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Affiliates:
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WARNING: do not copy these codes to other sites! |
Miscellaneous Codes |
1 | Level Select1 | 80389EE1 00?? |
2 | Inter-Level Select (Otherwise Leave As 00)2 | 80389EE3 00?? |
3 | Cutscene Modifier Code3 | 80389EFB 00?? 80389F03 0009 |
4 | Stop Enemies' Action/Camera Freeze4 | D0387D7F 0010 80389F03 0001 D0387D7F 0020 80389F03 0000 |
5 | Menu Modifier5 | 88389EEF 00XX |
6 | Rain Modifier6 | 8018CD31 00?? |
7 | Reinhart And Carrie Size Modifier7 | 813509E8 XXXX 813509EC XXXX 813509F0 XXXX |
8 | Menu Modifier For Scroll Copy Menus8 | 803426F0 00XX |
9 | Action Modifier9 | 8135079E XXXX |
10 | Jump10 | 8035079D 0001 |
11 | High Jump | 8035079E 00FF |
12 | Little Jump | 8035079E 0000 |
Text Modifiers - 1st Level |
13 | Dead Villager11 | 8034332D 00XX 80343333 0001 |
14 | First Skeleton12 | 803432B9 00XX 803432BF 0001 |
15 | Door Seal13 | 803458C9 00XX |
16 | First Route Sign14 | 80343B55 00XX 80343B5B 0001 |
17 | Real Menu Modifier15 | 803426FB 00XX |
Boss Codes |
18 | Fake Infinite Health Code for all Bosses | 8134F8D8 3F80 8134F8E8 3F80 |
19 | Grim Reaper - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810D8AD0 3F80 8127ABCE 3F80 |
20 | Dracula In Castle Keep - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810F38B6 3F80 8134F968 3F80 |
21 | Dracula Atop Castle Keep - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810D88FC 3F80 8136E058 3F80 |
22 | Monster Dracula - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810D88FC 3F80 8134F968 3F80 |
23 | Rosa - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810D88FC 3F80 81380058 3F80 |
24 | Actrise and Cousin Fernandes - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810D8A34 00FF 81380058 00FF |
25 | Man And Woman Vampire In Basement - Real Infinite Health | 8134F8D8 3F80 8134F8E8 3F80 810D90E8 00FF 81380058 00FF |
Notes |
1 | You can use these codes either from the regular code screen (not recommended without assignment to an activator, or assigning to the Cheat Device button by code 89). I would like to mention that Crocc has also previously made a level mod code for this game that also allows for selected starting points inside a given level.
To simply this list I will refer to EE1 and EE3 values but describe the code level as well.
EE1 EE3 Description of level
00 00 Forest of Silence (FOS) 00 01 Outside Castle (Monkey Boss #2) 00 02 FOS outside first gate 00 03 ? 00 04 Outside gate near Mauseleum 00 05 Second Gate FOS 00 06 Third Gate FOS 01 00 Inside lower level of Left Tower (LT) 01 01 Inside lower level of Right Tower (RT) 01 02 Top of stair LT 01 03 Top of stair RT 02 00 Castle Wall Bridge Down 02 01 Outside of LT door 02 02 Outside of RT door 02 03 LT gear room 02 04 RT gear room 02 05 Top of stair LT 02 06 Ledge in LT 02 07 Bridge open but castle gate closed near bridge 03 00 Villa 03 01 Villa house steps 03 02 Villa cemetary 04 00 Inside foyer of Villa 04 01 Servants foyer 04 02 Rosa's Garden 04 03 same as 01 05 00 Bottom stair of upper foyer 05 01 Bottom of back stair where Renon appears 05 02 Vincents room 05 03 Dining room 05 04 Storage room 06 00 Outside Villa back near maze 06 01 Maze entrance 06 02 Cove where Malus first appears 06 03 Cove where Malus leaves maze 06 04 Exit to from Maze to basement (secret passage to tunnel) 06 05 same as 04 07 00 Tunnel 07 01 Near river where spider people first appear 07 02 Near falling blades 07 03 Near Blue Shuttle and exit from tunnel 07 04 Near River 07 05 Near Moon room 08 00 - 04 Underground waterway (various locales) 09 00 Castle Center (Fill in the rest to visit other rooms and stairs) 09 02 Bull Arena 09 05 Inside crystal chamber (cool to visit before you blow up wall) 10 00 Tower of execution 11 00 Tower of Sorcery 12 00 Tower of Science 13 00 Dual Towers 14 00 Top of clock tower 15 00 Castle Keep 16 00 Unknown 17 00 Inside Clock Tower 18 00 Final Boss site 19 00 Rosa attempted suicide site 1A 00 - 03 Inside Basement on stair 1B 00 - 03 Room of clocks 1C 00 - 03 Top of Cliff (where one ending scene is) 1D 00 Chess room 0A 00 Elevator room in Castle 0B 00 Lizard men from walls in Castle 0C 00 Broken Stair room 0C 01 Friendly Lizard Man 0C 02 Hidden Room 0C 03 Outside of Hidden room 0D 00 Library 0D 01 Astronomy room 0D 02 Astronomy room 0E 00 Room with Attacking Knight 0E 01 - 03 Various nitro rooms 0F 00 Castle Elevator rising 0F 01 outside of elevator 0F 02 complete bridge 0F 03 broken bridge 1B, 03 Fight Demon Renon, (Must Have 80389EE9 Set To 01 And 80389EEB Set To 1E!) |
2 | My codes do this too but I have gone into a greater depth to guide the user to the appropriate level coordinates as it is MANDATORY to first transport to the site where the desired cut scene is to be run. Meaning you MUST first transport or be at the site the cut scene is to be run. Castlevania has been programmed with several layers of background and foreground data and as such any attempt to run a cutscene out of its element will result in the player falling into empty space upon game resumption. I would like to thank Charizard who helped makes these codes and continues to learn each day how to hack like a Pro. I would also like to thank Kong for testing some of these codes and to thank both him and Crocc for fruitful discussions. |
3 | You must use the appropiate level mod before you attempt to run these cut scenes (not doing so will ruin the cut scene as the graphics will be glitched).
01 Opening 02 Malus Playing Violin 03 Bridge Lowers 04 Bridge Raises 05 Lizard Men In Waterway 06 Vampire Boss In Villa Foyer 07 Moving Gears In Hydra Room 08 Underwater "I Smell Poison" 09 Villa Entrance 10 Opening Scroll Text From Narrator (Use EE1 As 16, & F03 As 01) 11 Breaking Seal On Arena Wall 12 Bleeding Stature In Castle Basement (Use `Level Modifier' 0A 02 From Part 1) 13 Cosmic Lights In Astronomy Room 14 Blow Up Wall On Crystal Chamber In Arena 15 Blow Up Wall To Secret Room 16 Malus Behind Nitro Counter 17 Bull Awakens 18 Vincent The Vampire 19 Draculas Servant Appears For First Time In Tower 20 ? 21 Malus On Flying Horse Before Fight 22 Adult Dracula Dies 23 Monster Dracula Appears 24 Spider People Appear 25 Rosa In Garden 26 Dracula Monster Goes To Hell 27 Castle Destruction 28 Space Warping After Final Battle 29 Castle Destruction And Collapse 1B Renon Appears In Castle Keep 1C Dracula's Servant Rises From Coffin In Castle Keep 1D Dracula's Servant Dies 1E Castle Keep Caves In 1F Malus Appears On Flying Horse (No Fight Until Scene 21) 2C Carrie Ending Walking To Mother's Grave (Can Use Reinheart Too & See Him Carry Flowers!) 2E Rosa Returns To Life 3C Blessing In Forest 3D Rosa Attempts Suicide 3E Talk To Rosa Before Fight 3F Rosa Taken Away By Grim Reaper 0A Skeletons Come To Life In Forest 0B Renon's First Appearance 0C Vincent's First Appearance 0D Village Vampire In Upstairs Of Villa 0E Malus Appears For First Time 0F Malus Leaves Garden (Use 'Level Modifier' 06 02 From Part 1) 2A Beta Movie? - Malus Is Saved At End? Easy Mode? 2B Beta Movie? - Malus On Horse With Reinhardt (Not Normal Ending. Easy Mode? 63 Credits (Use EE1 Code From 'Level Modifier' As 1C, & F03 As 01) 32 Grim Reaper Endless Beta Loop 34 Villa Vampire Dies/Girl Vampire Rises 35 Hidden Path In Coffin Found 44 Rosa Dies In Reinhardt's Arms/Grim Reaper Challenges Reinhardt 45 Grim Reaper Destroyed 52 Actrise Meeting 54 Actrise & Carries' Relative Appears 55 Part Of 54 56 Actrise Again 57 Actrise Destroyed |
4 | To stop the action, use R button. To resume the enemy action using the L button. This code allows you to stop the enemy from moving while you remain able to move.
During Boss Fight move close to Boss, then use C up to zoom in on the Boss. Then use the activator below to freeze the camera angle on Boss, but do it quickly to prevent the camera from pulling back. You will still be able to move and so will the boss. All weapons are functional but you are very close to Boss. So the only correction to the stop enemies code claim is that it does not freeze the Boss of each level only sub-bosses or other enemies. If you desire to freeze everything using an activator please refer to a code Crocc made earlier in the code archive. |
5 | 0009 - Pause 000A - Renon's Shop 000E - Game Over |
6 | 00 - No Rain 02 - Rain |
7 | where the default is as in LOD, 3DCC... the same rule applies here. Unlike the sequel Vania LOD where I had to hack this code for every level for which it changed...it seems this is valid for every level much like the moon jump which also changed every level in LOD. |
8 | It's weird...not a perfect mod. If you set it to, for example, 08, and go to copy it'll tell you no controller.
00 - Reconnect 20 - No Note Detected |
9 | (put to activator then do anything [analog move, button], then it does action and stops - won't move until deactivate code or value is 00). 0000 can walk freely 0080 pick up something if at something you can pick up 2200 throwing knife (no knife if you don't have it, but it will do action). 1F00 Whip 4D00 Slash |
10 | Activator Strongly recommended to Trigger |
11 | Put triggers to activators or just use modifier and talk to the thing. Trigger text pop-up regardless of where you are in spot. |
12 | cannot view first cut-scene or it won't work after. default is XX = 78, trigger activator. |
13 | SubDrag |
14 | 78 Dead Body...It must have been in rain for a while 4D Dead...Could it be someone from the village? 5F The Great Doors are firmly sealed shut by the central crest. 4F route [why didn't they capitalize this!!! It's normally like this on signs, but still] 4E Everyone's face is agony and pain 79 The Great Doors are firmly sealed... 77 It seems like a solid fence <- ??? I never saw this, it must be somewhere though 76 It seems like a solid fence 75 The mechanism to operate the grating, operate it? 74 The mechanism to operate the grating, operate it? 75 The mechanism to operate the grating, operate it? WORKS! Goes into cut-scene. |
15 | all unlisted are repeats of others and merely change digit to a diff. one. 01 Controller Pak Not Inserted 02 Controller Pak Not Inserted 03 (Exit it) 04 Data has been damaged 05 - 08 (Exit it) 0A Reconnect? 10 Create 13 Controller Pak Abnormality / Proceed w/o saving, re-connect, restore 1B - FREEZE |
Credits |
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Macrox & Charizard | 1, 2, 3, 4 |
Crock (of shit) | 5 |
macrox | 6, 7, 18, 19, 20, 21, 22, 23, 24, 25 |
Ass Wigit | 8, 9, 10, 11, 12, 13, 14, 16, 17 |
803458CF 0001 | 15 |
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