Affiliates:
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WARNING: do not copy these codes to other sites! |
1 | Track Enhancer Easy (There Are Bumps/Jumps In Tracks) | 8109E2CF 30C5 |
2 | Track Enhancer Hard (There Are Bumps/Jumps/Holes In Tracks)1 | 8109E22F 30C5 |
3 | Track Cofuser2 | 8109EACF 30C5 |
4 | Finish Camera In Time Trials3 | 880CD003 0002 |
5 | Smaller Tracks4 | 8109E5AF 30C5 |
6 | 2-Player Races5 | 800CD003 0002 |
7 | Track Changer 16 | 8109E5A4 30C5 |
8 | Track Changer 27 | 8109E5A8 30C5 |
9 | Changes The Amount of Boosters On The Back of The Car8 | 802C4BEB 00?? |
10 | Full Set Of Colors9 | 802C4BED 00?? |
11 | Upside Down Tracks Mode10 | 812C2030 C000 812C20D4 C000 812C2178 C000 812C221C C000 812C22C0 C000 812C2364 C000 812C2408 C000 812C24AC C000 812C2550 C000 812C25F4 C000 812C2698 C000 812C273C C000 812C27E0 C000 812C2884 C000 812C2928 C000 812C29CC C000 812C2A70 C000 812C2B54 C000 812C2BB8 C000 812C2C5C C000 812C2D00 C000 812C2DA4 C000 812C2E48 C000 812C2EEC C000 812C2F90 C000 812C3034 C000 812C30D8 C000 812C317C C000 812C3220 C000 812C32c4 C000 812C3368 C000 812C340C C000 812C34B0 C000 812C3554 C000 812C35F8 C000 812C369C C000 812C3740 C000 812C37E4 C000 812C3888 C000 812C392C C000 812C39D0 C000 812C3A74 C000 |
12 | RollerCoaster Modifier11 | 812C2024 C400 812C20C8 4400 812C216C 4440 812C2210 4480 812C22B4 4440 812C2358 4420 812C23FC 4440 812C24A0 4480 812C2544 44A0 812C25E8 44C0 812C268C 44A0 812C2730 4480 812C27D4 4420 812C291C C400 812C29C0 C400 812C2A64 4440 812C2BAC 4460 812C2C50 44A0 812C2CF4 44A0 812C2D98 44C0 812C2E3C 44E0 812C2EE0 C400 812C2F84 C400 812C3028 4400 812C30CC 4420 812C3170 4440 812C3214 4460 812C32B8 4420 812C335C 4400 812C3400 C400 |
13 | Banking Modifiers12 | 812C202C ???? 812C20D0 ???? 812C2174 ???? 812C2218 ???? 812C22BC ???? 812C2360 ???? 812C2404 ???? 812C24A8 ???? 812C254C ???? 812C25F0 ???? 812C2694 ???? 812C2738 ???? 812C27DC ???? 812C2880 ???? 812C2924 ???? 812C29C8 ???? 812C2A6C ???? 812C2B10 ???? 812C2BB4 ???? 812C2C58 ???? 812C2CFC ???? 812C2DA0 ???? 812C2E44 ???? 812C2EE8 ???? 812C2F8C ???? 812C3030 ???? 812C30D4 ???? 812C3178 ???? 812C321C ???? 812C32C0 ???? 812C3364 ???? 812C3408 ???? 812C34AC ???? 812C3550 ???? 812C35F4 ???? 812C3698 ???? 812C373C ???? 812C37E0 ???? 812C3884 ???? 812C3928 ???? 812C39CC ???? 812C3A70 ???? |
14 | X-Cup Intersect Modifier13 | 8106A881 0001 |
15 | X Cup Overlay Modifier #214 | 8106A88A 0005 |
16 | X-Cup Overlayer Modifier #315 | 8106A886 00?? |
17 | Polygon Modifiers16 | 802C4BE9 00?? |
Custom Cars |
18 | Fzeroman's Custom Car #117 | 800D44A0 0046 800D44A1 005A 800D44A2 0045 800D44A3 0052 800D44A4 004F 800D44A5 004D 800D44A6 0041 800D44A7 004E 800D44A8 7F7F 800D44A9 7F7F 800D44AA 7F7F 802C4BE8 0000 800E5EE1 001E 800F80D9 0000 800F80Da 0000 800F80Db 0004 802C4BED 0016 802C4BEB 0024 |
19 | Fzeroman's Custom Car #218 | 800D44A0 0046 800D44A1 005A 800D44A2 0045 800D44A3 0052 800D44A4 004F 800D44A5 004D 800D44A6 0041 800D44A7 004E 800D44A8 7F7F 800D44A9 7F7F 800D44AA 7F7F 802C4BE8 0000 800e5ee1 0013 800F80D9 0000 800F80Da 0000 800F80Db 0004 802C4BED 0017 802C4BEB 001F |
Notes |
1 | Be very careful! There are invisible holes on the tracks, (mainly on corners and crazy amounts of bumps) and there are bumps try to avoid or slow down. |
2 | The track is there but parts of the track are turned sideways. If you know were the track is supposed to be then you'll be fine. |
3 | Steps to getting the demo mode in time trial:
1. Make sure 2 controllers are connected. 2. Play game and go to Grand Prix/Practice 3. Press the Cheat Device Button in the car select menu. A secound car will be active. Use the 2nd controller to select it. 4. Enter race/then quit race. 5. Go to Time Trial, select your car and track, and then enter the race. Press the Cheat Device Button before countdown starts. |
4 | You cannot play the tracks but this might be the start of modifying the tracks. |
5 | Two players can play in a cup OR two players can play in Death Races. Just select and play. To select any level for Death Race, simply finish the original Death Race and then select change course. All courses are playable. |
6 | This code adds twists/turns to existing twist/turns/loops (Mute City's loop is now corkscrewed). For some tracks, you may have to start then select retry because you go through the track the first time. The starting points are changed a bit, and the starting grid is bigger/smaller. Some tracks have a flip point (Silence 1) that won't let you drive the whole track. In some cases it may freeze. The best method to tackling the loop twists is to slow down and hold up! |
7 | See the note for the first track changer for additional details. The cars won't fall through the track, and twists or turns are different. In Sector A, there is an inverted loop/corkscrew! That may look impossible to drive on, but just drive carefully. This code seems to be more crash-prone than the previous code, especially on Red Canyon 1. Silence is still the only track with a flip point that you can't drive through. Rainbow Road is awesome, with the bombs gathered together! |
8 | 01 4 Bottom 02 3 /1 On Top/2 On Bottom 03 2 Mid Bottom 04 4 Bottom/2 Left/2 Right 05 1 Mid-Bottom 06 4 Middle 07 2 Bottom/Far Left/Far Right 08 4 Bottom/Diffrent 09 2 Bottom/Far Left/Far Right/Diffrent 0A 2 Mid Bottom/Closer 0B 1 Top-Middle 0C 2 Middle 0D 1 Middle 0E 2 Middle/Diffrent 0F 3 Bottom 10 2 Bottom 11 2 Bottom/Diffrent 12 3 1 Top-Mid/2 Bottom 13 2 1 Top/1 Bottom 14 2 Top 15 3 Bottom/Diffrent 16 1 Top 17 3 Middle 18 4 Bottom 19 3 1 Top/2 Far Apart 1A 3 Top/Mid/Bottom 1B 1 Top 1C 1 Bottom |
9 | 00-FF - range gives a fixed value. This means that even pressing Z won't change color, it'll just be the value you choose.
0016 (For example: gives Blue Falcon a GOLD color. |
10 | Almost Every track/block is upside down. |
11 | These codes can be used everywhere. Keep in mind that the existing tracks have problems adjusting to the codes because of the existing track components. X-Cup makes it the track new everytime. |
12 | For best results use in X-Cup additionally I cannot promise these will work on the console: its for each block of every track.
3A00 - No Banking 3B00 - More 3C00 - More 3D00 - More 3E00 - More 3F00 - More 4000 - Low Banking 4100 - More 4200 - More 4300 - More 4400 - More 4500 - More C000 - More C100 - More C200 - More C300 - More C400 - More C500 - High Banking |
13 | This code will create/force X-Cup to intersect, and may cause high bankings. Weird zoom ins occur on track menus, some tracks are slightly altered, some objects flash big for a second, and halfpipes are glitched, but raceable. |
14 | This code forces the entire X Cup courses to intersect, use with banking and rotation blocks at 0% to avoid high bankings. |
15 | 05 - Full Track Intersect 06 - High Banking With 1 Or 2 Sections of Track Intersecting 07 - Upsidedown Tracks/Cars/Camera Is Undercar |
16 | These values are car specific ONLY. Warning: GFX may vary with certain plugins. I do not support these kind of changes. Changing camera angles may also crash the game. I recommend "Rice's Daedalus 5.1.0." Of course my graphics display best in open GL. Certain plugins may work, others won't. No matter what car you are/choose, the codes will display the cars stated only.
00 - 07 - Blue Falcon - Same 08 - Deepclaw - Different? 09 - Twin Noritta 0A - Super Piranha - Different? 0B - Mighty Hurricane 0C - Little Wyvern - Diffrent? 0D - Space Angler 0E - Green Panther 0F - No Car GFX? 10 - No Car GFX? 11-1E - No Car GFX Or Info Displayed 1F - White Blue Color, Different Body Structure, Sharper Wings (No Info Displayed) 20 - White Blue Color, Different Body Structure, Sharper Wings 21 - /\ Displayed With Blue Screen 22 - +With Less Polygons - Blue Screen 23 - Just A Blue Triangle - GFX Stretching 24 - White Car With Less Sharp Wings - No Displayed Info 25 - Same 26 - With Sharper Wings 27 - Less Polygons/GFX Stretch? 28 - Very Few Polygons/No Info Displayed 29 - Blue Triangle 2A - White Car/Less Sharp Wings, Info Displayed/Messy Backgrounds? 2B - Same But No Info - Messy Background 2C - Same, Sharp Wings 2D - Same, Less Polys 2E - Very Few Polys, Info Displayed 2F - Blue Triangle - No Info 30 - Less Sharp Wings - No Info 31 - Same But Info Displayed 32 - No Info, Sharper Wings - GFX Stetch 33 - Same, Less Polys 34 - Same, Less Polys - GFX Stretch 35 - Blue Triangle 36 - Less Sharp Wings - No Info 37 - 4F - All Are The Same With Info Displayed 50 - Deep Claw/All Polys 51 - Lesser Polys 52 - Even Less Polys 53 - Just A Triangle 54 - Twin Noritta/All Polys 55 - Lesser Polys 56 - Even, Lesser Polys 57 - Even, Lesser Polys 58 - Even, Lesser Polys 59 - Triangle 5A - Super Piranha/All Polys 5B - Less Polys 5C - Lesser Polys 5D - Even Lesser Polys 5E - Even, Lesser Polys Than Before 5F - Triangle 60 - Mighty Hurricane/All Polys 61 - Lesser Polys? (May Crash) 62 - Lesser Polys 63 - Lesser Polys (May Crash) 64 - Lesser Polys (May Crash) 65 - Triangle 66 - Little Wyvern/All Polys 67 - Less Polys 68 - Lesser Polys 69 - Even Lesser Polys 6A - Even, Lesser Polys Than Before 6B - Triangle 6C - Space Angler/All Polys 6D - Less Polys 6E - Lesser Polys 6F- Diffrent/Full Polygon Set/Info Displayed 70 - Even Lesser Polys 71 - Triangle 72 - Green Panther/All Polys 73 - Less Polys 74 - Lesser Polys 75 - Even Lesser Polys 76 - Even, Lesser Polys Than Before 77 - Triangle 78 - No GFX 79 - GFX Errors 7A - GFX Errors 7B - GFX Errors 7C - GFX Errors 7D - Triangle 7E - No GFX 7F - No GFX 80 - No GFX 81 - No GFX 82 - No GFX 83 - No GFX 84 - GFX Errors 85 - No GFX 86 - No GFX 87 - No GFX 88 - No GFX 89 - GFX Errors 8A - Scrambled Falcon/GFX Errors 8B - Scrambled Falcon/GFX Errors 8C - No GFX 8D - No GFX 8E - No GFX/Info Displayed 8F - No GFX 90 - No GFX (From Here Until '00FF') |
17 | Car Name: Fzeroman Driver: Captain Falcon Car: Super Falcon Body: A grade Boost: A grade Grip: E grade Color: Gold # of Boosters: 4 middle (big) |
18 | Carname: fzeroman Driver: Captain Falcon Car: Queen meteor Body: A grade Boost: A grade Grip: E grade Color: Silver # of Boosters: 2 VERY FAR Left/Right |
Credits |
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fzeroman | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 |
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