WARNING: do not copy these codes to other sites! |
1 | Infinite Health | 7E057901 |
2 | Moon Jump | 7E0EF380 7E052B09 |
3 | Have 999 Bananas | 7E052C09 7E052D09 |
4 | Infinite Lives | 7E057763 |
5 | Donkey Kong Moon Jump1 | 7E0EF200 7E0EF36C |
6 | Donkey Kong Can't Jump | 7E102B01 |
7 | Donkey Kong Can't Roll | 7E16E504 |
8 | Donkey Kong Infinite Rolls2 | 7E16E500 |
9 | Donkey Kong Has Slight Pause Before Jump | 7E102B00 |
10 | Diddy Kong Can't Jump | 7E102D01 |
11 | Diddy Kong Can't Roll or Jump | 7E1636FE |
12 | Invincibility (Donkey Kong)3 | 7E16D5FF |
13 | Invincibility (Diddy Kong)4 | 7E16D7FF |
14 | Continous Roll (Donkey Kong)5 | 7E002A01 |
15 | Continous Cartwheel (Diddy Kong)6 | 7E002801 |
16 | Set 99 Bananas | 7E057B63 |
17 | Infinite Lives | 7E057509 |
18 | Always Have Both Kongs7 | 7E057901 |
19 | Only Need Icon "K" of "KONG" For 1-UP | 7E057F07 |
20 | Only Need Icon "O" of "KONG" For 1-UP | 7E057F0B |
21 | Only Need Icon "N" of "KONG" For 1-UP | 7E057F0D |
22 | Only Need Icon "G" of "KONG" For 1-UP | 7E057F0E |
23 | Only Need One Frog Icon For Bonus Stage | 7E057102 |
24 | Only Need One Ostrich Icon For Bonus Stage | 7E057202 |
25 | Only Need One Rhino Icon For Bonus Stage | 7E057302 |
26 | Only Need One Swordfish Icon For Bonus Stage | 7E057402 |
27 | Infinite Time In Bonus Stage 7E137F99 7E13 F399 | Aether Knight |
28 | One Hit To Kill Necky Boss | 7E150101 |
29 | One Hit To Kill Very Gnawty Boss | 7E150301 |
Alternate Codes |
30 | Infinite Lives | 70C0B098 |
31 | Language Select | 7E05F810 |
32 | Pressing Start And Then Select Will Exit Any Level, Not Just Completed Levels | 809B5000 |
33 | Quit | 818BB863 |
34 | Infinite Lives | B6A85FAD |
35 | Start With 8 Lives | B882B807 |
36 | Start With 11 Lives | B882B80A |
37 | Start With 16 Lives | B882B80F |
38 | Start With 26 Lives | B882B819 |
39 | Start With 51 Lives | B882B832 |
40 | Start With 76 Lives | B882B84B |
41 | Start With 100 Lives | B882B863 |
42 | Invisible Characters | B9AB27DE |
43 | When Your Last Kong Is Hit, The Other One Returns (Must Have Had Both Kongs At Some Point In The Level For Code To Work -- Reset If You Get Stuck) | BF8E78FF |
44 | Get Both Kongs Back On The Map Screen After Dying (Doesn't Work When You Fall Off Screen) | BF8F9803 |
45 | Almost Invincible (Switch Off If You Get Stuck) | BFA2A060 |
46 | In The 2-Player Team Mode, The Inactive Player Can Get Control At Any Time By Pressing A Or Select On Their Controller | BFB29600 |
47 | High Jump For Donkey Kong | BFB964C4 |
48 | Super Jump For Donkey Kong | BFB964D0 |
49 | High Jump For Diddy Kong | BFB96CB4 |
50 | Super Jump For Donkey Kong | BFB98BD0 |
51 | Mega-Jump For Donkey Kong | BFB964E0 |
52 | Donkey Kong Can't Jump | BFB965E0 |
53 | Mega-Jump For Diddy Kong | BFB96CD0 |
54 | Diddy Kong Can't Jump | BFB96DD0 |
55 | Keep Animals Between Stages | 80839460 B883CB65 |
56 | Pressing Start And Then Select | 809B4B00 809B5000 |
57 | 25 Bananas Needed For An Extra Life | 80A36218 80A36B19 |
58 | 50 Bananas Needed For An Extra Life | 80A36231 80A36B32 |
59 | 75 Bananas Needed For An Extra Life | 80A3624A 80A36B4B |
60 | Almost Invincible (Switch Off If You Get Stuck) | BFA2A060 BFA2C760 |
61 | High Jump For Donkey Kong | BFB964C4 BFB98BC4 |
62 | Super Jump For Diddy Kong | BFB96CC0 BFB964D0 |
63 | Mega-Jump For Donkey Kong | BFB964E0 BFB98BE0 |
64 | High Jump For Diddy Kong | BFB96CB4 BFB993B4 |
65 | Super Jump For Diddy Kong | BFB96CC0 BFB993C0 |
66 | Mega-Jump For Diddy Kong | BFB96CD0 BFB993D0 |
67 | High Jump For All Animals | BFBA14C4 BFBA3BC4 |
68 | Super Jump For All Animals | BFBA14D0 BFBA3BD0 |
69 | Mega-Jump For All Animals | BFBA14E0 BFBA3BE4 |
Notes |
1 | You must turn this code off before you enter a level. |
2 | Hold the roll button and Donkey Kong will roll once and then his animation will freeza but he is still rolling. |
3 | Switch f/x off to interact with most objects. |
4 | Switch f/x off to interact with most objects. |
5 | Press "Jump" to disable. Switch f/x off at map screen. |
6 | Press "Jump" to disable. Switch f/x off at map screen. |
7 | If you lose a Kong, change scenarios to get the Kong back. Also when you die, you will restart with both Kongs. In addition this code disables "Pause". |