|
Affiliates:
|
WARNING: do not copy these codes to other sites! |
1 | Important Note1 | N/A |
2 | Infinite Health | C2DB-5F62 |
3 | Get Hit Once for Invincibility2 | 1D79-8700 |
4 | Weapon Changes As You Fire It3 | 1140-E4D5 |
5 | You Can't Shoot Normal Weapons4 | 3C40-E465 |
6 | Get Revenge On Rush Code5 | C440-E7A5 |
7 | Shoot To Die | EEA7-E405 |
8 | Infinite E-Tanks | C209-7DA4 |
9 | Infinite W-Tanks | C20B-7DD4 |
10 | Infinite S-Tanks | C20E-7D04 |
11 | Infinite Beat Whistles | C277-8F00 |
Weapon Codes |
12 | Always Shoot Shots | FFCO-E405 |
13 | Always Shoot Nearly Charged Shots | 44C0-E405 |
14 | Always Shoot Freeze Cracker | 40C0-E405 |
15 | Always Shoot Scorch Wheel | 41C0-E405 |
16 | Always Shoot Danger Wrap Bombs | 43C0-E405 |
17 | Always Shoot Noise Crush | 11C0-E405 |
18 | Always Shoot Fully Charged Mega Buster Blasts6 | 52C0-E405 |
19 | Always Shoot Slash Claw | BAC0-E405 |
20 | Always Shoot Thunder Bolt | 89C0-E405 |
21 | Always Shoot Wild Coil | E7C0-E405 |
22 | Always Shoot Charged Wild Coils | EEC0-E405 |
23 | White Shots/Special Weapons | EEA2-E465 |
24 | Unlimited Weapon Energy | FEC2-E405 |
Notes |
1 | NOTE: If the SNES handbook is correct, these codes may only work on a certain version of the Game Genie (xxCx-xxxx is NOT an acceptable substitute for xx4x-xxxx, so if the original doesn't work, it just won't work). |
2 | In some scenes you may appear invisible. Just charge your buster to find out where you are. Also, getting energy pellets, seems to make you visible/invisible |
3 | Shoot slowly; if you ever see yourself fire a Slash Claw, stop shooting and let yourself be hit before starting again (whatever comes after SC in sequence freezes). Charging your weapon changes your current weapon (beware: level 2 Scorch Wheel is Slash Claw). |
4 | Super Adaptor is unaffected. When you shoot any Rush drive (coil, jet, etc.), you put on the Super Adaptor! *Unfortunately* you can't take it off again unless you die, so think ahead (don't create a Super Adaptor in Cloud Man's stage until after the passage that you have to slide through). Even changing weapons leaves the SA on, but a different color. You can even use the SA and the Protoshield together, but don't fire the rocket punch with the shield out. |
5 | Now that you're mad at Rush because his Super Adaptor wouldn't come off when you needed the Scorch Wheel most, get revenge! Activate the real Super Adaptor (must have the RUSH plates)... Hot Dog!! |
6 | Charge half-way for freeze cracker, charge fully for thunder bolt. |
Credits |
---|
N/A | 1 |
DarkSerge | 2, 3 |
zazer@earthlink.net | 4, 5, 6 |
rstalcup@bbtel.com | 7, 12 |
gedowski | 8, 9, 10, 11 |
? | 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24 |
|
Powered by Psycho Snake Script v5.0.0 - Anti-GSC Mod
Everything here is copryight my ass. That's right, my ass 0wnz j00!
© Anti-GSC 2005