Affiliates:
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Final Fantasy 5 (Japanese Version) |
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WARNING: do not copy these codes to other sites! |
1 | Character In First Position Has A Level Of 99 | 4B39-DD7A BD39-DD5A 6539-DD8A |
2 | Gain 255 Ability Points After Every Battle | 993A-A77A DD3A-A75A 653A-A78A |
3 | Character Starts A New Game At Level... Codes Note1 | N/A |
4 | Butz (1st Character) Starts A New Game At Level 32 | 745D-70A0 |
5 | Butz (1st Character) Starts A New Game At Level 63 | EC5D-70A0 |
6 | Butz (1st Character) Starts A New Game At Level 164 | 4D5D-79D0 |
7 | Lenna (2nd Character) Starts A New Game At Level 35 | 7459-70A0 |
8 | Lenna (2nd Character) Starts A New Game At Level 66 | EC59-70A0 |
9 | Lenna (2nd Character) Starts A New Game At Level 167 | 4D59-79D0 |
10 | Galuf (3rd Character) Starts A New Game At Level 38 | 745C-70A0 |
11 | Galuf (3rd Character) Starts A New Game At Level 69 | EC5C-70A0 |
12 | Galuf (3rd Character) Starts A New Game At Level 1610 | 4D5C-79D0 |
13 | Master Class After One Battle | DD96-EFA6 |
14 | 9,999,999 Gil After One Battle | DD99-E4D6 |
15 | 9,999,999 Exp After One Battle | DD9E-ED06 |
Character Start Up Codes |
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Butz Codes |
16 | Butz Starts With 255 HP11 | EE5D-7960 EE5D-71D0 |
17 | Butz Starts With 255 MP (See above) | EE5D-7160 EE5D-75D0 |
18 | Butz's Beginning Strength Modifier12 | **54-79D0 |
19 | Butz's Beginning Agility Modifier | **54-7900 |
20 | Butz's Beginning Vitality Modifier | **54-7960 |
21 | Butz's Beginning Mag. Power Modifier | **54-79A0 |
Lenna Codes |
22 | Relative Hp - Low Byte13 | ??59 7960 |
23 | Relative Hp - High Byte | ??59 79A0 |
24 | Max Hp - Low Byte | ??59 71D0 |
25 | Max Hp - High Byte | ??59 7100 |
26 | Relative Mp - Low Byte | ??59 7160 |
27 | Relative Mp - High Byte | ??59 71A0 |
28 | Max Mp - Low Byte | ??59 75D0 |
29 | Max Mp - High Byte | ??59 7500 |
30 | Strength | ??55 79D0 |
31 | Agility | ??55 7900 |
32 | Vitality | ??55 7960 |
33 | Magic Power | ??55 79A0 |
34 | Magic Power | ??55 79A0 |
Galuf Codes |
35 | Relative Hp - Low Byte | ??5C 7960 |
36 | Relative Hp - High Byte | ??5C 79A0 |
37 | Max Hp - Low Byte | ??5C 71D0 |
38 | Max Hp - High Byte | ??5C 7100 |
39 | Relative Mp - Low Byte | ??5C 7160 |
40 | Relative Mp - High Byte | ??5C 71A0 |
41 | Max Mp - Low Byte | ??5C 75D0 |
42 | Max Mp - High Byte | ??5C 7500 |
43 | Strength | ??5A 79D0 |
44 | Agility | ??5A 7900 |
45 | Vitality | ??5A 7960 |
46 | Magic Power | ??5A 79A0 |
Notes |
1 | NOTE: The following codes MUST be entered at the start of a new game. If you're using an emulator, load the ROM, enter the codes, then reset the game. The codes will not take effect until AFTER that character has their first battle.
Thus, the 2nd and 3rd characters (Lenna and Galuf) will not level-up until after their first battle in the cave.
And don't forget to reset the game after you enter the codes.
Also, I'm not sure if raising the characters starting levels will effect gameplay later on in the game. In other words, I haven't tested these codes through the entire game yet. |
2 | His HP will increase to 55, and his MP will increase to 14. Code won't take effect until AFTER the first battle. |
3 | His HP will increase to 110, and his MP will increase to 30. Code won't take effect until AFTER the first battle. |
4 | His HP will increase to 405, and his MP will increase to 83! Code won't take effect until AFTER the first battle. |
5 | Her HP and MP will also increase. Code won't take effect until AFTER the first battle. |
6 | Her HP will increase to 106, and her MP will increase to 31. Code won't take effect until AFTER the first battle. |
7 | Her HP will increase to 391, and her MP will increase to 88! Code won't take effect until AFTER the first battle. |
8 | His HP and MP will also increase. Code won't take effect until AFTER the first battle. |
9 | His HP and MP will also increase. Code won't take effect until AFTER the first battle. |
10 | His HP will increase to 412, and his MP will increase to 82! Code won't take effect until AFTER the first battle. |
11 | The first line is his current HP and the second line is his max HP, so if you're willing to dispense with a few Keals, the first line isn't really neccessary. |
12 | ** = DD-63 (0-99) BUT NOT HIGHER or it will be set to 0. |
13 | You can enter the codes right before you get the character. The main character codes must be used before the start of a new game.
You can put any letters you want for the first two digits. Using the 'High Byte' HP codes will have greater effect than the 'Low Byte' codes. Codes must be entered before a new game. Do not set Strength, Agility, Vitality, or Magic Power above 99 or it will be 0. |
Credits |
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? | 1, 2 |
N/A | 3 |
Tony Hedstrom | 4, 5, 6, 7, 8, 9, 10, 11, 12 |
giango | 13, 14, 15 |
compulsivecheater@hotmail.com | 16, 17, 18, 19, 20, 21 |
storm@planetstorm.net | 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46 |
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