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Affiliates:
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WARNING: do not copy these codes to other sites! |
1 | Infinite Lives | C2C9-4E2C C2C1-4A9C |
2 | Start With 8 Lives | D568-C34D D568-C33D |
3 | Start With 11 Lives | DC68-C34D DC68-C33D |
4 | Start With 16 Lives | DE68-C34D DE68-C33D |
5 | Start With 26 Lives | FB68-C34D FB68-C33D |
6 | Start With 51 Lives | 7468-C34D 7468-C33D |
7 | Start With 76 Lives | 0868-C34D 0868-C33D |
8 | Start With 100 Lives | 1768-C34D 1768-C33D |
9 | When Your Last Kong Is Hit, The Other One Returns (Reset If You Get Stuck1 | EE65-C37E EE66-C27E |
10 | Almost Invincible (Switch Off If You Get Stuck) | 1DCC-CA7A 1DCA-C2EA |
11 | 10 Bananas Needed For An Extra Life | DBC1-3D6D DCC1-34AD DBC9-340D DCC1-3D6D |
12 | 25 Bananas Needed For An Extra Life | F6C1-3D6D FBC1-34AD F6C9-340D FBC1-3D6D |
13 | 50 Bananas Needed For An Extra Life | 7FC1-3D6D 74C1-34AD 7FC9-340D 74C1-3D6D |
14 | 75 Bananas Needed For An Extra Life | 0CC1-3D6D 08C1-34AD 0CC9-340D 08C1-3D6D |
15 | Keep Animals Between Stages2 | 1D6B-3FDD 196A-333D 1D6B-3D6D 166A-3ECD |
16 | High Jump For Donkey Kong | A081-1273 A086-13E3 |
17 | Super Jump For Donkey Kong | 2D81-1273 2D86-13E3 |
18 | Mega-Jump For Donkey Kong | 3D81-1273 3D86-13E3 |
19 | High Jump For Diddy Kong | 8081-1E73 808B-1AE3 |
20 | Super Jump For Diddy Kong | AD81-1E73 AD8B-1AE3 |
21 | Mega-Jump For Diddy Kong | 2D81-1E73 2D8B-1AE3 |
22 | High Jump For All Animals | A08F-C273 A087-C3E3 |
23 | Super Jump For All Animals | 2D8F-C273 2D87-C3E3 |
24 | Mega-Jump For All Animals | 3D8F-C273 3087-C3E3 |
25 | Get Both Kongs Back On The Map Screen After Dying (Doesn't Work When You Fall Off Screen) | D76B-337E D76C-327E |
26 | In The 2-Player Team Mode, The Inactive Player Can Get Control At Any Time By Pressing A Or Select On Their Controller | DD8B-C28A DD88-CE5A |
27 | Pressing Start And Then Select Will Exit Any Level, Not Just Completed Levels | DDB9-3DD4 DDB0-34A4 |
28 | See The Ending of DKC3 | CD68-3FDD 226A-333D |
29 | Animals On All Boards Code4 | D76B-3FDD 196A-333D |
Notes |
1 | You must have had both Kongs at some point in the level for code to work. |
2 | Keeping fish on a non-water stage or others on a water stage will cause problems. |
3 | These codes lets you see the endsequence on Donkey Kong country after you pass a board! It's a great way to see the endsequence When you want to! |
4 | You can use the animals on every single board! Not just stages with other animals. So now you can see what Happens when you face Rambi off against ol' King K. Rool -- first you will have to get the animal of your choice and it'll stay with you! All of the animals are possible except for Squawks the Parrot. |
Credits |
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Galoob | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27 |
kjc@hotcc.com | 28, 29 |
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