Affiliates:
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WARNING: do not copy these codes to other sites! |
Music Codes |
1 | No Sound When You Jump And Weird Music | TSENLL |
2 | The Music Is Slightly Mixed Up | STLYNY |
3 | Weird Sound When You Jump | VVVYYL |
4 | Messes With The Music Mix | AAPPPP |
5 | Removes Lead Part From Music | PNANAN |
6 | Messes Up The Music Really Bad | SINNIN |
7 | Music Has Punchier Drums | VGTYIU |
8 | Best At End Of Level | ELUNYY |
9 | Destructo | NLLNYY |
10 | Destructo #2 | POZYYN |
11 | Destructo #3 | AAPPPP |
12 | Destructo #4 | SINNIN |
13 | Destructo #5 | VGTYIU |
World Alteration Codes |
14 | The First Level Is Messed Up | KIIOZV |
15 | Replace ? With Anything To Mess Up The Levels | ?EPPIS |
16 | Huge Pit | TPTOOK |
17 | Level Is A Pit! | LOGOGG |
18 | A Lone Koopa Troopa, Pipes Take You Back To Beginning | GAPPOI |
19 | Lots Of Koopas! Pipes Take You Back, Messed Up Background | GPPPOS |
20 | Same As Above, Only More Koopas | GPPPOI |
21 | No Enemies, Stuck In Level 1-2 | SGUOKK |
22 | Labels Screen With Numbers, As In A Debug Mode Or Something. Sometimes You Can See Hidden 1-Up Blocks! | KGEAXO |
23 | Cloud Worls. Turns All Blocks Into Clouds | GKEPGG |
24 | Level 4-2 Made Up Of Weird Looking Yellow Vines. You'll Just Fall After A Few Vines, So Put On The TELLEY Code | PGAOKK |
25 | Midnight In Heaven. It's Like Some Crazy Cloud World. There Is A Pit, Which You Can Only Cross With The TELLEY Code. After A Ways Of That, The Game Freezes | SGAOKK |
26 | The Water Level, But You Don't Swim! You Need A High Jump Code To Get Through, And After You Get Through That, The Game Crashes | SAGOOK |
27 | 3-3 With No Enemies Or Orange Lifts. Again, You Need A High Jump Code. Then You Go Through A Level Or Two Until You Reach A Replica Of 1-2. Go In The Warp Zone Place To Make Things Normal | TAKOKK |
28 | 1-1 Made Entirely Out Of Vines. Impossible To Beat. (If Someone Does, E-mail Me, Telling Me How You Did It.) | AGIOPK |
29 | "Mario Visits Las Vegas". It's 1-4 With Bright And Shiny Things! You Can Use The | PGAOKG |
30 | Code To Get To The Axe, But The Game Crashes After You Beat It | TELLEY |
31 | Pipe Level. Use SZTLTN To Get Infinite Time, Or Else You Will Die Right Away | OGAOKK |
32 | Mushroom Level. (Like When You Use The Vine To Get To The Warp-zone In 4-2) Use SZTLTN Or You Will Die Right Off | SAKOKK |
33 | You Start Out In A Replica Of 6-2, But If You Take A Pipe, You Go To An Underground Version Of Bowser's Castle. Get The Axe And Move Up A World. Sometimes You Fall In A Pit. If That Happens, Beat The Normal Level And Try Again | OAKOKK |
34 | Swim In Water In Some Levels. (Crashes After A While.) | TGOPOK STZPOK |
35 | Underwater Adventure | AIIZZY |
36 | Never Ending Wall | EATOZS |
37 | Weird Levels | APZPOG |
38 | Weirder Levels | APZPUG |
39 | Never Ending Water Level | APZPEG |
40 | No Ground Or Time! (Double Double Trouble Trouble!!) | APZPXG |
41 | World 0-1 | YSAOPE YEAOZA SZLIVO |
42 | Black Spots Under Clouds | PEAOZL |
43 | Go For A Swim | LUVEEA |
44 | Weird Bricks And Pipes | SNAPEL |
45 | Mixed Up Level | STPEEY |
46 | What's Blue & Green And Has Numbers All Over It? | POAEOP |
47 | Tons Of Lines W/ Numbers On Them | APEAOP |
48 | Go Down The Bonus Pipe In 1-2. Go Out Of It And See What Happens! | AGEPIE |
49 | No End To Level, No Holes, And Nothing But Goombas And Troopas | KOOPAS |
50 | Scrambles The Screen And Characters | KOOPAA |
51 | Starts You At Level 3-3 And Has No Enemies Except Fire Bars, No Platforms | GAZOOK |
52 | 3-3 Again Without Platforms, Game Freezes, 1 Buzzy Beetle And Bullet Bills Fill The Level | PAZOOK |
53 | Random Level Changer Mode, You Die From An Invisible Force In Coin Heaven | KAZOOK |
54 | Mario Walks By Himself Off An Invisible Ledge At The Beginning Of The First Board | APZTGK |
55 | Mario Falls Into The Bottomless Pit That Is The Screen | AXGOGG |
56 | Start At 1-3 Without Any Ledges, Only Goombas | GAZOOI |
57 | Another Level Changer Code, Start At Level 6-1 With No Lakitu | GAZOOS |
58 | Screen Is Filled With Sprites (Objects) From Other Levels, Mario Falls Through The Trunk Of A Giant Mushroom | GEZOOK |
59 | Scrambled Screen With Glowing Drool Everywhere, Much Discoloration Amongst Anything Correct On Screen | GAAOOK |
60 | Changes The Number And Types Of Enemies In The Game, Get Stuck In Level 1-2 | GALOOK |
61 | Unswimmable Water Level With Nothing But The Enemies Of Normal Old 1-1 In The Same Places | GAGOOK |
62 | Starts Game In Level 1-1 With An Underwater Background But You Can't Swim1 | GAIOOK |
63 | Deformed Pipes, Can't Squat | YAZOOO |
64 | Screen Glitches, Pipes Lose Their Tops | KAZOOO |
65 | "_" Does Something To The Levels2 | _AZOOS |
66 | Game Starts Then Has A Funny Sounding Breakdown | AAZOOO |
67 | Pipes Lower To The Ground Or Smaller And Unenterable | EAZOOO |
68 | Mario Had Too Many Shrooms' | KOOPAA |
69 | Some Parts Of The Level(s) Are Editied Out | AKPPTT |
70 | Don't Get Me Into That One! | PZZOOS |
71 | Don't Get Me Into That One Either! | XZZOOS |
72 | Most Nad Guys Are Missing, Goombas Revive In A Few Seconds, No Flag | KEPKEP |
73 | The Mushroom Kingdom Landscape Artist Took Too Much Time Off | PETANA |
74 | Same As Above Except Different | TETANA |
75 | Another Strange Graphic Effect3 | PETANE |
76 | Game During An Earthquake | AXYAOP |
77 | Hit The Green Blocks Along A Vertical Line Of 'F's And Cause An Earthquake | EXYAOP |
78 | Like Above, But I'll Let You Determine This Insane Wackiness Thats Added! | XXYAOP |
79 | Strange Graphic Effect, Can't See Anything, Game Slows Down, Odd Noises | OETANA |
80 | Coin Blocks Everywhere, No End To Level | PPPPPI |
81 | 2 Levels To Floor, Mario Nust Be Ontop To Win | NXZOGG |
82 | Hit A Coin Block And Find Out! | LIGNAP |
83 | Start On 2nd Quest (You Can Select Worlds With The 'B' Button) | KNAOPE YEAOZA |
84 | Game Is Always In 'Sky' Mode (Try Falling Through The Bottom!) | NNPOPK |
85 | Holes Filled With Buried Pipes And More | EEZOII |
86 | 'Head Bump' Any Bonus To Begin Altered Aorld | YPAVXG |
87 | Attempting To Spit Fire Alters World | XXZLPT |
88 | Randomly Altered World (Combine With A Mega-Jump Code) | KTPGZA |
89 | Castle After Flagpole Not Necessary (Useful In An Altered World) | KAAUPK |
Mario Codes |
90 | Weird Mario And Crazy Levels | ZGKAEP |
91 | Minus World! | LXAPYA |
92 | Bowser's Swimming Tank | NEAPYA |
93 | Crazy Castle | VEAPYA |
94 | Flooded World | EEAPYE |
95 | Crappy Cloud Level | KEAPYA |
96 | Night Time Coin Swim | PEAPYE |
97 | Castle Of Turtles | ZEAPYE |
98 | Floodes Castle Of Turtles | LEAPYE |
99 | Crappy Flooded Castle | GEAPYE |
100 | Fall | IEAPYE |
101 | Trapped Dungeon | YEAPYE |
102 | 3 Level Game | NEAPYE |
103 | Randomly Play Levels, 2-3 Times Each | KEAPYE |
104 | Level 1-1 Is Weird | AAPOTS |
105 | Swim Without Water?? | PIGOAP |
106 | Strange Level 1 | SIIPKK |
107 | Strange Level 2 | SPEPNG |
108 | Strange Level 3 | SPPPNK |
109 | Strange Level 4 | PIPOIS |
110 | Strange Level 5 | PGAPGG |
111 | Replace ? With Anything To Get Strange, New Worlds | ?IPPNG |
112 | Fun With Pipes! | EGGPOP |
113 | Alters The Game | AXEPGG |
114 | Strangeness Without All The Slowdown Crap | PIGPOG |
115 | Strange Land | KALAXY |
116 | Dream Land | POGAAI |
117 | Everything Is Weird! | GPLEXY |
118 | Everything Is Weird Again! | TIOKAP |
119 | Jumbled Around. Make Sure To Have A High Jump Code On And Have Infinite Time For This One! | PELAXY |
120 | Jumbled Around. (Different From Above Code!) | GEUAXU |
121 | Pure, Total Insanity | YYLAXY |
122 | Crazy Level And You Can Jump High From Running | SIKAEP |
123 | Holes & Stuff | EAOPZT |
124 | Flooded 4-1 | LYOPEK |
125 | Cloud World | OOOPEK |
126 | Contrary To It's Code, The Things Skip Around And Jumble Up | NOSKIP |
127 | Green Squares Are Everywhere | EPPALX |
128 | A Few Mix-ups | OOOLPI |
129 | On Any X-4 Level (Representing The Level You Are On) The Level Gets All Screwed Up | KIPAXI |
130 | Random Blocks & Pipes | ISTOPI |
131 | Same As Above But In Different Places | KKTOPI |
132 | Same As Above But Rearranged Again | XXTOPI |
133 | Strange New World | ZIPPEK |
134 | No Background | SOPPEK |
135 | Weird Beginning & Messed Up Sky | ANTANT |
136 | Weird Beginning, Then It Goes Back To Normal | KGKANT |
137 | Weird, Green Line | GOSTOP |
138 | All Mushrooms & Flowers | GPPPPI |
139 | Clouds Replace The Blocks | PKPOKK |
140 | Hidden Blocks And Less Enemies | YSXKAP |
141 | Blue Level. You Die Right Off!!! | YPEAEP |
142 | Craziness At The Beginning Of Each Level | ZZKAEP |
143 | Lots Of Time And Invincibility! | NNAOPO |
144 | Timer Starts Over When Mario Enters A Pipe Or Falls From The Sky | YSAOPA YEAOZA |
145 | Timer Starts Over When Mario Enters A Pipe Or Falls From The Sky (Same As Above Except The Timer Goes Into The 900's!) | ENAOPE YEAOZA |
146 | Mushrooms 1-UP's, Etc. Pop Out From A ? Block Instead Of Slowly Emerging From The Blocks4 | PEGLEG |
147 | Game Plays For A Period, Makes Funny Noise, And Then Freezes | YELLOV |
148 | Mario On Ludes, No Enemies, Game Freezes | LUIGIO |
149 | Screen Glitches, Mario On Crack Effect | SXYAOP |
150 | Will Make Mario Swim Even Though He's Not In Water | NAGATO |
151 | When You Kick A Koopa Shell It Moves Very Slowly, And Won't Fall Into Pits | EPASUX |
152 | Mario Becomes A God5 | NAPSIN AETVEN |
153 | Mario Is A GHOST!6 | NNVEKN |
154 | Any Position Mario Jumps To Hit A Block, He Uses His Left Hand7 | SUZUKI |
155 | Teleport You To Duck Hunt8 | EXNNLY |
156 | Always 3 Fireworks At End Of Each Stage | GPAIIU |
157 | Hit A Fire Flower And Become Small Fire Mario | OZTLLX |
158 | Get Hit By An Enemy And Mario Is Paralyzed | OZTLLA |
159 | Get Hit By An Enemy And Mario Is Paralyzed And Makes A Lot Of Noise | OZTLLE |
160 | Mario's Legs Don't Move | ANANAA |
161 | 'Step' Falling | KTPGAA |
162 | Normal Run = Turbo-Speed | AZGLGG |
163 | Faster Run | EATLTL |
164 | Turbo Run As Fast As A Kicked Turtle! | ALGLLG |
165 | Easier-Killing Fire Spits | EEZVTX |
166 | Fiery Mario Spits Nothing | XXZLZT |
167 | Start As Fiery Mario And Invincibility Power-Ups! | TSAOPA YEAOZA |
168 | Add This To The Above Codes For Invincibility Stars Instead | GEAPYA |
169 | Or, Add This One To The Code Above For 1-Up Mushrooms! | TEAPYA |
170 | Big Mario Has Invincible Head - Can Go Under Blocks Without Ducking | OXPSKG |
171 | Big Mario Can Drop From Single Platforms (Only Small Mario Can Go Down Pipes) | ISPSVK |
172 | Big Mario Can Drop Many Levels - Yikes!!! | LVPSVG |
173 | Mario Runs A Little Further Back So That You Can See A Little Further Ahead | AELXVY |
More Miscellaneous Codes |
174 | Start With Over 155 Lives | YYTOZA |
175 | Jump As High As You Want By Holding Down The A Button9 | AAZUAG |
176 | No Background | AAOPAK |
177 | Only Clouds In Background | YYOPAK |
178 | Background All Mixed Up | GGOPAK |
179 | No Enemies (Weird) | EAKKPO |
180 | Distortion of Level One | KIIOZV |
181 | Invincibility | ZZZSSO |
182 | Plow Enemies Over | EEESKA |
183 | Power Up On All Enemies | GANINE |
184 | Permanent Firepower | ZZZLTT |
185 | Mega Floating | NTKOTP |
186 | No Time | VZTLTN |
187 | Holes Are Filled In | GOAOSU APZLGG |
188 | Die Or Get Small Every Time You Touch An Enemy | OOPISP |
189 | Enemies Go Wrong Way And Are In Wrong Spots Sometimes | AUNYGP |
190 | Long Row Of Coin Boxes | SEPPIS |
191 | Nothing Except Background And Enemies | PEPPIS |
192 | Inside Music Outside No Music Inside | PPPPPP |
193 | Rearranges Everything, 2 Flag Poles | EEPPIS |
194 | Rearranges Everything, 8 Flag Poles | IEPPIS |
195 | Lots Of Coin Boxes, 8 Flag Poles | TEPPIS |
Super Mario Bros./Duck Hunt Codes |
196 | Jump 'til Release "A" Standing Start | AAZLGK |
197 | Jump 'til Release "A" Walking Start | AAZLTG |
198 | Jump 'til Release "A" Running Start | AAZUAG |
199 | Gameover On Death | SEIOPO |
200 | Freeze Game When You Touch Flag Pole | TPZLAG |
201 | When Little, Look Big | TIIOPO |
202 | Strange World 1 | IIOOZV |
203 | Strange World 2 | EAOOZV |
204 | Blocks Turn Invisible After Being Hit | SXIEPE |
205 | Blocks Look Wierd When Hit, While Small | UOTVOL |
206 | When You Start World 1-1, A Vine Comes Up | TXPOPO |
207 | +1 Life When You Die | VNIOPO |
208 | Alternate Music? | EPNNVX |
209 | Both Players Start With One Life | EATOLE |
210 | Strange Start10 | UITOLE |
211 | Strange Start 211 | UYTOLE |
212 | Killing Enemies Gives No Points | YYPIXX |
213 | Always Choose Duck Hunt | PEPEPZ |
214 | Only Objects Appear On Screen | AZZYPY |
215 | Can't Move, Only Jump (Hard To Describe...) | OZTLLU |
216 | Bonus Level Background (Clouds For Bricks) | VOPPEK |
217 | Some Background Screens Are Out of Sync | VEPPEK |
218 | Out of Sync Background Music | AGZYPY |
219 | Underwater Music | OYPPAO |
220 | Normal Music | PAPPPP |
221 | Start of Music Then Nothing | PAPPPO |
222 | Underwater Music | PPPPPP |
223 | Underground Music | PPPPPO |
224 | Bonus Music | PZPPPP |
225 | Main Music Loop | PZPPPO |
226 | Main Music Loop #212 | PLPPPP |
227 | Main Music Loop #3 | PLPPPO |
228 | Main Music Loop #4 | PGPPPP |
229 | Main Music Loop #5 | PGPPPO |
230 | Bonus Music #2 | PIPPPP |
231 | Main Music Loop #6 | PIPPPO |
232 | Normal Music #2 | PTPPPP |
233 | Underwater Music #2 | PTPPPO |
234 | No Music (Sound Effects On) | PYPPPP |
235 | Castle Music | PYPPPO |
236 | Main Music Loop #7 | OAPPPP |
237 | Main Music Loop #8 | OAPPPO |
238 | Normal Music | OPPPPP |
239 | Main Music Loop #9 | OPPPPO |
240 | Underwater Music #3 | OZPPPP |
241 | Underwater Music #4 | OZPPPO |
242 | Bonus Music #3 | OLPPPP |
243 | No Music (Sound Effects On) | OLPPPO |
244 | Start Then No Music | OGPPPP |
245 | Main Music Loop #10 | OGPPPO |
246 | Underwater Music #5 | OIPPPP |
247 | Bonus Music #4 | OIPPPO |
248 | Main Music Loop #11 | OTPPPP |
Notes |
1 | Then you get stuck in some scrambled screen where you cant move. |
2 | V - Start At Level 5-2 (Swaps All The Levels Around) Y - Same As Above But Different A - Same As Above But You End Up Dead At Some Point E - Die At Dtrangeland P - Die In Coin Heaven O - Can't Move, Stuck On Grey Floor Up High Z - Lifts Replaced By Goombas, Start At Level 4-5 (Really Weird) X - Start At An Unidentified Level, Unbeatable L - Start At 3-2 Like Unbeatable Level U - Unplayable Strange Level
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3 | Looks like Mario is on the set of the "Separate Ways (Worlds Apart)" Journey music video (there's just steel warehouses in the background). |
4 | NOTE: Fire flowers may look stuck in blocks, but they are still collectable. |
5 | He acts like a strobe "o" lightning and kills everything on the sceen and also flashes the screen and only works when fire power is on. |
6 | Just another mode, that is cool! (flashes like in a disapearing way and doesn't get hurt!)It realy just makes it act as if you were hit,but infinity of it (I Think) |
7 | if you really look and when hits a block it FLYS up,then pops thru the ground a little bit and FAST! COOL AND SWEEEEET! |
8 | THIS will teleport you to duck hunt! O.K. here it is,run into a enemy and you will teleport as if you were challenged like in TETRIS ATTACK,instead with hunt.it has different graphics (it makes all graphical blocks fro smb like the tropic is duck graphics into smb.) it even has DA BOMB music meaning COOL DUDE! ALSO DOES SMB has difrent MUSIC!well, thats all IT might seem to be a crappy code but the music ROCKS! |
9 | When you want to come back down, let go of the A button. This only works on turbo running. |
10 | Mario starts in the 7-4 castle under water, which is called world 1-1. Luigi starts normally. |
11 | Mario starts at end of 1-1. 2-1 is called 1-1. |
12 | (Each loop is a little longer) |
Credits |
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Rick L (Webmaster of GGCO) | 1, 2, 3, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 135, 136, 137, 138, 139, 140, 141, 142 |
Mike J | 4, 5, 6, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 147, 148, 149, 157, 158, 159, 160 |
Nick Jurkowski | 7, 83, 84, 85, 86, 87, 88, 89, 143, 144, 145, 156, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173 |
Neil | 8, 9, 10, 11, 12, 13 |
MallRat | 134 |
Brian Johnson | 146 |
SAK | 150 |
Yetiho | 151 |
2-D | 152, 153, 154, 155 |
Rick N. Bruns | 174, 175, 176, 177, 178, 179, 180 |
Michael Gagliardi | 181, 182, 183, 184, 185, 186, 187 |
BEAVIS4103@aol.com | 188, 189, 190, 191, 192, 193, 194, 195 |
Tolos | 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248 |
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