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Mega Man 5


WARNING: do not copy these codes to other sites!
1Infinite MegaMan(tm) EnergyGXSEYZSA
2Infinite LivesGXXAAIVG
3Start With At Least 2 Energy TanksXAKSUTEA
4Start With At Least 6 Energy TanksVAKSUTEA
5Start With At Least 2 Mega-TanksXASIOTEA
6Start With At Least 6 Mega-TanksVASIOTEA
7Infinite Mega-Tanks On Pick-UpGXSEPZVG
8Infinite Energy Tanks On Pick-UpGZSATPVG
9Super-Jumping MegaManYEXETAIA
ONUELEUN
10Mega-Jumping MegaManPEXETAIA
NNUELEUY
11Infinite Energy For Most WeaponsOVNLZISV
OTKPYISV
12StartingWeapons Use Less EnergyPEVLLPGA
13Infinite Energy (Invincible)ELEKGPEP
14Start With Infinite Energy TanksSLEKGPEO
15Start With Infinite Mega Tanks!VLEKGPEO
16Infinite LivesNLEKGPEO
17No Enemies1SZEKGPEO
18Start With Infinite Beat!KLEKGPEO
19Start With Infinite Water WaveOLEKGPEP
20Start With Infinite Gyro AttackXLEKGPEP
21Start With Infinite Charge KickELEKGPEO
22Start With Infinite Crystal EyeULEKGPEP
23Start With Infinite Napalm BombKLEKGPEP
24Start With Infinite Star CrashOLEKGPEO
25Start With Infinite Super ArrowSLEKGPEP
26Start With Infinite Power StoneVLEKGPEP
27Start With Infinite Gravity HoldNLEKGPEP
28Start With Infinite Rush JetULEKGPEO
29Infinite Rush CoilXLEKGPEO
30No MusicEGEKGPEP
31Anti-Gravity Code2NZEKGPEO
32Some Graphics Are MissingOZEKGPEO
33Mini-Jump (Not Very Useful)OZEKGPEP
34Activates Debug Mode!3ATUKGUOZ


Notes
1You can't finish levels because there is no boss, but the code is great for exploring levels.
2This code makes you float up as long as the code is on. You should only use this code with an emulator. Turn the code on to get to high places, then turn the code off. (Glitchy.)
3This code works on most emulators, or on a real NES with a Game Genie.

With the debug mode on, you can restore your energy, pass through obstacles, and edit the palette!

Here's how to use the debug mode:

Press "left" on controller 2 to pause/unpause the game.

Press "up" on controller 2 to pass through obstacles. This one is fun to experiment with.

Press "right" on controller 2 to restore your energy and edit the palette. Use controller 1 to change the palette. Press "select" on controller 1 to exit the edit mode and have your energy restored.

You can also use this code to help you easily find which part of the ROM you can hack to change the levels! When you enter the "edit" mode (by pressing "right" on the 2nd controller), you will see several rows of hex numbers. Just write these numbers down (before you make any changes to them), and then use a hex editor to search for that same string of numbers. For example, if you pick "Napalm Man", when you first start the level, and you enter the "edit" mode, this is the first row of numbers on the right side of the screen:

0F 29 19 0B

Now open up the Megaman 5 ROM with your hex editor and click on the "Find" button, and type in 0F29190B. There is only one match (at 00C998), so you know that is the right area of the ROM for editing the palette for the Napalm level.

Credit should go to Sephiroth3 for finding the ROM address, and to Vagla for making the ips patch.


Credits
Galoob1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Tony Hedstrom13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34