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Shining Force 2


WARNING: do not copy these codes to other sites!
1Max Starts A New Game With The Forbidden Box (Kindan No Hako) And The Long Sword1DVJT-F9DR
2Level-Up One Level For Each Enemy (From The List Below) That You Defeat In Battle!29LYT-AACR
Hit Your Opponent To Gain A Level Codes
3Hero3NSYS-99BT
4ChesterNSYS-99FA
5JahaNSYS-99G2
6KazinNSY9-99AT
7KiwiNSY9-99EA
8PeterNSY9-99F2
9MayNSY9-99HT
Powered Up Items Codes
10When You Use The Medical Herb, It Will Restore ALL HP To ALL CHARACTERS In Your Party!!2F1A-CTPR
11When You Use The Healing Seed, It Will Restore ALL HP To ALL CHARACTERS In Your Party!!2F1A-CTP8
12When You Use The Healing Drop, It Will Restore ALL HP To ALL CHARACTERS In Your Party!!2F1A-CTRR
13When You Use The Antidote, It Will Restore ALL MP (Magic Points) To ALL CHARACTERS In Your Party!! (Instead of Curing Poison)FK1A-CTR8
14When You Use The Fairy Powder, It Will Restore ALL MP (Magic Points) To ALL CHARACTERS In Your Party!! (Instead of Curing Poison And Sleep)FK1A-CTS8
Battle Only Codes
15Notes4N/A
16When You See The Medical Herb, You Will Go Up One Level!5EV1A-CAPR
17When You See The Healing Seed, You Will Go Up One Level!6EV1A-CAP8
18When You Use The Antidote, You Will Go Up One Level!7EV1A-CAR8
19When You Use The Fairy Powder, You Will Go Up One Level!8EV1A-CAS8
Money Codes
20Sell The Wooden Sword For $49,151973T-D926
21Money Code9973T-D996
22Money Code (Alternative Code)10971A-D97N
23Healing Seed Is Free (Instead of $200)AB1A-CAF6
24Healing Drop Is Free (Instead of $300)AB1A-CAGN
25Antidote Is Free (Instead of $20)AB1A-CAG6
26Fairy Powder Is Free (Instead of $100)AB1A-CAH6
Weapon Codes
27Special Weapon Notes11N/A
28Makes The Wooden Sword MUCH Stronger! The Wooden Sword Will Have 42 ATT (Instead of Only 3)FK3T-CNBA
29Makes The Short Sword MUCH Stronger! The Short Sword Will Have 42 ATT (Instead of Only 5)FK3A-CNCA
30Makes The Short Spear MUCH Stronger! The Short Spear Will Have 42 ATT (Instead of Only 6)FK3T-CNBT
31Makes The Short Axe MUCH Stronger! The Short Axe Will Have 42 ATT (Instead of Only 5)FK2A-CNGA
32Makes The Wooden Rod MUCH Stronger! The Wooden Rod Will Have 42 ATT (Instead of Only 3)FK4A-CNAA
33Makes The Short Knife MUCH Stronger! The Short Knife Will Have 42 ATT (Instead of Only 5)FK4T-CNBA
34When The Wooden Sword Is Equipped, Your MOV Will Increase By 25!!12DF3T-CWBC
Weapon Magic Codes
35Special Weapon Magic Note13N/A
36The Wooden Sword Casts A BLAZE 3 Spell When Used As An Item In BattleVP3T-CZA8
37The Wooden Sword Casts A BOLT 4 Spell When Used As An Item In Battle3Z3T-CZA8
38The Wooden Sword Casts A AURA 4 Spell When Used As An Item In Battle (Everyone's HP Will Be Fully Restored!!)2F3T-CZA8
39The Short Sword Casts A FREEZE 4 Spell When Used As An Item In Battle3V3A-CZB8
40The Short Sword Casts A BOLT 4 Spell When Used As An Item In Battle3Z3A-CZB8
41The Short Sword Casts A AURA 4 Spell When Used As An Item In Battle (Everyone's HP Will Be Fully Restored!!)2F3A-CZB8
42The Short Spear Casts A FREEZE 4 Spell When Used As An Item In Battle3V3T-CZBR
43The Short Spear Casts A BOLT 4 Spell When Used As An Item In Battle3Z3T-CZBR
44The Short Spear Casts A AURA 4 Spell When Used As An Item In Battle (Everyone's HP Will Be Fully Restored!!)2F3T-CZBR
45The Short Axe Casts A FREEZE 4 Spell When Used As An Item In Battle3V2A-CZF8
46The Short Axe Casts A BOLT 4 Spell When Used As An Item In Battle3Z2A-CZF8
47The Short Axe Casts A AURA 4 Spell When Used As An Item In Battle (Everyone's HP Will Be Fully Restored!!)2F2A-CZF8
48The Wooden Rod Casts A FREEZE 4 Spell When Used As An Item In Battle3V3T-CZH8
49The Wooden Rod Casts A BOLT 4 Spell When Used As An Item In Battle3Z3T-CZH8
50The Wooden Rod Casts A AURA 4 Spell When Used As An Item In Battle (Everyone's HP Will Be Fully Restored!!)2F3T-CZH8
51The Short Knife Casts A FREEZE 4 Spell When Used As An Item In Battle3V4T-CZA8
52The Short Knife Casts A BOLT 4 Spell When Used As An Item In Battle3Z4T-CZA8
53The Short Knife Casts A AURA 4 Spell When Used As An Item In Battle (Everyone's HP Will Be Fully Restored!!)2F4T-CZA8


Notes
1Code must be entered at the start of a new game.
2This code should be entered BEFORE you enter a battle scene (ie. If you enter the code in the middle of a battle, it may not work right).

This means that if there are 6 enemies in a battle, there will be 6 level-ups.

It appears that the code may only work on enemies up to and including the battle inside Galam Castle. But this is still a good code for leveling-up much faster in the beginning stages of the game.

Here is a list of enemies that it works on: Gizmos, Oozes, Huge Rats, Huge Bats, Galam Soldiers, Galam Knights, Galam Archers, and Galam Mages.
3Ignore the 58 exp, it is actually 99 exp!
4The following codes only work during battle.

These codes are great for leveling-up very quickly!

Also, don't combine these codes with other codes that modify the same item. And remember that the 4 items below won't do their normal function when the code is on (i.e. the Antidote won't cure poison with the code turned on (you will level-up instead).
5This means that your HP, MP, Attack, Defense, and Agility will all permanently increase! You can repeat as often as you want, as long as you have Medical Herbs.
6This means that your HP, MP, Attack, Defense, and Agility will all permanently increase! You can repeat as often as you want, as long as you have Healing Seeds.
7This means that your HP, MP, Attack, Defense, and Agility will all permanently increase! You can repeat as often as you want, as long as you have Antidotes.
8This means that your HP, MP, Attack, Defense, and Agility will all permanently increase! You can repeat as often as you want, as long as you have Fairy Powder.
9Buy a Wooden Rod for $60 with the code turned OFF, then turn the code ON and sell it back for $49,151. Repeat as often as you want.
10Buy a Medical Herb for $10 with the code turned OFF, then turn the code ON and sell it back for about $49,000. Repeat as often as you want.
11You may have to unequip, and then equip the weapons below before the change will show.

You can make the weapons below as strong as you want by modifying the code using the method described in the codebook.

Keep in mind that the codes below will also affect any enemy that uses that weapon as well
12This means you can move ANYWHERE on the screen for each turn during battle!
13The codes below will let ANY character (even non-magic users) cast the spells shown, as long as you have the weapon. Keep in mind that the weapon may be damaged in battle.

The weapon doesn't have to be equipped for the codes to work.

You can have the weapon cast any spell you want just by modifying the code using the method described in the codebook (changing the first 2 digits).

You can only use one code for each weapon.


Credits
Tony Hedstrom1, 2, 10, 11, 12, 13, 14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 28, 29, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53
codename alpha3, 4, 5, 6, 7, 8, 9
N/A15, 27, 35