Affiliates:
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Super Smash Bros. Melee v1.1 |
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WARNING: do not copy these codes to other sites! |
Stamina Mode Codes |
1 | P1 Has 320 HP | XDWK-CARE-2HUNK Y4HH-7XBA-ANZJ7 |
2 | P2 Has 320 HP | NDER-2R0N-2PQNY QZDN-PUJG-EHTC5 |
3 | P3 Has 320 HP | HC02-KF0F-HVFC5 5Z4H-TKUE-RR0YR |
4 | P4 Has 320 HP | 20WM-Q319-X2M6J K6DR-3FDQ-WGBEZ |
5 | P1 Has 1 HP | M3VZ-AFKV-E4D3B XZRZ-N6ZT-0CQUC |
6 | P2 Has 1 HP | VY1J-RQ4N-ZRQ99 2C0W-3GUZ-YHPG8 |
7 | P3 Has 1 HP | A20C-NNB8-ZPZV3 NF0R-J8JG-H0BUB |
8 | P4 Has 1 HP | 5PDK-9D2H-W07FT EAYF-CP9W-BYHZ7 |
9 | P1 Has 999 HP | QKYV-7U06-9TJ9H J0N1-73XN-02QY8 |
10 | P2 Has 999 HP | 4NMH-QHXB-V2YYR VWA4-C581-RYMV3 |
11 | P3 Has 999 HP | KF46-TA4D-BMTFP MCNQ-PC23-JX0MB |
12 | P4 Has 999 HP | 9B44-Z4Z2-CDG26 FX86-35M3-EMGM7 |
Coin Mode Codes |
13 | P1 Has 0 Coins | MUBQ-YAM8-FX3AP QM4A-4EF3-NZ1UB |
14 | P1 Has 999 Coins | FQ82-G6PA-5N2FM 2F0R-80ER-566JT |
15 | P2 Has 0 Coins | QA3V-1BRD-VQ4FY X76H-32NG-MWZU2 |
16 | P2 Has 999 Coins | 5UUB-H605-EMVYJ 59RF-Y4HD-G3Q94 |
17 | P3 Has 0 Coins | ZVM2-BKBB-ZEYK8 GX82-N06X-5H5NK |
18 | P3 Has 999 Coins | M4YJ-B43R-ZP3WF 5V9V-5P41-YZNTA |
19 | P4 Has 0 Coins | ADTQ-YYC6-GM6R7 JQR4-KR5V-AHRHX |
20 | P4 Has 999 Coins | VX5F-4UMF-KJEFF NUMF-0QKN-HVX0R |
Rapid Fire Codes |
21 | Rapid Fire Buttons - All Players | 632D-4PWT-NA9KM XU27-T97V-B3H39 X5CQ-ETT8-VKM8Q |
22 | Rapid Fire Buttons - P1 | TN6C-0XUU-W1ZKV PPJR-2ZKK-591KA |
23 | Rapid Fire Buttons - P2 | 14VG-B32D-A58XD JDMN-9CDG-ZQ96D |
24 | Rapid Fire Buttons - P3 | GVV9-ZU5G-AZKPE 6URF-M932-JMCRR |
25 | Rapid Fire Buttons - P4 | JBG8-TJG4-X7UDW ACZM-RXV7-9CHTG |
Training Mode Codes |
26 | "Item" Highlight Modifier1 | 00471A33 000000XX |
Rumble Modifiers |
27 | Rumble On P12 | CCU2-YWAE-PXV4Y D9Z4-F5BA-AZ2EP |
28 | Rumble Off P1 | A3N8-EUNC-G6AHA 8FP2-N2AU-DYBJ0 |
29 | Rumble On P2 | 9B5D-JD3Y-G6TJG XQKJ-0TFC-BV068 |
30 | Rumble Off P2 | B6PD-YJ21-PM01G JDGT-AFGB-HXGZU |
31 | Rumble On P3 | QBDA-5QKR-VHW4D 9F51-68JH-GREQY |
32 | Rumble Off P3 | ACZX-QVFQ-6PQE7 8E1A-7FWV-JFEEZ |
33 | Rumble On P4 | 9JMX-T83J-DENBJ XFEE-HAU0-J6MCK |
34 | Rumble Off P4 | X8ZC-PCGP-9Q5BM NX5X-WJAM-HGBAR |
Miscellaneous Codes |
35 | 1 Target To Win | 3D52-3DZM-ZV8CA 4QUB-AMR9-ATVGK |
36 | Moonwalking | QBU5-R36X-XAYYJ FQA3-A77H-KX3YK |
37 | Face Forward | Y6G2-717Y-HV4A5 M1ZG-VT2N-WPKCE |
38 | Posing Characters | BNZ8-EEA5-FMEJN ZWFC-0V0R-3VDZQ |
39 | Camera Mode | 5JJW-R5WC-HX1YP WVP1-PRAR-KT8WV |
40 | Bouncy Items/Super Zoom | 9NT0-XTXZ-ANHQ2 9J8H-WE8B-55KC5 |
41 | Play As Master Hand3 | 4EY4-DBRC-1WUQR HTNB-XW1P-8XDZ2 |
42 | Freeze Frame4 | Z3AF-CKDY-1HH6V 0HVW-52G9-RHXJE |
43 | Lead Feet5 | AWZG-TJ3R-DPQ88 G6T0-EW7M-E9HAJ |
44 | Character Select Music Modifier6 | QDVU-29MA-U2JUA 1PWQ-QV5T-ZR78T |
45 | Invisible Items | 0DR9-BYHP-3K4AW GZJ7-PGPM-ZH1KB |
46 | Turn Off All Walls/Floors (L+Pad Left = Turn Walls/Floors On; L+Pad Right = Turns Walls/Floors Off)7 | 37HU-5UAC-MA5GX P172-HQUC-J7VFV U4K3-4AGK-50BKY GBAJ-JDVQ-YK4H1 MUYG-PWQ2-R7BWY |
47 | Turn Off All Walls/Floors8 | YE26-DXTP-ZT5ZM MUYG-PWQ2-R7BWY |
48 | Star & Hammer Music Plays Everywhere | XTF6-MEPF-VAVAB 68Y1-0J17-R5XE1 BA4B-AVVE-PCX8X |
49 | Beta Master Hand Icon & Other Weird Effects9 | 6B6K-CDJA-9FG8D 54YR-1EMG-3FGXD 3RPB-18HA-WHC3B |
50 | Empty Pokeballs (None Will Ever Come Out) | EEZF-2BV2-F0N2M WTDY-GYZ3-UAXFC |
51 | Pokeball Switch10 | ZJ40-AH37-3R163 P172-HQUC-J7VFV WTDY-GYZ3-UAXFC GBAJ-JDVQ-YK4H1 08TK-2G7A-EVN4N |
52 | Particle Effects Linger (Game Crashes In 1P - Usually On Second Level) [temp]11 | JEW2-GA22-U8E1R ERNJ-T7DE-PE1KX 0ZMG-V2PU-7W2CX |
53 | Hit Anywhere12 | A6V9-GEQY-169Z5 ZN2C-H6RW-A6Y0R |
54 | Camera Joker13 | 4UCD-H5QW-1KXV6 MAB7-GDFZ-KC2EC JVP6-J78K-YXQ95 HZBW-9J9T-C4N7K P3G3-FTTD-ERA7G FHW1-JU04-RXQX0 5JFK-PG27-8UW3C |
55 | Mushroom Code | FBXE-EEZQ-GNYKA M06P-Y552-4KW3Z 1A5B-X64T-8TJMY |
56 | Disable All Containers | N5GD-YGYT-JRCRU 2D76-PVEF-Y110D FYWN-4E0K-V7C36 |
Notes |
1 | 00 - Food 01 - Maxim Tomato 02 - Heart Container 03 - Ray Gun 04 - Fire Flower 05 - Super Scope 06 - Star Rod 07 - Lip's Stick 08 - Beam Sword 09 - Home-Run Bat 0A - Fan 0B - Hammer 0C - Green Shell 0D - Red Shell 0E - Flipper 0F - Freezie 10 - Mr. Saturn 11 - Poké Ball 12 - Bob-omb 13 - Motion-Sensor Bomb 14 - Super Mushroom 15 - Poison Mushroom 16 - Starman 17 - Parasol 18 - Warp Star 19 - Metal Box 1A - Bunny Hood 1B - Screw Attack 1C - Barrel Cannon 1D - Cloaking Device 1E - Motion Sensor Bomb (Only Text - Crashes If You Select It - It's obvious nothing else was programmed in afterwards) |
2 | The game only checks the rumble value when a match starts. |
3 | You can play as Master Hand in Home Run Contest, Training Mode, or under most events. NOTE: You MUST plug your controller into the third controller port to control Master Hand. (See Note Below On Master Hand's Moves!) |
4 | When running forward, your character, as well as other characters (computers) freeze in their spot, until you release the joystick. |
5 | This code makes it so that your character when on the ground running and not thrown in the air, is struck to the ground (jump button has no effect). It still works when you are thrown however, to allow from you from falling to your death without a good chance. It adds a challenge! |
6 | Changes Char. Select Music To BG Music To Intro. It is very random. |
7 | All level's walls and floors have been turned off, so everyone just falls. You can't lean on anything! Items also fall to their "deaths"! This code affects all modes: VS Mode, Special Melee, Classic, Adventure! |
8 | All level's walls and floors have been turned off, so everyone just falls. You can't lean on anything! Items also fall to their "deaths"! This code affects all modes: VS Mode, Special Melee, Classic, Adventure! |
9 | Note: Go into Multi-Man Melee to see the Beta Hand icon. The slower way to see the icon is to play through Classic Mode until reaching Master Hand. Most of the icons in 1P Mode and VS Mode have been changed. The H.P. HUD has been turned on, as well as the timer HUD (although the 99:99:99 still is visual-only). |
10 | If you turn off the Pokeballs, all the Pokeballs you throw will just sit there and look empty. If you then turn them on, all the Pokeballs will activate at once. It is pretty fun to watch. :D
L+D-pad left - Pokeballs off L+D-pad right - Pokeballs on |
11 | Note: This code is only temporary until I find the real code.
Some particle effects remain after players performed moves, threw items, etc. (game crashed with this value) |
12 | There are still a few bugs in this code. Nothing that will erase your game, just minor stuff. Players will not be knocked back unless true contact is made, and the hit sparks will appear in the place at which the last true contact was made. Damage will be dealt from anywhere, however. |
13 | D-pad left: fixed camera D-pad down: normal camera D-pad right: lock camera |
Credits |
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Doble0 | 1, 2, 3, 4, 5, 6, 7, 8, 13, 14, 15, 16, 17, 18, 19, 20 |
Dysfunxion | 9, 10, 11, 12 |
Jason Haffner | 21 |
Codejunkies.com | 22 |
donny2112 | 23, 24, 25, 35 |
Rune a.k.a. Hitler | 26, 41, 48, 49, 50, 51, 52 |
An Old Friend | 27, 28, 29, 30, 31, 32, 33, 34 |
Akuryu | 36, 37, 38, 39, 40 |
Radiokid | 42, 43, 44, 45 |
Rune a.k.a. Hitler & Hydronix | 46, 47 |
Parasyte | 53 |
madewokherd | 54, 56 |
wParam | 55 |
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