Affiliates:
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Super Smash Bros. Melee v1.1 |
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WARNING: do not copy these codes to other sites! |
ENABLE CODE (MUST BE ON) |
1 | [M] Must Be On | 2PR9-AVZR-H3EJR AEEK-W403-F76DT |
Debug Codes |
2 | Debug Master Control Menu1 | 69KC-WJGT-V09F5 P5A0-GP46-M8EB7 |
3 | Sound Debugger2 | YM8V-A9PN-HPTDV EGZD-8T02-EK81G |
4 | Debug Master Control Menu (Fixed)3 | T1GR-TNRC-G6QEK 16XJ-3DQU-EN3QW ET9C-C1N4-43ZG9 |
5 | Black Floors (From Debug Menu) | 098Q-GY4X-TNYHP HJBB-FEQP-QNM98 |
6 | Dark Melee (From Debug Menu) | 1V1H-NFM1-CUVXP 2D6A-U86X-C9TRT |
7 | No Level Textures (From Debug Menu) | NR6T-R8XM-TQGNM 1QHZ-ECXB-55CXY |
8 | Evil Character Melee (Black/Purple Shading On Characters - From Debug Menu) | M0NQ-ACWA-F63UP EEK1-0XBX-GM3PB |
9 | Amazing Fighting Triangles (From Debug Menu) | EHVR-477J-CJHKK DAA1-YXRP-0J5C1 |
10 | Debug Level Modifier4 | 004D3CEB 000000XX |
11 | 6-Player Debug Melee - Short Version5 | BHEE-KZ8A-4XRHZ 80YF-0VW1-EKRRK P8U7-2Z9N-GGA8Y 42ZU-XBEZ-H7G34 X5FB-YJ0Q-2WW2B |
12 | 6-Player Debug Melee - Long Version | B0B7-DFPZ-JXU2C UJZC-P4T7-BE2C8 4CVZ-Z72C-Y9KPT HA0B-9T4K-B6T9X 4GMT-1UY3-K3ARA V0PP-FJT9-BGMJ1 NV6F-J84A-DGR1X K3NW-KV2B-A5T3G XRP0-73AB-GWHVP 8M2J-8JJE-NZ87Y U9KG-QUUF-TV6AJ TZDK-U92A-MHWC4 RHKY-YE87-UY9HZ RCM6-V8G2-Q7Y9Y 2PDE-VXZM-1AEM1 7TU7-U77F-26E52 FYVK-MTDA-D9WEF 80YF-0VW1-EKRRK X5FB-YJ0Q-2WW2B 8R8W-3BVX-B4ADK F60M-CN58-N1PQT CT9B-K3EX-JWV8Y |
13 | Debug Scale Modifier6 | 6F80-EB8D-U2E4T UUB0-GCMQ-BZH0M 1AT3-HBEM-DU9YX G7V4-CZ0E-68N6N ZKUW-XFTF-W1TZT |
14 | Mushroom Stacker7 | CGQH-QU2Y-VJ1D7 3MD2-MD4A-6034Z GGJF-92PX-83284 |
15 | Stamina Mode/Status Modifiers In Debug Menu8 | EQWW-N81J-GMWAF V566-NFVB-5BV4Y 03GB-TBBQ-CM2AR E7Q9-C08R-97QC3 UNER-E0FM-MUZ4P 5RXF-F44D-JXPU4 2AVA-VAER-9TNM5 DRPX-JD2U-VPAFR UREP-K385-33NTU 1NVC-KZFD-7EFFZ 78AG-RMNB-W6MUW J2BA-MW8J-2AVNA 878M-WJ21-HEDFR 6W6P-5BUT-173QN XH0V-ZQAF-WUH0N YUMQ-FC02-W72DJ 2DMC-6W1Q-YXA3R YV8B-YQR1-Z4RCK ZDAN-EV6K-DFYFR K77K-3ME7-YYEJB GBMX-XCQ2-EWK0Y R4MF-F8M2-G3AAR 3B3R-JKNC-TU1RF 7NKC-8GKQ-9UKXJ BTT0-1P5R-X42N6 |
The Following Codes Only Effect Items In Develop Mode |
16 | Develop Spawn Item Mode9 | 0049EDD3 000000XX |
17 | Develop Spawn Pokemon Modifier10 | 0049EDD7 000000XX |
18 | Press L+R+D-Pad Left Outside of A Match To Activate Develop Mode (Press D-pad Down To Spawn Ditto) | G1NZ-18BT-UEHVT H18U-21YQ-PWUPT 3ROQ-B0KC-7MEZB 75DG-7JYA-1HFMP 2A0N-UVJQ-85B8J |
1P Screen Codes (1P Mode Only) |
19 | Enemy Name Sound Modifier | 044729B9 000000XX |
Victory Screen Codes (VS Mode Only) |
20 | Elevated Victor (At Winner's Screen) | 5EKB-UYNK-0EHT0 6U3K-D6CU-9WA6P |
21 | Super Sized Victor (At Winner's Screen) | QKUH-PW9Z-W1AU6 2WD5-TYBN-Y40QD |
22 | Super Sized Victor's Victory Stance Put Into All Four Boxes, No Victor | 1YYW-H2QW-TDWU3 91N0-NJ3P-4QGWK |
23 | Only Victor's Rectangular Box shows | TBBV-ANUJ-6PPXN 3GPX-DDHH-BEMQC |
24 | No Winner at Win Screen11 | XTRX-89X0-9NMPA 7XRQ-6TYN-X2NKH ZR99-YH7X-D6R1J |
25 | Make All Players Huge (Only In Mid-Air)12 | FF2U-JANJ-DPZDD QZVZ-GRXM-8DTAY MMT4-7R3G-CDYRE |
Notes |
1 | This code discovered by Rune. It allows the player to choose any character in the game, their character's size, any level in the game, individual items, the frequency of items, including way too many other interesting options.
For these codes, go into the main menu, and select ANY mode. For a better understanding of what you can do in the Debug MCM, please click here. Much thanks goes to davidk and GCNHacker87 for the website, and donny2112 for providing the Global Edit FAQ! |
2 | All of the music in the game (plus possibly some you've never heard) is here! You can choose your volume levels and play any music you wish! |
3 | This fixed version prevents the game from freezing at the win screen with special characters. |
4 | 00 - Master 01 - No-debug-ROM (default) 02 - Debug- Develop 03 - Debug - ROM 04 - Develop
These values cannot be set to anything other than 01 upon startup, and the values cannot be changed during a match. |
5 | Use the Debug Menu code and this one. When the Debug Menu first comes up, there will be a player selection there. That is Player 5. In the Melee selection criteria, the All Players value will be Player 6. Start the Melee match and P5 and P6 should be the people you chose. You must quit the match to avoid the game freezing. |
6 | This changes the max allowable size in the Debug Menu size modifier from 5 to 1000. |
7 | This allows Mushrooms and Poison Mushrooms to stack. (e.g. 1 Mushroom doubles your size, 2 Mushroom makes you 4x, etc.) The affect lasts until you die. |
8 | The "VIBRATION SELECT ->" menu under "MODE : RULE >" has been changed to a "FLAGS >" setting menu. You can set an integer for each player which translates into one of the following settings.
1 - stamina mode 4 - low gravity 8 - invisible 48 - metal mode
Notes: To set the starting HP for stamina mode, go to "DAMAGE SET ->" under "MODE : DAIRANTOU >". The damage you set each of the stamina mode players to will be doubled and used as your starting HP. |
9 | 00 - CAPSULE - Capsule 01 - BOX - Item Box 02 - TARU - Crate 03 - EGG - Egg 04 - KASUDAMA - Party Ball 05 - TARUCANN - Warp Crate 06 - BOMBMEI - Bom-bomb 07 - DOSEI - Mr. Saturn 08 - HEART - Heart Piece 09 - TOMATO - Tomato 0A - STAR - Star 0B - BAT - Homerun Bat 0C - SWORD - Lazer Sword 0D - PARASOL - Umbrella 0E - G SHELL - Green Shell 0F - R SHELL - Red Shell 10 - L GUN - Lazer Gun 11 - FREEZE - Icicle 12 - FOODS - Food 13 - MSBOMBS - Proximity Mine 14 - FLIPPER - Flipper 15 - S SCOPE - Super Scope 16 - STARROD - Star Rod 17 - LIPSTICK - Lipstick 18 - HARISEN - Fan 19 - F FLOWER - Fire Flower 1A - KINOKO - Super Mushroom 1B - DKINOKO - Poison Mushroom 1C - HAMMER - Hammer 1D - WSTAR - Warp Star 1E - SCBALL - Screw Ball 1F - RABBITC - Bunny Hood 20 - METALB - Metal Box 21 - SPYCLOAK - Cloaking Device 22 - M-BALL - Pokeball 23 - Kuriboh - Spawns a Goomba 24 - LEADEAD - Spawns a Re-Dead 25 - OCTAROCK - Spawns an Octo-rock 26 - OTTOSEI - Spawns a Topi 27 - OLD-KURI - Nothing 28 - MATO - Spawns a target 29 - HEIMO - Spawns a Shy Guy 2A - NOKONOKO - Spawns a Koopa 2B - PATAPATA - Spawns a flying Paratrooper 2C - LIKELIKE - Spawns a Like-Like (Only works on Test level and Hyrule Maze) 2D - OLD-LEAD - Nothing 2E - OLD-OCTA - Nothing 2F - OLD OTTO - Spawns Tingle 30 - WHITEBEA - Spawns a white bear (The one in the Ice Climbers' Adventure Stage) 31 - KLAP - Spawns a Klap Trap (Only works on Test Level and Kongo Jungle) 32 - ZGSHELL - Spawns a red shell 33 - ZRSHELL - Spawns a green shell |
10 | 00 - Random 01 - Tosakinto - Useless fish - Goldeen 02 - Chicorita - Green and throws blades - Chikorita 03 - Kabigon - Fatass who falls thru screen - Snorlax 04 - Kamex - Blue turtle who shoots blue flames - Blastoise 05 - Matadogas - Pollution guy who blows out smoke - Weezing 06 - Lizardon - Orange Dragon who shoots fire left and right - Charizard 07 - Fire - Flying bird of fire - Moltres 08 - Thunder - Yellow electricity bird - Zapdos 09 - Freezer - Blue bird that freezes enemies - Articuno 0A - Sonans - Blue guy who sits there and randomly attacks - Wobbufett 0B - Hassam - Scizor 0C - Unown - Black eyeball 0D - Entei 0E - Raikou - Yellow lion-like creature with electricity 0F - Suikon - Blue lion-like guy who freezes 10 - Kireihana - Flower-like guy who puts you to sleep - Bellousum 11 - Marumine - Explosive Ball - Electrode 12 - Lugia - Big Bird that flies back and shoots tornadoes 13 - Houou - Red Bird that flies back and shoots fire - Ho-oh 14 - Metamon - Ditto 15 - Pippi - Pink Pig-like guy who randomly attacks - Clefairy? 16 - Togepi - Yellow guy in egg with bright lights - Togepi 17 - Mew 18 - Cerebi - Celebi 19 - Hitodeman - Starfish that fires - Starmie 1A - Lucky - Pink Pig-like guy who throws eggs - Chancy 1B - Porygon2 - Pink bird that attacks fast then disappears into grid 1C - Hinoarashi - Spiky guy who floats and blows fire - Cyndaquil 1D - Maril - Little blue guy that runs 1E - Fushigibana - Blue guy with flower on top who rumbles - Venusaur |
11 | The flashing that goes along with your character appears, but your character does not. Mario's win pose of circular fireballs in the air is cool to watch. Some miscellaneous borders are got turned off in the process. |
12 | This may crash your game a lot, but the players get huge in the air. |
Credits |
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Codejunkies.com | 1 |
Ported by donny2112 | 2, 3, 11, 12, 13, 14, 15 |
donny2112 | 4, 10, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25 |
akuryu19 | 5, 6, 7, 9 |
Rune a.k.a. Hitler | 8 |
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