Affiliates:



Super Smash Bros. Melee v1.0


WARNING: do not copy these codes to other sites!
ENABLE CODE (MUST BE ON)
1[M]MMGK-1CC5-TER04
7CDF-NREA-Q4278
Main Menu
2Highlight "Cursor" Modifier1044BFE0D 00XX0000
Debug Codes
3Debug Menu Completion Text At Main Menu2UBBP-9VR6-HP1KN
Q7XB-HWND-YTFVX
BA4B-AVVE-PCX8X
4Debug Master Control Menu377H8-Y4CD-H4VRY
JR3K-U29H-U6BHT
5Debugger's Sound Test Menu41F38-13J0-DCNA2
1UUP-91VD-DAZEB
66 Player Debug Melee (Long Version)9U01-361U-118C4
WMER-R6ZM-6Z8RK
BK5Z-966F-1GCCG
HA0B-9T4K-B6T9X
4GMT-1UY3-K3ARA
V0PP-FJT9-BGMJ1
NV6F-J84A-DGR1X
K3NW-KV2B-A5T3G
XRP0-73AB-GWHVP
8M2J-8JJE-NZ87Y
U9KG-QUUF-TV6AJ
TZDK-U92A-MHWC4
RHKY-YE87-UY9HZ
RCM6-V8G2-Q7Y9Y
2PDE-VXZM-1AEM1
7TU7-U77F-26E52
XYJK-8WX4-6V5F3
5MBW-XH02-HEA88
KH2Z-FYVW-9GX62
E4NH-RRMN-U8TVK
MBP2-4PE3-74A5Y
9783-PA03-XWFCQ
7Mode Modifier5024D473C XX000000
8Debug Menu - Set DB Level004D288B 0000000X
9Debug Menu - Develop Spawn Item Modifier0049D97B 000000XX
10Debug Menu - Develop Spawn Pokémon Modifier0049D97F 000000XX
11Debug Master Control Menu (Fixed)6PWU7-993A-5FHYH
CEN7-HK2T-VUPBB
ET9C-C1N4-43ZG9
12Stage Colouring (From Debug Menu)700000000 824D49AC
0000XX02 00100001
13Dark Melee (From Debug Menu)P8Q0-E8J1-CCMVT
40AA-AV7U-982XD
14Black Floors (From Debug Menu)87YM-XX9K-T9WQ8
F6PE-F4GC-9YW83
15No Level Textures (From Debug Menu)RUWN-0169-56P4F
E16D-036P-R3R42
16Wild Crowd (From Debug Menu)8QHUD-Y4FX-AW596
HUAT-F18M-ZHENE
17Evil Character Melee (Black/Purple Shading On Characters - From Debug Menu)09J6-PPB0-Y45QY
8PH9-N4HM-X5AZZ
18Amazing Fighting Triangles (From Debug Menu)QBZC-6GKK-WQB16
MRWJ-VHKZ-M29RQ
19Debug Scale Modifier97W31-NC8F-AB8QE
VJHV-1R4E-2HZ37
XGVD-WPJF-CEX8C
RGRH-PBTA-8B9V5
9J8Y-1ZP9-U65V7
20Mushroom Stacker10FBXE-EEZQ-GNYKA
M06P-Y552-4KW3Z
1A5B-X64T-8TJMY
Character Select Screen (1P Mode Only)
21Player Cursor Modifier (Training, Classic, Adventure, Events, etc.) [beta]11024D4418 0000XX02
22P1's/P1 First Ally's Name Text At VS Screen Modifier (In Classic Mode)12044716D0 000000XX
VS Select Screen Codes (1P Mode Only)
23Backs At Vs Select0QTX-ZWU1-ZRFNT
VVYY-3PX4-8DGZH
24VS Screen Enemy's Name Sound Modifier13044716D1 000000XX
25VS Screen Name Sound Modifier (Includes Ally's Name)044716D4 00000004
024716D5 0000000E
26Vs Screen Text Remover Code14044716CE 000000XX
Victory Screen Codes (VS Mode Only)
27No Rectangular Pictures After Battle (Except For Victor's)RPRJ-G7KG-PE8JJ
D9N7-C4BZ-4NCJH
28Elevated Victor (At Winner's Screen)1544UY-RX6B-MUYQD
MCNX-E3UD-2CQR4
29Super Sized Victor (At Winner's Screen)KDBG-P4UX-TCZK9
4GEE-X3HM-84CCX
30Victor's Victory Stance Put Into All Four Boxes16PJVQ-4EXT-RE3W3
9V0Z-Q206-EU04W
31Only Victor's Rectangular Box Shows178K35-2ARA-ZNEYY
PUMT-20ZW-13UPE
32No Winner At Win Screen18ZFV1-JQ7B-H6ZAT
B9J0-ZBCU-GEVWD
ZR99-YH7X-D6R1J


Notes
11E is the value I found it as. "05" makes the main menus scroll upwards like crazy.
2White text appears in the upper-left corner of the screen with a date and time. This is the same date and time shown in the Debug MCM that I found.
3This code discovered by Rune. It allows the player to choose any character in the game, their character's size, any level in the game, individual items, the frequency of items, including way too many other interesting options.

For these codes, go into the main menu, and select ANY mode. For a better understanding of what you can do in the Debug MCM, please click here. Much thanks goes to davidk and GCNHacker87 for the website, and donny2112 for providing the Global Edit FAQ!
4All of the music in the game (plus possibly some you've never heard) is here! You can choose your volume levels and play any music you wish!
500 - Main Menu
01 - Options Menu
02 - Vs Mode Character Select
03 - 1P Mode (Classic)
04 - 1P Mode - Level (Adventure Mode)
05 - All Star Mode
06 - Debug Master Control Menu (MCM)
07 - Debugger's Sound Test Menu
08 - Crashes (Announcer says 'Melee')
09 - Crashes (Black Screen of Death)
0A - Special Camera (Camera Mode?) - Press Start To Access This
0B - Trophy Mode - Gallery
0C - Trophy Mode - Lottery
0D - Trophy Mode - Collection
0E - Final Battle Against ...Master Hand? (Goes to level but Mario is there)
0F - Stadium Mode - Target Test
10 - Special - Sudden Death
11 - Special - Invisible Melee
12 - Special - Slo Mo Melee
13 - Special - Lightning Melee
14 - "A New Foe Has Appeared" Screen (Ganondorf) (Freezes if you press Start)
15 - C. Falcon's medal falls onto the character medal 'sheet' as if you had just beat the game with him. Afterwards, you play that silly shooting game. Then you see his FMV. Finally, "A New Foe Has Appeared" Screen (Jigglypuff) shows, and you fight Jigglypuff. Then you earn Jigglypuff and some crappy trophies. Yay!
16 - same as '15', but you get a different CG picture of C.Falcon. ...
17 - same as '15' and '16', but there's a different CG picture. (All medas in these kind of codes are randomized.)
18 - White Nintendo Screen (Before Short Character FMV)
19 - Plays the following FMVs [fighting hidden character(s) FMVs]:

1) Luigi Jumping On Mario's Head FMV
2) Metroid "Warning"? - Planet Zebes Blowing Up
3) Kirby Star/Fight FMV
4) Star Fox Wingmen Reporting In
5) F-Zero Cars Going By/Blowing Up
6) Metal Mario FMV
7) Bowser Medal / Ice Climbers Cheering/Giga Bowser Breaking Out of Medal FMV / Bowser Medal
Blowing Up

Then a Congratulations screen.
1A - same as 15 - 17, BUT a DEBUG SCREEN comes up! it might be a new one... 'dunno. Anyone like to take some pictures and compare, please?
1B - Special Melee?? - Tournament Mode
1C - 1P Mode - Training Mode
1D - Special Melee - Tiny Melee
1E - Special Melee - Giant Melee
1F - Special Melee - Stamina Melee
20 - Stadium - Home Run Contest
21 - Stadium - Multi-Man Melee - 10-Man Melee
22 - Stadium - Multi-Man Melee - 100-Man Melee
23 - Stadium - Multi-Man Melee - 3-Min. Melee
24 - Special Melee? - 15 Minute Melee
25 - Special Melee - Multi-Man Melee - Endless Melee
26 - Special Melee? - Cruel Melee
27 - 'ENABLE PROGRESSIVE SCAN?' Screen? (Exclusive To Debug)
28 - 'There Is No Memory Card In ...' Screens
29 - 'There Is No Memory Card In ...' Screens (Infinite Looped)
2A - Special Melee - Fixed Camera Melee (Is this a normal option?)
2B - Puts you into Event Match #1 (Weird)
2C - Special Melee - Single-Button Melee
6This fixed version prevents the game from freezing at the win screen with special characters.
701 - yellow, dark blue, and some red colouring only?
04 - yellow colouring only?
02 - yellow colouring and some dark blue colouring only?

This code only exists in a slide. I've tried condensing it down, but it doesn't work. Feel free to port the code and try the quantity digits.
8Every single time you attack someone, the crowd will always cheer.
9This changes the max allowable size in the Debug Menu size modifier from 5 to 1000.
10This allows Mushrooms and Poison Mushrooms to stack. (e.g. 1 Mushroom doubles your size, 2 Mushroom makes you 4x, etc.) The effect lasts until you die.
11..
04 - Fourth Player (CPU)
..

When you go into a match, you cannot control your character, no matter which port you put your controller into. However, you can still pause and cancel the match.

If you use any of the CPU digits, then your character will have 'CPU' over his/her head in the match, and your opponent will be 'P1'. If the computer player dies (it actually happened) via suicide, the match will continue to infinity.
12Note: This code is difficult to understand. Why does it affect both P1 *and* P1's ally? Btw, it does not affect your second ally's name at all.

Anyone mind testing these digits? They are different than the icon modifier q. digits.

02 - C. Falcon
13The following codes have a minor side-effect: some of the characters at the Vs Select Screen are enormous.
1402 & 03 - Removes text underneath VS Screen (Used by game for 'Break The Targets' and 'Snag The Trophy', and for Vs Team Battles ) [Value used in 'vs team' matches]
04 - ? (vs bowser)
15Note: This code can be quite funny, such as when Luigi falls down onto his stomach!
16The victor's movements are blown up into the boxes.
17Note: A useful code if you want to know which player has won immediately after a match.
18The flashing that goes along with your character appears, but your character does not. Mario's win pose of circular fireballs in the air is cool to watch. Some miscellaneous borders are got turned off in the process.


Credits
Codejunkies.com1
Rune a.k.a. Hitler2, 3, 4, 5, 7, 8, 9, 10, 12, 16, 17, 21, 22, 23, 24, 25, 26, 28, 29, 30, 31, 32
Ported by donny21126
donny211211
Akuryu13, 14, 15, 18
wParam19, 20
Rune a.k.a. Hitler27