Affiliates:



Final Fantasy Tactics


WARNING: do not copy these codes to other sites!
1Battle Location Modifier Digits Set 11N/A
2Name Modifier Digits Set 12N/A
3Name Modifier Note3N/A
4Status Modifier Digits Set 14N/A
5Status Modifier Digits Set 25N/A
6Male Dancer & Hatching Egg Modifier Digits Set 16N/A
7Support Job Modifier Digits Set 17N/A


Notes
1

Use this code and you always fight in the location of your choice! Also if you fight in a battle that has not yet been fought you can battle normal enemies with this code. Once beat you can open up new paths as if you were playing the game normally! If anyone wants to help, find the names for the rest of the modifiers!

00 - No Battle Field
01 - At The Gates of Igros Castle
02 - Back Gates of Lesalia Castle
03 - Hall of St. Murond Temple
04-3E - N/A
3F - Golgorand Execution Site
40-49 - N/A
4A - Sweegy Woods
4B-FF - N/A
201 - 1
02 - 2
03 - 3
04 - 4
05 - 5
06 - 6
07 - 7
08 - 8
09 - 9
0A - A
0B - B
0C - C
0D - D
0E - E
0F - F
10 - G
11 - H
12 - I
13 - J
14 - K
15 - L
16 - M
17 - N
18 - O
19 - P
1A - Q
1B - R
1C - S
1D - T
1E - U
1F - V
20 - W
21 - X
22 - Y
23 - Z
24 - a
25 - b
26 - c
27 - d
28 - e
29 - f
2A - g
2B - h
2C - i
2D - j
2E - k
2F - l
30 - m
31 - n
32 - o
33 - p
34 - q
35 - r
36 - s
37 - t
38 - u
39 - v
3A - w
3B - x
3C - y
3D - z
3

The last 4 digits of the code work backwards. The first 00 would be the 2nd letter in the character's name. The second 00 would be the first letter! The finisher as I call it is the value of FF which thus blanks out the position you put it in and any letter afterwards!

Example 1: Cloud
80058932 2F0C - "2nd letter" "1st letter"
80058934 3832 - "4th letter" "3rd letter"
80058936 FF27 - "Finisher" "5th letter"

Example 2: Agrias
80058932 2A0A - "2nd letter" "1st letter"
80058934 2C35 - "4th letter" "3rd letter"
80058936 3624 - "6th letter" "5th letter"
80058938 00FF - "Finisher"

40000 - Normal
0001 - Critical
0002 - Frog
0003 - Frog & Critical
0004 - Chicken
0005 - Chicken & Critical
0006 - Chicken & Frog
0007 - Chicken ,Frog & Critical
0008 - Berserk
0009 - Berserk & Critical
000A - Berserk & Frog
000B - Berserk ,Frog & Critical
000C - Berserk & Chicken
000D - Berserk ,Chicken & Critical
000E - Berserk ,Chicken & Frog
000F - Berserk ,Chicken ,Frog & Critical
0010 - Transparent
0011 - Transparent & Critical
0012 - Transparent & Frog
0013 - Transparent ,Frog & Critical
0014 - Transparent & Chicken
0015 - Transparent ,Chicken & Critical
0016 - Transparent ,Chicken & Frog
0017 - Transparent ,Chicken ,Frog & Critical
0018 - Transparent & Berserk
5

Use this code and you always have those stats when you enter battle! There are 65,535 combinations to this code so I'll let you guys mess with it!

0019 - Transparent ,Berserk & Critical
001A - Transparent ,Berserk & Frog
001B - Transparent ,Berserk ,Frog & Critical
001C - Transparent ,Berserk & Chicken
001D - Transparent ,Berserk ,Chicken & Critical
001E - Transparent, Berserk, Chicken & Frog
001F - Transparent ,Berserk ,Chicken ,Frog & Critical
0020 - Reraise
0030 - Reraise & Transparent
0040 - Float
0050 - Float & Transparent
0060 - Float & Reraise
0070 - Float ,Reraise & Transparent
0080 - Oil
0090 - Oil & Transparent
00A0 - Oil & Reraise
00B0 - Oil ,Reraise & Transparent
00C0 - Oil & Float
00D0 - Oil ,Float & Transparent
7970 - Float ,Reraise ,Transparent ,Regen ,Protect ,Shell ,Haste ,Wall
6

For the egg codes it makes that character turn into an egg. To hatch the egg turn off the Cheat Device and wait until they hatch. Sometimes the stats will change but all equipped abilities and items will be the same.

1 - All Male Jobs Plus Dancer
2 - All Male Jobs Plus Dancer
3 - All Male Jobs Plus Dancer
4 - White Egg With All Male Jobs Plus Dancer
5 - Hatching White Egg With All Male Jobs Plus Dancer
7C6 - Equip Armor
C7 - Equip Shield
C8 - Equip Sword
C9 - Equip Knife
CA - Equip Crossbow
CB - Equip Spear
CC - Equip Axe
CD - Equip Gun
CE - Half of MP
CF - Gained Jp UP
D0 - Gained Exp UP
D1 - Attack UP
D2 - Defense UP
D3 - Magic AttackUP
D4 - Magic DefendUP
D5 - Concentrate
D6 - Train
D7 - Secret Hunt
D8 - Martial Arts
D9 - Monster Talk
DA - Throw Item
DB - Maintenance
DC - Two Hands
DD - Two Swords
DE - Monster Skill
DF - Defend
E0 - Equip Change
E1 - Nothing
E2 - Short charge
E3 - Non-charge


Credits
N/A1, 2, 3, 4, 5, 6, 7