Affiliates:
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WARNING: do not copy these codes to other sites! |
2-Player Mode Only |
1 | 1st Respawn Point1 | 811E6554 45E4 811E6558 43D5 811E655C C5A7 811E657C 801C 811E657E 6774 |
2 | 2nd Respawn Point | 811E5164 45E4 811E5168 C383 811E516C 4492 811E518C 801C 811E518E D574 |
3 | 3rd Respawn Point | 811E78C0 45AD 811E78C4 C383 811E78C8 4440 811E78E8 801C 811E78EA E464 |
4 | 4th Respawn Point | 811E4D18 45D0 811E4D1C 4307 811E4D20 C4FB 811E4D40 801C 811E4D42 75EC |
5 | 5th Respawn Point | 811E6738 45CD 811E673C C383 811E6740 43F4 811E6760 801C 811E6762 A0DC |
6 | 6th Respawn Point | 811E5450 45C2 811E5454 4356 811E5458 C598 811E5478 801C 811E547A 6A74 |
7 | 7th Respawn Point | 811E5240 4608 811E5244 4307 811E5248 43DC 811E5268 801C 811E526A 962C |
8 | 8th Respawn Point | 811E691C 4606 811E6920 4321 811E6924 449D 811E6944 801C 811E6946 CBEC |
9 | Glass Part 1 | 801ED447 008A 801ED4DB 008B 801ED56F 008C 801ED603 008D 801ED697 008E 801ED72B 008F 801ED7BF 007D 801ED853 007E 801ED443 002A 801ED4D7 002A 801ED56B 002A 801ED5FF 002A 801ED693 002A 801ED727 002A 801ED7BB 002A 801ED84F 002A 801ED449 0000 801ED4DD 0000 801ED571 0000 801ED605 0000 801ED699 0000 801ED72D 0000 801ED7C1 0000 801ED855 0000 801ED44D 0000 801ED4E1 0000 801ED575 0000 801ED609 0000 801ED69D 0000 801ED731 0000 801ED7C5 0000 801ED859 0000 |
10 | Glass Part 2 | 801EB743 002A 801EB745 0068 811EB746 277F 811EB748 1000 811EB74A 0262 811EB7C2 0190 801EB7C5 0000 811EB7C6 0258 811EB7C8 0000 811EB7CC FFFF 811EB7CE FFFF 811EB7D2 0000 801EB7D5 0000 801EB7DB 0000 811EB7E2 0000 801EB7E7 0000 |
11 | Glass Part 3 | 801EB843 002A 801EB845 0068 811EB846 2780 811EB848 1000 811EB84A 0262 811EB8C2 0190 801EB8C5 0000 811EB8C6 0258 811EB8C8 0000 811EB8CC FFFF 811EB8CE FFFF 811EB8D2 0000 801EB8D5 0000 801EB8DB 0000 811EB8E2 0000 801EB8E7 0000 |
12 | Glass Part 4 | 801EB943 002A 801EB945 0068 811EB946 2791 811EB948 1000 811EB94A 0262 811EB9C2 0190 801EB9C5 0000 811EB9C6 0258 811EB9C8 0000 811EB9CC FFFF 811EB9CE FFFF 811EB9D2 0000 801EB9D5 0000 801EB9DB 0000 811EB9E2 0000 801EB9E7 0000 |
13 | Glass Part 5 | 801EBA43 002A 801EBA45 0068 811EBA46 2792 811EBA48 1000 811EBA4A 0262 811EBAC2 0190 801EBAC5 0000 811EBAC6 0258 811EBAC8 0000 811EBACC FFFF 811EBACE FFFF 811EBAD2 0000 801EBAD5 0000 801EBADB 0000 811EBAE2 0000 801EBAE7 0000 |
14 | Lab Doors | 801EBB45 00A0 801EBC45 00A0 801EBD45 00A0 801EBE45 00A0 801EBB47 0075 801EBC47 0076 801EBD47 0077 801EBE47 0078 801EBBE7 0001 801EBCE7 0001 801EBDE7 0001 801EBEE7 0001 |
15 | Electronic Doors | 801EC247 0071 801EC2D9 0000 801ECD47 0072 801ECE47 0074 801ECF47 006C 801ED047 0079 801ED147 0083 801EBF45 009E 801EBF47 0061 801ED247 0084 |
16 | Exit Doors | 801EC447 0085 801EC547 0086 |
17 | Weapon Placements | 811EA6B6 2743 811EA73E 0114 811EA7F2 0115 811EA8A6 00A3 811EA92E 009D 811EA9E2 00A4 811EAA96 00DA 811EAB1E 00DB 811EABD2 00DF 811EAC86 0130 811EAD0E 008D 811EADC2 012E 811EAE76 0111 811EAEFE 2740 811EAFB2 2741 811EB066 00A0 811EB0EE 009E 811EB1A2 009F 811EB256 274F 811EB2DE 2750 811EB392 0117 811EB446 0131 811EB4CE 008E 811EB582 0132 |
18 | Armour Placements | 811EB636 00A1 811EB6BE 0119 |
19 | Flag Placement | 811EA62E 0061 |
20 | Unlock/Lock Doors | 801EBFDF 0001 801ED3DF 0000 |
21 | bz Music (optional) | D0024337 0007 80024337 001F |
3-Player Mode Only |
22 | 1st Respawn Point | 811E8FD4 45E3 811E8FD8 43D8 811E8FDC C5A6 811E8FFC 801C 811E8FFE 91F4 |
23 | 2nd Respawn Point | 811E7BE4 45E4 811E7BE8 C380 811E7BEC 4492 811E7C0C 801C 811E7C0E FFF4 |
24 | 3rd Respawn Point | 811EA340 45A8 811EA344 C381 811EA348 4440 811EA368 801D 811EA36A 0F44 |
25 | 4th Respawn Point | 811E7798 45D0 811E779C 429D 811E77A0 C500 811E77C0 801C 811E77C2 A06C |
26 | 5th Respawn Point | 811E91B8 45CD 811E91BC C380 811E91C0 43EB 811E91E0 801C 811E91E2 CB5C |
27 | 6th Respawn Point | 811E7ED0 45C2 811E7ED4 4356 811E7ED8 C598 811E7EF8 801C 811E7EFA 94F4 |
28 | 7th Respawn Point | 811E7CC0 4608 811E7CC4 430C 811E7CC8 43D9 811E7CE8 801C 811E7CEA C0AC |
29 | 8th Respawn Point | 811E939C 4607 811E93A0 4327 811E93A4 44A1 811E93C4 801C 811E93C6 F66C |
30 | Glass Part 1 | 801EFEC7 008A 801EFF5B 008B 801EFFEF 008C 801F0083 008D 801F0117 008E 801F01AB 008F 801F023F 007D 801F02D3 007E 801EFEC3 002A 801EFF57 002A 801EFFEB 002A 801F007F 002A 801F0113 002A 801F01A7 002A 801F023B 002A 801F02CF 002A 801EFEC9 0000 801EFF5D 0000 801EFFF1 0000 801F0085 0000 801F0119 0000 801F01AD 0000 801F0241 0000 801F02D5 0000 801EFECD 0000 801EFF61 0000 801EFFF5 0000 801F0089 0000 801F011D 0000 801F01B1 0000 801F0245 0000 801F02D9 0000 |
31 | Glass Part 2 | 801EE1C3 002A 801EE1C5 0068 811EE1C6 277F 811EE1C8 1000 811EE1CA 0262 811EE242 0190 801EE245 0000 811EE246 0258 811EE248 0000 811EE24C FFFF 811EE24E FFFF 811EE252 0000 801EE255 0000 801EE25B 0000 811EE262 0000 801EE267 0000 |
32 | Glass Part 3 | 801EE2C3 002A 801EE2C5 0068 811EE2C6 2780 811EE2C8 1000 811EE2CA 0262 811EE342 0190 801EE345 0000 811EE346 0258 811EE348 0000 811EE34C FFFF 811EE34E FFFF 811EE352 0000 801EE355 0000 801EE35B 0000 811EE362 0000 801EE367 0000 |
33 | Glass Part 4 | 801EE3C3 002A 801EE3C5 0068 811EE3C6 2791 811EE3C8 1000 811EE3CA 0262 811EE442 0190 801EE445 0000 811EE446 0258 811EE448 0000 811EE44C FFFF 811EE44E FFFF 811EE452 0000 801EE455 0000 801EE45B 0000 811EE462 0000 801EE467 0000 |
34 | Glass Part 5 | 801EE4C3 002A 801EE4C5 0068 811EE4C6 2792 811EE4C8 1000 811EE4CA 0262 811EE542 0190 801EE545 0000 811EE546 0258 811EE548 0000 811EE54C FFFF 811EE54E FFFF 811EE552 0000 801EE555 0000 801EE55B 0000 811EE562 0000 801EE567 0000 |
35 | Lab Doors | 801EE5C5 00A0 801EE6C5 00A0 801EE7C5 00A0 801EE8C5 00A0 801EE5C7 0075 801EE6C7 0076 801EE7C7 0077 801EE8C7 0078 801EE667 0001 801EE767 0001 801EE867 0001 801EE967 0001 |
36 | Electronic Doors | 801EECC7 0071 801EF7C7 0072 801EF8C7 0074 801EF9C7 006C 801EFAC7 0079 801EFBC7 0083 801EE9C5 009E 801EE9C7 0061 801EFCC7 0084 801EED59 0000 |
37 | Exit Doors | 801EEEC7 0085 801EEFC7 0086 |
38 | Weapon Placements | 811ED136 2743 811ED1BE 0114 811ED272 0115 811ED326 00A3 811ED3AE 009D 811ED462 00A4 811ED516 00DA 811ED59E 00DB 811ED652 00DF 811ED706 0130 811ED78E 008D 811ED842 012E 811ED8F6 0111 811ED97E 2740 811EDA32 2741 811EDAE6 00A0 811EDB6E 009E 811EDC22 009F 811EDCD6 274F 811EDD5E 2750 811EDE12 0117 811EDEC6 0131 811EDF4E 008E 811EE002 0132 |
39 | Armour Placements | 811EE0B6 00A1 811EE13E 0119 |
40 | Flag Placement | 811ED0AE 0061 |
41 | Unlock/Lock Doors | 801EEA5F 0001 801EFE5F 0000 |
42 | bz Music (optional) | D0024337 0007 80024337 001F |
4-Player Mode Only |
43 | 1st Respawn Point | 811EBA54 45E3 811EBA58 43D8 811EBA5C C5A7 811EBA7C 801C 811EBA7E BC74 |
44 | 2nd Respawn Point | 811EA664 45E4 811EA668 C383 811EA66C 4495 811EA68C 801D 811EA68E 2A74 |
45 | 3rd Respawn Point | 811ECDC0 45AD 811ECDC4 C380 811ECDC8 4440 811ECDE8 801D 811ECDEA 3984 |
46 | 4th Respawn Point | 811EA218 45D1 811EA21C 4307 811EA220 C4FF 811EA240 801C 811EA242 C94C |
47 | 5th Respawn Point | 811EBC38 45CD 811EBC3C C383 811EBC40 43F5 811EBC60 801C 811EBC62 F5DC |
48 | 6th Respawn Point | 811EA950 45C2 811EA954 435C 811EA958 C597 811EA978 801C 811EA97A BF74 |
49 | 7th Respawn Point | 811EA740 4608 811EA744 4307 811EA748 43D1 811EA768 801C 811EA76A EB0C |
50 | 8th Respawn Point | 811EBE1C 4606 811EBE20 4321 811EBE24 449D 811EBE44 801D 811EBE46 20EC |
51 | Glass Part 1 | 801F2947 008A 801F29DB 008B 801F2A6F 008C 801F2B03 008D 801F2B97 008E 801F2C2B 008F 801F2CBF 007D 801F2D53 007E 801F2943 002A 801F29D7 002A 801F2A6B 002A 801F2AFF 002A 801F2B93 002A 801F2C27 002A 801F2CBB 002A 801F2D4F 002A 801F2949 0000 801F29DD 0000 801F2A71 0000 801F2B05 0000 801F2B99 0000 801F2C2D 0000 801F2CC1 0000 801F2D55 0000 801F294D 0000 801F29E1 0000 801F2A75 0000 801F2B09 0000 801F2B9D 0000 801F2C31 0000 801F2CC5 0000 801F2D59 0000 |
52 | Glass Part 2 | 801F0C43 002A 801F0C45 0068 811F0C46 277F 811F0C48 1000 811F0C4A 0262 811F0CC2 0190 801F0CC5 0000 811F0CC6 0258 811F0CC8 0000 811F0CCC FFFF 811F0CCE FFFF 811F0CD2 0000 801F0CD5 0000 801F0CDB 0000 811F0CE2 0000 801F0CE7 0000 |
53 | Glass Part 3 | 801F0D43 002A 801F0D45 0068 811F0D46 277F 811F0D48 1000 811F0D4A 0262 811F0DC2 0190 801F0DC5 0000 811F0DC6 0258 811F0DC8 0000 811F0DCC FFFF 811F0DCE FFFF 811F0DD2 0000 801F0DD5 0000 801F0DDB 0000 811F0DE2 0000 801F0DE7 0000 |
54 | Glass Part 4 | 801F0E43 002A 801F0E45 0068 811F0E46 277F 811F0E48 1000 811F0E4A 0262 811F0EC2 0190 801F0EC5 0000 811F0EC6 0258 811F0EC8 0000 811F0ECC FFFF 811F0ECE FFFF 811F0ED2 0000 801F0ED5 0000 801F0EDB 0000 811F0EE2 0000 801F0EE7 0000 |
55 | Glass Part 5 | 801F0F43 002A 801F0F45 0068 811F0F46 277F 811F0F48 1000 811F0F4A 0262 811F0FC2 0190 801F0FC5 0000 811F0FC6 0258 811F0FC8 0000 811F0FCC FFFF 811F0FCE FFFF 811F0FD2 0000 801F0FD5 0000 801F0FDB 0000 811F0FE2 0000 801F0FE7 0000 |
56 | Lab Doors | 801F1045 00A 801F1145 00A0 801F1245 00A0 801F1345 00A0 801F1047 0075 801F1147 0076 801F1247 0077 801F1347 0078 801F10E7 0001 801F11E7 0001 801F12E7 0001 801F13E7 0001 |
57 | Electronic Doors | 801F1747 0071 801F2247 0072 801F2347 0074 801F2447 006C 801F2547 0079 801F2647 0083 801F1445 009E 801F1447 0061 801F2747 0084 801F17D9 0000 |
58 | Exit Doors | 801F1947 0085 801F1A47 0086 |
59 | Weapon Placements | 811EFBB6 2743 811EFC3E 0114 811EFCF2 0115 811EFDA6 00A3 811EFE2E 009D 811EFEE2 00A4 811EFF96 00DA 811F001E 00DB 811F00D2 00DF 811F0186 0130 811F020E 008D 811F02C2 012E 811F0376 0111 811F03FE 2740 811F04B2 2741 811F0566 00A0 811F05EE 009E 811F06A2 009F 811F0756 274F 811F07DE 2750 811F0892 0117 811F0946 0131 811F09CE 008E 811F0A82 0132 |
60 | Armour Placements | 811F0B36 00A1 811F0BBE 0119 |
61 | Flag Placement | 811EFB2E 0061 |
62 | Unlock/Lock Doors | 801F14DF 0001 801F28DF 0000 |
63 | bz Music (optional) | D0024337 0007 80024337 001F |
Notes |
1 | As we all know, the Facility level in multiplayer only consists of half the entire level. There just happens to be a locked door at the end of the long, grey hallway. We can get past that door with multiple codes with a GameShark™
1: Walk Through Doors (just casually walk through the locked door) 2: Destroy Almost Anything with GS™ button (blow up the door) 3: Unlock it (the door is now able to open)
If you go back into the "back zone" area, you will notice that there is nothing to be found. Just empty rooms everywhere, not much fun.
Using the codes for my custom Facility level, you will actually start in the back zone. All 8 respawns are located in the bz, none within the original levels playable area. I have also changed the locations of the doors and glass so that they fill in every space needed to be correct. All the glass is see throughable, has the ability to be shot through and also can now be broken. Each door is operational, except for one which I decided to lock. The locked door is almost the same as the original locked door, it is actually the one infront of it. This way you cannot enter back into the original level, like you could not enter into the new bz area before. I moved each and every weapon, armour and even the flag into the back zone to make it complete. For fun, I even through in a music modifier so that you can battle it out to the "surrounded" theme which occurs at the end of the Facility mission.
For pics of the level being played in 2-Player mode, check out my website: www.geocities.com/themultiplayersaviours . You can also watch a video of the "Fac bz" on the NGPA website (National GoldenEye Players Association) at www.goldeneyeforever.com . Just click on the "footage" section to find the fully detailed walk through located at the top of the page.
NOTE: You must use all the codes listed under a certain amount of players to play the whole level. You must also only use one player mode at a time and play the Facility level only, or else the game will freeze. If you are using the Code Generator, you may turn the codes off and play another level without fear of the game freezing. Just turn the codes back on to play the Facility Back Zone level again. I also strongly recommend you use a GameShark™ version 3.3, the 3.2 doesn't seem to be able to use all the codes for the level correctly. You can upgrade your 3.2 to a 3.3 by using the Nintendo Utilities found at GameShark.com .
Try out the level, it is worth the time to enter into your GS™ (even though it may take awhile if you don't use the 'cut and paste' method and simply upload the codes to your GameShark™). I hope you have fun with my customized level, everyone who has played it has enjoyed it so far. Let's see if you do too.
Don York a.k.a Wreck7.
Good luck and God speed! |
Credits |
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Wreck7 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63 |
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