Affiliates:
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WARNING: do not copy these codes to other sites! |
1 | All Items In Shops Are Free (Switch Off To Sell Items For Gold) | 108C-EF03 108C-E4A3 |
2 | Party Always Has Sprint Shoes | DDA4-8767 |
3 | 'Tonic' Gives 240 HP | ED30-E944 |
4 | Most Items Can Be Used Infinitely (Not In Battle Mode - Switch off To Exit Menu Screen) | 3CB8-5DAE |
5 | Weird Battles1 | A29D-54D8 |
6 | Deformed World of Ruin Map2 | D77D-8DDF |
7 | No Windows | D27D-8DDF |
8 | Use "Warp" Spell Or "Warp Stone" Item ANYWHERE (Except On The Map!) | 7DA0-8DDF |
9 | Equip Sprint Shoes And Become Glued To The Ground | AA07-8DD7 |
10 | Sprint Shoes Are Ineffective | D607-8DD7 |
11 | Fight Mesosaur And Gilomantis!3 | **A7-846D |
12 | World Of Ruin Music After You Get Airship | ??6B EB76 |
13 | World Of Ruin Music Initially | ??6B E6E6 |
14 | Veldt Music | ??6B E686 |
15 | World Of Balance Music | ??6B E656 |
16 | Chocobo Music In Wor After You Get Airship | ??6B E676 |
17 | Chocobo Music In Wor Before You Get The Airship | ??66 E8E6 |
18 | Chocobo Music In World Of Balance | ??66 E856 |
19 | In Flight Airship Music For Wor | ??66 E876 |
20 | In Flight Airship Music For Wob | ??66 EC86 |
21 | Normal Boss Battle Music | ??8E E7D6 |
22 | Big Boss Battle Music (I.e. Atmaweapon) | ??8E E706 |
23 | Paladin Shld Teaches Ultima At X50 Instead Of 1 | 749F 7917 |
24 | Paladin Shld Spell Taught | ??9F 79C7 |
25 | Paladin Shld Absorbs All Elements | EE94 7147 |
26 | Paladin Shld Absorbs All Elements | EE94 7147 |
27 | Rasp Spell Does A Lot (~25x) More Damage | EE17 7DB7 |
28 | Cure Spell Recovers A Lot More Hp (~25x More) | EE17 57F7 |
29 | Walk Through Walls | 6D00-8767 0200-87A7 |
30 | All Stats/Level-Up Bonuses Are Maxed On Level Up (128)4 | EE1B-57A6 |
31 | Jump Up To 12 Times5 | 36F7-7D0C DCF4-77AC |
32 | Offering Hits 16 Times6 | FEF4-8F0B |
33 | Get Enemy's Rage Instead of GP7 | D59B-E4D8 0C9B-E408 |
34 | Every Battle Gives 251 Magic Points | CB95-8708 |
35 | Learn All Dances After 1 Battle | 909E-8F08 |
36 | Dispel Curse On Cursed Shield After 1 Battle | ED1D-7D06 |
37 | Level-Up Mods Continue After Level 998 | A490-8708 1D90-8768 821A-7DA6 |
38 | All Enemies Are Invincible | DDF8-EFD6 |
39 | All Enemies Die Instantly | CB43-54A8 6D43-57D8 |
40 | Offering Hits 15 Times; Pair With Genji Glove For 309 | F2F4-8F0B |
41 | All Enemies Die Instantly10 | 3C43-5408 CB43-5468 6D43-54A8 DD43-57D8 |
42 | Get Monster(s) Rage(s) After Battle11 | D50E-54DC 0C0E-540C |
43 | Gau Starts With All Rages12 | AD8D-84A7 C08D-87D7 |
44 | Quick Spell Gives 16 Turns13 | FD02-8DA6 |
45 | Auto-Permanent Image Status14 | D144-E706 |
46 | All Spells Reflectable15 | DD47-84A6 |
47 | Get All Rages During Battle16 | D6A5-84AD 83A5-87DD 1D8F-8FA7 BD8D-84A7 5B8D-87D7 |
Battle Codes |
48 | Magic Point Reward For A Battle With 2 Areneid And 1 Sandray Is 50 Instead Of 1 (Works For This Battle Only) | 748D 7572 |
49 | Sand Ray Is Worth 40960 Exp | CDD6 E753 |
50 | Arenied Is Worth About 40960 Exp | CDDC E753 |
Battle Music Jukebox Code |
51 | Battle Music Jukebox!17 | XX87-E4A8 |
52 | Battle Music Jukebox! Quantity Digits - Part 1 of 418 | N/A |
53 | Battle Music Jukebox! Quantity Digits - Part 2 of 419 | N/A |
54 | Battle Music Jukebox! Quantity Digits - Part 3 of 420 | N/A |
55 | Battle Music Jukebox! Quantity Digits - Part 4 of 421 | N/A |
Terra Beginning Codes |
56 | Start Terra With Man-Eater Equipped | D15C-78E5 |
57 | Start Terra With Excalibur Equipped | F65C-78E5 |
58 | Start Terra With Illumina Equipped | FC5C-78E5 |
59 | Start Terra With Atma Equipped | FA5C-78E5 |
60 | Start Terra With Tempest Equipped | 435C-78E5 |
61 | Start Terra With Blizzard Equipped | D35C-78E5 |
62 | Start Terra With Enhancer Equipped | F75C-78E5 |
63 | Start Terra With Mithril Shield Equipped | 9A58-7675 |
64 | Start Terra With Gold Shield Equipped | 9258-7675 |
65 | Start Terra With Ice Shield Equipped | 1F58-7675 |
66 | Start Terra With Fire Shield Equipped | 1D58-7675 |
67 | Start Terra With Hairband Equipped | 1C58-7655 |
68 | Start Terra With Leather Hat Equipped | 1B58-7655 |
69 | Start Terra With Circlet Equipped | 5C58-7655 |
70 | Start Terra With Mystery Veil Equipped | 5B58-7655 |
71 | Start Terra With Red Cap Equipped | 5658-7655 |
72 | Start Terra With Silk Robe Equipped | 6658-7685 |
73 | Start Terra With Mithril Vest Equipped | 6B58-7685 |
74 | Start Terra With White Dress Equipped | 6858-7685 |
75 | Start Terra With Genji Armor Equipped | BC58-7685 |
76 | Start Terra With Force Armor Equipped | B058-7685 |
Notes |
1 | Characters will do STRANGE things in battle...desperation attacks, enemy attacks, calling espers, healing spells, you name it... only problem is that it is random and the person will keep repeating the same attack over and over. |
2 | Leave the Game Genie turned off until you load a game, go to certain places in the game and turn on the Game Genie before entering for different music: the game will black out for a while, and you'll come back to a deformed World of Ruin map. |
3 | Fight Mesosaur and Gilomantis on the Veldt in a normal battle. (Ie. the normal battle music will play, Rage/Leap are disabled, normal Exp./GP/Magic Points after battle) |
4 | Do not use with HP+/MP+ bonus Espers or it will glitch. |
5 | If second code is used, jumper may become displaced after a number of jumps...but no glitching otherwise. |
6 | Pair with Genji Glove for 32 hits. |
7 | Fight any battle anywhere, and get enemies' rages. NOTE: Only works if enemy has GP. |
8 | These codes replace XP gained in battle with Level-up mods. Even at level 99, HP and MP continue to increase and esper bonuses still work. NOTE: Use last code to prevent 99+ level-ups. |
9 | I noticed that with the old 16-hit code, pairing the Genji Glove with the Offering resulted in nothing. 15-hits x2 works. NOTE: there may be harmless 'sprite displacement' during the multiple strike sequences. |
10 | The old 3-code method only worked on some enemies. While this may contain 1 extra code, it is guaranteed to work on EVERY enemy (including the last boss). |
11 | An enhancement from the old Rage-GP code, you get the (rageable) monster(s) rage(s) after battle; GP or no GP, it'll work. |
12 | This is a start-up code, so it must be activated at the start of a new game; only needs to be used once. |
13 | Change first two values for more extra turns:
0D - 64 Turns EE - 255 Turns |
14 | Only physical attacks always miss. |
15 | All magic, lores, and enemy spells, some of which cannot be normally reflected, are now reflectable. |
16 | 1. Works everywhere EXCEPT the Veldt. 2. Do NOT activate this code when starting a new game. 3. Gau does not need to be in the party for it to take effect. |
17 | For battles that use the normal battle theme, this code will replace the music. Special thanks to Josh Brown (jb1234@hotmail.com) and his Final Fantasy VI Music Review for the track names/events for the songs :) Please e-mail us if any corrections are needed, we may have mixed a few songs up. |
18 | DD - *Silence DF - "The Prelude" Final Fantasy Theme D4 - "Opening Theme" Title Screen
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19 | D7 - "Opening Theme" Introduction D0 - "Opening Theme" Vicks, Wedge And Terra Travel To Narshe D9 - "Awakening" Terra Awakes In Narshe D1 - "Terra" World of Balance D5 - "Shadow" D6 - "Strago" DB - "Gau" DC - "Edgar & Sabin" Figaro D8 - "Coin Song" Edgar And Sabin's Flashback DA - "Cyan" D2 - "Save Them!" D3 - "Forever Rachel" DE - "Relm" FD - "Setzer" FF - "Epitaph" Setzer's Flashback F4 - "Celes" F7 - "Techno De Chocobo" F0 - "The Decisive Battle" Boss Battle Theme F9 - "Johnny C. Bad" Colosseum F1 - "Kefka" F5 - "The Mines of Narshe" F6 - "The Phantom Forest" FB - "Wild West" The Veldt FC - "Locke" F8 - "The Empire 'Gestahl'" Vector FA - "Troops March On" Base by Doma F2 - "Under Martial Law" Towns Captured By The Empire F3 - *Barren Falls FE - "Metamorphosis" Critical Moments 4D - *Phantom Train
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20 | 4F - "Another World of Beasts" Esper World 44 - "Grand Finale?" Battle With Ultros At The Opera 47 - "Mt. Koltz" 40 - "Battle Theme" 49 - *Success! 41 - "The Wedding" Opera Dance 45 - "Aria De Mezzo Careterre" Celes' Opera Song 46 - "The Serpent Trench" 4B - "Slam Shuffle" Zozo 4C - "Kids Run Through The City" Town Theme (World of Balance) 48 - "???" Gau's Father's House 4A - *Silence 42 - "Gogo" 43 - "The Returners" 4E - "Victory's Fanfare" 7D - "Umaro" 7F - "Mog" 74 - "The Unforgiven" Cyan's Revenge 77 - "The Fierce Battle" Atma, The Statues Battle Theme 70 - "The Day After" Town Theme (World of Ruin) 79 - "Blackjack" Airship (World of Balance) 71 - "Catastrophe" Gesthal And Kefka On The Floating Continent 75 - "The Magic House" Jidoor 76 - *Rest At Inn 7B - *Winds 7C - *The Tide 78 - "Dancing Mad" 1st Final Battle 7A - *Phantom Train Stops
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21 | 72 - "Spinach Rag" Kappa 73 - "Rest In Peace" Party Is Killed In Battle 7E - *Chocobos Running 0D - *Phantom Train (?) 0F - "Overture" Start of Opera 04 - *Opera Voices ("Oh Maria...") 07 - "Overture" At The Opera 00 - "The Wedding" Opera Scene 09 - *Opera Voices ("It's A Duel!" Scene) 01 - "The Wedding" Ultros At The Opera 05 - "Devil's Lab" Magitek Factory 06 - *Airship Crashing 0B - *Vector Cranes Attack 0C - *Burning House In Thamasa 08 - "New Continent" Floating Continent 0A - "Searching For Friends" Airship (World of Ruin) 02 - "Fanatics" Fanatic's Tower 03 - "Last Dungeon" Kefka's Tower 0E - "Dark World" World Of Ruin Map 9D - "Dancing Mad" Final Battle With Kefka 9F - *Silence 94 - *Introduction To Kefka (Final Battle) 97 - "Ending Theme" (Glitches Battle Sound Effects) 90 - "Ending Theme" (Glitches Battle Sound Effects) |
Credits |
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Galoob | 1, 2, 3, 4, 48, 49, 50, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76 |
Unknown | 5 |
darkforsaken@sprint.ca | 6, 7, 8, 9, 10, 11 |
Storm | 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28 |
Parasyte | 29 |
giango | 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47 |
lukas@westworld.com | 51 |
N/A | 52, 53, 54, 55 |
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