Affiliates:



Final Fantasy


WARNING: do not copy these codes to other sites!
Easier Enemies & Bosses
1Makes Creeps Much Easier To Beat (They Only Have 1 HP Instead of 56 HPPENAAVAL
2Makes Ogres Much Easier To Beat (They Only Have 1 HP Instead of 100 HPPAKAAYGT
3Makes Grey Wolves Much Easier To Beat (They Only Have 1 HP Instead of 72 HPPAVAASAG
4Makes Arachnids Much Easier To Beat (They Only Have 1 HP Instead of 64 HPPEVEKZAG
5Makes Giants Much Easier To Beat (They Only Have 1 HP Instead of 240 HPPESEAIEY
6Makes Sharks Much Easier To Beat (They Only Have 1 HP Instead of 120 HPPANEAVAY
7Makes Red Sahags Much Easier To Beat (They Only Have 1 HP Instead of 64 HPPAXEATAG
8Makes Kyzokus Much Easier To Beat (They Only Have 1 HP Instead of 50 HPPAVAGTZL
9Makes Garland Much Easier To Beat (He Only Has 1 HP Instead of 106 HPPASEESZT
10Makes Astos Much Easier To Beat (He Only Has 1 HP Instead of 168 HPPENEESEZ
11Makes Lich Easier To Beat He Only Has 144 HP Instead of 400 HP (Only Works In The Earth Cave)AANAOTPA
12Makes Lich Much Easier To Beat (He Only Has 1 HP Instead of 400 HP (Only Works In The Earth Cave)AANAOTPA
PANAETEP
13Makes Kary Much Easier To Beat (She Only has 88 HP Instead of 600 HP) (Only Works In Gurgu Volcano)AEOEOTZA
14Makes Kraken Much Easier To Beat (He Only Has 32 HP Instead of 800 HP) (Only Works In The Sea Shrine)AEKAOTLA
15Makes Tiamat Easier To Beat (He Only Has 232 HP Instead of 1000 HP) (Only Works In The Sky Castle)AEVEOTLA
16Makes Tiamat Much Easier To Beat (He Only Has 1 HP Instead of 1000 HP) (Only Works In The Sky Castle)AEVEOTLA
PEVEEVET
17Makes Chaos Easier To Beat (He Only Has 208 HP Instead of 2000 HP)AAOAOYYA
18Makes Chaos Much Easier To Beat (He Only Has 1 HP Instead of 2000 HP)AAOAOYYA
PAOAEYEI
The Following Codes Only Work In The "Temple of Fiends Revisited"
19Makes Kary Easier To Beat (She Only Has 188 HP Instead of 700 HP)AEXESTZA
20Makes Kraken Easier To Beat (He Only Has 132 HP Instead of 900 HP)AESASTLA
21Makes Tiamat Easier To Beat (He Only Has 76 HP Instead of 1100 HP)AENESTGA
Experience Point Codes
22Get Triple The Normal Amount of Experience Points When You Battle Imps (18 Instead of 6)1ZPXAAITA
23Get Much More Experience Points When You Battle Imps (100 Instead of 6)2GTXAAITA
24Get Much More Experience Points When You Battle Wolves (100 Instead of 24)3GTKEASAP
25Get MUCH More Experience Points When You Battle Imps (250 Instead of 6) (One Place To Find Imps Is Around Coneria Town)4XYXAAITE
26Get MUCH More Experience Points When You Battle Wolves (250 Instead of 24)XYKEASAO
27Get MUCH More Experience Points When You Battle Creeps (250 Instead of 63)XNVEGVYU
28Get MUCH More Experience Points When You Battle Sahags (250 Instead of 30)XYOAAVTO
29Get MUCH More Experience Points When You Battle Kyzokus (250 Instead of 60)XYVAAVGU
30Get MUCH More Experience Points When You Battle Arachnids (1165 Instead of 141)5GEVEOZAA
31Special Note6N/A
32Get MEGA Experience Points When You Battle Imps (1024 Instead of 6)7GAXAPIAA
33Get MEGA Experience Points When You Battle Imps (5120 Instead of 6)8GPXAPIAA
34Get MEGA Experience Points When You Battle Imps (15,104 Instead of 6)9LLXAPIAE
Increase Items' Abilities
35The Cloth's Absorbtion Is Increased From 1 To 90!10ZIKAPPPE
36The Cloth's Evasion Is Increased From 2% To 33%!PZKAAPZA
37The Wooden Armor's Absorbtion Is Increased From 4 To 90!ZIKAIPGE
38The Wooden Armor's Evasion Is Increased From 8% To 33%!PZKAGOAA
39The Chain Armor's Absorbtion Is Increased From 15 To 90!ZIKEPOYE
40The Chain Armor's Evasion Is Increased From 15% To 33%!PZKEAOYA
41The Small Knife's Damage Is Increased From 5 To 120AYEEPAIE
42The Small Knife's Hit% Is Increased From 10 To 125IYEEAEZE
43The Wood Nunchuck's Damage Is Increased From 12 To 12711YYEAPEGE
44The Wooden Nunchuck's Hit% Is Increased From 0 To 11012TTEAAAAE
45The Wooden Staff's Damage Is Increased From 6 To 121PYOAPATE
46The Wooden Staff's Hit% Is Increased From 0 To 110TTOAAAAE
47The Rapier's Damage Is Increased From 9 To 124GYOEPEPE
48The Rapier's Hit% Is Increased From 5 To 120AYOEAAIE
Matoya's Cave Treasure Chest Codes
49Get $65,000 In The 1st Treasure Chest In Matoya's Cave (Instead of Pure Potion)13NZXUGOZO
50Get the CANOE In The 1st Treasure Chest In Matoya's CavePPXUGOZP
51Get a HOUSE In The 1st Treasure Chest In Matoya's CaveAPXUGOZO
52Get the BOTTLE In The 1st Treasure Chest In Matoya's CaveYAXUGOZO
53Get $65,000 In The 2nd Treasure Chest In Matoya's Cave (Instead of Heal Potion)NZXUIOPO
54Get OPAL ARMOR In The 2nd Treasure Chest In Matoya's CaveGGXUIOPO
55Get OPAL BRACELET In The 2nd Treasure Chest In Matoya's CavePIXUIOPP
56Get AEGIS SHIELD In The 2nd Treasure Chest In Matoya's CaveZIXUIOPO
57Get $65,000 In The 3rd Treasure Chest In Matoya's Cave (Instead of Heal Potion)NZXULOPO
58Get MAGE STAFF In The 3rd Treasure Chest In Matoya's CaveZLXULOPO
59Get XCALIBER In The 3rd Treasure Chest In Matoya's CaveZGXULOPP
60Get MASMUNE In The 3rd Treasure Chest In Matoya's CaveLGXULOPP
Cheaper Items/Equipment In Stores
61Heal Potions Are Free (Instead of $60)AAULXKGL
62Pure Potions Are Free (Instead of $75)AAULKKLG
63Soft Potions Only Cost $32 (Instead of $800)AAULNGLA
64Tents Are Free (Instead of $75)AAXUKKLG
65Cabins Are Free (Instead of $250)AAXUVKXY
66Houses Only Cost $184 (Instead of $3000)AAULOKLA
67Houses Are Free (Instead of $3000)AAULOKLA
AAULEKEL
68Steel Armour Only Costs $200 (Instead of $45,000)AEOLOKNZ
69Gold Bracelet Only Costs $80 (Instead of $50,000)AEXLOGUG
70Catclaw Only Costs $232 (Instead of $65,000)AANUSKSY
71ProRing Only Costs $32 (Instead of $20,000)AESLNKTG
Items Cast Powerful Spells Codes
72Cloth Casts A Level 5 Black Magic FIR3 Spell When Used As An Item In Battle!14IZKALPAA
73Cloth Casts A Level 5 Black Magic BANE Spell When Used As An Item In Battle!TZKALPAA
74Cloth Casts A Level 6 Black Magic LIT3 Spell When Used As An Item In Battle!IZKALPAE
75Cloth Casts A Level 6 Black Magic RUB Spell When Used As An Item In Battle!TZKALPAE
76Cloth Casts A Level 7 Black Magic ICE3 Spell When Used As An Item In Battle!ILKALPAA
77Cloth Casts A Level 7 Black Magic BRAK Spell When Used As An Item In Battle!TLKALPAA
78Cloth Casts A Level 8 Black Magic NUKE Spell When Used As An Item In Battle!ILKALPAE
79Cloth Casts A Level 8 Black Magic XXXX Spell When Used As An Item In Battle!AGKALPAA
80Cloth Casts A Level 8 Black Magic ZAP! Spell When Used As An Item In Battle!YLKALPAE
81Cloth Casts A Level 6 White Magic INV2 Spell When Used As An Item In Battle!GZKALPAE
82Cloth Casts A Level 7 White Magic CUR4 Spell When Used As An Item In Battle!15PLKALPAA
83Cloth Casts A Level 7 White Magic HEL3 Spell When Used As An Item In Battle!GLKALPAA
84Cloth Casts A Level 7 White Magic HRM4 Spell When Used As An Item In Battle!ZLKALPAA
85Cloth Casts A Level 8 White Magic WALL Spell When Used As An Item In Battle!LLKALPAE
86Cloth Casts A Level 8 White Magic FADE Spell When Used As An Item In Battle!ZLKALPAE
87Wooden Armor Casts A Level 5 Black Magic FIR3 Spell When Used As An Item In Battle!IZKAYPAA
88Wooden Armor Casts A Level 5 Black Magic BANE Spell When Used As An Item In Battle!TZKAYPAA
89Wooden Armor Casts A Level 6 Black Magic LIT3 Spell When Used As An Item In Battle!IZKAYPAE
90Wooden Armor Casts A Level 6 Black Magic RUB Spell When Used As An Item In Battle!TZKAYPAE
91Wooden Armor Casts A Level 7 Black Magic ICE3 Spell When Used As An Item In Battle!ILKAYPAA
92Wooden Armor Casts A Level 7 Black Magic BRAK Spell When Used As An Item In Battle!TLKAYPAA
93Wooden Armor Casts A Level 8 Black Magic NUKE Spell When Used As An Item In Battle!ILKAYPAE
94Wooden Armor Casts A Level 8 Black Magic XXXX Spell When Used As An Item In Battle!AGKAYPAA
95Wooden Armor Casts A Level 8 Black Magic ZAP! Spell When Used As An Item In Battle!YLKAYPAE
96Wooden Armor Casts A Level 6 White Magic INV2 Spell When Used As An Item In Battle!GZKAYPAE
97Wooden Armor Casts A Level 7 White Magic CUR4 Spell When Used As An Item In Battle!16PLKAYPAA
98Wooden Armor Casts A Level 7 White Magic HEL3 Spell When Used As An Item In Battle!GLKAYPAA
99Wooden Armor Casts A Level 7 White Magic HRM4 Spell When Used As An Item In Battle!ZLKAYPAA
100Wooden Armor Casts A Level 8 White Magic WALL Spell When Used As An Item In Battle!LLKAYPAE
101Wooden Armor Casts A Level 8 White Magic FADE Spell When Used As An Item In Battle!ZLKAYPAE
102Chain Armor Casts A Level 5 Black Magic FIR3 Spell When Used As An Item In Battle!IZKELPAA
103Chain Armor Casts A Level 5 Black Magic BANE Spell When Used As An Item In Battle!TZKELPAA
104Chain Armor Casts A Level 6 Black Magic LIT3 Spell When Used As An Item In Battle!IZKELPAE
105Chain Armor Casts A Level 6 Black Magic RUB Spell When Used As An Item In Battle!TZKELPAE
106Chain Armor Casts A Level 7 Black Magic ICE3 Spell When Used As An Item In Battle!ILKELPAA
107Chain Armor Casts A Level 7 Black Magic BRAK Spell When Used As An Item In Battle!TLKELPAA
108Chain Armor Casts A Level 8 Black Magic NUKE Spell When Used As An Item In Battle!ILKELPAE
109Chain Armor Casts A Level 8 Black Magic XXXX Spell When Used As An Item In Battle!AGKELPAA
110Chain Armor Casts A Level 8 Black Magic ZAP! Spell When Used As An Item In Battle!YLKELPAE
111Chain Armor Casts A Level 6 White Magic INV2 Spell When Used As An Item In Battle!GZKELPAE
112Chain Armor Casts A Level 7 White Magic CUR4 Spell When Used As An Item In Battle!17PLKELPAA
113Chain Armor Casts A Level 7 White Magic HEL3 Spell When Used As An Item In Battle!GLKELPAA
114Chain Armor Casts A Level 7 White Magic HRM4 Spell When Used As An Item In Battle!ZLKELPAA
115Chain Armor Casts A Level 8 White Magic WALL Spell When Used As An Item In Battle!LLKELPAE
116Chain Armor Casts A Level 8 White Magic FADE Spell When Used As An Item In Battle!ZLKELPAE
New Characters Codes
117Choose From Over 250 Different Characters When You Start A New Game!!! (Instead of Only 6)18VYUOKITE
118The KNIGHT Starts With 255 HP (Instead of 0). This Must Be Used If You Pick The Knight As A Starting Character. Must Be Used With VYUOKITE (See Above)NNXLPAAE
119The KNIGHT Starts With 150 Damage (Instead of 0). Must Be Used With VYUOKITE (See Above)VOXLYAAA
120The KNIGHT Starts With 150 Evade (Instead of 0). Must Be Used With VYUOKITE (See Above)VOXUPAAA
121The NINJA Starts With 255 HP (Instead of 0). This Must Be Used If You Pick The Ninja As A Starting Character. Must Be Used With VYUOKITE (See Above)NNULPAAE
122The NINJA Starts With 150 Damage (Instead of 0). Must Be Used With VYUOKITE (See Above)VOULYAAA
123The NINJA Starts With 150 Evade (Instead of 0). Must Be Used With VYUOKITE (See Above)VOUUPAAA
124The MASTER Starts With 255 HP (Instead of 0). This Must Be Used If You Pick The Master As A Starting Character. Must Be Used With VYUOKITE (See Above)NNKLPAAE
125The MASTER Starts With 150 Damage (Instead of 0). Must Be Used With VYUOKITE (See Above)VOKLYAAA
126The MASTER Starts With 150 Evade (Instead of 0). Must Be Used With VYUOKITE (See Above)VOKUPAAA
127The RED WIZARD Starts With 255 HP (Instead of 0). This Must Be Used If You Pick The Red Wizard As A Starting Character. Must Be Used With VYUOKITE (See Above)NNSLPAAE
128The RED WIZARD Starts With 150 Damage (Instead of 0). Must Be Used With VYUOKITE (See Above)VOSLYAAA
129The RED WIZARD Starts With 150 Evade (Instead of 0). Must Be Used With VYUOKITE (See Above)VOSUPAAA
130The WHITE WIZARD Starts With 255 HP (Instead of 0). This Must Be Used If You Pick The White Wizard As A Starting Character. Must Be Used With VYUOKITE (See Above)NNVLPAAE
131The WHITE WIZARD Starts With 150 Damage (Instead of 0). Must Be Used With VYUOKITE (See Above)VOVLYAAA
132The WHITE WIZARD Starts With 150 Evade (Instead of 0). Must Be Used With VYUOKITE (See Above)VOVUPAAA
133The BLACK WIZARD Starts With 255 HP (Instead of 0). This Must Be Used If You Pick The Black Wizard As A Starting Character. Must Be Used With VYUOKITE (See Above)NNNLPAAE
134The BLACK WIZARD Starts With 150 Damage (Instead of 0). Must Be Used With VYUOKITE (See Above)VONLYAAA
135The BLACK WIZARD Starts With 150 Evade (Instead of 0). Must Be Used With VYUOKITE (See Above)VONUPAAA
136New Characters Code Note19N/A


Notes
1NOTE: You can modify some of these codes (using the method described in the codebook) and get MEGA amounts of experience points, but don't set the code too high or else the game won't count it correctly.

One place to find Imps is around Coneria Town.
2This is a good code to use to level-up fast at the start of the game. One place to find Imps is around Coneria Town.
3This is a good code to use to level-up fast at the start of the game.
4NOTE: The following codes should only be used if you are at least at level 3 (or higher).
5You can modify this code to get MEGA experience points (after battle).
6The following codes let you get MEGA experience points (for fast level-up). One good place to find Imps is around Coneria Town (where you start the game). These codes are good for later on in the game when you are at higher levels. You can modify these codes (using the method described in the codebook) to get as much as 65,000 experience points!! But be careful not to set the code too high or else the game won't count it correctly. The higher your level is, the higher you can set the code.
7Use this code only if you're at least at level 8 (or higher). One place to find Imps is around Coneria Town.
8Use this code only if you're at least at level 15 (or higher). One place to find Imps is around Coneria Town.
9Use this code only if you're at least at level 23 (or higher). One place to find Imps is around Coneria Town.
10NOTES: You can make the armor stronger by modifying the codes using the method described in the codebook.

If you modify the "evade" codes, don't set the value too high or else the game may not count it correctly.
11NOTES: You can make the weapons more powerful (or less powerful) by changing the code using the method described in the codebook.

If you are using these codes with an emulator, it's best if you "Reset" the game after you have entered the codes, and then load your saved game.
12This code may cause minor graphic glitches.
13NOTE: Matoya's Cave is the cave north of the bridge where you start the game. These codes will only work if the treasure chests haven't been opened yet. You can use 3 codes at a time if you want (1 for each treasure chest).

You can get any item, any armor, any weapon, or any amount of gold (up to $65,000) in the treasure chests just by modifying the codes using the methods described in the code book.
14NOTE: These codes will work with any character in your party, which means that ANY character (even non-magic users) can cast ANY spell shown, an infinite number of times in battle throughout the entire game, and it only costs you $10 to $80 (the price of the armor).
15Tony Hedstrom
16NOTE: The spell works on whoever used the item.
17NOTE: The spell works on whoever used the item.
18In addition to the 6 normal characters, you can also choose any of the 6 transformed characters: Knight, Ninja, Master, Red Wizard, White Wizard, or Black Wizard!! Or, there are about 242 other new characters you can pick from that normally aren't available in the game without the use of a Game Genie!!

NOTES: Some of the new characters created by this code will have MEGA starting stats, some will have normal stats, and some will have all stats set to zero, you'll have to experiment to find the best ones. I've made a short list of some of the starting stats (below).

Some of the characters graphics may look a little strange, but it won't affect the game.

IMPORTANT: If you choose any of the 6 transformed characters (Knight, Ninja, Master, Red Wizard, White Wizard, or Black Wizard), you will also have to use at least one of the codes below for the character you want. If you don't use the codes below (which sets their HP to 255) for the transformed characters you want, then they will die the first time they battle because their HP will be zero. All of the transformed characters (listed above) will have all of their stats set at zero unless you use the codes below. The 255 HP code is the only one you must use, the rest are up to you. Below the codes is a partial list of characters that start with MEGA stats without using any extra codes.
19NOTE: If you know a little about making Game Genie codes, then it should be fairly easy to make codes for the rest of the stats (Str, Agil, Int, etc).

Below is a partial list of brand-new characters that start with MEGA stats (when using the VYUOKITE code from above):

-HP Wizard: HP 71, STR 85, Evade 93%, etc...

-Wizard: HP 55, STR A2, Damage 128, Hit% 134, etc...

-ST Wizard: HP 130, STR D3, Hit% 73, Evade 133%, etc...

-PO Wizard #1: HP 137, STR E4, Hit% 133, Evade 139% etc

NOTE: Numbers from above like A2, E4, and D3 mean that the number is over 99 (similar to hex but I don't think they're quite the same).

I can also make codes that will change any of the starting stats for the new characters listed above (HP Wizard, Wizard, ST Wizard, PO Wizard, etc), but the codes would have one interesting side effect... they would also change which items you get in certain treasure chests. For example, this code: NZELPPYK would give the HP Wizard 175 HP (Instead of 71), but it would also change what you get in the treasure chest (the left-most one in Castle Coneria) from Iron Armour to 65,000 gold instead. Not a bad side effect I guess. Since I figured this out by looking at the ROM, it is only theoretical (in other words, I haven't actually tried it), but it should work.

Keep in mind that there are 254 different characters available when using the VYUOKITE code, and I've only tested a small number of the new characters. This code seems to have lots of interesting possibilities.

Also, I haven't played the game very far through with any of the transformed characters, so I don't know what will happen later on in the game when they are supposed to do a class-change (tranformation). Since they are already transformed, it will be interesting to see what happens.

One last little note: If you choose the last "ANOE" (there are a few different ones) as your lead character, he will look just like a pirate when you walk around.:-)

If this whole thing seems kinda confusing, then just enter the code: VYUOKITE and start playing a new game. When you go to pick your first character, just keep pressing the directional pad (or arrow keys) and you'll see all of the new characters (254 of 'em!).


Credits
Tony Hedstrom1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135
N/A31, 136