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Dragon Warrior 4


WARNING: do not copy these codes to other sites!
Field Codes
1Never Get Randomly Attacked!1ATZOSIAZ
Battle Codes
2Removes The AI Control of All Player Characters In Chapter 5!! (Not NPCs, Though)2YYEXVTGE
3Any Damage To A Monster Will Defeat It, Even Bosses!3AELOPPZP
4Always Get A Treasure Chest After Winning A Battle!4APLPPXXZ
ZPLPZZAZ
5Get Double The Experience From A Battle!AETEYNPA
6Get Double The Gold From A Battle!AAIEKATA
7Always Get Just Over 1,000,000 EXP. And 4,000 GP After Any Battle!5APYATAAA
8All Party Members Always Inflict "Terrific Blows" Whenever They Attack, Even Extra Characters Like HealieAEKOLNLA
9Any Character That's Not AI Controlled And Is Told To Fight Will Inflict A Terrible Blow Everytime For 10 Times The Normal Damage!IGNAAGLG
10AI Controlled Characters That Choose To Fight Will Inflict A Terrible Blow Everytime For 10 Times The Normal Damage!6IKEOIILG
11Any Character That's Not AI Controlled And Is Told To Fight Will Trigger An Earthquake That Defeats All Enemies!7SINAAGLK
12Any Party Member Can Do Taloon's Funny AttacksAEOLPZZT
Battle/Item Codes
13The Sage's Stone Behaves Like The "Dew of The World Tree" In Battle, Which Restores All Fighting Party Members' To Maximum HP8UOSPZAEX
14When The Sword of Malice Is Used In Battle, It Summons Taloon's Merchant Army To Attack The Selected GroupOXUOYEVE
15When The Sword of Malice Is Used In Battle, A Violent Blaze Does Up To 100 Points of Damage To All EnemiesYKUOYEVE
16When The Sword of Malice Is Used In Battle, An Icy Gust of Wind Does Up To 140 Points of Damage To All EnemiesZSUOYEVA
17When the Staff of Antimagic Is Used In Battle, It Causes Every Enemy To Lose All of Their MP!XSUOPEEE
18When A Character Uses The Staff of Jubilation In Battle, That Character Does Something Pretty Funny9VUUOTESA
Battle/Taloon Codes - Separate Codes
19Taloon Does His Funny Attacks On Every TurnAEOUYZGI
20When Performing One of His Funny Attacks, Taloon Will Always Trip And Make A Terrific Blow On An Enemy10SXXUIXSU
ISXUTXAS
21When Taloon Calls The Merchant Army, They Will Attempt To Hit An Enemy Group 7 Times Instead of 3YENUZPLA
22When Performing One of His Funny Attacks, Taloon Will Always Call A Merchant Army For Multiple Hits On An Enemy Group11SXXUIXSU
AVXUTXAI
Battle/Taloon Codes - Code Sets
23Important Note12N/A
24When Performing One of His Funny Attacks, Taloon Will Always Either Steal An Item From An Enemy Or Tell Them To "Calm Down"13SXXUIXSU
TSXUTXAS
25Makes Taloon Always Attempt To Steal An Item From An Enemy, When Faced With The Choice of Calming It Down Or Stealing An Item14AAXLIXYG
AASLZZZZ
26When The Opportunity Presents Itself, Taloon Will Always Be Able To Steal An Item From Special Monsters Like The King MetalAASUTZTP
Casino Codes
27Items At The Prize Counter Are Free If You Have Enough Coins To Buy Them!ELLXSPST
LPLXVOSY
Item Codes
28Buy The Sage's Stone From The Travelling Merchants In Chapter 3, Instead of Medical Herbs!15AVLUAILI
29Equip Any Weapon And Armor, Even If It Says You Can't!16AAGAEOYP
30Keep The Flying Shoes, Iron Safe, Or Sphere of Silence At The End of Chapters 1, 3, and 4, Respectively17AVAOGEOZ
Stats Codes
31Important Note18N/A
32Healie Has 255 AgilityNYLPTPZO
33Healie Has 255 Maximum HPNYLOAPLX
34Healie Has 255 Maximum MPNYLPYOTO
35Healie Has 255 AttackNYLOPOPE
36Healie Has 255 DefenseNYLOZPGO
37Strom Has 255 AgilityNYYOAOAE
38Strom Has 255 Maximum HPNYYOZPZS
39Strom Has 255 AttackNYYOLOZU
40Strom Has 255 DefenseNYYOGPPX
41Laurent Has 255 AgilityNYTPZPZO
42Laurent Has 255 Maximum HPNYTPGOZU
43Laurent Has 255 Maximum MPNYTPLPGK
44Laurent Has 255 AttackNYTPIOGO
45Laurent Has 255 DefenseNYTPTOPO
46Orin Has 255 AgilityNYGOGPZO
47Orin Has 255 Maximum HPNYGOTOYS
48Orin Has 255 AttackNYGOYPZS
49Orin Has 255 DefenseNYIPAOLX
50Hector Has 255 AgilityNNAOTOZO
51Hector Has 255 Maximum HPNNPPAPAV
52Hector Has 255 AttackNNPPPOZU
53Hector Has 255 DefenseNNPPZOYX
54Panon Has 255 AgilityNNZPGPTX
55Panon Has 255 Maximum MPNNZPIOAO
56Panon Has 255 Maximum HPNNZPTPIS
57Panon Has 255 AttackNNZPYOAS
58Panon Has 255 DefenseNNZOAPIU
59Lucia Has 255 AgilityNNLOZPAS
60Lucia Has 255 Maximum HPNNLOGOKO
61Lucia Has 255 Maximum MPNNLOLPKU
62Lucia Has 255 AttackNNLOIOYS
63Lucia Has 255 DefenseNNLOTPPS
64Doran Has 255 AgilityNNIPAPLX
65Doran Has 255 AttackNNIPLPUK
66Doran Has 255 DefenseNNIPGPEX
Difficulty Codes
67In Chapter 5, Fight The Tough Enemies Around Endor That Appear In Chapter 2 (Rogue Knights, Skeletons, Metal Slimes, Etc.)19AAXOOGIP
Miscellaneous Codes
68All Random Encounters Are With The Wandering Merchants (As Found In Chapter 3)AAPPOSLP
AAPOEIGP
AAPONSIA


Notes
1Works while on the field and inside of dungeons.
2Taloon's occasional funny attacks will still occur. They'll show up as often as they did before when you give him the "FIGHT" command.

While this code permits you to control all of the regular party members in Chapter 5 battles, the front-end tactical battle menu is gone. This means that you cannot switch party members in battle. All of the "Tactics" functions available outside of battle still function normally.
3This includes damage from magic spells and breath weapons.

This code will not allow you to win against Keeleon in Chapter 4. If you hit him, he will be defeated, but the battle will just start over again. This will keep happening until Mara and Nara have been defeated. It is not necessary to remove or disable this code in order to advance the storyline.
4The item received will be from the last enemy defeated. Note that a few enemies don't appear to drop items. In such cases only, a treasure chest will not appear. (2 codes)
5A side-effect of this code is that the party is Ironized for first round of battle. After that, the ironized state wears off.
6This does not include extra characters like Healie, Hector, Doran, etc.
7Don't use this in the final battle or else the battle will get stuck after a few rounds.
8The only difference in behavior is that it won't disappear after being used.
9Something like removing their body armor for all to see.. The enemy seems to find this quite fascinating. ;-D
10When this code is combined with AEOUYZGI, Taloon will do this on every turn.
11When this code is combined with AEOUYZGI, Taloon will do this on every turn. These codes can also be combined with YENUZPLA to increase the number of hits.
12Note: The following code-sets can be combined. If they are all combined then Taloon will always steal an item from the enemy on each turn, even from a special enemy, unless there's no more room for items or the enemy has no item.
13When this code is combined with AEOUYZGI, Taloon will do this on every turn. Note that against a few enemies (like the King Metal), it is normally extremely difficult for Taloon to steal an item. Against those monsters, he will seemingly always tell them to "calm down".
14There are a few exceptions. If his inventory is full, the monster is very rare (King Metal), or the enemy carries no item, he'll (seemingly) always try to calm them down.
15Best of all, it costs nothing! If you're familiar with changing patch values, you can substitute a different item for the Sage's Stone.
16After equipping something, view the INFO for that character to get the stats to update.
17I personally haven't tested this code, but it should work. I'm not sure just when the games tries to remove these items.. it may happen more than one time. It should at least be enabled at the end of each chapter.. perhaps also when characters join you in Chapter 5. If the code doesn't work for you and you feel so inclined, let me know about it and describe when you used the code. I don't know if there are any interesting side effects from having these items in Chapter 5, but I'd be interested in knowing about it if you find any.
18I have only tested the NNIPAPLX code (Doran has 255 Agility). However, since the rest of these codes are very similar, they should work. You may, however, have to view the INFO for the character before the changes show up. If you've done that and it still doesn't work, let me know about it.
19Useful for building exp. early in the Chapter.. Later on, though, they won't be quite so tough.


Credits
Paulygon1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68