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Affiliates:
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WARNING: do not copy these codes to other sites! |
1 | MASTER CODE - MUST BE ENTERED | ETBT-AA4Y |
2 | Start With 1 Player Spaceship | AEBT-AAH2 |
3 | Start With 9 Player Spaceships | BEBT-AAH2 |
4 | Infinite Player Spaceships | EJ6T-AA5A |
5 | Start On Round 2 | SFLA-DETN AABT-AAGG |
6 | Start On Round 3 | SFLA-DETN |
7 | Start On Round 4 | SFLA-DJTN |
8 | Start On Round 5 | SFLA-DNTN |
9 | Start On Round 6 | SFLA-DTTN |
10 | Start On Round 7 | SFLA-DYTN |
11 | Start On Round 8 | SLFA-D2TN |
12 | Start On Round 9 | SFLA-D6TN |
13 | Start On Round 10 | SFLA-DATN |
14 | Start On Round 11 | AVLA-CA2N BJBT-AAGG |
15 | Start On Round 12 | AVLA-CA2N BNBT-AAGG |
16 | Start On Round 13 | AVLA-CA2N BTBT-AAGG |
17 | Start On Round 14 | AVLA-CA2N BYBT-AAGG |
18 | Start On Round 15 | AVLA-CA2N B2BT-AAGG |
19 | Start On Round 16 | AVLA-CA2N B6BT-AAGG |
20 | Slower Spaceship | AE6T-AAHC AE3A-AADA |
21 | Faster Spaceship | AN6T-AAHC AN3A-AADA |
22 | Super Fast Spaceship | AY6T-AAHC AY3A-AADA |
23 | Clear Round After 25% Of Field Is Cut | 9J2A-AAFT |
24 | Clear Round After 50% Of Field Is Cut | 8T2A-ACFT |
25 | Clear Round After 65% Of Field Is Cut | VJ2A-AEFT |
26 | Clear Round After 95% Of Field Is Cut | 022A-AGFT |
27 | Clear Round After 98% Of Field Is Cut | 4T2A-AGFT |
28 | Start With Lasers (Use B Button) | AJNT-CA2L |
The Number of Ships In The Following Codes May Vary Due To Counter Rollover |
29 | Start With About 25 Player Spaceships | EYBT-AAH2 |
30 | Start With About 50 Player Spaceships | LEBT-AAH2 |
31 | Start With About 99 Player Spaceships | XEBT-AAH2 |
Credits |
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Galoob | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 |
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