G:Street Fighter 2: Turbo Edition

C:Weak Attack Doesn't Work|008A34C0|All by ?|
C:Zoooom To Left, Pieces Missing, With Weird Scrolling|008A95C0
C:Pieces Of You Missing|008AC4C0
C:Pieces Of You Everywhere|008AF4C4
C:No Names In Select Screen|008EA4C4
C:Words Cut In Half|008EACC4
C:Play 23 Rounds Against 1 World Warrior|00BB4252
C:Totally CRAZY! Try it!|00CA0483
C:It Shows A Waterfall Then BO (Sorry)|00CA04F3
C:1st Player Can Influence 2nd Player Moves!|00CA35A0
C:Buttons Are Switched (I Think)|00CA7483
C:New Colors! (They Change Every Round!)|00CA8483
C:Countries Shown In Battle With Some Junk|00CA9483
C:Go To VS Mode And Whatever Stage You Go To, You Will Play Against Him!|00CAF1CE
C:Cool NEON|00CD4E64
C:Rebounding Fireballs|00CD8E53
C:No Throws! (Great In VS Mode)|00CEC4C4
C:Hit Enemy Anywhere!|00DA8483
C:No Fall When Hit With Axe Kick|00DAB5F3
C:One Punch Or Kick Kills!|00DAE483
C:Prevent Computer From Blocking Low Attacks|00DD2C07
C:When You Throw The Enemy The Screen Freezes And A Part Of The Background Shifts Out Of Place|019AD362
C:Teleporting BG|02896ECF
C:Missing Faces And Choices|0289FEC1
C:Infinite Energy|7E0636B0
C:Win One Round And Go Straight To M Bison|7E18F8F0
C:Infinite Energy|95C3723F
C:No Charging Needed For Special Moves|A0B06104
C:Changes The Color Of Select Screen Randomly (Usually Neon Colors)|C0C2D6E9
C:Winner Of 2nd Round Wins The Battle|C0C52301
C:Everlasting Winning Or Losing Pose|C0CC2FFF
C:Almost Perfect No Stats Or Energy Code (It Hides In The Background)|C0CC5FFF
C:Energy Meter ALWAYS Goes To The Right When Hit (It's Also Doubled)|C0CC6FC6
C:There Are Dots Or Lines Under The Energy Bar|C0CC7F01|All by ?|Names are gone or scrambled and time is barely readible.
C:Start With 1/4 Energy|C0D36E2C
C:Start With 1/2 Energy|C0D36E58
C:Start With 3/4 Energy|C0D36E84
C:Hit From Almost Anywhere|C0DC12FF
C:Both Players Invisible And Stuck In Their Own Corners (But Can Strike)|C0DC72DC
C:1st Hit Of Any Kind Defeats Opponent|C0E1BD00
C:Slow Play, No Moves Damage Except Throws & Holds|C0E1BD11
C:Most Attacks Do No Damage (Throws Still Work)|C0E21BB5
C:Players Can Walkthrough Each Other|C0E31700
C:Some Icons On Top Of Screen (No Flags Either)|C0FC02FF
C:Every Face On Select Screen Is Ryu's|C0FC12FF
C:Do All Special Moves In Mid-Air|C1106200
C:No Charging Required For Special Moves|C1336A04
C:CPU Is Invisible|C183AF77
C:Missing Text And Cursor|C183DF77
C:Player Select Screen Is Missing And You Can't See The Blows You Do|C183FF77
C:In Round 2, Player 1 Is Invisible And Makes Player 2 Float By Jumping|C1862FFF
C:You Are 2-5 Inches Right Of Your Real Position|C1863FFF
C:Near Invisibility (Ken's Head Still Visible)|C1869FFF
C:The Back Half Of The Fighters Is Visible The Rest Isn't|C186CFFF
C:Segmented While Doing Moves|C186D011
C:Only Player On Right Is Visible|C186D811
C:Invisible Players|C186DFBF
C:CPU Fireballs Are Dark Blue|C188DE77
C:Resets When You Throw An Enemy|C18AD377
C:Occasionally, You Will Face The Wrong Direction (Really Confuses CPU)|C18B8877
C:When You Attempt To Jump, You Get Knocked Back As Though You Were Hit|C1905E2F|All by ?|The type of hit varies depending on what you were last hit with. If Bison just torched you with a flaming torpedo, then if you attempt to jump you'll just burst into blue flame, but take no damage. This can be a great escape move, but be wary, if you do it too often, you'll get the dizzies.
C:When You Attempt To Jump, You Are Frozen In The Air While Your Energy Drains To Zero|C1905E30|All by ?|You can use this to your advantage. Put this code in and play vs. the computer using a character with a projectile. At the beginning of the round, throw a fireball. The computer will attempt to jump over it, become frozen, lose all of his/her energy, then be killed by the fireball. The entire effect is that you win in less than a second. 
C:Jump To Disappear (You Will Be Invisible And Invulnerable)|C1906000
C:Air Moves|C1906200
C:You Will Freeze Before Doing A Jumping Attack|C19092EE
C:You Make Special Move Sounds When You Do Some Normal Attacks|C1939A2A
C:Any Hit, Even When Blocked, Knocks You To The Floor|C193DF77
C:Hitting The CPU Will Turn It Into A Punching Bag (Boosts Score)|C193DF78
C:After You Win, You Will Look Like You Were Hit In The Face And Bounce|C198DC77
C:When You Win, You Imitate Him!|C198DE01
C:When You Win, You Look Away In Disgust|C198DE64
C:CPU Does Strange Things On Difficulty 8 (Best FX With Dhalsim)|C1998277
C:Moves Are LETHAL! (After You Kill Each Other You Don't Die)|C19AD0F7
C:Another Death Code|C19C5DAD|All by ?|When a character is defeated, he/she always bursts into flame as per a yoga fire (sometimes a flaming torpedo.)
C:Player 2 Jumps Strangely (Short Hops, Random Lengths, Etc.)|C1A0D295
C:No Damage Or Block Indicators|C1A38FDD
C:Damage Indicators Float Downward Instead Of Disappearing|C1A3CFD7
C:Press Down To Teleport|C1B07267|All by ?|Player 2 can push down to move Player 1.
C:Press Down To Sweep|C1B0728B
C:Pushing Down Mixes Your Responses With Your Enemy's (You Are Vuln.)|C1B072D7
C:Hard Special Moves Become Light|C1B27A00
C:No Charging Required For Special Moves|C1B36A04
C:Hard Special Moves Become Medium|C1BA7A02
C:At Point Total, Some Digits Are Wrong/Misplaced|C1C30F0F
C:You Will Suffer An Unexpected Energy Loss Randomly|C1C92A64
C:Guile's Leaping Hard And Medium Attacks Drain His Life|C1E36F7B
C:Most Special Moves Go Nowhere|C1E4E3A5
C:Throws Do No Damage Or A Lot More Damage|C1EC2900
C:1st Throws Do More Damage (If You Have Enough Energy)|C1EC2914|All by ?|Others do less damage.
C:Throws Do No Damage|C1EC29A3
C:Throws Do No Damage|C1EC29FF
C:Backgrounds Are Black And Neon|C1F38FB9|All by ?|Other color schemes are altered.
C:Fighter Select Boxes Made Of Parts Of The Logo|C1F3DFFD
C:Yet Another Death Code|C39C5E00|All by ?|This one doesn't show up very often, just about once in every five deaths.
C:Hard Special Moves Become Strange|C3B67A03
C:Hard Special Moves Become Disabled|C3B67A08
C:Player 2 Is There (As If You Had Pressed Start On Controller 2)|D0986EAC
C:Fast Fireballs And Sonic Booms|E1C7713F
C:Turbo Code|C1106200<br>C1336A04<br>C1EC29A3
C:Perform Special Moves In Mid-Air|7E05FEA0<br>7E05FEA0<br>7E18FF39
C:Allows To Select Up To 10 Stars Instead Of 4 For Turbo Mode|C013A9C0<br>C013AA15
C:Watch The Demo, It's Awesome! (Ryu's Is The Best!)|C08C8EE2
C:Push Start For VS. Battle On The FIRST Select Screen|C08CE269
C:Pixelates Certain Backgrounds And Selection Screens|C091D277
C:Pixelates More Of The Backgrounds|C091D2FF
C:Select 10 Stars Instead Of 4 In Turbo Mode|C093A9C0<br>C093AA15
C:Champion Edition CPU Vs CPU|C098642B
C:Turbo Edition CPU Vs CPU|C0986433
C:Hard Hurricane Kicks Go Backwards When You Face Right (Ryu or Ken?)|80E15BF4

T:Timer Codes

C:Start With 10 Seconds Instead Of 99|80C1EE10
C:Start With 30 Seconds Instead Of 99|80C1EE30
C:Start With 50 Seconds Instead Of 99|80C1EE50
C:Start With 70 Seconds Instead Of 99|80C1EE70
C:Start With 90 Seconds Instead Of 99|80C1EE90
C:1st Bonus Round Is 20 Seconds Instead Of 99|80C1F020
C:1st Bonus Round Is 60 Seconds Instead Of 99|80C1F060
C:1st Bonus Round Is 80 Seconds Instead Of 99|80C1F080
C:1st Bonus Round Is 99 Seconds Instead Of 40|80C1F099
C:2nd Bonus Round Is 20 Seconds Instead Of 40|80C1F220
C:2nd Bonus Round Is 60 Seconds Instead Of 40|80C1F260
C:2nd Bonus Round Is 80 Seconds Instead Of 40|80C1F280
C:2nd Bonus Round Is 99 Seconds Instead Of 40|80C1F299
C:Timer Code #1|C0C6D6E9|All by ?|This code always results in a draw game when the timer is still on. When the timer is off, at the end of the first round the winner can still play, but the other player is dead. This is an excellent code for those who still can't get the hang of that DP. 
C:Timer Doesn't Countdown|C0C8448E
C:Infinite Time|C0C87500
C:After Round Says Time, CPU Never Counts Your Score|C0CC2F01

T:Projectile Codes

C:Projectiles Don't Exist|C1E35FB7
C:Fireballs Go Nowhere|C19CBFA5
C:Odd Colored Non-Moving Projectiles|C19CBFD0
C:Projectiles Sometimes Hit Low|C0DC22FF
C:Extra Slow Backwards Fireballs Or Sonic Boom (Jab)|80E36B00
C:Light Projectiles Go Faster|80E36BEF
C:Light Projectiles Go Slower|80E36BFF
C:Medium Projectiles Go Backwards Slowly|80E36D00
C:Medium Projectiles Go Faster|80E36DEF
C:Medium Projectiles Go Slower|80E36DFF
C:Extra Slow Backwards Fireballs Or Sonic Boom (Fierce)|80E36F00
C:Hard Projectiles Go Faster|80E36FEF
C:Hard Projectiles Go Slower|80E36FFF

T:Ryu Codes

C:Ryu Jumps Forward Farther|80D57BF7
C:Ryu Jumps Backward Farther|80D58307
C:Ryu's Light Dragon Punch Goes Farther|80E13F08
C:Ryu's Medium Dragon Punch Doesn't Go As Far|80E14101
C:Ryu's Medium Dragon Punch Goes Farther|80E14108
C:Ryu's Hard Dragon Punch Doesn't Go As Far|80E14301
C:Ryu's Hard Dragon Punch Goes Farther|80E14308
C:Try A Fierce Dragon With Ryu|80E1430E
C:Give Ryu Electric Fireballs (Turn Off When At M.Bison)|00E08A27

T:Ken Codes

C:Ken Jumps Forward Farther|80D5FBF7
C:Ken Jumps Backward Farther|80D60307
C:Ken's Medium Dragon Punch Doesn't Go As Far|80E14D01
C:Ken's Medium Dragon Punch Goes Farther|80E14D0B
C:Ken's Hard Dragon Punch Doesn't Go As Far|80E14F01
C:Ken's Hard Dragon Punch Goes Farther|80E14F0E

T:Edmond Honda Codes

C:Edmond Honda's Light Sumo Head Butts Are Slower|80E17301
C:Edmond Honda's Light Sumo Head Butts Are Faster|80E1730F
C:Edmond Honda's Medium Sumo Head Butts Are Slower|80E17501
C:Edmond Honda's Medium Sumo Head Butts Are Faster|80E1750F
C:Edmond Honda's Hard Sumo Head Butts Are Slower|80E17701
C:Edmond Honda's Hard Sumo Head Butts Are Faster|80E1770F
C:Edmond Honda's Light Sumo Smashes Are Faster|80E17C12
C:Edmond Honda's Medium Sumo Smashes Are Faster|80E17E12
C:Edmond Honda's Hard Sumo Smashes Are Faster|80E18012
C:Edmond Honda's Hard Sumo Smashes Go Off The Top Of The Screen|80E18018

T:Blanka Codes

C:Blanka's Light Rolling Attack Goes Slower|80E19401
C:Blanka's Light Rolling Attack Goes Faster|80E1940A
C:Blanka's Medium Rolling Attack Goes Slower|80E19601
C:Blanka's Medium Rolling Attack Goes Faster|80E1960A
C:Blanka's Hard Rolling Attack Goes Slower|80E19801
C:Blanka's Hard Rolling Attack Goes Faster|80E1980A
C:Blanka's Light Vertical Rolling Attack Doesn't Go As Far|80E19D01
C:Blanka's Medium Vertical Rolling Attack Doesn't Go As Far|80E19F01
C:Blanka's Medium Vertical Rolling Attack Goes Out Farther|80E19F0C
C:Blanka's Hard Vertical Rolling Attack Goes Out Farther|80E1A10C

T:Chun Li Codes

C:Chun Li's Light Whirlwind Kick Doesn't Go As Far|80E1B201
C:Chun Li's Light Whirlwind Kick Goes Farther|80E1B20A
C:Chun Li's Medium Whirlwind Kick Doesn't Go As Far|80E1B401
C:Chun Li's Medium Whirlwind Kick Goes Farther|80E1B40A
C:Chun Li's Hard Whirlwind Kick Goes Farther|80E1B60A

T:M. Bison Codes

C:M. Bison's Light Psycho Crusher Goes Slower|80E25501
C:M. Bison's Medium Psycho Crusher Goes Slower|80E25701
C:M. Bison's Medium Psycho Crusher Goes Faster|80E2570A
C:M. Bison's Hard Psycho Crusher Goes Slower|80E25901
C:M. Bison's Hard Psycho Crusher Goes Faster|80E2590A
C:M. Bison's Light Scissor Kick Goes Slower|80E25E01
C:M. Bison's Light Scissor Kick Goes Faster|80E25E0A
C:M. Bison's Medium Scissor Kick Goes Slower|80E26001
C:M. Bison's Medium Scissor Kick Goes Faster|80E2600A
C:M. Bison's Hard Scissor Kick Goes Slower|80E26201
C:M. Bison's Hard Scissor Kick Goes Faster|80E2620A

T:Sagat Codes

C:Sagat's Light Tiger Uppercut Goes Farther|80E29908
C:Sagat's Medium Tiger Uppercut Goes Farther|80E29B08
C:Sagat's Hard Tiger Uppercut Goes Farther|80E29D08
C:Sagat's Light Tiger Knee Goes Farther|80E2A50B
C:Sagat's Medium Tiger Knee Goes Farther|80E2AD0B
C:Sagat's Hard Tiger Knee Goes Farther|80E2B50B
C:Sagat's Hard Tiger Knee Goes Left|80E2B70B
C:Sagat's High Tiger Shots Are Disabled|80E35902|All by ?|You can still do the move but no projectile comes out.
C:Sagat's Low Tiger Shots Are Disabled|80E35B02

T:Balrog Codes

C:Balrog's First Turn Punch Goes Slower (And A Little Backward)|80E2D502
C:Balrog's First Turn Punch Goes Faster|80E2D50A
C:Balrog's First Dash Punch Goes Slower|C1885001
C:Balrog's First Dash Punch Goes Faster|C188500B
