G:Kid Icarus (UE)

C:Strength Modifier|0152:XX|Rune|This code automatically changes your colour as well.<br><br>00 - Pink (Normal/Weakest)<br>01 - Dark Green (Stronger)<br>02 - Dark Purple (Stronger)<br>03 - Light Red (Stronger)<br>04 - Light Blue (Strongest)
C:Max Hearts|014A:FF|Rune|
C:Infinite Health|00A6:09|Rune|
C:Infinite Feathers|0150:09|Rune|
C:Infinite Potions/Barrels|013C:09|Rune|
C:Infinite Mallets|014F:63|Rune|
C:Have Bow (Weapon)|013F:01|Rune|
C:Have "F" Item (Weapon)|013E:01|Rune|
C:Have Wand (Weapon)|0140:01|Rune|
C:Have Pencil|013B:01|Rune|
C:Have Torch|013A:01|Rune|
C:Have Credit Card|014E:01|Rune|
C:Have Boss Map|013D:01|Rune|
C:Level Modifier|0130:XX|Rune|00 - 1-1<br>01 - 1-2<br>02 - 1-3<br>03 - 1-4 (Crashes If You Start From The Beginning; if you're in Mid-Game, It Will Give You Different Level Colours)<br>04 - Crashes<br>...<br>The other values I tested merely crash.
C:Moon Jump|001D:FC|Rune|Once you've jumped, you will keep floating up and up! Turn this code off once you've reached the desired location in the screen.
C:Never Turn Into An Eggplant|006F:00|Rune|
C:Bosses Have No Health|006B:00|Rune|
C:Status Screen Appears In-Game|001B:00|Rune|
C:Have 1st Treasure (Normally Obtained From 1-4 Boss)|0153:01|Rune|
C:Have 2nd Treasure (Normally Obtained From 2-4 Boss)|0154:01|Rune|
C:Have 3rd Treasure (Normally Obtained From 3-4 Boss)|0155:01|Rune|
C:All Enemies Are Falling Mallets (Harp's Side-Effect)|003E:63|Rune|
C:Have Enormous Score At End of Level|0132:FF|Rune|Turn this code off, otherwise you'll never proceed after the score. Oh, and it might take a while for your score to be tallied. ;)
C:Have Longer Health Bar|0146:07|Rune|