G:Dragon Warrior 2 (U)

C:Infinite/Max Gold|0624:FF<br>0625:FF|Rune|
C:Enemy Text Modifiers (At The End of Battle - 'i.e. Thou Has Defeated the 'XX') - Enemy 1|0160:XX|Rune|You cannot get the exact EXP/money that you would normally get from defeating the creature in 'XX'. However, special items that you can only receive from defeating an enemy can be obtained through treasure chests!<br><br>00 - (Screwy Text)<br>01 - Slime<br>02 - Big Slug<br>03 - Iron Ant<br>04 - Drakee<br>05 - Wild Mouse<br>06 - Healer<br>07 - Ghost Mouse<br>08 - Babble<br>09 - Army Ant<br>0A - Magician<br>0B - Big Rat<br>0C - Big Cobra<br>0D - Magic Ant<br>0E - Magidrakee<br>0F - Centipod<br>10 - Man O' War<br>11 - Lizard Fly<br>12 - Zombie<br>13 - Smoke<br>14 - Ghost Rat<br>15 - Baboon<br>16 - Carnivog<br>17 - Megapede<br>18 - Sea Slug<br>19 - Medusa Ball<br>1A - Enchanter<br>1B - Mud Man<br>1C - Magic Baboon<br>1D - Demighost<br>1E - Gremlin<br>1F - Poison Lilly<br>20 - Mummy Man<br>21 - Gorgon<br>22 - Saber Tiger<br>23 - Dragon Fly<br>24 - Titan Tree<br>25 - Undead<br>26 - Basilisk<br>27 - Goopi<br>28 - Orc<br>29 - Puppet Man<br>2A - Mummy<br>2B - Evil Tree<br>2C - Gas<br>2D - Hork<br>2E - Hawk Man<br>2F - Sorcerer<br>30 - Metal Slime<br>31 - Hunter<br>32 - Evil Eye<br>33 - Hibabango<br>34 - Graboopi<br>35 - Gold Orc<br>36 - Evil Clown<br>37 - Ghoul<br>38 - Vampirus<br>39 - Mega Knight<br>3A - Saber Lion<br>3B - Metal Hunter<br>3C - Ozwarg<br>3D - Dark Eye<br>3E - Gargoyle<br>3F - Orc King<br>40 - Magic Vampirus<br>41 - Berserker<br>42 - Metal Babble<br>43 - Hargon's Knight<br>44 - Cyclops<br>45 - Attackbot<br>46 - Green Dragon<br>47 - Mace Master<br>48 - Flame<br>49 - Silver Batboon<br>4A - Blizzard<br>4B - Giant<br>4C - Gold Batboon<br>4D - Bullwong<br>4E - Atlas<br>4F - Bazuzu<br>50 - Zarlox<br>51 - Hargon<br>52 - Malroth<br>53 - Enemies (No Joke!)<br>54 - AN D-  -<br>55 - Slug #*%&#% (Graphics)
C:Enemy Text Modifiers (At The End of Battle - 'i.e. Thou Has Defeated the 'XX') - Enemy 2|0161:XX|Rune|
C:Enemy Text Modifiers (At The End of Battle - 'i.e. Thou Has Defeated the 'XX') - Enemy 3|0162:XX|Rune|
C:In-Battle Enemy's Name Damage Modifier|00AE:XX|Rune|(i.e. "XX's HP Is Reduced By ...", Thou Has Defeated The XX", But Missed! XX Is Not Hurt) <br><br>Uses the same digits as above. Does not have the same effect, although the name is similar to the code above. 
C:Enemy Name Modifier - Second Name|061C:XX|Rune|00 - (Glitched Text) <br>02 - Slug <br>03 - Ant <br>05 - Mouse <br>07 - Mouse (Again) <br>09 - Ant (Again) <br><br>I couldn't find any newer digits. They seemed to want to repeat a lot. Now you can have a Babble Mouse. Is that cool or what?! 
C:Fake Enemies Remaining Modifier|061D:XX|Rune|
C:All Enemies Stay On-Screen|00AC:22<br>00AF:22|Rune|
C:Appears That You're Attacking Yourself|00AE:FF <br>00AC:12 <br>00AF:01|Rune|

T:Hero Character Codes

C:Have Max 'Max Hit Points'|0630:FF|Rune|
C:Have Max 'Max MP Points'|0632:FF|Rune|
C:Max Strength|0636:FF|Rune|
C:Max Agility|0637:FF|Rune|
C:Max Attack Power|0638:FF|Rune|
C:Max Defense Power|0639:FF|Rune|
C:Have Maximum Hit Points|063B:FF|Rune|
C:Have Max Experience Points|0633:FF<br>0634:FF|Rune|
C:Have Max Magic Power|063D:FF|Rune|
C:Max Level|063E:FF|Rune|
C:Max Exp Hero|0634:FF<BR>0635:FF|Phil The Hammer
C:Hero Item Modifier Slots|0600 XX<BR>0601 XX|Phil The Hammer|Each char can carry up to 8 items. If you have all 8 item slots filled by codes which are active, that char cannot pick up another item. If the code is on, that char has infinite of the item if it's expendable.Best advice: When you obtain the item(s) you want with a code(s), turn the code(s) OFF.

T:Prince Codes

C:Max & Infinite HP|0642:FF<BR>064D:FF|Phil The Hammer
C:Max & Infinite MP|064F:FF<BR>0644:FF|Phil The Hammer
C:Max Strength|0648:FF|Phil The Hammer
C:Max Agility|0649:FF|Phil The Hammer
C:Max Attack|064A:FF|Phil The Hammer
C:Max Defense|064B:FF|Phil The Hammer
C:Max Experience|0646:FF<BR>0647:FF|Phil The Hammer
C:Item Modifier Slots|0608 XX<BR>0609 XX|Phil The Hammer|Item Digits  bamboo Stick  001<BR>magic knife 002<BR>wizard's wand 003<BR>staff of thunder 004<BR>club 005<BR>copper sword 006<BR>chain sickle 007<BR>iron spear008<BR>falcon sword 009<BR>broad sword 010<BR>giant hammer 011<BR>sword of destruction 012<BR>dragon killer 013<BR>light sword 014<BR>sword of erdrick 015<BR>thunder sword 016<BR>clothes 017<BR>clothes hiding 018<BR>water flying clothes 019<BR>mink coat 020<BR>leather armor 012<BR>chain mail 022<BR>gremlin's armor 023<BR>magic armor 024<BR>full plate armor 025<BR>armor gaia 026<BR>erdrick's armor 027<BR>leather shield 028<BR>shield of strength 029<BR>steel shield 030<BR>evil shield 031<BR>erdrick's shield 032<BR>mysterious hat 033<BR>iron helm 034<BR>erdrick's helm 035<BR>erdrick's token 036<BR>tresures 037<BR>moon fragment 038<BR>rubiss's charm 039<BR>eye of malroth 040<BR>leaf of world tree 041<BR>echoing flute 042<BR>mirror of ra 043<BR>dew's yarn 044<BR>magic loom 045<BR>cloak of wind 046<BR>gremlin's tail 047<BR>dragon's bane 048<BR>dragon's potion 049<BR>golden card 050<BR>lottery ticket 051<BR>fairy water 052<BR>wing of wyvern 053<BR>(blank) 054<BR>golden key 055<BR>silver key 056<BR>jailor's key 057<BR>watergate key 058<BR>antidote herb 059<BR>medical herb 060<BR>wizard's ring 061<BR>perilous 062<BR>Note: Add 64 to any item digit & any char can EQUIP that item! Example: 016=thunder sword. 16+64=80. Digit code 8-=any char can equip thunder sword!

T:Princess Codes

C:Max Experience|0658:FF<BR>0659:FF|Phil The Hammer
C:Max & Infinite HP|065F:FF<BR>0654:FF|Phil The Hammer
C:Max & Infinite MP|0661:FF<BR>0656:FF|Phil The Hammer
C:Max Strength|065A:FF|Phil The Hammer
C:Max Agility|065B:FF|Phil The Hammer
C:Max Attack|065C:FF|Phil The Hammer
C:Max Defense|065D:FF|Phil The Hammer
C:Item Modifier Slots|0610 XX<BR>0611 XX|Phil The Hammer