G:Castlevania: Symphony of The Night - Page 2 of 2

T:Miscellaneous Codes

C:Sound Mode Modifier|8003CAFC 000?|All by iamhiro1112|0 - Stereo <br>1 - Mono
C:Open Trap Door In Entrance (Not Inverted)|D00974A0 0007 <br>80181104 0001 
C:Enemies Take Damage When Touched|80072F1C 0010 <br>80073418 0001 
C:Special Weapon Max Damage|80074B9 FFFF 
C:Enter Debug Room|80097918 0040 <br>800974A0 0040 
C:Rapid Fire (Shorter Mist Transformation)|80072EE8 0000 
C:Infinite Stop Watch Time|80074BD4 0099 
C:Toggle Walls On And Off (Press Up+L2=On, Down+L2=Off)|D0097490 1001 <br>80097914 0000 <br>D0097490 4001 <br>80097914 000F 
C:Character Behind Walls (Press R1 On Controller 2)|D0097498 0008 <br>8007309C 0000 
C:Background In Front (Press L1 On Controller 2)|D0097498 0002 <br>8007309C 00F0 
C:Invisible Character|800733EE FFFF 
C:Level 1|80097BE8 0001 <br>80097BEC 0000 <br>80097BEE 0000 
C:Move During Cutscenes|80072FEC 0000 
C:Instant Death (Press Select+Start)|D0097490 0900 <br>80073FBE 0041 
C:No Sound Effects|80139000 0076 
C:Chameleon Palette|800733EE 8163 
C:Open Magically Sealed Doors|30097974 0003 
C:Teleport To Level Entrance (Press L2+Left)|D0097490 8001 <br>8003C9A4 0000 
C:Super Jump|D0097490 0040 <br>800733E4 0000 <br>D0097490 8040 <br>800733E4 0000 <br>D0097490 2040 <br>800733E4 0000 
C:Special Game Over Dialogue (Succubus Battle)|D00974A0 0012 <br>D0138458 003E <br>80138458 0093 
C:Special Game Over Dialogue 1 (Richter Battle)|D00974A0 0018 <br>D0138458 003E <br>80138458 00DC 
C:Special Game Over Dialogue 2 (Richter Battle)|D00974A0 0018 <br>D0138458 003E <br>80138458 00DD 
C:Special Game Over Dialogue 3 (Richter Battle)|D00974A0 0018 <br>D0138458 003E <br>80138458 00DE 
C:Change Evil Richter's Taunt|D0138458 00E1 <br>80138458 00??|iamhiro1112|D9 - The blood of Dracula flows strongly in you after all! But this whip is not my only weapon! <br>DA - Impressive! You were able to avoid my whip! Let's see how you like this! <br>DB - Impressive! But you can't escape this! <br>DF - Awesome! You are mighty indeed! But let me show you the true meaning of power! 
C:Bibuti Replaced with ??? Modifier|800769A4 00??|iamhiro1112|00 - Small Heart <br>01 - Large Heart <br>02 - Coin <br>03 - $25 Bag <br>04 - $50 Bag <br>05 - $100 Bag <br>06 - $250 Bag <br>07 - $400 Bag <br>08 - $700 Bag <br>09 - $1,000 Bag <br>0A - $2,000 Bag <br>0B - $5,000 Chest <br>0C - Heart Max <br>0D - Turkey (No use) <br>0E - Dagger <br>0F - Axe <br>10 - Holy Cross <br>11 - Holy Water <br>12 - Stop Watch <br>13 - Holy Bible <br>14 - Rebound Stone <br>15 - Bibuti <br>16 - Agunea <br>17 - Life Max 
C:Maria In Clock Room No Dialogue (Marble Gallery)|8003CA90 07DD 

T:Can Fight Enemy Codes

C:Can Fight Doppleganger10|8003CA30 0000 <br>8003CA32 0000 
C:Can Fight Karasuman|8003CA50 0000 <br>8003CA52 0000 
C:Can Fight Cerberus|8003CA5C 0000 <br>8003CA5E 0000 
C:Can Fight Olrox|8003CA2C 0000 <br>8003CA2E 0000 
C:Can Fight Granfaloon|8003CA34 0000 <br>8003CA36 0000 
C:Can Fight Lesser Demon|8003CA6C 0000 <br>8003CA6E 0000 
C:Can Fight Scylla|8003CA3C 0000 <br>8003CA3E 0000 <br>8003BEAE 0000 
C:Can Fight Slogra & Gaibon|8003BE70 0000 <br>8003CA40 0000 <br>8003CA42 0000 
C:Can Fight Slogra & Gaibon (Entrance)|801812CC 0000 <br>8003BE24 0000 
C:Can Fight Succubus|8003CA4C 0000 <br>8003CA4E 0000 
C:Can Fight Succubus (With Dialogue)|8003BEC0 0000 <br>8003BEC2 0000 
C:Can Fight Succubus (No Dialogue)|8003BE80 0101 
C:Can Fight Minotaur|8003CA38 0000 <br>8003CA3A 0000 
C:Can Fight Minotaur (With Dialogue)|8003BEA0 0000 <br>8003BEA2 0000 
C:Can Fight Minotaur (No Dialogue)|8003BEA2 0001 
C:Can Fight Hippogryph|8003CA44 0000 <br>8003CA46 0000 
C:Can Fight Hippogryph (With Dialogue)|8003BE4E 0000 <br>8003BE50 0000 
C:Can Fight Hippogryph (No Dialogue)|8003BE4E 0001 
C:Can Fight Richter (See Note)|8003CA60 0000 <br>8003CA62 0000|iamhiro1112|Use this code if you want Richter to be able to save Richter: 80097C08 0022 
C:Can Fight Richter (With Dialogue)|8003BE80 0000 <br>8003BE82 0000 
C:Can Fight Richter (No Dialogue)|8003BE80 0000 
C:Can Fight Darkwing Bat|8003CA78 0000 <br>8003CA7A 0000 
C:Can Fight Akmodan II|8003CA74 0000 <br>8003CA76 0000 
C:Can Fight Medusa|8003CA64 0000 <br>8003CA66 0000 
C:Can Fight The Creature|8003CA68 0000 <br>8003CA6A 0000 
C:Can Fight Doppleganger 40|8003CA70 0000 <br>8003CA72 0000 
C:Can Fight Beezlebub|8003CA48 0000 <br>8003CA4A 0000 
C:Can Fight Fake Trevor/Grant/Sypha|8003CA54 0000 <br>8003CA56 0000 
C:Can Fight Galamoth|8003CA7C 0000 <br>8003CA7E 0000 
C:Can Fight Death|8003CA58 0000 <br>8003CA5A 0000 
C:Can Fight Death (With Dialogue)|8003BEC8 0000 <br>8003BECA 0000 
C:Can Fight Death (No Dialogue)|8003BEC8 0001 

T:Misc. Alucard Codes 

C:Infinite Wing Smash Time|80137FFC 001F|iamhiro1112|Q. How do you stop when using the Infinite Wing Smash code for Symphony of the Night? Just change back? <br><br>A. The Infinite wing smash code works like the Sega Saturn version. As in there is no timer on how long you can do the move. So it only stops when you change form, hit a wall, or run out of MP. You will not need to change back manually. 
C:Equipable Sword Familiar Max Power|80097C74 03E7 
C:Muramasa Attack Power Max (Alternate Code)|80097C40 657C <br>80097C42 0002 
C:Badelaire Attack Power Max|80097C30 03E7|iamhiro1112|This code actually increases gameplay time.
C:Familiar Max Damage|80073708 FFFF 
C:Food And Potions Give Full HP|80072F78 270F 
C:Turn Off Music (Hold Triangle)|D0097490 0010 <br>80139A70 0000|iamhiro1112|To turn off the music just hold Triangle (Backslide) when coming into any area that would load music (Coming out of CD Load rooms, Save areas, etc.) 
C:Manbat Alucard (Press Up+Triangle+X)|D0097490 0048 <br>80073404 0005 
C:Teleport To Long Library (Press L2+Right)|D0097490 2001 <br>80073FBE 0041 
C:Walk In Air (Press Down+Triangle To Get Down)|80072F20 0001 <br>D0097490 4040 <br>80072F20 0000 
C:Control Alucard In Ending (Press Down To Stop)|D0097490 2000 <br>800737B0 0002 <br>D0097490 2000 <br>80073798 0000 <br>D0097490 8000 <br>800737B0 0006 <br>D0097490 8000 <br>80073798 0001 <br>D0097490 4000 <br>800737B0 0003 
C:Can Control Character In Boss Tactics (Press R1+R2 For Manual Control, R1+Circle For Auto Control, L1+L2 To Return To Library)|D0097490 000A <br>80097914 0000 <br>D0097490 0028 <br>80097914 0004 <br>D0097490 0005 <br>80097914 0003 
C:Clanging Library Shop Music|80138472 000F <br>8013848C 0F01 
C:Library Shop Music Off|800978B0 0000 
C:Fast Library Shop Music|801384E8 0000 
C:Enable Pixie Familiar (See Note)|8009797A 0301|iamhiro1112|To make the code work you must have no familars activated in the file you wish to use the familiar in. The familiar will automatically appear when you load the game. You can only activate one familiar at a time. 
C:Enable Nose Devil Familiar (See Above Note)|8009797C 0303|iamhiro1112|
C:Pixie Familiar Sings Nocturne (Long Library Only)|D007342E 00DF <br>D00736CE 0089 <br>D009797A 0301 <br>800736F0 738C <br>D0138458 0104 <br>D00974A0 0002 <br>80138458 003F|iamhiro1112|To get the code to work you must of pushed the book case at least once. Also, like in the Saturn version Alucard must be sitting down. <br><br>Q. How does the pixie song code for Symphony of the Night work? <br><br>A. First of all make sure the Pixie familiar is enabled. The Pixie familar is the familiar that uses Japanese. Note the pixie familiar is not normally found in the US version so you need to use a gameshark code to activate her. She is different than the english speaking Sprite famliar. <br><br>Anyway, with the Pixie familiar enabled you must go to the Long Library and find the room with two chairs next to a desk. Then have Alucard sit down. In time the Pixie will begin to sing her song. 
C:Pixie Familiar Name Fix|800DFD5C 4930 <br>800DFD5E 4958 <br>800DFD60 FF45 
C:Nose Devil Familiar Name Fix|800DFD54 002E <br>800DFD56 5624 <br>800DFD58 4C49 <br>800DFD5A 00FF 
C:Quick Level Up Pixie Familiar|80097C84 FFFF 
C:Quick Level Up Nose Devil Familiar|80097C90 FFFF 

T:Misc. Richter Codes 

C:Using Some Codes Below With GameShark Lite(tm) Note|N/A|N/A|Q. How does the Gameshark Lite perform? Is it just like a regular Gameshark? And can you make/save new codes? I think I heard you save them to your own memory card, but I'm not sure. <br><br>A. Unfortunately you will not be able to enter any new codes in GS Lite and thus it will not have a need to save new codes on any memory card. You can only use codes that are found on the disc. Also know that you cannot make any gameshark codes using a GS Lite. 
C:Make Richter Fight The Final Form of Dracula|N/A|hiro1112|Step List <br><br>1) Copy an Alucard file that you will use if you do not want it corrupted. <br>2) Enter the Save Anywhere code <br>3003C708 0020 <br><br>3) Select your Alucard file and defeat Shaft. Then save the game before the Dracula Battle. <br>4) Enter the Play as Richter code <br>3003C9A0 0001 <br><br>Along with the Teleport to Level Entrance code (Press L2+Left) <br><br>D0097490 8001 <br>8003C9A4 0000 <br><br>And use the Save Anywhere code again. <br>5) Select your file and use the Return to Level Entrance twice. You will see the Save Orb appear. Save your game. <br><br>You can use this file anytime you would like to Fight Dracula using Richter. You will not need to use the gameshark to fight him anymore. <br><br>Some notes: The game will freeze after the Dracula battle. Do not use the save anywhere code elsewhere because it will corrupt your file. 
C:Super Jump Doesn't Crash Game (See Note - Fixes GameShark Lite Problems)|D0073404 0008 <br>8003C9A4 0001|iamhiro1112|Use these codes on Gameshark CDX to stop the game from crashing. When using these codes you cannot exit the room while using a special move. Also special moves will not effect the enemy. 
C:Air Dash Doesn't Crash Game (See Note - Fixes GameShark Lite Problems)|D0073404 0018 <br>8003C9A4 0001 
C:Holy Cross And Axe Item Crash Don't Crash Game (See Note - Fixes GameShark Lite Problems)|D0073424 5658 <br>8003C9A4 0001 
C:Running Doesn't Crash Game (See Above Note - Fixes GameShark Lite Problems)|D0073404 0019 <br>8003C9A4 0001|iamhiro1112|
C:Turn Off Music (Hold Circle) (See Note)|D0097490 0020 <br>80139A70 0000|iamhiro1112|To turn off the music just hold Circle (Backflip) when entering any area that would load music (Exiting CD Load rooms, Save areas, etc.) 
C:Can Collect Relics|80097964 0000 <br>80097966 0000 <br>80097968 0000 <br>8009796A 0000 <br>8009796C 0000 <br>8009796E 0000 <br>80097970 0000 <br>80097972 0000 <br>30097974 0000 <br>80097976 0000 <br>80097978 0000 <br>8009797A 0000 <br>8009797C 0000 <br>8009797E 0000 <br>80097980 0000 
C:Can Break Spikes|80097C0C 000E 
C:Can Summon The Ferryman|80097974 0303 
C:Can Enter Room Under Clockroom (Marble Gallery)|80097C14 0048 <br>80097C18 0049 
C:Enemy Damage Display|D003C9A0 0001 <br>3009796F 000?|iamhiro1112|1 - Off <br>3 - On 
C:Enemy Name Display|D003C9A0 0001 <br>3009797E 000?|iamhiro1112|1 - Off <br>3 - On 
C:Stretchy Whip|D0073424 5588 <br>80073424 55E8 <br>D0073424 55C8 <br>80073424 55E8 
C:Walk In Air (Press Down+Circle To Get Down)|80072F20 0001 <br>D0097490 4020 <br>80072F20 0000 
C:Always Have Flame Whip|80073FC8 0100 <br>80074084 0101 <br>80074140 0102 <br>800741FC 0103 <br>800742B8 0104 <br>80074374 0105 <br>80074430 0106 <br>800744EC 0107 <br>800745A8 0108 <br>80074664 0109 <br>80074720 010A <br>800747DC 010B <br>80074898 010C 

T:Music Codes 
T:
T:MUSIC MODIFIER QUANTITY DIGITS:

C:Quantity Digits To Accompany Music Modifier Codes|N/A|iamhiro1112|00 - Lost Painting <br>03 - Curse Zone <br>05 - Requiem for the Gods <br>07 - Rainbow Cemetary <br>09 - Wood Carving Partita <br>0B - Crystal TearDrop <br>0D - Marble Gallery <br>0F - Dracula's Castle <br>11 - Tragic Prince <br>13 - Tower of Mist <br>15 - Doorway of Holy Spirits <br>17 - Dance of Pales <br>19 - Abandoned Pit <br>1B - Heavenly Doorway <br>1D - Festival of Servants <br>1F - Dance of Illusions <br>21 - Prologue <br>23 - Wandering Ghost's <br>25 - Door to the Abyss <br>27 - Metamorphosis <br>29 - Metamorphisis 2 <br>2E - Dance of Gold <br>30 - Enchanted Banquet <br>32 - Prayer <br>34 - Death Ballad <br>36 - Blood Relations <br>38 - Final Toccata <br>3A - Black Banquet <br>3C - I am the Wind <br>3D - Silence <br>3E - Land of Benediction <br>3F - Nocturne <br>40 - Moonlight Nocturne <br>

T:Normal Castle 

C:Marble Gallery|D0138458 000D <br>80138458 00?? 
C:Outer Wall|D0138458 0013 <br>80138458 00?? 
C:Long Library|D0138458 0009 <br>80138458 00?? 
C:Catacombs|D0138458 0007 <br>80138458 00?? 
C:Olrox's Quarters|D0138458 0017 <br>80138458 00?? 
C:Abandoned Mine|D00974A0 0005 <br>80138458 00?? 
C:Royal Chapel|D0138458 0005 <br>80138458 00?? 
C:Castle Entrance|D0138458 000F <br>80138458 00?? 
C:Underground Caverns|D0138458 000B <br>80138458 00?? 
C:Collseum|D0138458 0023 <br>80138458 00?? 
C:Castle Keep|D0138458 001B <br>80138458 00?? 
C:Alchemy Laboratory|D0138458 002E <br>80138458 00?? 
C:Clock Tower|D0138458 0011 <br>80138458 00?? 
C:Lower Clockroom (Normal And Inverted)|D00974A0 0008 <br>80138458 00?? 

T:Inverted Castle 

C:Black Marble Gallery|D00974A0 0020 <br>80138458 00?? 
C:Reverse Outer Wall|D00974A0 0021 <br>80138458 00?? 
C:Forbidden Library|D00974A0 0022 <br>80138458 00?? 
C:Floating Catacombs|D00974A0 0023 <br>80138458 00?? 
C:Deathwing's Lair|D00974A0 0024 <br>80138458 00?? 
C:Reverse Mine|D0138458 0019 <br>80138458 00?? 
C:Anti Chapel|D00974A0 0026 <br>80138458 00?? 
C:Reverse Entrance|D00974A0 0027 <br>80138458 00?? 
C:Reverse Lower Clockroom|D00974A0 0028 <br>80138458 00?? 
C:Cave|D00974A0 0029 <br>80138458 00?? 
C:Reverse Collseum|D00974A0 002A <br>80138458 00?? 
C:Reverse Castle Keep|D00974A0 002B <br>80138458 00?? 
C:Necromancy Laboratory|D00974A0 003C <br>80138458 00?? 
C:Reverse Clock Tower|D00974A0 003D <br>80138458 00?? 

T:Special 

C:Bloodlines: Final Level|D0138458 0021 <br>80138458 00?? 
C:File Select Screen|D0138458 0032 <br>80138458 00?? 
C:Prologue|D0138458 0048 <br>80138458 00?? 
C:Credits|D0138458 003C <br>80138458 00?? 