G:Capcom Vs. SNK 2: Mark Of The Millennium

C:[M] Must Be On|F410BE7A D77C4CD6|Interact|
C:P2: Groove Recover|04D03068 36F0E74A|Interact|
C:P2: Infinite Guard Crash|04D03368 36F0E75A|Interact|
C:P2: No Gate Crash Recover|04503368 36F0E758|Interact|
C:P2: No Guard Crash|04503368 36F0E758|Interact|
C:P2: Auto Guard|04503269 36F0E7F8|Interact|
C:P2: All Guard|04D03269 36F0E7FA|Interact|
C:P2: Auto Parry (P)|04503269 B6F0E7F8|Interact|
C:P2: All Parry (P)|04D03269 B6F0E7F8|Interact|
C:P1: Auto Just Defend (K)|04D03269 B6F0C7FA|Interact|
C:P2: Auto Just Defend (K)|04D03269 B6F0E7FA|Interact|
C:P1: No Blocking|0450326B B6F0C7F8|Interact|
C:P2: No Blocking|0450326B B6F0E7F8|Interact|
C:P1: Has No Gauge|0400BD2E BE70F55A|Interact|
C:P1: Has 'C' Gauge|0490B528 3670F558|Interact|
C:P1: Has 'A' Gauge|0410B528 3670F558|Interact|
C:P1: Has 'P' Gauge|0490B528 3670F55A|Interact|
C:P1: Has 'S' Gauge|0410B528 3670F55A|Interact|
C:P1: Has 'N' Gauge|0490B528 B670F558|Interact|
C:P1: Has 'K' Gauge|0410B528 B670F558|Interact|
C:P1: Can Run|0400BD2E BE70F56A|Interact|
C:P1: Can Dodge|0400BD2E BE70D55A|Interact|
C:P1: Can Parry|0410B529 3670F558|Interact|
C:P1: Can Air Block|0410B528 3670F578|Interact|
C:P1: Can Small Jump|0410B529 3670D578|Interact|
C:P1: Can Super Cancel|0410B529 3670F578|Interact|
C:P1: Can Cancel Any|0410B528 3670D5C8|Interact|
C:P1: Can Counter Attack|0410B528 3670F5C8|Interact|
C:P1: Can Counter Movement|0410B529 3670D5C8|Interact|
C:S.Akuma & U.Rugal|14003E36 9D3C0AA2|Interact|
C:Max Groove Points|2444B43E FFF9DFCA|Interact|
C:Groove Edit|04101768 367071FC|Interact|
C:No Groove Edit Cap|04501469 36F051EC|Interact|
C:Extra Options|14101669 36F011FC|Interact|
C:Same Characters|04101668 36F051FC|Interact|
C:Low Survival Time|24D03368 36F0C778|Interact|
C:1 Hit Kills - P1:|1450B728 36F0D558|Interact|
C:1 Hit Kills - P2:|14509628 36F0D7D8|Interact|
C:P1: Super Jumps|D4929729 7EF0C748<br>14909F2D 3EF0C748|Interact|
C:P1 Press Select+R2 To Warp Left|D4C03B67 9F7898C6<br>14909C31 37F8CEF0|Interact|
C:P1 Press Select+R1 To Warp Right|D4C03B77 9F7898CE<br>14909439 36F0C7F8|Interact|
C:P1: Infinite Health|04503069 36F0C74A|Interact|
C:P1: Health Recover|04D03069 36F0C74A|Interact|
C:P1: Infinite Groove|04503068 36F0C74A|Interact|
C:P1: Groove Recover|04D03068 36F0C74A|Interact|
C:P1: Infinite Guard Crash|04D03368 36F0C75A|Interact|
C:P1: No Guard Crash Recover|04503368 36F0C758|Interact|
C:P1: No Guard Crash|04503368 36F0C758|Interact|
C:P1: Auto Guard|04503269 36F0C7F8|Interact|
C:P1: All Guard|04D03269 36F0C7FA|Interact|
C:P1: Auto Parry (P)|04503269 B6F0C7F8|Interact|
C:P1: All Parry (P)|04D03269 B6F0C7F8|Interact|
C:P2: Infinite Health|04503069 36F0E74A|Interact|
C:P2: Health Recover|04D03069 36F0E74A|Interact|
C:P2: Infinite Groove|04503068 36F0E74A|Interact|
C:P2: Super Jumps|D492B629 7EF0D7C8<br>1490BE2D 3EF0D7C8|Interact|
C:P2 Press Select+R2 To Warp Left|D4801967 9FF88AC6<Br>1490BE31 37F8DE70|Interact|
C:P2 Press Select+R1 To Warp Right|D4801977 9FF88ACE<br>1490B639 36F0D778|Interact|
C:Only Throws|2490B268 125547CC<br>2492B068 1255475C<br>2491B3E8 1255474C<br>2492B3E8 1255476C<br>24D09068 125547CC<br>24D29368 1255475C|Interact|
C:P1: Super Jump|14D0B620 3678DCF8|Interact|
C:P2: Super Jump|14D0B620 3678DCF8|Interact|
C:P1: Heavy Jumps|14D0B628 3678D5F8|Interact|
C:P2: Heavy Jumps|14D0B628 3678D5F8|Interact|
C:Hidden Message|2441D100 02A45309<Br>24419102 CBB61229<br>24479110 1ABC5219<br>14D09124 1EB4533A|Interact|
C:Press L1 For Red/L2 Blue Pill|E4819145 16ECF8F6<Br>34C4BE1A 3778050C<br>3903D6E1 9BABB1E0<br>E4819145 16ECF8F6<br>34C4BE1A B778050C<br>3903D6E1 9BABB1E0<br>E4819145 16ECF8F6<br>34C4BE1C 3778050C<br>3903D6E1 9BABB1E0<br>E4C19145 16ECFAF6<br>34C4BE1A 3738850C<br>3903D6E1 9BABB1E0<br>E4C19145 16ECFAF6<br>34C4BE1A B738850C<br>3903D6E1 9BABB1E0<br>E4C19145 16ECFAF6<br>34C4BE1E 3738850C<br>3903D6E1 9BABB1E0|Interact|