G:WWF No Mercy - P1 Address Map

T:Damage Modifiers

C:Damage Modifier - Front Weak Grapple A|800AB5EA 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple A & Left or Right|800AB60E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple A & Up|800AB632 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple A & Down|800AB656 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple B|800AB67A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple B & Left or Right|800AB72E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple B & Up|800AB7E2 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Grapple B & Down|800AB896 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple A|800ADF66 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple A & Left or Right|800AB9FE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple A & Up|800ABAB2 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple A & Down|800ABB66 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple B|800ABC1A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple B & Left or Right|800ABCCE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple B & Up|800ABD82 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Grapple B & Down|800ABE36 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Special Grapple|800ABF9E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Weak Grapple A|800AC00A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Weak Grapple A & Any Direction|800AC02E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Weak Grapple B|800AC052 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Weak Grapple B & Any Direction|800AC076 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Strong Grapple A|800AC09A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Strong Grapple A & Any Direction|800AC0BE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Strong Grapple B|800AC0E2 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Strong Grapple B & Any Direction|800AC106 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Special Grapple|800AC12A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Arm Striking B|800ACDF6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Arm Striking B + Any Direction|800ACE1A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Leg Striking B|800ACE3E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Leg Striking B + Any Direction|800ACE62 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Striking B|800ACFEE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Striking B + Any Direction|800AD036 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Striking A + B|800AD07E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Recovering Attack|800AD44A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Running Attack B|800AD0C6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Running Attack A + B|800AD10E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Running Attack B|800AD156 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Running Attack A + B|800AD19E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Front Grapple|800AC466 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Back Grapple|800AC48A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Ground Attack(Face Up)|800AD372 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Ground Attack(Face Down)|800AD396 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Ground Attack(Sitting Up)|800AD402 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Ground Attack(Sitting Down)|800AD426 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Upper Body Submission(Face Up)|800AE1EE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Upper Body Submission(Face Down)|800AE452 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Upper Body Submission(Sitting Up)|800AE476 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Upper Body Submission(Sitting Down)|800AE49A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Upper Body Submission(Face Up Special)|800AE332 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Upper Body Submission(Face Down Special)|800ACBB6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Lower Body Submission(Face Up)|800AD786 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Lower Body Submission(Face Down)|800AD7CE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Lower Body Submission(Face Up Special)|800AE356 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Lower Body Submission(Face Down Special)|800AE73A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Turnbuckle Attack B|800ACE86 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Turnbuckle Attack B + Any Direction|800ACEAA 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Turnbuckle Attack B|800AD1E6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Turnbuckle Attack A + B|800AD22E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Tree of Woe Attack B|800ACECE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Tree of Woe Attack B + Any Direction|800ACEF2 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Tree of Woe Attack|800AD276 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Turnbuckle Grapple A|800AE03E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Weak Turnbuckle Grapple B|800AE236 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Turnbuckle Grapple A|800AC65E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Strong Turnbuckle Grapple B|800AC712 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Special Turnbuckle Grapple|800AC7C6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Weak Turnbuckle Grapple A|800AC80E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Weak Turnbuckle Grapple B|800AC856 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Strong Turnbuckle Grapple A|800AC89E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Strong Turnbuckle Grapple B|800AC8E6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Special Turnbuckle Grapple|800AC92E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Front Corner Counter|800AC99A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Back Corner Counter|800AC9BE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Standing Opponent|800AD9C6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Standing Opponent Outside|800ADAC2 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Standing Opponent Special|800AD9EA 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Laying Opponent|800ADA7A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Laying Opponent Outside|800ADAE6 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Laying Opponent Special|800ADA9E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Turnbuckle Inside Attack|800ADBBE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Grapple to Apron|800ACA2A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Grapple to Apron|800ACA4E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Special Grapple to Apron|800ACA72 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Reverse Grapple from Apron|800ACB26 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Damage Modifier - Rope Inside Attack|800ADB9A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Outside|800ADB76 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Diving Attack A|800ADB0A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Diving Attack A + Any Direction|800ADB2E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Rebound Flying Attack|800ADCDE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Apron Kick to Inside|800AD46E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Apron Kick to Outside|800AD492 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Grapple from Apron|800ACABA 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Grapple from Apron|800ACADE 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Special Grapple from Apron|800ACB02 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Reverse Grapple to Apron|800ACA96 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Outside|800ADBE2 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Running Flying Attack to Outside|800ADC06 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Standing Opponent Inside|800ADC2A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Laying Opponent Inside|800ADC4E 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Flying Attack to Standing Opponent Inside Special|800ADC72 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Irish Whip Attack|800AD29A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Irish Whip Grapple Tap A|800AC202 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Weak Irish Whip Grapple Hold A|800AC24A 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Irish Whip Grapple Tap A|800AC292 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Strong Irish Whip Grapple Hold A|800AC2DA 00??|SSJ Vegeta 5000| 
C:Damage Modifier - Special Irish Whip Grapple|800AC322 00??|SSJ Vegeta 5000| 

T:Grapple/Move Modifiers

C:Front Weak A|81090fa2 ????|JHROKOK| 
C:Front Weak A & Left or Right|81090fa4 ????|JHROKOK| 
C:Front Weak A & Up|81090fa6 ????|JHROKOK| 
C:Front Weak A & Down|81090fa8 ????|JHROKOK| 
C:Front Weak B|81090faa ????|JHROKOK| 
C:Reversal 1 for Front Weak B|81090fac ????|JHROKOK| 
C:Reversal 2 for Front Weak B|81090fae ????|JHROKOK| 
C:Reversal 3 for Front Weak B|81090fb0 ????|JHROKOK| 
C:Reversal 4 for Front Weak B|81090fb2 ????|JHROKOK| 
C:Front Weak B & Left or Right|81090fb4 ????|JHROKOK| 
C:Reversal 1 for Front Weak B & Left or Right|81090fb6 ????|JHROKOK| 
C:Reversal 2 for Front Weak B & Left or Right|81090fb8 ????|JHROKOK| 
C:Reversal 3 for Front Weak B & Left or Right|81090fba ????|JHROKOK| 
C:Reversal 4 for Front Weak B & Left or Right|81090fbc ????|JHROKOK| 
C:Front Weak B & Up|81090fbe ????|JHROKOK| 
C:Reversal 1 for Front Weak B & Up|81090fc0 ????|JHROKOK| 
C:Reversal 2 for Front Weak B & Up|81090fc2 ????|JHROKOK| 
C:Reversal 3 for Front Weak B & Up|81090fc4 ????|JHROKOK| 
C:Reversal 4 for Front Weak B & Up|81090fc6 ????|JHROKOK| 
C:Front Weak B & Down|81090fc8 ????|JHROKOK| 
C:Reversal for 1 Front Weak B & Down|81090fca ????|JHROKOK| 
C:Reversal for 2 Front Weak B & Down|81090fcc ????|JHROKOK| 
C:Reversal for 3 Front Weak B & Down|81090fce ????|JHROKOK| 
C:Reversal for 4 Front Weak B & Down|81090fd0 ????|JHROKOK| 
C:Front Strong A|81090fd2 ????|JHROKOK| 
C:Reversal 1 for Front Strong A|81090fd4 ????|JHROKOK| 
C:Reversal 2 for Front Strong A|81090fd6 ????|JHROKOK| 
C:Reversal 3 for Front Strong A|81090fd8 ????|JHROKOK| 
C:Reversal 4 for Front Strong A|81090fda ????|JHROKOK| 
C:Front Strong A & Left or Right|81090fdc ????|JHROKOK| 
C:Reversal 1 for Front Strong A & Left or Right|81090fde ????|JHROKOK| 
C:Reversal 2 for Front Strong A & Left or Right|81090fe0 ????|JHROKOK| 
C:Reversal 3 for Front Strong A & Left or Right|81090fe2 ????|JHROKOK| 
C:Reversal 4 for Front Strong A & Left or Right|81090fe4 ????|JHROKOK| 
C:Front Strong A & Up|81090fe6 ????|JHROKOK| 
C:Reversal 1 for Front Strong A & Up|81090fe8 ????|JHROKOK| 
C:Reversal 2 for Front Strong A & Up|81090fea ????|JHROKOK| 
C:Reversal 3 for Front Strong A & Up|81090fec ????|JHROKOK| 
C:Reversal 4 for Front Strong A & Up|81090fee ????|JHROKOK| 
C:Front Strong A & Down|81090ff0 ????|JHROKOK| 
C:Reversal 1 for Front Strong A & Down|81090ff2 ????|JHROKOK| 
C:Reversal 2 for Front Strong A & Down|81090ff4 ????|JHROKOK| 
C:Reversal 3 for Front Strong A & Down|81090ff6 ????|JHROKOK| 
C:Reversal 4 for Front Strong A & Down|81090ff8 ????|JHROKOK| 
C:Front Strong B|81090ffa ????|JHROKOK| 
C:Reversal 1 for Front Strong B|81090ffc ????|JHROKOK| 
C:Reversal 2 for Front Strong B|81090ffe ????|JHROKOK| 
C:Reversal 3 for Front Strong B|81091000 ????|JHROKOK| 
C:Reversal 4 for Front Strong B|81091002 ????|JHROKOK| 
C:Front Strong B & Left or Right|81091004 ????|JHROKOK| 
C:Reversal 1 for Front Strong B & Left or Right|81091006 ????|JHROKOK| 
C:Reversal 2 for Front Strong B & Left or Right|81091008 ????|JHROKOK| 
C:Reversal 3 for Front Strong B & Left or Right|8109100a ????|JHROKOK| 
C:Reversal 4 for Front Strong B & Left or Right|8109100c ????|JHROKOK| 
C:Front Strong B & Up|8109100e ????|JHROKOK| 
C:Reversal for Front Strong B & Up|81091010 ????|JHROKOK| 
C:Reversal for Front Strong B & Up|81091012 ????|JHROKOK| 
C:Reversal for Front Strong B & Up|81091014 ????|JHROKOK| 
C:Reversal for Front Strong B & Up|81091016 ????|JHROKOK| 
C:Front Strong B & Down|81091018 ????|JHROKOK| 
C:Reversal for Front Strong B & Down|8109101a ????|JHROKOK| 
C:Reversal for Front Strong B & Down|8109101c ????|JHROKOK| 
C:Reversal for Front Strong B & Down|8109101e ????|JHROKOK| 
C:Reversal for Front Strong B & Down|81091020 ????|JHROKOK| 
C:Front Special|8109102c ????|JHROKOK| 
C:Back Weak A|81091032 ????|JHROKOK| 
C:Back Weak A & Direction|81091034 ????|JHROKOK| 
C:Back Weak B|81091036 ????|JHROKOK| 
C:Back Weak B & Direction|81091038 ????|JHROKOK| 
C:Back Strong A|8109103a ????|JHROKOK| 
C:Back Strong A & Direction|8109103c ????|JHROKOK| 
C:Back Strong B|8109103e ????|JHROKOK| 
C:Back Strong B & Direction|81091040 ????|JHROKOK| 
C:Back Special|81091042 ????|JHROKOK| 
C:Weak Back Grapple Reversal|81091048 ????|JHROKOK| 
C:Strong Back Grapple Reversal|8109104a ????|JHROKOK| 
C:Setup for Weak Irish Whip Tap A|8109104c ????|JHROKOK| 
C:Weak Irish Whip Tap A|8109104e ????|JHROKOK| 
C:Setup for Weak Irish Whip Hold A|81091050 ????|JHROKOK| 
C:Weak Irish Whip Hold A|81091052 ????|JHROKOK| 
C:Setup for Strong Irish Whip Tap A|81091054 ????|JHROKOK| 
C:Strong Irish Whip Tap A|81091056 ????|JHROKOK|
C:Setup for Strong Irish Whip Hold A|81091058 ????|JHROKOK| 
C:Strong Irish Whip Hold A|8109105a ????|JHROKOK| 
C:Setup for Irish Whip Special|8109105c ????|JHROKOK| 
C:Irish Whip Special|8109105e ????|JHROKOK| 
C:Setup for Irish Whip Double Team|81091060 ????|JHROKOK| 
C:Irish Whip Double Team|81091062 ????|JHROKOK| 
C:Front Running Grapple|81091070 ????|JHROKOK| 
C:Back Running Grapple|81091072 ????|JHROKOK| 
C:Front Weak Turnbuckle A|81091078 ????|JHROKOK| 
C:Reversal 1 for Front Weak Turnbuckle A|8109107a ????|JHROKOK| 
C:Reversal 2 for Front Weak Turnbuckle A|8109107c ????|JHROKOK| 
C:Reversal 3 for Front Weak Turnbuckle A|8109107e ????|JHROKOK| 
C:Reversal 4 for Front Weak Turnbuckle A|81091080 ????|JHROKOK| 
C:Front Weak Turnbuckle B|81091082 ????|JHROKOK|
C:Reversal 1 for Front Weak Turnbuckle B|81091084 ????|JHROKOK| 
C:Reversal 2 for Front Weak Turnbuckle B|81091086 ????|JHROKOK| 
C:Reversal 3 for Front Weak Turnbuckle B|81091088 ????|JHROKOK| 
C:Reversal 4 for Front Weak Turnbuckle B|8109108a ????|JHROKOK| 
C:Front Strong Turnbuckle A|8109108c ????|JHROKOK| 
C:Reversal 1 for Front Strong Turnbuckle A|8109108e ????|JHROKOK| 
C:Reversal 2 for Front Strong Turnbuckle A|81091090 ????|JHROKOK| 
C:Reversal 3 for Front Strong Turnbuckle A|81091092 ????|JHROKOK| 
C:Reversal 4 for Front Strong Turnbuckle A|81091094 ????|JHROKOK| 
C:Front Strong Turnbuckle B|81091096 ????|JHROKOK| 
C:Reversal 1 for Front Strong Turnbuckle B|81091098 ????|JHROKOK| 
C:Reversal 2 for Front Strong Turnbuckle B|8109109a ????|JHROKOK| 
C:Reversal 3 for Front Strong Turnbuckle B|8109109c ????|JHROKOK| 
C:Reversal 4 for Front Strong Turnbuckle B|8109109e ????|JHROKOK| 
C:Front Turnbuckle Special|810910a0 ????|JHROKOK| 
C:Back Weak Turnbuckle A|810910a4 ????|JHROKOK| 
C:Reversal for Back Weak Turnbuckle A|810910A6 ????|JHROKOK| 
C:Back Weak Turnbuckle B|810910a8 ????|JHROKOK| 
C:Reversal for Back Weak Turnbuckle B|810910AA ????|JHROKOK| 
C:Back Strong Turnbuckle A|810910ac ????|JHROKOK|
C:Reversal for Back Strong Turnbuckle A|810910ae ????|JHROKOK| 
C:Back Strong Turnbuckle B|810910b0 ????|JHROKOK|
C:Reversal for Back Strong Turnbuckle B|810910b2 ????|JHROKOK| 
C:Back Turnbuckle Special|810910b4 ????|JHROKOK| 
C:Front Turnbuckle Counter Grapple|810910ba ????|JHROKOK| 
C:Back Turnbuckle Counter Grapple|810910bc ????|JHROKOK| 
C:Weak Grapple to Apron|810910c2 ????|JHROKOK| 
C:Strong Grapple to Apron|810910c4 ????|JHROKOK| 
C:Special Grapple to Apron|810910c6 ????|JHROKOK| 
C:Counter Grapple from Apron|810910c8 ????|JHROKOK| 
C:Weak Grapple from Apron|810910ca ????|JHROKOK| 
C:Strong Grapple from Apron|810910cc ????|JHROKOK| 
C:Special Grapple from Apron|810910ce ????|JHROKOK| 
C:Counter Grapple to Apron|810910d0 ????|JHROKOK| 
C:Pull Off of Apron|810910d4 ????|JHROKOK| 
C:Special Ground Grapple at Head (Facing Up)|810910d6 ????|JHROKOK| 
C:Special Ground Grapple at Head (Facing Down)|810910d8 ????|JHROKOK| 
C:Special Ground Grapple at Feet (Facing Up)|810910da ????|JHROKOK| 
C:Special Ground Grapple at Feet (Facing Down)|810910dc ????|JHROKOK| 
C:Front Grapple to Super Heavyweights|810910de ????|JHROKOK| 
C:Reversal for Front Grapple to Super Heavyweights|810910e0 ????|JHROKOK| 
C:Back Grapple to Super Heavyweights|810910e2 ????|JHROKOK| 
C:Reversal for Back Grapple to Super Heavyweights|810910e4 ????|JHROKOK| 
C:Front Grapple Double Team|810910e6 ????|JHROKOK| 
C:Back Grapple Double Team|810910e8 ????|JHROKOK|
C:Sandwich Grapple Double Team|810910ea ????|JHROKOK|  
C:Double Team Evasion|810910f0 ????|JHROKOK| 
C:Weak Arm Striking (B)|810910f8 ????|JHROKOK| 
C:Weak Arm Striking (Direction & B)|810910fa ????|JHROKOK| 
C:Weak Leg Striking (B)|810910fc ????|JHROKOK| 
C:Weak Leg Striking (Direction & B)|810910fe ????|JHROKOK| 
C:Turnbuckle Attack (B)|81091100 ????|JHROKOK| 
C:Turnbuckle Attack (Direction & B)|81091102 ????|JHROKOK| 
C:Tree of Woe Attack (B)|81091104 ????|JHROKOK| 
C:Tree of Woe Attack (Direction & B)|81091106 ????|JHROKOK| 
C:Setup for Block & Counter Punch|81091108 ????|JHROKOK| 
C:Setup for Special Block & Counter Punch|8109110a ????|JHROKOK| 
C:Reaction to Blocked Kick|8109110c ????|JHROKOK| 
C:Block & Counter Kick 1|8109110e ????|JHROKOK| 
C:Block & Counter Kick 2|81091110 ????|JHROKOK| 
C:Special Block & Counter Kick|81091112 ????|JHROKOK| 
C:Strong Striking (B)|81091114 ????|JHROKOK| 
C:Reversal for Strong Striking (B)|81091116 ????|JHROKOK| 
C:Strong Striking (Direction & B)|81091118 ????|JHROKOK| 
C:Reversal for Strong Striking (Direction & B)|8109111a ????|JHROKOK| 
C:Strong Striking (A & B)|8109111c ????|JHROKOK| 
C:Reversal for Strong Striking (A & B)|8109111e ????|JHROKOK| 
C:Weak Running Attack (B)|81091120 ????|JHROKOK| 
C:Reversal for Weak Running Attack (B)|81091122 ????|JHROKOK| 
C:Weak Running Attack (A & B)|81091124 ????|JHROKOK| 
C:Reversal for Weak Running Attack (A & B)|81091126 ????|JHROKOK| 
C:Strong Running Attack (B)|81091128 ????|JHROKOK| 
C:Reversal for Strong Running Attack (B)|8109112a ????|JHROKOK| 
C:Strong Running Attack|8109112c ????|JHROKOK| 
C:Reversal for Strong Running Attack (A & B)|8109112e ????|JHROKOK| 
C:Running Turnbuckle Attack (B)|81091130 ????|JHROKOK| 
C:Reversal for Running Turnbuckle Attack (B)|81091132 ????|JHROKOK| 
C:Running Turnbuckle Attack (A & B)|81091134 ????|JHROKOK| 
C:Reversal for Running Turnbuckle Attack (A & B)|81091136 ????|JHROKOK| 
C:Running Tree of Woe Attack|81091138 ????|JHROKOK| 
C:Irish Whip Attack|8109113a ????|JHROKOK| 
C:Block Irish Whip to Turnbuckle|8109113e ????|JHROKOK| 
C:Evasion|81091140 ????|JHROKOK| 
C:Ground Attack (Facing Up)|81091142 ????|JHROKOK| 
C:Ground Attack (Facing Down)|81091144 ????|JHROKOK| 
C:Running Ground Attack (Facing Up)|81091146 ????|JHROKOK| 
C:Running Ground Attack (Facing Down)|81091148 ????|JHROKOK| 
C:Ground Attack (Sitting Up)|8109114a ????|JHROKOK| 
C:Ground Attack (Sitting Down)|8109114c ????|JHROKOK| 
C:Running Ground Attack (Sitting Up)|8109114e ????|JHROKOK| 
C:Running Ground Attack (Sitting Down)|81091150 ????|JHROKOK| 
C:Ducking Attack|81091152 ????|JHROKOK| 
C:Apron Kick to Inside|81091154 ????|JHROKOK| 
C:Apron Kick to Outside|81091156 ????|JHROKOK| 
C:Kick to Opponent (Both on Apron)|81091158 ????|JHROKOK| 
C:Punch to Opponent (Both on Apron)|8109115a ????|JHROKOK| 
C:Attack to Break Submission|8109115c ????|JHROKOK| 
C:Running Attack to Break Submission|8109115e ????|JHROKOK| 
C:Entrance Taunt|81091160 ????|JHROKOK| 
C:Entrance Walk Taunt|81091162 ????|JHROKOK| 
C:In Ring Taunt???|81091164 ????|JHROKOK| 
C:Taunt (Up)|81091166 ????|JHROKOK| 
C:Taunt (Left)|81091168 ????|JHROKOK| 
C:Taunt (Right)|8109116a ????|JHROKOK| 
C:Taunt (Down)|8109116c ????|JHROKOK| 
C:Ducking Taunt|8109116e ????|JHROKOK| 
C:Corner Taunt|81091170 ????|JHROKOK| 
C:Turnbuckle Taunt|81091172 ????|JHROKOK| 
C:Apron Taunt|81091174 ????|JHROKOK| 
C:Celebration Taunt|81091176 ????|JHROKOK| 
C:Ground Grapple at Head (Facing Up)|81091178 ????|JHROKOK| 
C:Block Ground Grapple to Head (Facing Up)|8109117a ????|JHROKOK| 
C:Ground Grapple at Head (Facing Down)|8109117c ????|JHROKOK| 
C:Block Ground Grapple to Head (Facing Down)|8109117e ????|JHROKOK| 
C:Ground Grapple at Feet (Facing Up)|81091180 ????|JHROKOK| 
C:Block Ground Grapple to Feet (Facing Up)|81091182 ????|JHROKOK| 
C:Ground Grapple at Feet (Facing Down)|81091184 ????|JHROKOK| 
C:Block Ground Grapple to Feet (Facing Down)|81091186 ????|JHROKOK| 
C:Ground Grapple at Head (Sitting Up)|81091188 ????|JHROKOK| 
C:Block Ground Grapple to Head (Sitting Up)|8109118a ????|JHROKOK| 
C:Ground Grapple at Head (Sitting Down)|8109118c ????|JHROKOK| 
C:Block Ground Grapple to Head (Sitting Down)|8109118e ????|JHROKOK| 
C:Ground Grapple at Feet (Sitting Up)|81091190 ????|JHROKOK| 
C:Block Ground Grapple to Feet (Sitting Up)|81091192 ????|JHROKOK| 
C:Ground Grapple at Feet (Sitting Down)|81091194 ????|JHROKOK| 
C:Block Ground Grapple to Feet (Sitting Down)|81091196 ????|JHROKOK| 
C:Reversal for Armbar?|8109119a ????|JHROKOK| 
C:Reversal for Choke Hold?|8109119e ????|JHROKOK| 
C:High Flying (Opponent Standing)|810911a0 ????|JHROKOK| 
C:Special High Flying (Opponent Standing)|810911a2 ????|JHROKOK| 
C:High Flying (Opponent On Ground)|810911aa ????|JHROKOK| 
C:Special High Flying (Opponent On Ground)|810911ac ????|JHROKOK| 
C:High Flying To Outside (Opponent Standing)|810911ae ????|JHROKOK| 
C:High Flying To Outside (Opponent On Ground)|810911b0 ????|JHROKOK| 
C:Running Diving Attack to Outside|810911b2 ????|JHROKOK| 
C:Running Diving Attack to Outside|810911b4 ????|JHROKOK| 
C:Running Diving Taunt|810911b6 ????|JHROKOK| 
C:Flying Attack to Outside|810911b8 ????|JHROKOK| 
C:Rope Inside Attack|810911ba ????|JHROKOK| 
C:Slingshot Corner Attack|810911bc ????|JHROKOK| 
C:Apron Attack to Outside|810911be ????|JHROKOK| 
C:Running Apron Attack to Outside|810911c0 ????|JHROKOK| 
C:Flying Attack to Inside (Standing Opponent)|810911c2 ????|JHROKOK| 
C:Flying Attack to Inside (Laying Opponent)|810911c4 ????|JHROKOK| 
C:Special Flying Attack to Inside (Standing Opponent)|810911c6 ????|JHROKOK| 
C:Rebound Flying Attack|810911cc ????|JHROKOK| 
C:Flying Doomsday Device Attack (In Ring)|810911ce ????|JHROKOK| 
C:Flying Doomsday Device Attack (Out of Ring)|810911d0 ????|JHROKOK| 
C:Flying Doomsday Device Attack From Apron|810911d2 ????|JHROKOK| 

T:Misc Codes

C:30 Sec clock|8015AEEB 00XX|goatman| 
C:Broad Action Mods Inside|8015AEC7 00xx|JHRKOK|01- Standing<br>02- Swing around turnbuckle<br>03- Running<br>04- Bounce off ropes<br>05- like when two people run into each other<br>06- Roll<br>07- Running Attack<br>08- Running with weapon and swing it<br>09- Lean back on ropes<br>0A- Climb Turnbuckle<br>0B- Whippd<br>0C- You being Whipped<br>0D- Throwing someone outside<br>0E- <br>0F- Throwing someone inside<br>10- Break Grapple<br>11- Ram Head it to Turnbuckle on the Apron from inside<br>12- on the Grond Holding Head<br>13- Ram Head it to Turnbuckle on the Apron from outside<br>14- <br>15- Run into the Barricade<br>16- Whipped tinto the Turnbuckle Outside (Boing)<br>17- Hanging on the Ropes<br>18- Whipped into turnbuckle <br>19- Stopped the whip into the Turnbuckle (in the corner Reverse like)<br>1A- Whip reverse in corner (Kick......)<br>1B- Taunt<br>1C- Taunt in Corner<br>1D- Jump over a Running oppenent (leap frog)<br>1E- Running continuosly <br>1F- Apron to Inside striking<br>20- Apron to Outside kick<br>21- Apron to Apron kick<br>22- Weak Stirking <br>23- Strong Striking <br>24- Running Opponent Attack<br>25- Crouch Move (low blow, rising clothesline..)<br>26- weapon swing<br>27-<br>28-<br>29- stomp<br>2A-<br>2B-<br>2C-<br>2D-<br>2E-<br>2F- Bleed<br>30-<br>31- On the Ground (Face up,down,sitting up,and on all fours)<br>32- Standing Dazed<br>33-<br>34- tree of woe<br>35- take big hit<br>36- Flip some over(on the ground)<br>37- Being Flipped Over(on Ground)<br>38- Pick someone up<br>39- fall off corner ropes<br>3A-<br>3B-<br>3C-<br>3D-<br>3E- hang opponent upside down<br>3F-<br>40- pull down action<br>41- arms out taunt<br>42-<br>43-<br>44- Pin<br>45- Being Pin<br>46- head to groin<br>47- Hurt Stomach<br>48-<br>49-<br>4A-<br>4B-<br>4C- Block<br>4D-<br>4E-<br>4F- Crouch position<br>50- weak grapple<br>51- strong grapple<br>52-<br>53-<br>54-<br>55- Doing Move<br>56- Receiving Move<br>57-<br>58-<br>59-<br>5A-<br>5B-<br>5C-<br>5D-<br>5E-<br>5F-<br>60-<br>61- elbow drop<br>62-<br>63-<br>64-<br>65-<br>66-<br>67-<br>68-<br>69-<br>6A-<br>6B- Dodge<br>6C-<br>6D-<br>6E- Get off things(table, latter, cage)<br>6F- Climb things(table, latter, cage)<br>70- getting up slow<br>71- baseball slide <br>72-<br>73-<br>74-<br>75-<br>76-<br>77-<br>78-<br>79-<br>7A- Jump off Turnbuckle<br>7B-<br>7C-<br>7D-<br>7E-<br>7F- Holding someone<br>80-<br>81- Putting someone on Shoulders<br>82-<br>83-<br>84-<br>85-<br>86- Pulling someone out the ring<br>87-<br>88-<br>89-<br>8A- Grap Weapon<br>8B- Drop Weapon<br>8C- Pick Weapon up<br>8D- Set Ladder up<br>8E- Set weapon in ring Table.... or NEW drop weapon out the ring<br>8F- Throw weapon<br>90- Catch Weapon that has been Throwen<br>91- Grap weapon from outside from inside<br>92-<br>93- Untagged partner Tags<br>94- legal man tags<br>95- Untagged Partner taunt for when he wants a tag<br>96-<br>97-<br>98-<br>99-<br>9A- Slide out ring<br>9B- Slide in Ring <br>9C-<br>9D-<br>9E- jump over Opponent on the Ground <br>9F- jump over Opponent on the Ground <br>A0-<br>A1-<br>A2-<br>A3- Start the Rumble counter<br>A4-<br>A5-<br>A6- *Pin<br>A7- *sumbit<br>A8- *Count out<br>A9- *DQ<br>AA- Start climb ladder<br>AB- Walk down off ladder<br>AC- Climb Ladder<br>AD- go down on the ladder<br>AE- On ladder<br>AF-<br>B0- at the top of the ladder go down one rung<br>B1- at the top of the ladder<br>B2- <br>B3-<br>B4-<br>B5-<br>B6- Jump off ladder<br>B7- punch on ladder<br>B8- jumpoff ladder<br>B9- on ladder kick<br>BA- Punch two times on top of the ladder<br>BB- catch punch on ladder<br>BC- Fall off ladder<br>BD- Tty to Grap it(on ladder)win as well<br>BE<br>BF<br>C0- Jump off Table Double Axe handle<br>C1- Teetering on the table<br>C2- Ram Head into Cage (Someone Else)<br>C3- Ramhead into Cage (You)<br>C4- TAP on Cage<br>C5- Climb over the cage<br>C6- Hanging on the Cage<br>C7- fall off Cage<br>C8- Shake Cage<br>C9- Punch on Ground the person on Cage<br>CA- on Cage get hit<br>CB- running and hit the prson on the cage<br>CC- Kick While on Cage<br>CD- Grap and Throw the person off the cage<br>CE- On Cage Someone Pulls you off<br>CF- Elbow drop off Cage<br>D0- Throw someone in the Back<br>D1- Be throw somewhere in the back
C:Ring Or No Ring - Walk Through Ropes|8015AF33 00xx|goatman| 
C:Super Speed|8015AF39 00xx|Spectrumz| 
C:Losing it|8015AF3C 00xx|13 Kane| 
C:AutoWin|8015AF44 0001|Spectrumz| 
C:Leave Ring No Camera|8015AF45 0003|goatman| 
C:Animation Frame (Countdown)|8115AF52 xxxx|jburt212| 
C:Frame Count Up To Max Frame|8115AF54 xxxx|Unknown| 
C:Animation Addy (specific)|8115AF56 xxxx|Unknown| 
C:Current Health|8115AF5A xxxx|goatman|Starts out 00FF, goes down to 0000 which can cause a run in to occur. regains up to max health
C:Max Health|8115AF5C xxxx|goatman|Starts out 00FF. goes down to 0040
C:Spirit Modifier|8115AF5F xxxx|IceDonkey 2|32 is starting spirit green. 00 is danger blue, 64 flashing red
C:Who Controls Player 1 (18=CPU)(17=Human)|8015AF99 00xx|Spectrumz|  
C:Left/Right-Major|8115AFAC xxxx|goatman|Moves you left and right slightly
C:Height Mods|8015AFB0 00xx|JHRKOK|42b4. height of mat. 0000 is floor
C:Bottom/Top-Major|8115AFB4 xxxx|goatman|C334 is bottom starting point. 4334 is top
C:Bottom/Top-Minor|8115AFB6 xxxx|goatman|Moves you in and out slightly
C:Head Damage|8115B174 xxxx|IceDonkey 2|4248 is starting value. at 4100 hold head
C:Body Damage|8115B178 xxxx|IceDonkey 2|4248 is starting value. at 4100 hold body
C:Arm Damage|8115B17C xxxx|IceDonkey 2|4248 is starting value. at 4100 hold arms
C:Leg Damage|8115B180 xxxx|IceDonkey 2|4248 is starting value. at 4100 hold leg
C:Speed Damage|8115B184 xxxx|IceDonkey 2|4248 is starting value. goes down with leg damage
C:Points To Move Damage|8015B1C0 00xx|goatman| 
C:Ring or No Ring / Walk Through Ropes|8015AF33 00xx|goatman| 
C:Super Speed|8015AF39 00xx|Spectrumz| 
C:Losing It|8015AF3C 00xx|13 Kane| 
C:Broad Action Modifiers|8015AEC6 00xx|JHRKOK| 
C:AutoWin|8015AF44 0001|Spectrumz| 
C:Leave Ring No Camera|8015AF45 00xx|goatman| 
C:GS ID|8115AF50 XXXX|goatman|0001 is rock<br>0101 is scsa<br>0a01 is caw
C:Whether Move Has Fire/Mist Or Not|8115B1A4 XXYY|toikdoim|XX values: 01 = Poisonmist, 02 = Fireball<br>YY value: Frame you want effect to occur on.