G:GoldenEye 007: Altering Items

T:Quantity Digits

C:Items Set 1|N/A|SubDrag, Delta Force & Stupd boy1|<p>XX - 07</p> <p>YY Digits:</p> 00 Classified Folder (At Beginning Of Game)<br>01 Weird Metallic Cube<br>02 Folder From Beginning<br>03 DAT (Green Thing)<br>04 - 0C: Metallic Cube, Smaller<br>0D Red Card<br>0E Red Dossier<br>0F Tan Folder<br>10 Credit Card, Very Small<br>11 Bomb Explosive From Frigate<br>12 Small Black Box (Orange)<br>13 Videotape<br>14 Nintendo Logo<br>15 Goldeneye Logo<br>16 Giant Folder from beginning, Weird Sky<br>17 ? - Might Be Behind Mountains<br>18 - 1D: FREEZE<br>1E Black Trailer<br>1F Motorcycle<br>20 FREEZE<br>21 Car Boat With Wheels<br>22 Small Soviet Green Boat<br>23 FREEZE<br>24 FREEZE<br>25 Safe Door<br>26 Numbers 1 & 2 With Knob On Piece Of Wall<br>27 Glass Door<br>28 FREEZE<br>29 Archives Green/White Door<br>2A Archives Green/White Door<br>2B FREEZE<br>2C Train Door In Depot<br>2D Small White Car, Streets<br>2E Small White Car, Streets<br>2F Small White Car, Streets<br>30 Small Red Car, Streets<br>31 FREEZE<br>
C:Items Set 2|N/A|SubDrag, Delta Force & Stupd boy1|32 Vertical Door (With Spikes?)<br>33 FREEZE<br>34 Red Star On Panel<br>35 Shutters?<br>36 Small Beaker With Blue<br>37 Beaker<br>38 5 Beaker Set<br>39 Mines (Blue) From Street<br>3A Bush From Jungle<br>3B Bush From Jungle<br>3C Bush From Jungle<br>3D Pointy Bush From Jungle<br>3E FREEZE<br>3F Goldeneye Intro Screen<br>40 Horizontal Streets Roads & Buildings<br>41 Streets Road & Buildings<br>42 Intersection Of Streets<br>43 Streets Road & Buildings<br>44 Streets Road & Buildings<br>45 Depot, Silver-lined Door<br>46 Glass<br>47 Wall, Brick Sand-Coloured<br>48 Space Shuttle<br>49 Part Of Table Aztec Under Shuttle<br>4A Stand For Table Aztec (Two Gold Pipes Up)<br>4B Small Wall Piece, Blue-Colored<br>4C Mainframe From Aztec<br>4D White Flag, Ship On Frigate<br>4E Road Block<br>4F Small, White Piece<br>50 Small, White Piece (Square, Red/Green Switch From Dam?)<br>51 Computer
C:Items Set 3|N/A|SubDrag, Delta Force & Stupd boy1|52 Small Pink Knife?<br>53 Small White Sticking Up Thing<br>54 - FF: FREEZE <p>XX = 28</p> <p>YY Digits:</p> 19 Big Red Truck<br>1A Brown Helicopter<br>1B Pirate<br>1C Hound<br>1D Soviet Helicopter<br>1F FREEZE<br>20 Tank With RCP-90 Sprite Infront Of It (Unrideable)<br>21 FREEZE<br>22 FREEZE<br>23 Big White Airplane<br>24 Gun-turret/Front End Of A Gunboat (Maybe)<br>25 FREEZE<br>26 FREEZE<br>27 FREEZE<br>28 Gigantic Satellite Dish Overhead<br>29 - 30: FREEZE<br>31 - Small Grayish Car<br>32 - 40: FREEZE <p>XX - 2D</p> <p>YY Digits:</p> 20 - Tank (Rideable)
C:Screen Modifiers Set 1|N/A|SubDrag|<p>Not all codes work on all computers due to size, zoom, and position. The 3F80 variables nearby are the number of that image in size.</p> 00 - Bond Silhouette<br>01 - NOKAYOH<br>02 - BENOH APM3A<br>03 - TAPI(backwards E)T<br>04 - C383PHAEA<br>05 - NOPATYAPRET<br>06 - White Emblem<br>07 - Slanted Earth View<br>08 - Jewish Star Screen<br>09 - Hot Green/Orange Planet<br>0A - Asteroid With Lines<br>0B - Blue Computer Screen<br>0C - Wheels and Squares of Color<br>0D - Satellite Above Planet<br>0E - Shuttle Info and Pic<br>0F - Computer Windows<br>10 - White 3D Box<br>11 - Shuttle Slanted Blasting Off<br>12 - Shuttle Blasting Off<br>13 - Earth On Whole Screen<br>14 - Earth On Whole Screen<br>15 - Galaxy With Star<br>16 - Galaxy With Star<br>17 - Saturn
C:Screen Modifiers Set 2|N/A|SubDrag|18 - Earth Great Lakes View<br>19 - Crosshair On Earth<br>1A - Galaxy<br>1B - Fizzled Screen<br>1C - Radio Wave (Squiggle)<br>1D - Green Text<br>1E - Bar Graph<br>1F - Squares Around Larger Squares<br>20 - Russian With Hat (From Surface 2 If You Press Computer)<br>21 - Russian With Hat Arm Up<br>22 - Russian With Hat Arm Up More<br>23 - Russian With Hat Arm Up More<br>24 - Silhouette With SkateBoard (From Bunker 2 In First Room After Cells)<br>25 - Silhouette With SkateBoard Moving<br>26 - Silhouette With SkateBoard Moving More<br>27 - Silhouette With SkateBoard Moving More<br>28 - Person Talking (From Bunker 2 In First Room After Cells)<br>29 - Person Talking With Mouth Open<br>2A - Person Talking With Mouth Open More<br>2B - Person Talking With Mouth Closed<br>2C - World Map From Large Screens<br>2D - 3D Cube<br>2E - 3D Cube Other Direction<br>2F - 3D Cube Other Direction<br>30 - White Flag With Black Piece<br>31 - Sink?<br>32 - Sky?<br>33 - Dots?
C:Screen Modifiers Set 3|N/A|SubDrag|34 - Blue?<br>35 - Copier From Folder Screen!<br>36 - Eraser From Folder Screen!<br>37 - SELECT FILE<br>38 - A Check (After Completing An Agent Level, The Red Check)<br>39 - An X<br>3A - Opal-Shaped Dot<br>3B - ? (Looks like Texture of Exploding Cans)<br>3C - Bond Multi Image Piece<br>3D - Bond Multi Image Piece<br>3E - Bond Multi Image Piece<br>3F - Bond Multi Image Piece<br>40 - Beta Bond Multi Image Piece<br>41 - Beta Bond Multi Image Piece<br>42 - Beta Bond Multi Image Piece<br>43 - Beta Bond Multi Image Piece<br>44 - Beta Bond 2Multi Image Piece<br>45 - Beta Bond 2Multi Image Piece<br>46 - Beta Bond 2Multi Image Piece<br>47 - Beta Bond 2Multi Image Piece<br>48 - Beta Bond 3Multi Image Piece<br>49 - Beta Bond 3Multi Image Piece<br>4A - Beta Bond 3Multi Image Piece<br>4B - Beta Bond 3Multi Image Piece<br>4C - Boris Multi Piece<br>4D - Boris Multi Piece<br>4E - Boris Multi Piece<br>4F - Boris Multi Piece<br>50 - Ourumov Multi Picture<br>51 - ? 

T:Dam

C:Change The Look Of The Body Armor (Dam)|801E8C01 00??|Stupd boy1|Body Armor - Fill in any number from B9-D8
C:Change The Look Of The Sniper Rifle (Dam)|801E8B79 00??|Stupd boy1 and Laugh10704|
C:Change The Sniper Rifle|801E8F4 00??|Stupd boy1 and Laugh10704|
C:Big Glass (Last Tower)|801E88A0 00FF|Stupd boy1|
C:All Big Alarms|801E8944 00FF<br>801E89D4 00FF<br>801E8A64 00FF<br>801E8AF4 00FF|Stupd boy1|
C:Big Sniper Rifle|801E8B74 00B0|Stupd boy1|
C:Big Body Armors|801E8BFC 00FF<br>801E8C84 00FF|Stupd boy1|
C:Walk Through Truck|801E8D3E 0000|SubDrag|
C:Big Truck|801E8D34 00??|Stupd boy1
C:Move Truck|801E8D3B 00??|Stupd boy1|Fill in any number nothing above 50. Try 2D. It puts the truck in the first tower (where the sniper rifle is).
C:Change Truck|801E8D39 00??|Stupd boy1|Fill in 18 or 19. 19 is a red big truck (without the back)! 18 is a jeep.
C:Change Truck/Move Truck|801E8D3C 00??|Stupd boy1|Try 15, it is the truck without the canopy on the back and also moves it!
C:Gun Looking Modifier|801DFDDD 00??<br>801DFEED 00??<br>801DFF75 00??<br>801DFFFD 00??<br>801E0085 00??<br>801E010D 00??<br>801E0195 00??<br>801E032D 00??<br>801E03B5 00??<br>801E043D 00??<br>801E054D 00??<br>801E05D5 00??<br>801E065D 00??<br>801E06E5 00??<br>801E076D 00??<br>801E07F5 00??<br>801E087D 00??<br>801E0905 00??<br>801E098D 00??<br>801E6A15 00??<br>801E0A9D 00??<br>801E0B25 00??<br>801E0BAD 00??<br>801E0C35 00??<br>801E0CBD 00??<br>801E0EFD 00??<br>801E1185 00??<br>801E120D 00??<br>801E1295 00??<br>801E131D 00??<br>801E13A5 00??<br>801E142D 00??<br>801E14B5 00??<br>801E153D 00??|Stupd boy1 and Laugh10704|
C:Place To Put Modem Screen Modifier|801E7A4B 00??
C:Computer Monitors At End Of Tunnel Screen Modifier|801E5B7B 00??<br>801E5DFB 00??<br>801E607B 00??<br>801E62FB 00??

T:Facility

C:Enemy Gun Look Modifier|801D05E1 00??<BR>801D0669 00??<BR>801D06F1 00??<BR>801D0779 00??<BR>801D0801 00??<BR>801D0889 00??<BR>801D0919 00??<BR>801D0999 00??<BR>801D0A21 00??<BR>801D0AA9 00??<BR>801D0B31 00??<BR>801D0BB9 00??<BR>801D0C41 00??<BR>801D0CC9 00??<BR>801D0D51 00??<BR>801D0DD9 00??<BR>801D0E61 00??<BR>801D0EE9 00??<BR>801D0F71 00??<BR>801D0FF9 00??<BR>801D1081 00??<BR>801D1109 00??<BR>801D1191 00??<BR>801D1219 00??<BR>801D12A1 00??<BR>801D1329 00??<BR>801D13B1 00??<BR>801D1439 00??<BR>801D14C1 00??<BR>801D1549 00??<BR>801D15D1 00??<BR>801D1659 00??<BR>801D1769 00??<BR>801D17F1 00??<BR>801D1879 00??<BR>801D1901 00??<BR>801D1936 00??<BR>801D1A11 00??<BR>801D1A99 00??<BR>801D1B21 00??<BR>801D1C31 00??<BR>801D1CB9 00??<BR>801D1D41 00??|Laugh10704|
C:Enemy Gun Look Modifier Quantity Digits|N/A|N/A|C1 - Klobb<BR>B8 - Soviet<BR>BB - Lazer<BR>D0 - Golden Gun<BR>B9 - Grenade Laucher<BR>BC - Assault Rifle<BR>BD - D5K<BR>BE - Magnum<BR>BF - PP7<BR>C0 - Shotgun<BR>C2 - Silenced D5K<BR>C3 - Zmg<BR>C4 - Grenade<BR>C5 - RCP-90<BR>C6 - Briefcase<BR>C7 - Remote Mine<BR>C8 - Proximity Mine<BR>C9 - Timed Mine<BR>CA - Rocket<BR>CB - Grenade Laucher shot<BR>CC - Silenced PP7<BR>CD - Destovi<BR>CE - Silenced D5K<BR>CF - Auto Shotgun<BR>D1 - Knife<BR>D2 - Sniper Rifle<BR>D3 - Rocket laucher<BR>D4 - FF (Firing) Hats
C:Guards Always Throw Grenades|801D9280 00FF<br>801D945C 00FF<br>801D9638 00FF<br>801D9814 00FF<br>801D99F0 00FF<br>801D9BCC 00FF<br>801D9DA8 00FF<br>801D9F84 00FF<br>801DA160 00FF<br>801DA33C 00FF<br>801DA518 00FF<br>801DA6F4 00FF<br>801DA8D0 00FF<br>801DAAAC 00FF<br>801DAC88 00FF|SubDrag|
C:Door Modifiers|801C6411 00??<br>801C6511 00??<br>801C6611 00??<br>801C6711 00??<br>801C6811 00??<br>801C6911 00??<br>801C6A11 00??<br>801C6B11 00??<br>801C6C11 00??<br>801C6D11 00??<br>801C6E11 00??<br>801C6F11 00??<br>801C7011 00??<br>801C7111 00??<br>801C7211 00??<br>801C7311 00??<br>801C7411 00??<br>801C7511 00??<br>801C7611 00??<br>801C7711 00??<br>801C7811 00??<br>801C7911 00??<br>801C7A11 00??<br>801C7B11 00??<br>801C7C11 00??<br>801C7D11 00??<br>801C7E11 00??|SubDrag|
C:Guards Have Arms Down & Don't Fire (Cheat Device 3.0 or Higher Needed!)|500062EE 0000<br>801D9277 0000|SubDrag|
C:Dead Guards Stay On Ground Forever (Cheat Device 3.0 or Higher Needed!)|500062EE 0000<br>801D9277 0038|SubDrag & Jason Von Crush|
C:Guard Color Modifier (Cheat Device 3.0 or Higher Needed!)|500062EE 0000<BR>801D927? 00FF|Jason Von Crush|6 - Red<BR>8 - Neon Blue<BR>A - Orange<BR>9 - Black<BR>F - Each guard has Three Squeals When Shot
C:Brown Door Modifier|801C8F89 00??<br>801C9089 00??<br>801C9189 00??<br>801C9289 00??<br>801C9389 00??<br>801C9489 00??<br>801C9589 00??<br>801C9689 00??|SubDrag|
C:Chair Modifier|801CC355 00??|SubDrag|
C:Walkthrough Chair|801CC35A 0000|SubDrag|
C:Table Modifier|801CC4D5 00??<br>801CC555 00??<br>801CC6D5 00??|SubDrag|
C:Walkthrough Tables|801CC4DA 0000<br>801CC55A 0000<br>801CC6DA 0000|SubDrag|
C:Stall Modifier (Multi-Player)|801EB745 00??<br>801EB845 00??<br>801EB945 00??<br>801EBA45 00??<br>801EBB45 00??<br>801EBC45 00??<br>801EBD45 00??<br>801EBE45 00??<br>801EBF45 00??|SubDrag|
C:Walkthrough Stalls (Multi-Player)|801EB74A 0000<br>801EB84A 0000<br>801EB94A 0000<br>801EBA4A 0000<br>801EBB4A 0000<br>801EBC4A 0000<br>801EBD4A 0000<br>801EBE4A 0000<br>801EBF4A 0000|SubDrag|
C:Gray Door Modifier (Multi-Player)|801EC045 00??<br>801EC145 00??<br>801EC345 00??<br>801EC445 00??<br>801EC545 00??<br>801EC645 00??<br>801EC745 00??<br>801EC845 00??<br>801EC945 00??<br>801ECA45 00??<br>801ECB45 00??<br>801ECC45 00??|SubDrag|
C:Walkthrough Gray Door (Multi-Player)|801EC04A 0000<br>801EC14A 0000<br>801EC34A 0000<br>801EC44A 0000<br>801EC54A 0000<br>801EC64A 0000<br>801EC74A 0000<br>801EC84A 0000<br>801EC94A 0000<br>801ECA4A 0000<br>801ECB4A 0000<br>801ECC4A 0000|SubDrag|
C:Brown Door Modifier (Multi-Player)|801EC245 00??<br>801ECD45 00??<br>801ECE45 00??<br>801ECF45 00??<br>801ED045 00??<br>801ED145 00??<br>801ED245 00??<br>801ED345 00??|SubDrag|
C:First Computer In Right Room With Scientists Modifier|801EC801 00??|SubDrag|
C:Locker Modifier|801CEB65 00??<br>801CEBE5 00??<br>801CEC65 00??<br>801CECE5 00??<br>801CED65 00??<br>801CEDE5 00??<br>801CEE65 00??<br>801CEEE5 00??<br>801CEF65 00??<br>801CEFE5 00??<br>801CF065 00??<br>801CF0E5 00??|SubDrag|
C:Walkthrough Lockers|801CEB6A 0000<br>801CEBEA 0000<br>801CEC6A 0000<br>801CECEA 0000<br>801CED6A 0000<br>801CEDEA 0000<br>801CEE6A 0000<br>801CEEEA 0000<br>801CEF6A 0000<br>801CEFEA 0000<br>801CF06A 0000<br>801CF0EA 0000|SubDrag|
C:Gun In Front of Computer Door Image Modifier|8011D1191 00??|SubDrag|
C:Gun In Front of Computer Door Location Modifier|8011D1193 00??|SubDrag|
C:Gas Tanks Modifiers|801C9AA9 00??<br>801C9B39 00??<br>801C9BC9 00??<br>801C9C59 00??<br>801C9CE9 00??<br>801C9D79 00??<br>801C9E09 00??<br>801C9E99 00??<br>801C9F29 00??<br>801C9FB9 00??|SubDrag|75 - Gas Tanks<br>80 - Fire Hydrant
C:Screen Modifiers|801CDC0B 00??<br>801CDE1B 00??<br>801CD7EB 00??<br>801CD9FB 00??<br>801CE3BB 00??<br>801CE5CD 00??<br>801CE7DB 00??<br>801CE9E7 00??<br>801CF12B 00??|SubDrag|

T:Runway

C:Lockers Modifier|801DAB21 00??<br>801DABA1 00??<br>801DAC21 00??|SubDrag|
C:Walkthrough Lockers|801DAB26 0000<br>801DABA6 0000<br>801DAC26 0000|SubDrag|
C:Explosive Cans Modifier|801DACA1 00??<br>801DAD21 00??<br>801DADA1 00??<br>801DAE21 00??|SubDrag|
C:Walkthrough Explosive Cans|801DACA6 0000<br>801DAD26 0000<br>801DADA6 0000<br>801DAE26 0000|SubDrag|
C:Computer Image Modifier|801DA965 00??|SubDrag|00 - Normal<br>0D - Normal Green Lines Text<br>0F - Bond Fast Streaming
C:Table Modifier|801DA865 00??|SubDrag|
C:Walkthrough Table|801DA86A 0000|SubDrag|
C:Chair Modifier|801DA7F5 00??|SubDrag|
C:Walkthrough Chair|801DA7FA 0000|SubDrag|
C:Replace Tank With Motorcycle|801DB01F 0007<BR>801DB021 001F|The Sage of Time|
C:Change The Airplane Modifier|801DA731 001?|Wreck7|
C:Computer In Key Room|801DA96B 00??|SubDrag|

T:Jungle

C:Change Trees (Cheat Device 3.0 or Higher Needed!)|50004080 0000<br>801A8A15 00??|SubDrag|You need a Cheat Device Pro to use this code. Turn on the codes. At title screen press the Cheat Device Button and turn off the codes. Turn them on before you load the Jungle level otherwise game won't load!

T:Caverns

C:Elevator Door Modifier|801CD385 00??<br>801CD485 00??|SubDrag|
C:4 Panel Computers In Beginning Area Screen Modifiers|801C9053 00??<br>801C90C7 00??<br>801C913B 00??<br>801C91AF 00??<br>801C8DEF 00??<br>801C8E63 00??<br>801C8ED7 00??<br>801C8F50 00??|SubDrag|

T:Control

C:Flat Natalya Typing Computer|801D508B 00??|SubDrag|
C:Boris' Computer|801D55CF 00??|SubDrag|
C:Computers|801D56CF 00??<br>801D57CF 00??<br>801D58CF 00??<br>801D59CF 00??<br>801D5ACF 00??<br>801D5BCF 00??<br>801D5CCF 00??<br>801D5DCF 00??|SubDrag|
C:Big Screen|801D8857 00??|SubDrag|

T:Cradle

C:Control Panel Destroyed Automatically|801D8507 00??<br>801D84FF 00??|SubDrag|
C:Change The Helicopter In Cradle's Cinema|801D8F1F 00??<br>801D8F21 00??<br>801D8F29 0000|fgkjrujkuejrn|<p>The third code makes the chopper apear even before you complete the mission. The first code is the base code, and the second code is the item code.</p> 1A - Natalya In Helicopter<br>1B - Pirate Helicopter<br>1C - Hound Helicopter<br>1D - Army Helicopter<br>23 - Airplane
C:Screen Modifier|801DDBB7 00??|SubDrag|

T:Depot

C:Computer|801EB96B 00??|SubDrag|
C:Big Screen|801EC0AF 00??|SubDrag|

T:Silo

C:Modify Table In Silo|801CC6D1 00??|SubDrag|
C:Walk-thru Table|801CC6D6 0000|SubDrag|
C:Modify Elevator Buttons|801CBED1 00??<br>801CBF51 00??<br>801CBFD1 00??<br>801CC051 00??<br>801CC0D1 00??<br>801CC151 00??<br>801CC1D1 00??<br>801CC251 00??<br>801CC2D1 00??<br>801CC351 00??<br>801CC3D1 00??<br>801CC451 00??<br>801CC4D1 00??<br>801CC551 00??<br>801CC5D1 00??<br>801CC651 00??<br>801CC6D1 00??|SubDrag|
C:Screen Modifiers - Set 1|801CB957 00??<br>801CBA57 00??<br>801CBB57 00??<br>801CBC57 00??<br>801CBD57 00??<br>801C624B 00??<br>801C62BF 00??<br>801C6333 00??<br>801C64AF 00??<br>801C6513 00??<br>801C6587 00??<br>801C65FB 00??<br>801C66F3 00??<br>801C6767 00??<br>801C67DB 00??<br>801C6947 00??<br>801C69BB 00??<br>801C501F 00??<br>801C5107 00??|SubDrag|
C:Screen Modifiers - Set 2|801C6A2F 00??<br>801C6AA3 00??<br>801C6B9B 00??<br>801C6C0F 00??<br>801C6C83 00??<br>801C6DEF 00??<br>801C6E63 00??<br>801C51FF 00??<br>801C52E7 00??<br>801C54C7 00??<br>801C55AF 00??<br>801C56A7 00??<br>801C578F 00??<br>801C596F 00??<br>801C5A57 00??<br>801C5B4F 00??<br>801C5C37 00??<br>801C5E17 00??<br>801C5EFF 00??<br>801C60DF 00??<br>801C62BF 00??<br>801C6E67 00??<br>801C7043 00??<br>801C70B7 00??<br>801C719F 00??<br>801C7297 00??|SubDrag|

T:Streets

C:Walkthrough Tank|801D2676 0000|SubDrag|
C:Modify Buildings & Street (Use 40-45)|801C7E7B 00??<br>801C7EFB 00??<br>801C7F7B 00??<br>801C7FFB 00??<br>801C807B 00??<br>801C80FB 00??<br>801C817B 00??<br>801C81FB 00??<br>801C827B 00??<br>801C82FB 00??<br>801C837B 00??<br>801C83FB 00??<br>801C847B 00??<br>801C84FB 00??<br>801C857B 00??<br>801C85FB 00??<br>801C867B 00??<br>801C86FB 00??<br>801C877B 00??<br>801C87FB 00??<br>801C887B 00??<br>801C88FB 00??<br>801C897B 00??<br>801C89FB 00??<br>801C8A7B 00??<br>801C8AFB 00??<br>801C8B7B 00??<br>801C8BFB 00??<br>801C8C7B 00??<br>801C8CFB 00??<br>801C8D7B 00??<br>801C8DFB 00??<br>801C8E7B 00??|SubDrag|The first digit has 'B' at the end, thesecond has 'D' (I didn't write it).
C:Modify Other Parts of Streets - Mines|801CA4AB 00??<br>801CA5AB 00??<br>801CA62B 00??<br>801CA6AB 00??|SubDrag|So many digits freeze (ie. No tank!).
C:Modify Other Parts of Streets - Cars, Road Blocks, Etc.|801CA72B 00??<br>801CA7AB 00??<br>801CA82B 00??<br>801CA8AB 00??<br>801CA92B 00??<br>801CA9DB 00??<br>801CAA5B 00??<br>801CAB8B 00??<br>801CAC0B 00??<br>801CAC8B 00??<br>801CAD0B 00??<br>801CAD8B 00??<br>801CAE0B 00??<br>801CAE8B 00??<br>801CAF0B 00??<br>801CAF8B 00??<br>801CB00B 00??<br>801CB08B 00??<br>801CB10B 00??<br>801CB18B 00??<br>801CB20B 00??<br>801CB28B 00??<br>801CB30B 00??<br>801CB38B 00??<br>801CB40B 00??<br>801CB48B 00??<br>801CB50B 00??<br>801CB58B 00??<br>801CB60B 00??<br>801CB68B 00??<br>801CB70B 00??<br>801CB78B 00??<br>801CB80B 00??<br>801CB88B 00??<br>801CB90B 00??<br>801CB98B 00??|SubDrag|
C:Add A Second Tank In Streets|811CB680 0114<BR>801CB683 002D<BR>801CB685 0020|fgkjrujkuejrn|It will be after the second set of mines and to the right.

T:Surface 1

C:Screen Modifier|801DDBB7 00??|SubDrag|

T:Surface 2

C:Modify Hound (Helicopter)|801ECCE3 00??<br>801ECCE5 00??|SubDrag|<p>First Digit - 28<p> <p>Second Digits:</p> 19 - Big Red Truck! (Beta!)<br>1A - Brown Helicopter With A Hole In The Middle (Beta!)<br>1B - Pirate<br>1C - Hound<br>1D - Soviet Camoflauge Plane! (Beta!)
C:Modify Hound's Size (Helicopter)|801ECCE0 00??|James Bond 007|

T:Temple (Multi-Player)

C:Insert Tank In Level|8119CA8C 0114<BR>8019CA8F 002D<BR>8119CA90 0120|fgkjrukuejrn|
C:Insert Tank In Level #2|8019CA8F 012D<BR>8119CA90 0120<BR>8119CA93 0109<BR>8119CA95 0102<BR>8119CA96 0101|SHiner|Put on the Moon Jump code for this level, hop up to the tank with the Moon Jump code on (you must) and you get to move with the tank! For some reason it gives it to both players, which I don't understand...
C:Insert Tank In Level #3|8019E645 002D|Stupd boy1|Flag Tag must be turned on in order for this code to work.
