G:Star Trek: The Next Generation

T:Away Team Codes

C:Medical Packs Aren't Used Up|DD81-47DB<br>DD88-4DDB|Galoob|
C:Start Each Away Mission With 1 Medical Pack|DF2A-1DD7|Galoob|
C:Start Each Away Mission With 2 Medical Packs|D42A-1DD7|Galoob|
C:Start Each Away Mission With 4 Medical Packs (Only 3 Shown)|D02A-1DD7|Galoob|
C:Start Each Away Mission With 5 Medical Packs (Only 3 Shown)|D92A-1DD7|Galoob|
C:Phaser Power Doesn't Go Down|DDAF-446C|Galoob|
C:Start Away Missions With Phasers At 1/2 Power|F62A-1467|Galoob|
C:Start Away Missions With Phasers At 3/4 Power|402A-1467|Galoob|
C:Start Away Missions With Phasers At 1/4 Power|DA2A-1467|Galoob|
C:Medical Packs Heal More|6D86-4FAB|Galoob|
C:Medical Packs Heal Twice As Much|D486-44DB|Galoob|
C:Medical Packs Heal Completely|D786-44DB|Galoob|
C:Crew Members Are Immune To Enemy Fire|8EA4-4FD6|Galoob|

T:Space Combat Codes

C:Forward Torpedoes Reload Much Faster|DFB2-1DF7|Galoob|
C:Forward Torpedoes Reload Faster|D4B2-1DF7|Galoob|
C:Aft Torpedoes Reload Much Faster|DFB8-1FF7|Galoob|
C:Aft Torpedoes Reload Faster|D4B8-1FF7|Galoob|
C:Forward Torpedoes Don't Require Recharging|C26C-3FFD|Galoob|
C:Aft Torpedoes Don't Require Recharging|C267-342D|Galoob|
C:Enemy Shields Regenerate At Half Speed|D6B4-1F27|Galoob|
C:Enemy Shields Regenerate At 1/4 Speed|D0B4-1F27|Galoob|
C:Enemy Shields Don't Regenerate|DDB4-1F27|Galoob|
C:Enemy Shields Regenerate Faster|F6B4-1F27|Galoob|
C:Forward Phasers Never Lose Power|3C6A-14FF|Galoob|
C:Forward Phasers Don't Recharge|C2B3-4DB7|Galoob|
C:Aft Phasers Never Lose Power|3C69-17BF|Galoob|
C:Aft Phasers Don't Recharge|C2BE-44F7|Galoob|
C:Torpedoes Do Half Damage|D764-1D24|Galoob|
C:Torpedoes Do Less Damage|D064-1D24|Galoob|
C:Torpedoes Do Slightly More Damage|D564-1D24|Galoob|
C:Torpedoes Do More Damage|D664-1D24|Galoob|
C:Torpedoes Do Much More Damage|DB64-1D24|Galoob|
C:Torpedoes Do Double Damage|DA64-1D24|Galoob|
