G:Super Mario RPG - Legend Of The Seven Stars

C:Unlimited Flower Points|3ECD-7765|?|
C:Change Battle Field Background|??DD-2A86<br>??DD-2AE6|Peter Xiong|You can change the battle field by changing the first two digits of the 2 codes.
C:Money Code (Sell Able Juice For 898 Coins!)|D50A-5A16|Tony Hedstrom|Go to any shop that sells Able Juice.  With the code turned OFF, buy an Able Juice (for 4 coins), then turn the code ON and sell the Able Juice back for 898 coins.
C:Mario Starts A New Game With 25 Flower Points|FBD2-7EC6|Tony Hedstrom|The following codes must be entered at the start of a new game.  If you're using an emulator, load the ROM, turn on the Game Genie codes, then reset the game.  The codes will not take affect until you start to fight Bowser at the very beginning of the game.
C:Mario Starts A New Game With 50 Flower Points|74D2-7EC6|Tony Hedstrom|
C:Mario Starts A New Game With 99 Flower Points|17D2-7EC6|Tony Hedstrom|
C:Mario Starts A New Game With 256 Coins|DFD2-7E46|Tony Hedstrom|
C:Mario Starts A New Game With 768 Coins|D7D2-7E46|Tony Hedstrom|
C:Mario Starts A New Game With 256 Frog Coins|DFD3-7A46|Tony Hedstrom|
C:Mario Starts A New Game With 768 Frog Coins|D7D3-7A46|Tony Hedstrom|

T:All Codes Below Effect In Battle

C:Give You Mega EXP., Coins, And An Item|??81-57DB|scmche19@skypoint.com|<p>Here are the experience, coin and item code send in earlier.  I will only list the item that can be used normally.  Item like weapon, armor and accessory cannot be use since the game put all items from battle in the item list and you cannot access equipment items in the item list.</p> <p>NOTE:  After level maxed out on some code, slot 1 will be erase and some item(s) can only get depend on who kill the last enemy off.</p> <p>* =  Unusable item, erase save slot or both.</p>
C:Give You Mega EXP., Coins, And An Item Quantity Digits - Part 1 of 2|N/A|N/A|00 - 0F  * Mostly Give 'Hurly Gloves'<br>10 - Maple Syrup<br>11 - Pick Me Up<br>12 - Yoshi Cookie<br>13 - Pure Water<br>14 - Max Mushroom<br>15 - Able Juice<br>16 - Bracer<br>17 - Honey Syrup<br>18 - Red Essence<br>19 - Royal Syrup<br>1A - KerokeroCola<br>1B - Energizer<br>1C - Yoshi Ade<br>1D - Mushroom<br>1E - Sleepy Bomb<br>1F - Mid Mushroom<br>20-2F  * Mostly Give Equipment Items<br>22 - Maple Syrup<br>23 - Give 'Dummy' As Item<br>2B - Give 'Dummy' As Item<br>2D - Give 'Dummy' As Item<br>2F - Give 'Dummy' As Item<br>
C:Give You Mega EXP., Coins, And An Item Quantity Digits - Part 2 of 2|N/A|N/A|30 - Maple Syrup<br>32 - Earlier Time<br>35 - Fear Bomb<br>37 - Sleepy Bomb<br>40 - 4F  * All Give Equipment Items<br>50 - Flower Jar<br>51 - Yoshi Candy<br>52 - Good Bags<br>53 - Equipment<br>54 - Ice Bomb<br>55 - FroggieDrink<br>56 - Muku Cookie<br>57 - Flower Tab<br>58 - See Ya<br>59 - Flower Box<br>5A - * Special<br>5B - Elixir<br>5C - Megalixir<br>5D - Bad Mushroom<br>5E - Equipment<br>5F - Fire Bomb60-6F  * All Give Equipment Items<br>70-7F  * All Give Equipment Items<br>80-8F  * All Give Equipment Items<br>90-9F  * All Give Accessory Items<br>A0-AF  * Mixed Items Group<br>A2 - Bad Mushroom<br>AD - Mushroom<br>B0-BF - Equipment Items<br>C0-CF - Equipment Items<br>D0-DF - Equipment Items<br>E0-EF - Equipment Items
C:Auto-Select "Special" Option In Battle|0082-57DB|scmche19@skypoint.com|
C:Skip Exp. & Coin Screen|0086-57DB|scmche19@skypoint.com|
C:Mario Turn Into Number|0080-7DDB|scmche19@skypoint.com|
C:Go In Order Of Speed During Battle|0080-77DB|scmche19@skypoint.com|Item that raise speed does not apply (cancelled out).
C:No Key Buttons|0083-7DDB|scmche19@skypoint.com|
C:All Of Your Characters Are Messed Up|0084-74DB|scmche19@skypoint.com|
C:Messed Up Key Buttons And Your Character's Magic Gives 0 (Both In Heal And Damage)|0085-74DB|scmche19@skypoint.com|
C:Win Battle Without Fighting|AA60-87D8<br>AA60-8768<br>0A62-54D8<br>0E62-54D8|scmche19@skypoint.com|The following code(s) let you win battle without fighting.  Disadvantage: Cannot gain experience points and items.  Skipped automated battle intro (like speeches that were made by foes before the actual battle).
C:Repeat Items|0065-5DDA|scmche19@skypoint.com|After taking the item (coins, frog coins, flowers ..etc.) leave town or whatever to the overworld.  Then come back to the same spot and the treasure is there again for the re-take.  (Not sure if this effect the whole game)
C:Resets Game After Enemy Jump-In|8661-54D8|scmche19@skypoint.com|
C:Pause Mode In Battle|0C61-54D8|scmche19@skypoint.com|Between selecting fight option and killing the enemy, you can pause the action by turning the GG off/on.  
C:No Background In Battle|0162-54D8|scmche19@skypoint.com|Game resets after battle.
C:Glitchy Characters And Enemies In Battle|0067-54D8|scmche19@skypoint.com|
C:Load/Save Screen And Menu Screen Has No Border, Etc.|0068-5DDA|scmche19@skypoint.com|
C:Fast Music|55B0-7DF7|scmche19@skypoint.com|
C:Weird And Unpredictable Music/Change In Speed|0EBC-7DF7|scmche19@skypoint.com|
C:No Land Graphic|5560-74D2|scmche19@skypoint.com|
C:Effect Land Graphic, Changes In Color, Etc.|5560-5DD2|scmche19@skypoint.com|
C:Effect Letter On Overworld Map|5560-7FD2|scmche19@skypoint.com|
C:Look Like Messed Up Japanese Text/Words|5560-8DD2|scmche19@skypoint.com|
C:Effect Battle|5560-5DD8|scmche19@skypoint.com|
C:Makes The Jump Technique Work Against ALL Enemies! (Instead of Just One)|904E-7246|Tony Hedstrom|
C:Makes The Jump Technique ULTRA Strong!  Causes Well Over 300 Damage!  (Can Combine With The Code Above)|E44E-72C6|Tony Hedstrom|
C:Makes The Fire Orb Technique work Against ALL Enemies! (Instead of Just One)|904D-5A46|Tony Hedstrom|
C:Makes The Fire Orb Technique ULTRA Strong!  Causes Well Over 300 Damage! (Can Combine With The Code Above)|E44D-5AC6|Tony Hedstrom|
C:The Jump Technique Uses 0 Flower Points|DD4E-7A36|Tony Hedstrom|
C:The Fire Orb Technique Uses 0 Flower Points|DD4E-7E36|Tony Hedstrom|
C:The Super Jump Technique Uses 0 Flower Points|DD4D-5336|Tony Hedstrom|
C:The Super Flame Technique Uses 0 Flower Points|DD4F-5236|Tony Hedstrom|
C:The Ultra Jump Technique Uses 0 Flower Points|DD44-5A36|Tony Hedstrom|
C:The Ultra Flame Technique Uses 0 Flower Points|DD44-5E36|Tony Hedstrom|

T:Items Are Free Codes

C:Mushrooms Are Free|DD08-5AC6|Tony Hedstrom|
C:Mid Mushrooms Are Free|DD08-5246|Tony Hedstrom|
C:Honey Syrup Is Free|DD08-5346|Tony Hedstrom|
C:Maple Syrup Is Free|DD08-53C6|Tony Hedstrom|
C:Pick Me Up Is Free|DD08-5EC6|Tony Hedstrom|
C:Freshen Up Is Free|DD0E-5A46|Tony Hedstrom|
C:Jump Shoes Are Free|DD06-53C6|Tony Hedstrom|

T:Level Up Codes

C:Note|N/A|N/A|The following codes must be entered at the start of a new game.  If you're using an emulator, load the ROM, turn on the Game Genie code, then reset the game.  The codes will not take effect until AFTER the first battle.<br><br>NOTE: Mario's stats when using the above codes will vary depending on how you level-up.  On the last code (level 23), Mario's HP was usually around 200!
C:Mario Starts A New Game At Level 6!|DFD7-7236|Tony Hedstrom|He will also have learned the Jump, Fire Orb, and Super Jump techniques! The code will not take effect until AFTER the very first battle.
C:Mario Starts A New Game At Level 11!|D0D7-7236|Tony Hedstrom|He will also have learned the Jump, Fire Orb, Super Jump, and Super Flame techniques!  The code will not take effect until AFTER the very first battle.
C:Mario Starts A New Game At Level 23!|F1D7-7236|Tony Hedstrom|He will also have learned the Jump, Fire Orb, Super Jump, Super Flame, Ultra Jump, and Ultra Flame techniques!  The code will not take effect until AFTER the very first battle.  To have enough Flower Points to use the Ultra Jump and Ultra Flame techniques, use this code: 74D2-7EC6.  It lets Mario start a new game with 50 Flower Points.

T:Codes To Avoid - Effect After Loading The Game

C:Repeat The Crocodile Chase|5560-5767|scmche19@skypoint.com|Start you off chasing the Crocodile after loading the game.  Does not matter how far into the game. ERASES ALL YOUR SAVES!
C:Have "Game" And Other Options|5560-5F07|scmche19@skypoint.com|Have options that might exist at your present journey. ERASES ALL YOUR SAVES!
C:Stuck Half-Screen At Mario Place|5561-5DD7|scmche19@skypoint.com|Can only go into option.  Cannot see Mario. ERASES ALL YOUR SAVES!
C:AVOID THESE CODES - ERASES THE SAVE SLOT|5560-7FD8<br>5560-7708<br>??61-54D8<br>OF62-54D8<br>3065-54D8<br>006A-54D8|scmche19@skypoint.com|All of these codes ERASE THE SAVE SLOT that is being played or otherwise noted.</p> <p>ERASE Slot 1 & 2: ?? = 15, 1A, 1B, 23, 42, 4D, 4E, 92, BF, D2, F9, FF</p>
C:Repeat The Story (Weird)|5560-5467|scmche19@skypoint.com|Able to re-collect items, coins...etc. that have already collected.  Repeat some scenario.  May lock up (cannot control your character) due to the automated-scenario action.  Stick with collecting items ...etc. and avoid talking to town people that has automated scenario.
C:ERASES ALL SAVES!|0061-7DDA<br>0E60-5FDE|scmche19@skypoint.com|
C:Mega Experience, Coins, And Certain Item|??81-57DB|scmche19@skypoint.com|<p>Experience:  Vary.  May maxed out level (level 30 max).  Coins:  Vary depend on first 2 slots and number of enemies.  Item:  Depend on first 2 slots.</p> <p>(*) =  No use- must be equipment item.  Can't use equipment in item list/box.</p> <p>All items with (x) will not be usable. So far, all slot 1&2 combos starting with C-are Weapons,most 8,7,and 6 with the 1st are also Weapons. ** - Will erase some of the save slots!</p>
C:Mega Experience, Coins, And Certain Item Quantity Digits - Part 1 of 2|N/A|N/A|00 - * Space<br>10 - Maple Syrup<br>11 - Pick Me Up<br>12 - Yoshi Cookie<br>13 - Pure Water<br>14 - Max Mushroom<br>15 - Able Juice<br>16 - Bracer<br>17 - Honey Syrup<br>18 - Red Essence<br>19 - Royal Syrup<br>1A - Kerokerocola<br>1B - Energizer<br>1C - Yoshi Ale<br>1D - Mushroom<br>1E - Sleepy Bomb<br>1F - Mid Mushroom<br>20 - * Happy Cape<br>30 - Maple Syrup<br>31 - NokNok Shell<br>32 - Nothing<br>33 - Nothing<br>34 - Muku Cookie<br>35 - Nothing<br>36 - Nothing<br>
C:Mega Experience, Coins, And Certain Item Quantity Digits - Part 2 of 2|N/A|N/A|37 - Pure Water<br>38 - Scrooge Ring(x)<br>39 - Nothing<br>3A - Skip Exp/Coin<br>3B - Skip Exp/Coin<br>3C - Skip Exp/Coin<br>3D - Attack Scarf(x)<br>3E - Weapon(x)<br>3F - Dummy(x)<br>40 - * Weapon<br>50 - Flower Jar   (Best One So Far - Max 3 Flower Points)<br>51 - Yoshi Candy<br>52 - Goody Bag<br>53 - Weapon(x)<br>54 - Ice Bomb<br>55 - Froggie Drink<br>56 - Muku Cookie<br>57 - Flower Tab<br>58 - See Ya(x)<br>59 - Flower Box<br>5A - Temple Key(x)<br>5B - Elixir<br>5C - Megalixir<br>5D - Bad Mushroom<br>5E - Skip Exp/Coin<br>5F - Fire Bomb<br>90 - * Antidote Pin<br>92 - Signal Ring(x)<br>93 - Quartz Charm(x)<br>94 - Rare Scarf<br>95 - Trueform Pin<br>96 - Nothing<br>97 - Nothing<br>98 - Nothing<br>99 - Nothing<br>9A - Troopa Pin<br>9B - Ghost Medal<br>9C - Jinx Belt<br>9D - Exp. Booster<br>9E - Nothing**<br>9F - Nothing**<br>A0 - * Dummy, Safety Badge<br>E0 - * Spare<br>
C:Have 2 Extra Zeros Infront Of Damage|0060-546B|scmche19@skypoint.com|
C:Display 0 As Damage But No Effect|EE67-5D6B|scmche19@skypoint.com|
C:Different Mario At Load/Save Screen|EE60-5DDE|scmche19@skypoint.com|
