G:Ranma 1/2 RPG

T:These Codes Must Be Used At The Start of A New Game

C:Start With About $2000 Yen (Cash) Instead of $500|D582-A767|Tony Hedstrom|
C:Start With About $10,000 Yen (Cash) Instead of $500|4582-A767|Tony Hedstrom|
C:Start With About $25,000 Yen (Cash) Instead of $500|1F82-A767|Tony Hedstrom|
C:Start With About $65,000 Yen (Cash) Instead of $500|E282-A767|Tony Hedstrom|
C:Ranma Starts On Level 5 (Instead of Level 1)|D983-A467|Tony Hedstrom|These codes let you start at a higher level but the stats still stay as if you were at level 1 so I'm not sure how helpful these 2 codes are.  If you use these 2 codes, please let me know what happens later on in the game.
C:Akane Starts On Level 5 (Instead of Level 1)|D9A7-D7AD|Tony Hedstrom|

T:Ranma Codes

C:Ranma Starts With 50 HP Instead of 25|7483-A4A7|Tony Hedstrom|
C:Ranma Starts With 100 HP Instead of 25|1083-A4A7|Tony Hedstrom|
C:Ranma Starts With 250 HP Instead of 25|EC83-A4A7|Tony Hedstrom|
C:Ranma Starts With 30 Attack (Instead of 10) And 30 Power (Instead of 10)|F383-A7D7|Tony Hedstrom|
C:Ranma Starts With 100 Attack (Instead of 10) And 100 Power (Instead of 10)|1083-A7D7|Tony Hedstrom|
C:Ranma Starts With 30 Speed Instead of 11|F383-A707|Tony Hedstrom|
C:Ranma Starts With 100 Speed Instead of 11|1083-A707|Tony Hedstrom|
C:Ranma Starts With 35 Defense (Instead of 15) And 30 Strength (Instead of 10)|F383-A767|Tony Hedstrom|
C:Ranma Starts With 105 Defense (Instead of 15) And 100 Strength (Instead of 10)|1083-A767|Tony Hedstrom|
C:Ranma Starts With The "Eagle Sword" Equipped (Instead of Nothing)|D183-A7A7|Tony Hedstrom|Change the first 2 digits of the code to start with other items (in the "Weapon" slot).
C:Ranma Starts With The "Adamant Armor" Equipped (Instead of Nothing)|4C8E-ADD7|Tony Hedstrom|Change the first 2 digits of the code to start with other items (in the "Head Armor" slot).
C:Ranma Starts With The "Thunder Armor" Equipped (Instead of Casual Armor)|468E-AD07|Tony Hedstrom|Change the first 2 digits of the code to start with other items (in the "Body Armor" slot).
C:Ranma Starts With The "Stardust Armor" Equipped (Instead of Nothing)|7D8E-AD67|Tony Hedstrom|Change the first 2 digits of the code to start with other items (in the "Other" slot).

T:Akane Codes

C:Akane Starts With 40 HP Instead of 20|46A0-DDDD|Tony Hedstrom|
C:Akane Starts With 80 HP Instead of 20|9DA0-DDDD|Tony Hedstrom|
C:Akane Starts With 200 HP Instead of 20|A6A0-DDDD|Tony Hedstrom|
C:Akane Starts With 24 Attack (Instead of 8) And 24 Power (Instead of 8)|F6A0-DD0D|Tony Hedstrom|
C:Akane Starts With 80 Attack (Instead of 8) And 80 Power (Instead of 8)|9DA0-DD0D|Tony Hedstrom|
C:Akane Starts With 24 Speed Instead of 8|F6A0-DD6D|Tony Hedstrom|
C:Akane Starts With 80 Speed Instead of 8|9DA0-DD6D|Tony Hedstrom|
C:Akane Starts With 29 Defense (Instead of 13) And 24 Strength (Instead of 8)|F6A0-DDAD|Tony Hedstrom|
C:Akane Starts With 85 Defense (Instead of 13) And 80 Strength (Instead of 8)|9DA0-DDAD|Tony Hedstrom|

T:More Experience Points Codes

C:Ranma Starts With 100 Experience Points Instead of 0|108E-A407|Tony Hedstrom|These codes let you start with more experience points but I'm not sure how it affects the game later on.
C:Ranma Starts With 250 Experience Points Instead of 0|EC8E-A407|Tony Hedstrom|
C:Ranma Starts With 1,024 Experience Points Instead of 0|D08E-A467|Tony Hedstrom|
C:Ranma Starts With 10,240 Experience Points Instead of 0|468E-A467|Tony Hedstrom|