G:Final Fantasy III - Character Start Up Codes & Misc.

C:Code Credit|N/A|See Note!|Code Credit goes to the following:<br><br>Mirager X@aol.com (Leo & Kefka Method 1; Change Characters) <br>LrdRokoL@aol.com (New Attacks; More Characters to choose)<br>Manson8814@aol.com (Manson Codes, Leo & Kefka Method 2)<br>Madril@aol.com (Madril Codes, Leo & Kefka Method 2/3)<br>AeroStar13@aol.com (Veldt Codes, Kefka Method 2, Leo & Kefka Method 3,<br>			Enemy Spells, Target Anyone with any Spell)<br>Jason-G@internetwork.net (Get all Lores after one battle)<br>fredhome@erols.com (Leo & Kefka Method 3)<br>Fenix Hok@aol.com (invaluable assistance testing Veldt Codes)<br>Various codes by above people and: Strato 508, GWS Mara, thespook@nfinity.com, <br>Peach Lord, Whrek,  RPGKING1, HitMan399, Edgar GGW, jesses@jeffnet.org,

C:Important Note|N/A|LrdRokol@aol.com|Some codes may not work because<br><br>     What you are about to read is my PERSONAL OPINION and the information<br>that a Galoob Game Genie representative has given me.<br>     I have been recieving complaints from people about codes not working <br>on their game.  Based on my expeience and other sources, I will explain <br>why some codes don't work for your game.<br>     You see, Nintendo sued Galoob many years ago, to try to stop  <br>Galoob from creating their Game Genie.   Nintendo lost the lawsuit.<br>     Nintendo is actually changing the configuration in the game decks<br>they are selling.  One batch of decks lets you use your present codes.<br>The next batch of decks made and released are so configured that they will<br>not accept the old and proven Game Genie codes.  The codes you receive are <br>correct (This came from an anonymous informant).<br>     Nintendo also changes the configuration of their games.  I made this  <br>observation after buying another Final Fantasy 3 game.  I have noticed <br>that there are still codes that won't work for both of them.  Thas<br>led me to believe that Nintendo is creating different versions of the <br>games they make.  They are doing this to either fix the bugs in their<br>games and to frustrate Galoob from finding more codes.<br><br>

T:Character Start-Up Codes

C:Note|N/A|N/A|     Here are tons of codes that will let you alter the character before they ever join you.<br><br><br>WHEN TO PUT THE CODES:<br><br>Terra :   Before new game<br>Locke :   Save point after old man's house<br>Edgar :   Any time after getting Locke but before Kefka shows up<br>Sabin :   Save point in Mt. Kolts<br>Banon :   Save point in Returners Hideout<br>Shadow:   Don't talk to him in S.Figaro.  Save after Sabins scenario starts<br>Cyan  :   Save before Imperial Base<br>Ghost1:   Before getting the first ghost<br>Ghost2:   If Shadow bails,you can get a second ghost. Before getting G#2<br>Gau   :   Before the waterfall.<br>Celes :   Save under Duncan's house,codes MUST be in before you see her<br>Setzer:   Before Opera house and (?) until after Imperial base<br>Mog   :   Save point after old man's house.<br>Strago:   Save outside of Thamasa<br>Relm  :   Save outside Esper cave<br>Leo   :   Save point in Esper cave<br>Gogo  :   Save point in Zone Eater<br>Umaro :   Save at snowfield in Narshe, before entering hole behind Esper<br>

T:Character Codes

T:Terra

C:Hp|XX5C-7675||
C:Mp|XX5C-7655||
C:Menu 1|XX5C-7685||
C:Menu 2|XX5C-76E5||
C:Menu 3|XX5C-7B75||
C:Menu 4|XX5C-7B55||
C:Vigor|XX5C-7B85||
C:Speed|XX5C-7BE5||
C:Stamina|XX5C-7C75||
C:Mag.pow|XX5C-7C55||
C:Bat.pow|XX5C-7C85||
C:Defense|XX5C-7CE5||
C:Mag Def|XX5C-7875||
C:Evade|XX5C-7855||
C:Mag Block|XX5C-7885|
C:Weapon|XX5C-78E5||
C:Shield|XX58-7675||
C:Helm|XX58-7655||
C:Armor|XX58-7685||
C:Relic 1|XX58-76E5||
C:Relic 2|XX58-7B75||

T:Locke

C:Hp|XX58-7B85||
C:Mp|XX58-7BE5||
C:Menu 1|XX58-7C75||
C:Menu 2|XX58-7C55||
C:Menu 3|XX58-7C85||
C:Menu 4|XX58-7CE5||
C:Vigor|XX58-7875||
C:Speed|XX58-7855||
C:Stamina|XX58-7885||
C:Mag.pow|XX58-78E5||
C:Bat.pow|XX5A-7675||
C:Defense|XX5A-7655||
C:Mag Def|XX5A-7685||
C:Evade|XX5A-76E5||
C:Mag Block|XX5A-7B75|
C:Weapon|XX5A-7B55||
C:Shield|XX5A-7B85||
C:Helm|XX5A-7BE5||
C:Armor|XX5A-7C75||
C:Relic 1|XX5A-7C55||
C:Relic 2|XX5A-7C85||

T:Cyan

C:Hp|XX5A-7875||
C:Mp|XX5A-7855||
C:Menu 1|XX5A-7885||
C:Menu 2|XX5A-78E5||
C:Menu 3|XX52-7675||
C:Menu 4|XX52-7655||
C:Vigor|XX52-7685||
C:Speed|XX52-76E5||
C:Stamina|XX52-7B75||
C:Mag.pow|XX52-7B55||
C:Bat.pow|XX52-7B85||
C:Defense|XX52-7BE5||
C:Mag Def|XX52-7C75||
C:Evade|XX52-7C55||
C:Mag Block|XX52-7C85
C:Weapon|XX52-7CE5||
C:Shield|XX52-7875||
C:Helm|XX52-7855||
C:Armor|XX52-7885||
C:Relic 1|XX52-78E5||
C:Relic 2|XX53-7675||

T:Shadow

C:Hp|XX53-7685||
C:Mp|XX53-76E5||
C:Menu 1|XX53-7B75||
C:Menu 2|XX53-7B55||
C:Menu 3|XX53-7B85||
C:Menu 4|XX53-7BE5||
C:Vigor|XX53-7C75||
C:Speed|XX53-7C55||
C:Stamina|XX53-7C85||
C:Mag.pow|XX53-7CE5||
C:Bat.pow|XX53-7875||
C:Defense|XX53-7855||
C:Mag Def|XX53-7885||
C:Evade|XX53-78E5||
C:Mag Block|XX5E-7675
C:Weapon|XX5E-7655||
C:Shield|XX5E-7685||
C:Helm|XX5E-76E5||
C:Armor|XX5E-7B75||
C:Relic 1|XX5E-7B55||
C:Relic 2|XX5E-7B85||

T:Edgar

C:Hp|XX5E-7C75||
C:Mp|XX5E-7C55||
C:Menu 1|XX5E-7C85||
C:Menu 2|XX5E-7CE5||
C:Menu 3|XX5E-7875||
C:Menu 4|XX5E-7855||
C:Vigor|XX5E-7885||
C:Speed|XX5E-78E5||
C:Stamina|XX5D-5675||
C:Mag.pow|XX5D-5655||
C:Bat.pow|XX5D-5685||
C:Defense|XX5D-56E5||
C:Mag Def|XX5D-5B75||
C:Evade|XX5D-5B55||
C:Mag Block|XX5D-5B85|
C:Weapon|XX5D-5BE5||
C:Shield|XX5D-5C75||
C:Helm|XX5D-5C55||
C:Armor|XX5D-5C85||
C:Relic 1|XX5D-5CE5||
C:Relic 2|XX5D-5875||

T:Sabin

C:Hp|XX5D-5885||
C:Mp|XX5D-58E5||
C:Menu 1|XX5F-5675||
C:Menu 2|XX5F-5655||
C:Menu 3|XX5F-5685||
C:Menu 4|XX5F-56E5||
C:Vigor|XX5F-5B75||
C:Speed|XX5F-5B55||
C:Stamina|XX5F-5B85||
C:Mag.pow|XX5F-5BE5||
C:Bat.pow|XX5F-5C75||
C:Defense|XX5F-5C55||
C:Mag Def|XX5F-5C85||
C:Evade|XX5F-5CE5||
C:Mag Block|XX5F-5875
C:Weapon|XX5F-5855||
C:Shield|XX5F-5885||
C:Helm|XX5F-58E5||
C:Armor|XX54-5675||
C:Relic 1|XX54-5655||
C:Relic 2|XX54-5685||

T:Celes

C:Hp|XX54-5B75||
C:Mp|XX54-5B55||
C:Menu 1|XX54-5B85||
C:Menu 2|XX54-5BE5||
C:Menu 3|XX54-5C75||
C:Menu 4|XX54-5C55||
C:Vigor|XX54-5C85||
C:Speed|XX54-5CE5||
C:Stamina|XX54-5875||
C:Mag.pow|XX54-5855||
C:Bat.pow|XX54-5885||
C:Defense|XX54-58E5||
C:Mag.def|XX57-5675||
C:Evade|XX57-5655||
C:Mag.block|Xx57-5685|
C:Weapon|XX57-56E5||
C:Shield|XX57-5B75||
C:Helm|XX57-5B55||
C:Armor|XX57-5B85||
C:Relic 1|XX57-5BE5||
C:Relic 2|XX57-5C75||

T:Strago

C:Hp|XX57-5C85||
C:Mp|XX57-5CE5||
C:Menu 1|XX57-5875||
C:Menu 2|XX57-5855||
C:Menu 3|XX57-5885||
C:Menu 4|XX57-58E5||
C:Vigor|XX50-5675||
C:Speed|XX50-5655||
C:Stamina|XX50-5685||
C:Mag.pow|XX50-56E5||
C:Bat.pow|XX50-5B75||
C:Defense|XX50-5B55||
C:Mag.def|XX50-5B85||
C:Evade|XX50-5BE5||
C:Mag.block|XX50-5C75
C:Weapon|XX50-5C55||
C:Shield|XX50-5C85||
C:Helm|XX50-5CE5||
C:Armor|XX50-5875||
C:Relic 1|XX50-5855||
C:Relic 2|XX50-5885||

T:Relm

C:Hp|XX59-5675||
C:Mp|XX59-5655||
C:Menu 1|XX59-5685||
C:Menu 2|XX59-56E5||
C:Menu 3|XX59-5B75||
C:Menu 4|XX59-5B55||
C:Vigor|XX59-5B85||
C:Speed|XX59-5BE5||
C:Stamina|XX59-5C75||
C:Mag.pow|XX59-5C55||
C:Bat.pow|XX59-5C85||
C:Defense|XX59-5CE5||
C:Mag.def|XX59-5875||
C:Evade|XX59-5855||
C:Mag.block|XX59-5885
C:Weapon|XX59-58E5||
C:Shield|XX51-5675||
C:Helm|XX51-5655||
C:Armor|XX51-5685||
C:Relic 1|XX51-56E5||
C:Relic 2|XX51-5B75||

T:Setzer

C:Hp|XX51-5B85||
C:Mp|XX51-5BE5||
C:Menu 1|XX51-5C78||
C:Menu 2|XX51-5C55||
C:Menu 3|XX51-5C85||
C:Menu 4|XX51-5CE5||
C:Vigor|XX51-5875||
C:Speed|XX51-5855||
C:Stamina|XX51-5885||
C:Mag.pow|XX51-58E5||
C:Bat.pow|XX55-5675||
C:Defense|XX55-5655||
C:Mag.def|XX55-5685||
C:Evade|XX55-56E5||
C:Mag.block|XX55-5B75
C:Weapon|XX55-5B55||
C:Shield|XX55-5B85||
C:Helm|XX55-5BE5||
C:Armor|XX55-5C75||
C:Relic 1|XX55-5C55||
C:Relic 2|XX55-5C85||

T:Mog

C:Hp|XX55-5875||
C:Mp|XX55-5855||
C:Menu 1|XX55-5885||
C:Menu 2|XX55-58E5||
C:Menu 3|XX56-5675||
C:Menu 4|XX56-5655||
C:Vigor|XX56-5685||
C:Speed|XX56-56E5||
C:Stamina|XX56-5B75||
C:Mag.pow|XX56-5B55||
C:Bat.pow|XX56-5B85||
C:Defense|XX56-5BE5||
C:Mag.def|XX56-5C75||
C:Evade|XX56-5C55||
C:Mag.block|XX56-5C85
C:Weapon|XX56-5CE5||
C:Shield|XX56-5875||
C:Helm|XX56-5855||
C:Armor|XX56-5885||
C:Relic 1|XX56-58E5||
C:Relic 2|XX5B-5675||

T:Gau 

C:Hp|XX5B-5685||
C:Mp|XX5B-56E5||
C:Menu 1|XX5B-5B75||
C:Menu 2|XX5B-5B55||
C:Menu 3|XX5B-5B85||
C:Menu 4|XX5B-5BE5||
C:Vigor|XX5B-5C75||
C:Speed|XX5B-5C55||
C:Stamina|XX5B-5C85||
C:Mag.pow|XX5B-5CE5||
C:Bat.pow|XX5B-5875||
C:Defense|XX5B-5855||
C:Mag.def|XX5B-5885||
C:Evade|XX5B-58E5||
C:Mag.block|XX5C-5675
C:Weapon|XX5C-5655||
C:Shield|XX5C-5685||
C:Helm|XX5C-56E5||
C:Armor|XX5C-5B75||
C:Relic 1|XX5C-5B55||
C:Relic 2|XX5C-5B85||

T:Gogo

C:Hp|XX5C-5C75||
C:Mp|XX5C-5C55||
C:Menu 1|XX5C-5C85||
C:Menu 2|XX5C-5CE5||
C:Menu 3|XX5C-5875||
C:Menu 4|XX5C-5855||
C:Vigor|XX5C-5885||
C:Speed|XX58-5675||
C:Stamina|XX58-5655||
C:Mag.pow|XX58-5685||
C:Bat.pow|XX58-56E5||
C:Defense|XX58-5B75||
C:Mag.def|XX58-5B55||
C:Evade|XX58-5B85||
C:Mag.block|Xx58-5be5
C:Weapon|XX58-5C75||
C:Shield|XX58-5C55||
C:Helm|XX58-5C85||
C:Armor|XX58-5CE5||
C:Relic 1|XX58-5875||
C:Relic 2|XX58-5855||

T:Umaro

C:Hp|XX58-58E5||
C:Mp|XX5A-5675||
C:Menu 1|XX5A-5655||
C:Menu 2|XX5A-5685||
C:Menu 3|XX5A-56E5||
C:Menu 4|XX5A-56E5||
C:Vigor|XX5A-5B75||
C:Speed|XX5A-5B55||
C:Stamina|XX5A-5B85||
C:Mag.pow|XX5A-5BE5||
C:Bat.pow|XX5A-5C75||
C:Defense|XX5A-5C55||
C:Mag.def|XX5A-5C85||
C:Evade|XX5A-5CE5||
C:Mag.block|XX5A-5875
C:Weapon|XX5A-5855||
C:Shield|XX5A-5885||
C:Helm|XX5A-58E5||
C:Armor|XX52-5675||
C:Relic 1|XX52-5655||
C:Relic 2|XX52-5685||

T:Bannon

C:Hp|XX52-5B75||
C:Mp|XX52-5B55||
C:Menu 1|XX52-5B85||
C:Menu 2|XX52-5BE5||
C:Menu 3|XX52-5C75||
C:Menu 4|XX52-5C55||
C:Vigor|XX52-5C85||
C:Speed|XX52-5CE5||
C:Stamina|XX52-5875||
C:Mag.pow|XX52-5855||
C:Bat.pow|XX52-5885||
C:Defense|XX52-58E5||
C:Mag.def|XX53-5675||
C:Evade|XX53-5655||
C:Mag.block|XX53-5685
C:Weapon|XX53-56E5||
C:Shield|XX53-5B75||
C:Helm|XX53-5B55||
C:Armor|XX53-5B85||
C:Relic 1|XX53-5BE5||
C:Relic 2|XX53-5C75||

T:Leo

C:Hp|XX53-5C85||
C:Mp|XX53-5CE5||
C:Menu 1|XX53-5875||
C:Menu 2|XX53-5855||
C:Menu 3|XX53-5885||
C:Menu 4|XX53-58E5||
C:Vigor|XX5E-5675||
C:Speed|XX5E-5655||
C:Stamina|XX5E-5685||
C:Mag.pow|XX5E-56E5||
C:Bat.pow|XX5E-5B75||
C:Defense|XX5E-5B55||
C:Mag.def|XX5E-5B85||
C:Evade|XX5E-5BE5||
C:Mag.block|XX5E-5C75
C:Weapon|XX5E-5C55||
C:Shield|XX5E-5C85||
C:Helm|XX5E-5CE5||
C:Armor|XX5E-5875||
C:Relic 1|XX5E-5855||
C:Relic 2|XX5E-5885||

T:Ghost #1

C:Hp|XX5D-8675||
C:Mp|XX5D-8655||
C:Menu 1|XX5D-8685||
C:Menu 2|XX5D-86E5||
C:Menu 3|XX5D-8B75||
C:Menu 4|XX5D-8B55||
C:Vigor|XX5D-8B85||
C:Speed|XX5D-8BE5||
C:Stamina|XX5D-8C75||
C:Mag.pow|XX5D-8C55||
C:Bat.pow|XX5D-8C85||
C:Defense|XX5D-8CE5||
C:Mag.def|XX5D-8875||
C:Evade|XX5D-8855||
C:Mag.block|XX5D-8885
C:Weapon|XX5D-88E5||
C:Shield|XX5F-8675||
C:Helm|XX5F-8655||
C:Armor|XX5F-8685||
C:Relic 1|XX5F-86E5||
C:Relic 2|XX5F-8B75||

T:Ghost #2

C:Hp|XX5F-8B85||
C:Mp|XX5F-8BE5||
C:Menu 1|XX5F-8C75||
C:Menu 2|XX5F-8C55||
C:Menu 3|XX5F-8C85||
C:Menu 4|XX5F-8CE5||
C:Vigor|XX5F-8875||
C:Speed|XX5F-8855||
C:Stamina|XX5F-8885||
C:Mag.pow|XX5F-88E5||
C:Bat.pow|XX54-8675||
C:Defense|XX54-8655||
C:Mag.def|XX54-8685||
C:Evade|XX54-86E5||
C:Mag.block|XX54-8B75
C:Weapon|XX54-8B55||
C:Shield|XX54-8B85||
C:Helm|XX54-8BE5||
C:Armor|XX54-8C75||
C:Relic 1|XX54-8C55||
C:Relic 2|XX54-8C88||

T:Menu Codes

C:Spell Quantity Digits|N/A|N/A|Replace the "XX" with the appropiate 2 digits from the tables below:<br>MENU ITEMS:<br>DD:  Fight<br>DF:  Item<br>D4:  Magic	   <br>D7:  Morph     -Blank until Terra gets Morph<br>D0:  Revert<br>D9:  Steal  <br>D1:  Capture<br>D5:  SwdTech   -Only the ones Cyan knows when new character starts<br>D6:  Throw<br>DB:  Tools<br>DC:  Blitz	   -Only the ones Sabin knows<br>D8:  Runic     <br>DA:  Lore      -Only the ones Strago knows<br>D2:  Sketch<br>D3:  Control<br>DE:  Slot<br>FD:  Rage<br>FF:  Leap      -Only on Veldt<br>F4:  Mimic<br>F7:  Dance     -Character gains dances only when Mog gets them<br>F0:  Row<br>F9:  Def<br>F1:  Jump<br>F5:  X-Magic   -No spells at start, but you can learn them via Espers<br>F6:  GP Rain<br>FB:  Summon    -Only works with curative Espers equipped<br>FC:  Health<br>F8:  Shock<br>FA:  Possess   -Erases character if successful<br>F2:  MagiTek   -Terra has 8 spells, others have 4.<br>F3:  [Blank]   -Filler spot<br>
C:Numerical Codes Quantity Digits|N/A|N/A|ATTRIBUTES:<br><br>DD - 0   FF - 17   44 - 34   77 - 51<br>00 - 68  99 - 85   10 - 100  55 - 119<br>66 - 136 BB - 153  CC - 170  88 - 187<br><br>*Note: Do not set speed or vigor above 200!<br>A5 - 200 22 - 221  33 - 238  EE - 255 
C:Weapon, Shield, Helmet, Armor & Relic Quantity Digits|N/A|N/A|DD:Dirk             FD:Epee           4D:Partisan       7D:Aura<br>DF:MithrilKnife     FF:Break Blade    4F:Pearl Lance     7F:Strato<br>D4:Guardian         F4:Drainer        44:Gold Lance      74:Sky Render<br>D7:Air Lancet       F7:Enhancer       47:Aura Lance      77:Heal Rod<br>D0:ThiefKnife       F0:Crystal        40:Imp Halberd     70:Mithril Rod<br>D9:Assassin         F9:Falchion       49:Imperial        79:Fire Rod<br>D1:Man Eater        F1:Soul Sabre     41:Kodachi         71:Ice Rod<br>D5:SwordBreaker     F5:Ogre Nix       45:Blossom         75:Thunder Rod<br>D6:Graedus          F6:Excalibur      46:Hardened        76:Poison Rod<br>DB:ValiantKnife     FB:Scimitar       4B:Striker         7B:Pearl Rod<br>DC:MithrilBlade     FC:Illumina       4C:Stunner         7C:Gravity Rod<br>D8:Regal Cutlass    F8:Ragnarok       48:Ashura          78:Punisher<br>DA:Rune Edge        FA:Atma Weapon    4A:Kotetsu         7A:Magus Rod<br>D2:Flame Sabre      F2:Mithril Pike   42:Forged          72:Chocobo Brush<br>D3:Blizzard         F3:Trident        43:Tempest         73:Da Vinci Brush<br>DE:ThunderBlade     FE:Stout Spear    4E:Murasame        7E:Magical Brush<br><br>0D:Rainbow Brush    9D:Trump          1D:Flame Shield    5D:Coronet<br>0F:Shuriken         9F:Dice           1F:Ice Shield      5F:Bards Hat<br>04:Ninja Star       94:Fixed Dice     14:Thunder Shield  54:Green Beret<br>07:Tack Star        97:Metal Knuckle  17:Crystal Shield  57:Head Band<br>00:Flail            90:Mithril Claw   10:Genji Shield    50:Mithril Helm<br>09:Full Moon        99:Kaiser         19:TortoiseShield  59:Tiara<br>01:Morning Star     91:Poison Claw    11:Cursed Shield   51:Gold Helmet<br>05:Boomerang        95:Fire Knuckle   15:Paladin Shield  55:Tiger Mask<br>06:Rising Sun       96:Dragon Claw    16:Force Shield    56:Red Cap<br>0B:Hawk Eye         9B:Tiger Fangs    1B:Leather Hat     5B:Mystery Veil<br>0C:Bone Club        9C:Buckler        1C:Hair Band       5C:Circlet<br>08:Sniper           98:Heavy Shield   18:Plumed Hat      58:Regal Crown<br>0A:Wing Edge        9A:Mithril Shield 1A:Beret           5A:Diamond Helm<br>02:Cards            92:Gold Shield    12:Magus Hat       52:Dark Hood<br>03:Darts            93:Aegis Shield   13:Bandana         53:Crystal Helm<br>0E:Doom Darts       9E:Diamond Shield 1E:Iron Helmet     5E:Oath Veil<br><br>6D:Cat Hood         BD:Power Sash     CD:Nutkin Suit     8D:Goggles<br>6F:Genji Helmet     BF:Light Robe     CF:Behemoth Suit   8F:Star Pendant<br>64:Thornlet         B4:Diamond Vest   C4:Snow Muffler    84:Peace Ring<br>67:Titanium         B7:Red Jacket     C7:Noise Blaster   87:Amulet <br>60:Leather Armor    B0:Force Armor    C0:Bio Blaster     80:White Ring<br>69:Cotton Robe      B9:Diamond Armor  C9:Flash           89:Jewel Ring<br>61:Kung Fu Suit     B1:Dark Gear      C1:Chain Saw       81:Fairy Ring<br>65:Iron Armor       B5:Tao Robe       C5:Debilitator     85:Barrier Ring <br>66:Silk Robe        B6:Crystal Mail   C6:Drill           86:Mithril Glove<br>6B:Mithril Vest     BB:Czarina Gown   CB:Air Anchor      8B:Guard Ring<br>6C:Ninja Gear       BC:Genji Armor    CC:Auto Crossbow   8C:Running Shoes<br>68:White Dress      B8:Imps Armor     C8:Fire Skean      88:Cherub Down<br>6A:Mithril Mail     BA:Minerva        CA:Water Edge      8A:Wall Ring<br>62:Gaia Gear        B2:Tabby Suit     C2:Bolt Edge       82:Cure Ring<br>63:Mirage Vest      B3:Chocobo Suit   C3:Inviz Edge      83:True Knight<br>6E:Gold Armor       BE:Moogle Suit    CE:Shadow Edge     8E:Dragoon Boots<br><br>AD:Zephyr Cape      2D:Gauntlet       3D:Marvel Shoes    ED:Fenix Down<br>AF:Czarina Ring     2F:Genji Glove    3F:Back Guard      EF:Revivify<br>A4:Cursed Ring      24:Hyper Wrist    34:Gale Hairpin    E4:Antidote<br>A7:Earrings         27:Offering       37:Sniper Sight    E7:Eyedrop<br>A0:Atlas Armlet     20:Beads          30:Exp. Egg        E0:Soft<br>A9:Blizzard Orb     29:Black Belt     39:Tintinabar      E9:Remedy<br>A1:Rage Ring        21:Coin Toss      31:Sprint Shoes    E1:Sleeping Bag<br>A5:Sneak Ring       25:Fake Mustache  35:Rename Card     E5:Tent<br>A6:Pod Bracelet     26:Gem Box        36:Tonic           E6:Green Cherry<br>AB:Hero Ring        2B:Dragon Horn    3B:Potion          EB:Magicite<br>AC:Ribbon           2C:Merit Award    3C:X Potion        EC:Super Ball<br>A8:Muscle Belt      28:Memento Ring   38:Tincture        E8:Echo Screen<br>AA:Crystal Orb      2A:Safety Bit     3A:Ether           EA:Smoke Bomb<br>A2:Gold Hairpin     22:Relic Ring     32:X Ether         E2:Warp Stone <br>A3:Economizer       23:Moogle Charm   33:Elixir          E3:Dried Meat<br>AE:Thief Glove      2E:Charm Bangle   3E:Megalixir       EE:[Nothing]<br>


T:Gold Codes

C:All Items In Shops Are Free (SWITCH OFF TO SELL ITEMS FOR GP!)|108C-EF03<br>108C-E4A3
C:Buying an item gives you 9,999,999 gold|108C-EFD3<br>108C-E4A3|See Note|The items look expensive, but you can keep buying them.
C:Max Out Your GPs!|DC9C-E4D8
C:No Gold After Battle|E7D8-D4D8

T:Battle Codes
T:
T:During Battle

C:Enemy Changes To Brown|AAB8-7F69
C:Enemy Is Invisible|AAB3-54D9
C:No Enemy|AADC-EDA8
C:All Party Members Are Floating, Stopped, And Reflective In Battles!|AAD8-EF08
C:Makes The EXP, Magic Points, Items, And GP Keep Repeating In A Cycle|6794-E708|See Note|Turn off after 2 or 3 cycles or it may blackout.
C:All Characters Float|DFD8-EF68
C:All Characters Have Slow Cast On Them|D0D8-EF68
C:All Characters Have Haste Cast On Them|D6D8-EF68
C:All Characters Have Haste, Float, And Regen Cast On Them|D8D8-EF68
C:Get HP & MP In Battle|AADB-EDA8
C:Tincture Gives You 999 Magic|ED3B-E514
C:Magic Becomes X-Magic And Takes Only 1 MP|AA68-E7D8<br>AA6B-EDA8
C:Party Hits Twice|AA6B-E7D8
C:Casts Wall, Regen, Float On All Members|8ED8-EF68|See Note|This code takes about 30 to 50 seconds to come into effect (in other words, you can't fight right away) but it does fine once it starts playing, it casts Wall, Regen, and Float on all members (works great in the Fanatics Tower!! by the time you need to fight, they've half killed themselves off your wall!!)
C:Casts Slow, Float, Wall But Gives Less Damage To All (Same As Above With The Starting Off)|30D8-EF68
C:Characters Will Do STRANGE Things In Battle|A29D-54D8|See Note|...desperation attacks, enemy attacks, calling espers, you name it... only problem is that it is random and the person will keep repeating the same attack over and over.
C:Your Party Is All Blobs of Color|AA94-74DD
C:The Enemies Are All Blobs of Color|AAB8-7F69

T:After Battle Codes

C:"GET NOTHING AFTER A BATTLE"|5592 -E7D8<br>5592 -E768<br>5592 -E7A8
C:"GET SOME RAGES AND LORES"|CE17-7DD6|See Note|To use this code equip an Esper and fight one battle.  Gau will learn every fourth rage on the right-hand side of the list, and Strago will learn ForceField, Stone, and Exploder. All other rages and lores are deleted.
C:"GET 99 OF ALL ITEMS" (Doesn't Work On All Games)|F194-EDD8
C:"LEARN SPELLS 10x FASTER"|CE17-77D6
C:"LEARN SPELLS 50x FASTER"|E317-77D6
C:Get A Lot of HP And MP After Battle|E3DB-EDA8
C:This Code Will Make The Enemy Give You Weapons, Items, And Armor (This Code Is Constant)|AA94-E7D8
C:Makes The Enemy Give You Items/Weapons/Armor (This Code Is Not Constant, It's At Random)|AA94-EFO8
C:Super Item Codes: Get Paladin's Shield, Offering, Gem Boxes, Economizers And Other Stuff After Battles!|AA94-E7D8<br>AA94-EFO8<br>AA94-E4D8<br>D794-E708<br>(AA94-E408)|See Note|Add AA94-E408 if it seems that you have all the items that are possible to get with the first four codes.
C:Gain Over 16,000 Exp. Per Fight|D493-54D8
C:Gain Nearly 1,000,000 Exp. Per Fight!|D793-54D8
C:Casts Flare After A Battle, Blackout|AA92-E768
C:Level 99 After One Battle|AA23-54D8
C:Paladin's Shield Codes|AA94-E4D8<br>AA94-EF08<br>AA94-E7D8
C:Over 5 Million Exp Per Fight!|1793-54D8
C:Gain No Experience (For Expert Players Only!)|AA2A-54D8
C:Learn All Spells After One Battle|3037-54A6
C:1000x EXP And GP After A Battle!  A Great Code!|0D39-0766
C:Repeat Battle Ending (Turn Off To Exit)|132C-E4D8
C:Restart Game To Select Menu After Battle|F32C-E4D8
C:Weird Code|EE5C-74DD|See Note|This last one is kinda weird.  Depending on where in the game your group is, you get different effects. Ex: at the beginning of the game, you leave an Imperial soldier after every battle.

T:Non-Battle Codes

C:Enter The Menu Screen And You'll Have 4000 - 5000 HP And 100-500 MP|E3DB-EDA8<br>E3DB-ED68<br>E3DB-ED08<br>E3DB-EDD8|See Note|This applies for every character on the menu screen.  Once entered, you may save the code's effects, and the game will stay that way.       

C:Increase All Members' Max HP And MP|AADB-EDA8
C:WARNING *ERASES THE SAVED GAMES*|0F9F-E708
C:Walk Through Walls (Only Certain Directions)|AA90-74DD
C:Walk Through Walls (Better Than Other Code!)|AA20-77AD
C:Party Always Has Sprint Shoes|DDA4-8767
C:'Tonic' Gives 255 HP|EE30-E944
C:Most Items Can Be Used Infinitely (NOT IN BATTLE MODE; SWITCH OFF TO EXIT MENU SCREEN!)|3CB8-5DAE
C:All Relics Equipped, All of It|AA9B-E768|See Note|Not tested much; may freeze up. Even the cursed stuff is equipped. Just DO NOT SAVE YOUR GAME; your statistics are messed up...
C:Lowers Speed, Vigor, Stamina, And Magic Power For All Members|AAD2-E768
C:Always Sprint In Dungeons And Never Encounter Random Enemies (As If Sprint Shoes And Moogle Charm Were Equipped!)|AADC-EF08
C:Never Encounter Random Enemies|AADC-EDA8
C:"CHANGE CHARACTER'S APPEARANCE"|AA94-74DD
C:Everyone Has A Hidden Economizer --IN BATTLE MODE|DD90-EFDB
C:Everyone Has A Hidden Economizer --NOT IN BATTLE MODE|DD97-5FDA
C:Sprint Shoes & Moogle Charm Equipped|AADC-EF08
C:Sprint Shoes Equipped|DDA4-8767
C:Mega Sprint Shoes!!!|D007-8DD7
C:All Relics! Even Cursed Ones!!!|AADB-E768
C:Only Fight Narshe Guards|B4CD-E798<br>AA68-E7D8
C:This One Lets You Equip Any Item As Many Times As You Want; In Other Words You Get Infinite Equipment!|EEBC-576E
C:When You Equip Something, It Turns Into The Top Item of Your Inventory|3CB7-5D03
C:"GET 99 OF ANY ITEM!"|108B-E403|See Note|Go into a store.  Sell the item you want 99 of.  It should say that you are selling "0".  Turn of the GG, and press Left on the Control Pad until you are selling "58" of the item.  Press A.  You now have 99 of the item.
C:"USE ITEMS INFINITELY"|3CBC-576E|See Note|Never run out of an item if you have it already (only on the menu). When you use an item, it will say you have 14, then 12, then 20, etc... 

T:New Attacks For Characters

C:"RANDOM EQUIP DIFFERENT ITEMS"|3CB7-5F63|See Note|Add spice to your game.  Let your characters do moves you never thought possible.  Like:<br>*** Summoning an ANGEL to attack your enemies.<br>*** Guile's Sonic boom<br>*** Body Laser and more...<br><br>"NEW FF3 ATTACKS" - This code will allow you to "create" different attacks for your characters!<br><br>This code will allow your characters to equip different (random) items as armor or weapons.  You can change the 1st and/or 2nd characters for different "ITEM" changes.<br><br>	       REQUIREMENTS:<br>	       Your characters must have the GENJI GLOVE and OFFERING	       equipped as RELICS.<br><br>	       PROCESS:<br>	       All you have to do is replace your character's weapon 	       slots with various ITEMS to get different attacks.	       You can put different ITEMS for different effects.	       You can also mix and match ITEMS, unless noted .	       Do not put "WEAPONS" on either hand or it will not work!<br><br>	       REMEMBER:<br>	       All attacks go in descending order...as seen in the equip	       screen!<br>	       HAND: Attack 1<br>	       HAND: Attack 2<br>       Here is a LIST of what you can put to produce different attacks!<br><br>EQUIPMENT:         EFFECT:                      NOTES:<br>----------         -------                      ------<br>MOST ARMOR         Various weaponless attacks  <br>Snow Muffler       Red Rain!                    Use only as a 1st attack<br>ALL SHIELDS        Various weaponless attacks<br>Force Shield       Guile's SONIC BOOM!<br>MOST ITEMS         Give many different effects<br>Antidote           Giant Pac-Man!               Use only as a 1st attack<br>Ether              Freezes the game<br>Tincture           Freezes the game<br>Eye Drop           Haunting!                    Use only as a 1st attack<br>Eye Drop           Disappearing Enemies!        Use only as a 2nd attack<br>						       					(Don't combine the 2 <br>												Eye Drop codes)<br>Magicite           Red Sky!<br>Potion             Glitches<br>X-Potion           Glitches<br>Tonic              Glitches<br>Rename Card        Fireball jump attack and<br>		   			weird sound!<br>Revivify           Guile's SONIC BOOM!          Use only as a 1st attack<br>Revivify           Star of DEATH!               Use only as a 2nd attack<br>Sleeping Bag       Bum Rush!<br>Smoke Bomb         Light Arrow                  Use only as a 1st attack<br>Tent               Jump Attack                  Use only as a 1st attack<br>Tent               Black Missle                 Use only as a 2nd attack<br>HEADGEAR           Many different effects<br>Bandana            Death Laser!  A strange<br>		     		laser emits from character<br>Beret              Throw a strange BLACK AXE!<br>Circlet            Circlet Attack<br>Dark Hood          Morph Terra Attack!<br>Diamond Helm       God's Voice!<br>Gold Helmet        Angel of DEATH!  An angel<br>		     	 	visits enemies to kill them!<br>Hair Band          Rising Wind attack!<br>Leather Hat        A Million Pins<br>Magus Hat          Silent Multiple Punches<br>Mithril Helmet     Water Bum Rush!<br>Mystery Veil       Aura Zap!<br>Red Cap            Red sphere Zap!<br>Regal Crown        Bubble Attack<br>Tiger Mask         Sketch Enemies to Death!<br>RELICS             Many different effects<br>Sneak Ring         Black out/Freezes game<br>Hyper Wrist        Black out/Freezes game<br>Back Guard         Black out/Freezes game<br>Amulet             Black out/Freezes game<br>Sniper Sight       Glitches/Freezes game<br>Marvel Shoes       Glitches/Freezes game<br>Fake Mustache      Glitches/Freezes game<br>Beads              Glitches/Freezes game<br>Genji Glove        Glitches/Freezes game<br>Fairy Ring         Glitches/Freezes game<br>Memento Ring       Glitches/Freezes game<br>True Knight        Instant Damage!<br>Dragon Horn        Instant Damage!<br>Coin Toss          Reverse Leo Shock Attack!<br>Cure Ring          Skud Missle!                 Use only as a 2nd attack<br>Cursed Ring        Summon the REAPER!           Use only as a 2nd attack<br>Earrings           Satanic Sounds!              Equip in both hands<br>Exp. Egg           Dead of NIGHT!               Use only as a 1st attack<br>Gale Hairpin       A loud sound followed<br>                   by damage to enemies!<br>Gauntlet           Sun God's Trident Attack!    Use only as a 1st attack<br>Goggles            Gernade Toss!                Use only as a 2nd attack<br>Guard Ring         Fiery Screen!                Use only as a 1st attack<br>Merit Award        Tornado Spin                 Use only as a 1st attack<br>Merit Award        Light Saber                  Use only as a 2nd attack<br>Mithril Glove      Singing Black Sword!         Use only as a 1st attack<br>Rage Ring          Meteor Attack!<br>Running Shoes      Wind Blast!                  Use only as a 2nd attack<br>Safety Bit         Spear of Destiny!            Use only as a 2nd attack<br>Sprint Shoes       Shock Drop<br>Thief Glove        Dance of Rocks               Use only as a 2nd attack<br>Tintinabar         Portal of DOOM!<br>Wall Ring          Suicide Attack!              Use only as a 1st attack<br>Zephyr Cape        Red Rain of DEATH!           Use only as a 2nd attack<br>


T:Leo/Kefka Codes
T:
T:Method 1


C:"LEO AND KEFKA CODES"|AA9B-E768<br>AA9B-E708<br>AA9B-E7D8<br>AA9B-E7A8|See Note|Go anywhere and fight.  You will eventually end up	       with Kefka and/or Leo. It's good if you are in the WOB	       and about to go to the floating continent.  Anywhere else	       is fine, including the WOR.<br><br>	       THINGS THAT WILL FREEZE THE GAME:<br>	       ---------------------------------<br><br>1. If your map man is Geshtal and you try to equip, relic, use item or etc. If you have Geshtal continue fighting and ignore him...<br>2. If you get Kefka-he comes in many things...<br>A. If he is a zombie or dead-do not revive him or the<br>game will freeze.<br>B. Sometimes he will a lot of different stuff in his<br>stats like: Morph, Capture, Shock, Sketch...<br>You should save the game if you get something cool  <br>like this...<br>C. Kefka in Magitek Armor-same as A<br>3. Mog may freeze the game when it is his turn to fight.<br>4. Leo is unglitched-you can revive him if he is wounded. (Really preferred if he had a screen shot...Kefka uses Terra's screen shot because he doesn't have one).
C:Perfect Kefka|DC9B-E7D8|See Note|"FOR USE OF KEFKA ONLY" <br><br>Use this code to edit Kefka.  It may take a while to get	a perfect Kefka (Now you're getting to it)!<br><br>TO HAVE A PERFECT KEFKA:<br><br>Kefka should have non-freezing the game battle commands. For both WOB or WOR, Kefka should have Rage, Leap, Magic, and Item!  Which means Kefka takes over Gau's status! (The ONLY one that will let you keep Kefka forever)... Make sure he is able to use magic and equip weapons and armor. Also check out Gau's magic...Once Kefka takes over Gau's body the magic will change to something new. The picture on the status screen should be Terra...Rename Kefka "Kefka" when he replaces Gau... :D<br><br>It is highly recommended you do this in the WOR, because you'll have the airship to go to the Veldt and test Kefka's Leap and reappear (UWAOOOOOO~). Kefka will just be Kefka!

T:Method 2

C:Get Leo Code|N/A|See Note|1. Enter the code D5E5-776D.  Choose a save game.  You will now have LEO & KEFKA, but Kefka has no commands and will thus freeze the game.<br><br>3. Rearrange the party so that Kefka is on top<br><br>2. Save, reset, and enter D7E7-776D.  Go into a town.  Switch Kefka to the back of the lineup.  By doing so, you have "ditched" him in the town, and you now have a glitch free Leo!!
C:Get Kefka|N/A|See Note|1. Enter the code D5E5-776D to get Kefka.<br>2. Use the code **97-E76D to give Kefka commands.  Replace ** with any two characters to give Kefka...<br><br>19-Lore	(knows none)	11-Lore, Rage* 	15-Rage, Possess<br>16-Possess, Row	1B-Row, GP Rain	1C-GP Rain<br>18-Runic**, Shock	1A-Shock!		12-Summon (?), Sketch<br>13-Slot			1E-Slot, Def		54-Dance<br>57-Mimic		50-Mimic, Jump		59-Blitz, Jump<br>51-Blitz, Control	55-Health, Control	58-MagiTek!<br><br>Note that the commands produced by this code may vary from game to game.<br><br>*  - Only the ones Gau knows<br>**  - Disabled	

T:Method 3

C:Leo And Kefka Code|N/A|See Note|Enter the code DD5C-740D.  This will make Leo and Kefka appear in the last two slots in the party selection screen!  Leo is perfect, but if you want Kefka to have commands, you must use the code **97-E76D as described above.

T:Control Different Characters

C:"CONTROL DIFFERENT CHARACTERS" (aka The "MASQUE CODES")|DC9B-E768<br>DC9B-E708<br>DC9B-E7D8<br>DC9B-E7A8|See Note|These codes change the character's image. For example-Terra.  You see her, her body, her color, her command windows (Fight, Morph, Magic, Item). After one battle, Terra has changed to Gogo's image but the rest of the commands stay the same. Once in a while you may get Umaro's image with Terra's battle commands! Now you can control Umaro and see him chanting magic at last!<br><br>Once you get to a circular pattern, it'll alter to another character in the game!  Like Ultros, Siegfried, Chupon, the little girl, the little boy, Terra's Mom, Espers, Dragons, Faeries, Imperial Soldiers, Vicks and Kappa the Imp!  You can control the Emperor and some characters will stay the same while others change to a totally different image!

T:More Characters To Choose From

C:"MORE CHARACTER CHANGING CODES"|9A9B-E7D8<br>*OR*<br>9E9B-E7D8|See Note|Note:  You may or may not need Relm in your party...<br><br>You should bring her along just in case...<br><br>You need Leo in your party for this to work. Go into battle, and after it, Leo will be changed! (His mapman will be Banon).  It will continue to change after each battle...<br><br>Here is a list of characters you can be (not in order):<br><br>Mapman              Battle         Stat      Note<br>------              ------         ----      ----<br><br>Banon               Banon          Banon    Should be your 1st Character<br>Ghost               Ghost          Ghost<br>Green Guard         Green Guard    Vicks<br>Merchant            Merchant       Vicks     Locke as a Merchant<br>Kefka               Kefka          Terra<br>Gestahl             Gestahl        Leo       Battle guy is sort of glitched<br>Leo                 Leo            Leo<br>Impresario          invisible      ????<br>Opera Celes         invisible      ????<br>Dog                 ????           ????      Freezes the game sometimes

T:Manson Codes

C:"GET ALL SPELLS!!!" (MANSON CODE 1)|3037-54A6|See Note|After one battle, every member of the party who is capable of learning magic some time in the game will learn every spell.  Note that this happens after every battle, and it happens regardless of whether the party members know the spells or not; i.e., turn off the code once everyone has learned the spells (unless you *like* watching 4 people learn all the spells after every battle).
C:"GUNSLINGER CODE" (MANSON CODE 2)|3CB7-5F63|See Note|HOW TO USE:    First, equip evrything you have  (right down the list) as you do this, you will see that the WEAPONS you equipped are not the ones you selected.  Once your done, go to items, click ARRANGE, and start the process over again.
C:"ESPER CODE" (MANSON CODE 3)|D6AF-740E|See Note|HOW TO USE:    Go to ESPERS and move the arrow anywhere and you will see ESPERS you know and others.  The other ones can be used in battle. 
C:"ALMOST PERFECT WTW CODE" (MANSON CODE 4)|D5A7-8407
C:"GET AN AIRSHIP /ESPER BAHAMUT ANYWHERE ANY TIME" (MANSON CODE 5)|DAA7-7FD4|See Note|HOW TO USE:    Talk to certain people in towns etc. and you will have a 50% chance of it working.  The other 50% of the time, it will freeze the game.
C:"RESET EVENTS" (MANSON CODE 6)|DA24-8F0D|See Note|HOW TO USE:   Enter code, start game, and things that happened in the WORLD OF BALANCE will happen in the WORLD OF RUIN-- Such things as SHADOW sitting at the bar in a town, Darryl is flying your AIRSHIP, etc.  Don't SAVE or your game will stay that way.
C:"LIKE ABOVE BUT NOT AS DRASTIC" (MANSON CODE 7)|DA24-8F6D
C:"LEO/KEFKA CODE" (MANSON CODE 8)|D5E5-776D|See Note|HOW TO USE:    Start GAME and your character will be someone who looks like TERRA.  But, is actially KEFKA cahnge the party POSTIONS around and you will get GENERAL LEO and the REAL TERRA.  One GLITCH with this code is that KEFKA has no commands.  So, in battle when it is KEFKA's turn it will freeze (see above section on how to avoid this).
C:"NEW RARE ITEMS CODE" (MANSON CODE 9)|5BAE-8F69|See Note|HOW TO USE:    Get NEW RARE ITEMS such as: <br><br>Eerie Stone  - Manicure - Opera Record  - Magn. Glass  - Dull Picture<br><br>To use this code, go into BATTLE and go to ITEMS.  Double click your SWORD or SHIELD asnd the battle will end.   Go to RARE ITEMS and you will have the listed items.  Another event that happens with this CODE is that if you use your AIRSHIP, you will go back to the WORLD OF BALANCE.
C:"GET OUT OF MY WAY" (MANSON CODE 10)|D5E7-8F0F|See Note|People that don't usually move move in the direction you are facing.
C:"DITCH CHARACTERS" (MANSON CODE 11)|D7E7-776D|See Note|Change party positions in a town/cave and you will leave the character that you changed behind!
C:"NEW ENEMIES ON VELDT" (MANSON CODE 12)|DAAE-8F6D|See Note|Allows you to fight some enemies on the Veldt that you normally can't.
C:"ESPER WORLD" (MANSON CODE 13)|59A7-7FD4|See Note|Talk to the man in Thamasa that is walking in the center of town with a blue vest on.  You will be transported to the world of Espers. (Don't save; you can't get out).
C:"BETTER STORES" (MANSON CODE 14)|3C83-5F63|See Note|Allows you to buy better items (e.g. Ragnaroks, Illuminas, Muscle Belts) in stores.<br><br>HOW TO USE:<br><br>1. Turn off the GG.<br><br>2. Go into a store.... click on "Buy" and turn on the GG.<br><br>3. Choose an item to buy, then hit "A".  It will freeze, but turn of the GG and you will be able to move the cursor.<br><br>4. Press Up, Down, Left or Right and you will notice that the prices and "how many owned" have changed.<br><br>5. Press "A" and you will buy an item that is not on the list... however, sometimes the items will be priced as high as 9999999 GP!!
C:"STRANGE COMBATS" (MANSON CODE 15)|DAA4-876D|See Note|Walk around anywhere; strange creatures will attack you.
C:"I'M ALL ALONE!" (MANSON CODE 16)|AB28-84DD|See Note|All the people in the game disappear.
C:"CONSTANT BATTLE!" (MANSON CODE 17)|D0A4-876D|See Note|Take one step and you fight!
C:"STRANGE" (MANSON CODE 18)|05C3-5F63|See Note|Pick a game, and you will find yourself near an esper with weird guys... and the timer runs backwards.
C:"STRANGE 2" (MANSON CODE 19)|00C3-5F63|See Note|Like above, but instead you are in the first town with Vicks & Wedge.
C:"RARE ITEM CHANGE" (MANSON CODE 20)|EE62-E768|See Note|Changes the rare items you have, it will give you ones like Dull Picture, Magn. Glass, Eerie Stone, Opera Record, etc.<br><br>HOW TO USE:<br><br>Turn off GG...Go to "Item"....Turn on GG....Click on "Rare" and weird things will happen to your rare items.

T:Veldt Codes

C:Run Into Some Bosses, Including The Final Kefka, On The Veldt|DAAE-8F6D
C:Run Into Enemies From The Zone Eater & Phoenix Cave Only|8AAE-876D
C:Run Into Other Bosses During Phase 5 (Random Enemies)|8AA3-846D|See Note|These codes affect the Phase 5 Veldt cycle; also run into a new enemy called the "Colossus" -- it looks like a HadesGigas (same color) and it dies like a boss.  It casts the "Lode Stone" and "Fire Wall" spells.  As of yet, no one has been able to identify it.  Perhaps you can help...

C:Replace ** With Any 2 Digits To Run Into ONLY X's Veldt, Where X Is A Monster Or Combination of Monsters Designated By The **|**A3-8FDD|See Note|SOME EXAMPLES:<br><br>00 - Monsters from Banon's river (Pterodons, Exocites, etc.) and M-TekArmors<br>01 - Beakors, Rhobites, Stray Cats, and CrassHopprs<br>02 - Zozo enemies<br>03 - Crawlers, Mag Roaders (red and purple), General, Commando, Garm,   <br>    Trapper, Vermin, Sewer Rat<br>04 - GreaseMonks, Rhodoxs, Tuskers, Rhinotaur<br>05 - Rhobites<br>06 - Phantom Forest enemies and HeavyArmor<br>07 - Rhodox, M-TekArmor, Cirpius, Tusker, Trilium, Soldier<br>08 - Over Grunk, Vulture, Iron Fist, Whisper, Bounty Man, Trooper<br>09 - Were Rats, Repo Men, Lobo, Guard, Actaneon<br>0A - Vulture, Iron Fist, Mind Candy, Red Fang<br>0B - Bomb, OverMind, StillGoing, Whisper<br>0C - Guard, Vomammoth, Whisper, Hazer, StillGoing, Anguiform, Actaneon, Aspik<br>0D - Hornet, Bleary, Lobo, Marshal, Leafer, Dark Wind<br>0E - General, Pipsqeak, Commander, Chaser, Trapper, Gobbler<br>0F - Were Rat, Sand Ray, Areneid, Dark Wind, Leafer<br>10 - Dahling, Still life<br>11 - Rain man, Samurai<br>12 - Gobbler, Rhinox<br>13 - Trilobiter, Primordite, Vector pup, Commander<br>14 - Red Wolf, Test Rider<br>15 - Allosaurus, Parasite, Crawler<br>16 - Geckorex, Reach Frog<br>17 - Mag Roaders (yellow and brown), Vindr, Souldancer, Crusher<br>18 - Tap dancer, Covert<br>19 - Rain man, Samurai<br>1A - Magic Urn, Karkass<br>1B - Sprinter, Spek Tor<br>1C - Chaos Dragon, Uruburos, Sea Flower, Phase, Trixter<br>1D - Ceritops, Tomb Thumb, Borras<br>1E - Primordite, First Class, Wild Rat, Trilobiter, Dark Side, Spectre, Rinn<br>1F - Rhyos, Toe Cutter, Ursus<br>54 - Pipsqueak<br>5F - Innoc, Fortis<br>1A - Karkass<br>59 - Kefka's Tower enemies (Hemophyte, Dk. Force, Retainer, etc.)<br>60 - Punisher, Scrapper<br>61 - Nastidon<br>62 - Punisher, Scrapper<br>63 - White Dragon<br>64 - Apparite, Lich<br>65 - Land Worm, Humpty<br>66 - SlamDancer, Harvester, Gabbledegak<br>67 - Lunaris, Osprey, Chintonid, Gigan Toad<br>68 - Nastidon<br>69 - Lobo, Marshal, Bleary, Crawly<br>6A - Fidor, Trooper, HeavyArmor<br>6B - Leafer, Lobo, Marshal, Dark Wind<br>6C - Opinicus, Eland, Hipocampus, Still Life<br>6D - Leafer, Dark Wind, Lobo<br>6E - Mag Roader (both types form MagiTek Facility), Vermin, Sewer Rat<br>6F - Lobo, Narshe Guard<br><br><br>There are many more!  I haven't tested it much                              <br>yet...perhaps someone could help me come up with a                          <br>complete list of enemies?  E-mail aerostar13@aol.com if<br>you want to help.  ALSO, there are some enemies (mostly<br>the "rare" monsters mentioned above) that do not appear<br>with this code....maybe we could alter it so that they do? <br>

C:Like #478, But With Different Monsters For The ** Values|**A3-8DAD
C:Another "Boss Code"...Run Into Different Bosses Than With #3.  Also Fight Io, Which Gives You The Spell "Flare Star" As A Rage|74A3-846D
C:Totally Random Battles On The Veldt!|83A3-846D|See Note|You can run into anything from anywhere in the game; bosses, normal monsters, etc.  You never know what to expect.

T:Madril's Codes

C:After One Battle, Only One Character Is In Party|AD9B-E7D8|See Note|Notice that the mapman and only character are different.  After a second battle, that character is normal. 
C:"COOL COMMANDS CODES"|xx97-E7D6|See Note|.....xx - DD to EE ... Substitute for strange Commands in the battle menu, some are useable, others are gibberish.  Using some commands may cause blackout.  
C:Magic Becomes X-Magic (But Isn't Really), Fight Becomes Jump (And Really Works)|DF98-E7D6
C:In Battle, Fight Becomes MagiTek|ED90-E7D6
C:In Battle, Terra, Locke, Sabin, Setzer, And Gau Cannot Use Magic|DF9F-E7D6
C:Mog's Magic Becomes X-Magic, But Isn't Really|E39C-E7D6
C:"I've Been Playing This Game Too Long Today" Code|E394-E7D1|See Note|Causes subtle changes in the color table, most noticeably on the background of battle scenes.
C:I canna see what I'm doing!  Try it!|xx23-E7D6|See Note|xx - DD to EE
C:Percentage of Winning Normal Random Items Increases By 12%|3339-07D6
C:Party Learns 'Bolt' A Few Times Each|E317-54A6
C:Learn Magic, Rages, Lores 2.1 Times Faster|DF94-7DD6
C:"BLIND-EYE"|0D39-7DD6|See Note|Left side of two column menus in battle is hidden. It still works, and is 	there, you just can't see it.  No effect on magic menu.
C:EXPERT PLAYER CODES|F194-54D8<br> and/or<br>FE94-54D8<br> and/or<br>AA94-54D8|See Note|In Battle, characters are TOTALLY invisible to you the player.  The enemy can see them just fine.  Party has condition 'Psyche', HP is glitchy, can't cast spell on yourself ('cause you're invisible), or items, Gau can't Rage.  TRY THIS:  equip someone with 'DragoonBoots' and watch...EVERYBODY IS A HALF-ESPER!?!?!?
C:SUPER-HERO CODE|D4D8-E7D8|See Note|In Battle mode only, Fight becomes Jump (as if Both DragoonBoots and Dragon Horn is Equipped), magic becomes X.Magic, Steal becomes Capture, Sketch becomes Control, Slot becomes GP Rain, some characters can do double commands but are not Quick.  Also, I've noticed there is always at least one character whose Fight command remains unchanged.  Also EED8-E7D8, but nothing in between.
C:GAMBLER CODE|xyD8-E7D6|See Note|x=D to E  y=D or F (all give same result)<br><br>Most enemies cast 'Roulette' instead of Battle.
C:All Menu Commands Normally Possible Show On Battle Menu|5592-E7D6|See Note|Though you can't use those you haven't earned yet ;-} Nobody can use magic.
C:BATTLE MENU SHUFFLE!!!  Toggle The Switch On The GG To Play!|0D39-E7D6
C:UPDATED SUPER PALADIN SHIELD CODE|AA94-E4D8<br>AA94-EF08<br>AA94-E7D8<br>AA94-E408|See Note|During my studies of the paladin codes, I've noticed that one can only 'win' half of the items on the list (128 of the 256), and these happen to be every other item, the 'odd' items on the list.  My studies are far from finished however, but so far the above code is my result.  Add that to the existing codes (for a total of 5 codes) and the other 128 items (the 'even' ones) will be called instead of the first ones.  Thus, suppose you use a checklist, and you exhaust the supply of odd items, simply save, restart, and input the extra code to finish off your list.<br><br>NOTES: I've also noticed that there are actually 512 items in the game.  Believe it or not, each of the 256 items have 2 states: on or off.  When an item is off, it is still on your item list, but the title is invisible, and is shuffled to the bottom-the items that are on have priority.  Items that have a quantity of zero (through glitches) are on.

T:MORE CHARACTER START-UP CODES

C:Special Note|N/A|See Note|Substitute X for 8 or 5 (more additions at a future date) <br><br>These codes start the character at a higher experience level (thus at a higher level, too).  I've used these codes continuously until my party reached about level 31 or so and have noticed other more subtle effects, such as the way the character moves in battle, sometimes stumbles in battle, etc.  (I at one time, called these my 'Personality Codes') They also effect the other characters in your party at that time--to a limited degree.
C:Terra|Dx58-7B55     
C:Locke|Dx5A-7CE5     
C:Cyan|Dx53-7655
C:Shadow|Dx5E-7BE5     
C:Edgar|Dx5D-5855     
C:Sabin|Dx54-56E5
C:Celes|Dx57-5C55     
C:Strago|Dx50-58E5     
C:Relm|Dx51-5B55
C:Setzer|Dx55-5CE5     
C:Mog|Dx5B-5655     
C:Gau|Dx5C-5BE5
C:Gogo|Dx58-5885     
C:Umaro|Dx52-56E5     
C:Banon|Dx53-5C55
C:Leo|Dx5E-58E5     
C:Ghost1|Dx5F-8B55     
C:Ghost2|Dx54-8CE5

T:Enemy Spell Code

C:"THE ENEMY SPELLS CODE!!"|**00-8D68|AeroStar13|The effect:  This code will change Strago's Lores into different Enemy Spells.  You can use this code to cast any spell in the game!!  Replacing ** with different characters causes the code to have different effects.  Here are some examples of what to replace the ** with.<br><br>All the spells are free (0 MP). <br><br>The spells are cast on the targets of the original Lore spell, e.g., if a spell replacing "Blow Fish" is cast, it can only be cast on one target because Blow Fish is a 1-target spell. Spells which replace the spells Big Guard, Pearl Wind and Pep Up can only be used on party members.  You can change this, however, with the "TARGET ANYONE!" code that I hacked.
C:"TARGET ANYONE!"|2694-EFDB|Aerostar 13|This code will let you target anybody with any Magic spell Lore / Esper.  Now, instead of just being able to cast the enemy spells on the original Lores' targets, you can cast them on anyone. Your choices for targetting, regardless of the spell, are:<br><br>- One party member of your choice;<br>- All allies;<br>- One enemy of your choice; or,<br>- All enemies<br><br>Side effects of this code:<br><br>- All regular magic costs 4 MP<br>- Small graphic glitches during "Quake" and "Meteor" spells
C:"GET ALL LORES"|F19A-8708|Jason-G@internetwork.net|Simply get into a battle with this code activated and Strago in your party, and you will learn all of his Lores at the battle's end!<br><br>Now, on to the combinations for **00-8D68...<br><br>REPLACE ** WITH.... 29<br>----------------------<br>LORE SPELL		NEW SPELL		EFFECT<br>Condemned		Engulf			Instantly kills target; causes screen to shake<br>Roulette		Disaster		Gives target multiple status ailments<br>Clean Sweep		Shrapnel		Non-elemental damage on all enemies<br>Aqua Rake		Bomblet			No effect<br>Aero			Heartburn		Non-elemental damage on all enemies<br>Blow Fish		Zinger			Caster cannot be targetted by spells or attacks<br>									  until target of Zinger is killed. (Wrexsoul effect)<br>Big Guard		Discard			No effect<br>Revenge			Overcast		Target becomes condemned; when countdown runs<br>									  out, target becomes Zombie.  (really cool looking!)<br>Pearl Wind		Missile			Removes 1/4 of target's HP<br>L. 5 Doom		Goner			Big damage on multiple targets (Kefka's attack)<br>L. 4 Flare		Meteo			"Meteo" from FF2!<br>L. 3 Muddle		Revenger		Removes status enhancements from targets<br>Reflect???		Phantasm		Casts away some of target's HP at regular intervals<br>L. ? Pearl		Dread			Attempts to turn target to stone<br>Step Mine		Shock Wave		Non-elemental damage<br>ForceField		Blaze			Fire-elemental attack <br>Dischord		Soul Out		Turns target into a Zombie<br>Sour Mouth		Gale Cut		Wind-elemental attack<br>Pep Up			Shimsham		Cuts target's HP by 1/2<br>Rippler			Lode Stone		Cuts target's HP by 3/4<br>Stone			Scar Beam		Pearl-elemental attack<br>Quasar			BabaBreath		Removes target from battle<br>Grand Train		Lifeshaver		Earth-elemental "Drain" spell<br>Exploder		Fire Wall		Fire-elemental attack<br>REPLACE ** WITH... C7<br>---------------------<br>Condemned		Imp Song		Changes target to/from Imp<br>Roulette		Clear			Stops and Condemns target<br>Clean Sweep		Virite			Poison attack<br>Aqua Rake		ChokeSmoke		Revives dead targets as zombies<br>Aero			Schiller		Blinds targets<br>Blow Fish		Lullaby			Makes target sleep<br>Big Guard		Acid Rain		Water/Poison attack<br>Revenge			Confusion		Muddles target<br>Pearl Wind		Megazerk		Tries to Berserk entire party<br>L. 5 Doom		Mute			Silences target<br>L. 4 Flare		Net				Stops target<br>L. 3 Muddle		Slimer			Slows target<br>Reflect???		Delta Hit		Turns target to stone<br>L. ? Pearl		Entwine			Stops target<br>Step Mine		Blaster			Kills target<br>ForceField		Cyclonic		Reduces HP of everyone on screen to 10%<br>Dischord		Fire Ball		Fire-elemental attack<br>Sour Mouth		Atomic Ray		Fire-elemental attack<br>Pep Up			Tek Laser		Lightning-elemental attack<br>Rippler			Diffuser		Lightning-elemental attack<br>Stone			Wave Cannon		Lightning-elemental attack<br>Quasar			Mega Volt		Lightning-elemental attack<br>Grand Train		Giga Volt		Lightning-elemental attack<br>Exploder		Blizzard		Ice-elemental attack<br>REPLACE ** WITH... 88<br>---------------------<br>Condemned		Absolute 0		Ice-elemental attack<br>Roulette		Magnitude 8		Earth-elemental attack<br>Clean Sweep		Raid			Same as "Drain"<br>Aqua Rake		Flash Rain		Lightning/Water attack<br>Aero			TekBarrier		Makes target Reflective<br>Blow Fish		Fallen One		Reduces targets' HP to 1<br>Big Guard		Wall Change		Change weak points/strong points of target's defense<br>Revenge			Escape 			Caster flees from battle automatically	<br>Pearl Wind		50 Gs			Cancels "Float" on targets<br>L. 5 Doom		Mind Blast		Gives targets random status ailments<br>L. 4 Flare		N. Cross		Attempts to freeze targets<br>L. 3 Muddle		Flare Star		(Target's Lv. x 80 / # of targets) damage / Fire<br>Reflect???		Love Token		Target protects caster from physical attacks<br>L. ? Pearl		Seize			Drains HP from target every turn (if it works)<br>Step Mine		R. Polarity		Moves target to back row<br>ForceField		Targetting		No effect<br>Dischord		Sneeze			Removes target from battle<br>Sour Mouth		S. Cross		Fire-elemental attack<br>Pep Up			Launcher		Shoots missiles at all enemies (even if target is ally)<br>Rippler 		Charm			Induces an incurable, muddle-like state in target<br>Stone 			Cold Dust		Freezes target<br>Quasar			Tentacle		Ultros' tentacles attack targets!<br>Grand Train		Hyper Drive		BIG non-elemental damage<br>Exploder		Train			Blinds/Mutes target<br><br>* Note that you are not limited to enemy spells with this code.  For instance,<br>substitute ED and nearly all the Lores will execute different characters' <br>desperation attacks!   If you're interested in helping with a complete<br>substitution list for this code, e-mail AeroStar13@aol.com.<br>