G:Chrono Trigger: Miscellaneous Codes

T:Miscellaneous Codes
T:
T:Action Screen Codes

C:Magus Vs. Magus! Code|EEBO-EFA4|aerostar13@aol.com|Requirements: CT Walk Thru Walls Code (EEBO-EFA4)<br>1. Begin a new game or New Game +.<br>2. Play normally until you get chased into the future and land in the Bangor Dome.<br>3. Go thru Lab 16.<br>4. Turn the Walk Thru Walls code on.<br>5. Go thru Sewer Access to the Keeper's Dome.<br>6. Walk thru the sealed doors and get the Epoch.<br>7. Travel to 12000 B.C. and play the rest of the game normally... until you get Magus.<br>8. When you get Magus and the Black Omen appears, go to the Denandoro Mts. and fight Masamune (sometimes he's already dead).<br>9. Go to Melchior's and fix the Masamune (don't try and walk out the door while they're working or the game will freeze).<br>10. Go back to 600 A.D.  Magus' Castle will be there!<br>11. Go in with Magus in your party and see Magus vs. Magus!
C:Save Your Game Anywhere, Including The Programmer's Ending And At Lavos (When Lavos Changes Attack Mode)|C41A-ED04|lukas@westworld.com|Walk into any area with a save point. Touch it and it Will hear a ching, do it again and it won't.  Now check your status screen and you can save anywhere.  Code still works without the GG as long as you don't enter an area with a save point.
C:Near Perfect Walk Thru Walls Code!|0B60-7FA4|lukas@westworld.com|Walk anywhere on any screen.  However, you will not be able to change areas with the GG on.
C:Wave Background (Like When Fighting Lavos Core) When You Enter An Area|C356-EDA7|lukas@westworld.com|Game may glitch if you keep switching areas. 
C:Revised Walk Thru Walls Code|EEB0-EFA4|lukas@westworld.com|Doesn't work in all areas And can't move on all parts of the screen.  However you can change areas (walk thru sealed doors, etc.).  Use this code to skip a large portion of the game by walking through the sealed doors to get Epoch on the first visit to the future. Also, there is a "secret pAth" in the room where Janus and Schala talk, right above the book cases.  It Will take you to one of the ending scenes, then dump you on the elevator shaft in the Ocean Palace with all characters in your party, including Magus.  Credit should go out to the person on the Gamewiz board who found this.
C:Characters Not In Your Party Move Very Fast|1BCD-5FA7|lukas@westworld.com|
C:Walk Thru Walls (Up [Vertical] Direction Only)|0E6F-7767|lukas@westworld.com|Must reset if you get stuck.
C:Conversations Repeat|EE6F-54AD|lukas@westworld.com|You can also listen to conversations from other parts of the game, talk to a person (or look at a sign), etc. Go to the menu screen, then exit.  The text should repeat.  Now, if you go to different areas, go to the menu screen and quit. You may get speech from another part of the game.
C:Teleport Code|29BD-5F07|lukas@westworld.com|<p>Depending on what area you enter (or if you change areas) many things may happen like:</p> 1. Get an ending.<br>2. Get transported to an event in the game.<br>3. Get transported to another area in the same era.<br>4. Get transported to another era.<br>5. Get transported to a map.<br>6. Get transported to an area where you can't move (glitch).<br><br>See the "Walk on 1999 A.D. map" for an interesting use for the code ;)
C:Earthquake Screen|5D56-ED67|lukas@westworld.com|
C:The Movements Of Some Creatures Is Strange (May Cause Glitches)|DEC0-5767|lukas@westworld.com|
C:Change Character Looks|FF01-54DF|lukas@westworld.com|Examples: Crono's Mom looks like Melchoir, the cat is the King of Guardia, Gato is a Reptite, etc.  Note: Game may black out if you enter enemy-only areas with GG on.
C:Transports Your Characters To Different Places Than The Other Transport Codes (When You Switch Areas)|3EBF-5767|edgarggw@aol.com|Will also change where you are on the map if you leave an area.
C:Watch The "Killed By Lavos" Ending|22B4-546B|lukas@westworld.com|Leave the GG off until you enter a building in Truce 1000 A.D.  Turn the GG on and leave the building.  When you see the map turn the GG off again.  Now you will be watching the "Killed by Lavos" ending.
C:"See Into The Future" Code|EEB4-546B|strato508@aol.com|This code is very weird.  Turn on the GG when it starts saying "Crono..."  Then go down and talk to Crono's Mom. She will give you the chance to name Lucca but you will only get a black screen instead of the name screen.  Press start to go on from this point.  Then go straight upstairs and go back down.  You have about a 50/50 chance of seeing Crono's Mom sitting in her chair.  If she is, then when you come up to her she will say something like "Crono, I heard you were going to be executed." This means you skipped ahead into the game.  The save menu name is now 'forward to the past'.  You only have Crono, but the events are the same as if you had gone through the game to that point except the men are still guarding Lucca's machine.  It certainly is weird and there are many glitches, but it might be modified. Also if you keep it on, you may see the bad ending in a building in Truce.
C:Strange Walk Thru Walls Code|4CB5-5F6D|lukas@westworld.com|You can "slide" your characters to the left and right in any area.  Turn the GG off to stop them.  Be careful where you stop and try not to walk off the screen.
C:Your Party Will Run Very Fast But In An Up Direction Only|6CB5-5DD7|lukas@westworld.com|If you get stuck against a wall turn off the GG and do a regular sprint to free yourself.
C:Teleport Code|2AB4-77DD|lukas@westworld.com|To use this code, enter any area and walk around in circles and such with any character.  Eventually you will be transported to a random area, event, or ending.  Sometimes you will be transported to a random area where you can't move (glitch).  You should use this code with a walk thru walls in case you get stuck when you change screens.

T:Status Screen And Title Screen Codes

C:Get Some Items Just By Going Into The Items Screen|3F65-EF06|scmche19@skypoint.com|Try equipping characters first.
C:"Two Effects" Code|EE68-7DOC|balefire99@aol.com|This code has two effects.  The first is this: go into a shop (things should Have different prices), exit it, go back in, and voila!  Everything Will cost only 1GP, and you will be able to sell ANY item in your inventory; allowing you to rid yourself of old accessories, armor, etc.  But you won't get anything for the things you sell.  The second effect is this: simply go to the stat screen, and any character will be able to equip anything.  Ex: equip Robo with a Rainbow, Crono with a Prism Dress, etc. This doesn't mean you can equip, say, Weapons in your armor slot, it means you can equip any Weapon in your Weapon slots, etc.  Note: There are two bad sides to this code, the first is thAt you can't use items, and the second is that it causes graphic glitches while walking on the map. So, only use the effects of this code when needed.
C:Get Magus On Your Menu Screen|1065-5466|lukas@westworld.com|Leave the GG off until you enter an area. Turn it on and then go to your menu screen.  Crono Will now Have a Magus portrait and equipment. You can't keep the "Crono Magus" but you can unequip Magus' equipment and keep it.
C:Heal Party To A Certain Or Above Normal HP On Menu Screen|F2B0-54A6|scmche19@skypoint.com|
C:Replace Gaspar On The Character Exchange Screen With - Algetty Villager|9BE7-77AB|lukas@westworld.com|
C:Replace Gaspar On The Character Exchange Screen With - Belthasar|9BE7-74AB|lukas@westworld.com|
C:Replace Gaspar On The Character Exchange Screen With - Melchior|00E7-7FAB|lukas@westworld.com|
C:Replace Gaspar On The Character Exchange Screen With - Toma|9BE7-77AB<br>9BE7-74AB|darkforsaken@iname.com|
C:Enter An Area From The Map And The Saved Game Screen From After The Title Screen Will Show Up|7ED6-7FAD|lukas@westworld.com|
C:Get A Menu Screen With 9 Possible Character Slots After The Title Screen|1971-E46F|lukas@westworld.com|This shows us that two more party members were planned but not put in the final version.
C:Game Never Starts Up, Erases Saved Data|33DD-776D|lukas@westowrld.com|
C:Silver Pendulum On Title Screen|3CF5-5FD3|lukas@westworld.com|
C:Changes What Appears At The Title Screen|xx72-E707|lukas@westworld.com|DF - Partial Credits List<br>15 - Glitched Version Of Time Warp At Magus' Castle
C:Pendulum Screen Never Ends|EE6F-D767|sirgarland@aol.com|
C:Play The Jet Bike Race At The Title Screen|0082-E707|lukas@westworld.com|Turn GG off to go to the saves menu.
C:Time Warp Graphics On The Title Screen|4282-E707|lukas@westworld.com|Turn GG off to go to the saves screen.
C:Start A Game On Level 0|A06E-7D07|lukas@westworld.com|Instead of getting the normal saved game screen after the title screen you will get the one from the menu.  Choose a slot and save.  Then reset the game with the GG turned off.  Use New Game + on that save and Crono will begin with 0 of almost everything.  No known useful effect for this code yet.

T:Map Screen Codes

C:Walk On The 1999 A.D. Day Of Lavos Map! (With Note 1 of 2)|N/A|lukas@westworld.com|<p>1. Enter the following codes:</p> <br>29BD-5F07 (teleport)<br>7F67-5DD0 (invincibility - turn GG off when party falls "dead" in battle)<br>EEB0-EFA4 (walk thru walls)<br>2. Turn GG off and Start a new game.<br>3. Go to the fair, turn the GG on right before you enter the area where Gato is.<br>4. Once you change areas it Will show Crono fall of the cliffs on the side of Death Peak and land by a save point.  Turn the GG off.<br>5. Walk North/Northwest and go into the cave.<br>6. Once in the cave, turn on the GG and "kill" the Lavos Spawn.<br>7. Have the GG on, walk-thru walls to the right (past the chest with the Giga Arm in it), walk up both sets of stairs, and into the cave entrance.
C:Walk On The 1999 A.D. Day Of Lavos Map! (With Note 2 of 2)|N/A|lukas@westworld.com|<br>8. You Will see your map Crono on a greenish colored screen.  Walk to the right.  Viola!  You are now walking on the 1999 A.D. map!  Even pops up in the lower left corner :)  Press select to look At the large map.  Walk "around" the map to go on different continents.  You can save your game here too, but not a good idea as you are unable to leave.<br>
C:Yellow Text On Map Screen|4444-54D8|lukas@westworld.com|
C:Purple Text On Map Screen|5444-54D8|gamewiz4u@aol.com|
C:Orange Text On Map Screen|0444-54D8|gamewiz4u@aol.com|
C:Pink Text On Map Screen|1444-54D8|rubicant15@aol.com|
C:"Be Moved Elsewhere On Map" Code|3EBF-5767|gamewiz4u@aol.com|Enter an area from the map and leave.  You will be moved to a different part of the map.  If you get stuck you will need to reset.
C:Walk Through Walls On Map!|BC18-8F06|lukas@westworld.com|A walk thru walls type code that works when you are on the map.  Watch out, you can get stuck and will Have to reset.
C:Invisible Characters On Map Screen|3B65-54D8|lukas@westworld.com|
C:Walk In The Clouds On The Zeal Map|A2A4-E7BB|lukas@westworld.com|Have a saved game by Enhasa in Zeal 12000 B.C.  Once you do that, use this code.  You will now be able to walk off the continent and move anywhere in the clouds.

T:Music Codes

C:The Chrono Trigger Battle Music Jukebox Code!|xxD9-7407|lukas@westworld.com|<p>Following code will replace the music for most battles that use the regular battle theme.</p>
C:Music Quantity Digits (Part 1 of 3)|N/A|lukas@westworld.com|DD - *Dragon Tank<br>DF - Present (1000 A.D. Map)<br>D4 - Middle Ages (600 A.D. Map)<br>D7 - Dark Ages (12000 B.C. Zeal Map)<br>D0 - Prehistoric (65000000 B.C. Map)<br>D9 - Future (2300 A.D. Map)<br>D1 - The Millennial Fair<br>D5 - Marle's Theme<br>D6 - Forest<br>DB - Zeal Palace<br>DC - Factory<br>D8 - Ayla's Theme<br>DA - Guardia Castle<br>D2 - Lavos<br>D3 - Robo's Theme<br>DE - Crono Awakes<br>FD - Sun Keep<br>FF - *Seagulls<br>F4 - *Leene's Bell<br>F7 - Epoch<br>F0 - Schala's Theme<br>F9 - Spekkio/Nu<br>F1 - Danger!<br>F5 - The Trial<br>F6 - Crono's Theme<br>FB - *The Blackbird Interior<br>FC - *Outside The Blackbird<br>F8 - Success!<br>FA - Marle Returns<br>F2 - Bleak Future<br>F3 - 1000 A.D. Town<br>FE - Marle Vanishes (Telepod)<br>
C:Music Quantity Digits (Part 2 of 3)|N/A|lukas@westworld.com|4D - *Jail/Dripping Water<br>4F - *Flowing Water<br>44 - *Wind<br>47 - Crono Goes To Jail<br>40 - Organ<br>49 - Won Clone!<br>41 - Dead<br>45 - Johnny<br>46 - Magus' Theme<br>4B - Boss Battle<br>4C - Frog's Theme<br>48 - Good Night<br>4A - Race With Johnny<br>42 - Dome<br>43 - Sealed Chest<br>4E - Denadoro Mts.<br>7D - Pendulum/Title Screen<br>7F - Ocean Palace<br>74 - Lavos Core<br>77 - Lab 16/32<br>70 - *Inside Lavos<br>79 - *Lavos Awakens<br>71 - Hunting Range<br>75 - Time Warp<br>76 - Dactyl Nest<br>7B - Battle With Lavos (2nd Form)<br>7C - *Lavos Scream<br>78 - Belthasar<br>7A - Catherdral Interior<br>72 - Opened Sealed Chest<br>73 - End Of Time<br>7E - Ending Theme (For New Game +)<br>
C:Music Quantity Digits (Part 3 of 3)|N/A|lukas@westworld.com|0D - Magus' Castle<br>0F - *Chanting<br>04 - Gato<br>07 - *Unknown<br>00 - Black Omen<br>09 - Battle Theme<br>01 - Tyrano Lair<br>05 - *Tidal Wave<br>06 - Reinstate Execution<br>0B - Moonlight Parade<br>0C - *Zeal Falls<br>08 - *Tide<br>0A - *Inside Lavos<br>02 - Ending Theme (Marle)<br>03 - Big Boss Battle<br>0E - Unknown (Unreleased)<br>9D - Crashing Epoch<br>9F - 2nd Battle Theme (Unreleased)<br>94 - Singing Mtn. (Unreleased)

T:Unreleased Sound Clips In Chrono Trigger Codes

C:Note|N/A|N/A|Enter the code, but leave the GG off until you are ready to enter the specified area from the map. Music #1 = 2nd Battle Theme, #2 = Singing Mountain, #3 = Unknown
C:Death Peak 2300 A.D. - Clip #1|6ED7-5F64|lukas@westworld.com|
C:Forest Ruins 1000 A.D. (Blue Pyramid Next To Medina) - Clip #2|E3D7-5FA4|lukas@westworld.com|
C:Zenan Bridge 600 A.D. (Either Side) - Clip #3|8ED7-5FA4|lukas@westworld.com|
C:Strange New Music And Sound Effects|DC4B-57FE|lukas@westworld.com|
C:More Strange Music And Sound Effects|0040-57FE|lukas@westworld.com|
C:Music Doesn't Change When You Enter An Area From The Map Or Switch Areas|39F6-EFA4|lukas@westworld.com|
