G:Super Mario Bros.: Page 4

T:Music Codes

C:No Sound When You Jump And Weird Music|TSENLL|Rick L (Webmaster of GGCO)|
C:The Music Is Slightly Mixed Up|STLYNY|Rick L (Webmaster of GGCO)|
C:Weird Sound When You Jump|VVVYYL|Rick L (Webmaster of GGCO)|
C:Messes With The Music Mix|AAPPPP|Mike J|
C:Removes Lead Part From Music|PNANAN|Mike J|
C:Messes Up The Music Really Bad|SINNIN|Mike J|
C:Music Has Punchier Drums|VGTYIU|Nick Jurkowski|
C:Best At End Of Level|ELUNYY|Neil|
C:Destructo|NLLNYY|Neil|
C:Destructo #2|POZYYN|Neil|
C:Destructo #3|AAPPPP|Neil|
C:Destructo #4|SINNIN|Neil|
C:Destructo #5|VGTYIU|Neil|

T:World Alteration Codes

C:The First Level Is Messed Up|KIIOZV|Rick L (Webmaster of GGCO)|
C:Replace ? With Anything To Mess Up The Levels|?EPPIS|Rick L (Webmaster of GGCO)|
C:Huge Pit|TPTOOK|Rick L (Webmaster of GGCO)|
C:Level Is A Pit!|LOGOGG|Rick L (Webmaster of GGCO)|
C:A Lone Koopa Troopa, Pipes Take You Back To Beginning|GAPPOI|Rick L (Webmaster of GGCO)|
C:Lots Of Koopas! Pipes Take You Back, Messed Up Background|GPPPOS|Rick L (Webmaster of GGCO)|
C:Same As Above, Only More Koopas|GPPPOI|Rick L (Webmaster of GGCO)|
C:No Enemies, Stuck In Level 1-2|SGUOKK|Rick L (Webmaster of GGCO)|
C:Labels Screen With Numbers, As In A Debug Mode Or Something. Sometimes You Can See Hidden 1-Up Blocks!|KGEAXO|Rick L (Webmaster of GGCO)|
C:Cloud Worls. Turns All Blocks Into Clouds|GKEPGG|Rick L (Webmaster of GGCO)|
C:Level 4-2 Made Up Of Weird Looking Yellow Vines. You'll Just Fall After A Few Vines, So Put On The TELLEY Code|PGAOKK|Rick L (Webmaster of GGCO)|
C:Midnight In Heaven. It's Like Some Crazy Cloud World. There Is A Pit, Which You Can Only Cross With The TELLEY Code. After A Ways Of That, The Game Freezes|SGAOKK|Rick L (Webmaster of GGCO)|
C:The Water Level, But You Don't Swim! You Need A High Jump Code To Get Through, And After You Get Through That, The Game Crashes|SAGOOK|Rick L (Webmaster of GGCO)|
C:3-3 With No Enemies Or Orange Lifts. Again, You Need A High Jump Code. Then You  Go Through A Level Or Two Until You Reach A Replica Of 1-2. Go In The Warp Zone Place To Make Things Normal|TAKOKK|Rick L (Webmaster of GGCO)|
C:1-1 Made Entirely Out Of Vines. Impossible To Beat. (If Someone Does, E-mail Me, Telling Me How You Did It.)|AGIOPK|Rick L (Webmaster of GGCO)|
C:"Mario Visits Las Vegas". It's 1-4 With Bright And Shiny Things! You Can Use The|PGAOKG|Rick L (Webmaster of GGCO)|
C:Code To Get To The Axe, But The Game Crashes After You Beat It|TELLEY|Rick L (Webmaster of GGCO)|
C:Pipe Level. Use SZTLTN To Get Infinite Time, Or Else You Will Die Right Away|OGAOKK|Rick L (Webmaster of GGCO)|
C:Mushroom Level. (Like When You Use The Vine To Get To The Warp-zone In 4-2) Use SZTLTN Or You Will Die Right Off|SAKOKK|Rick L (Webmaster of GGCO)|
C:You Start Out In A Replica Of 6-2, But If You Take A Pipe, You Go To An Underground Version Of Bowser's Castle. Get The Axe And Move Up A World. Sometimes You Fall In A Pit. If That Happens, Beat The Normal Level And Try Again|OAKOKK|Rick L (Webmaster of GGCO)|
C:Swim In Water In Some Levels. (Crashes After A While.)|TGOPOK<BR>STZPOK|Rick L (Webmaster of GGCO)|
C:Underwater Adventure|AIIZZY|Rick L (Webmaster of GGCO)|
C:Never Ending Wall|EATOZS|Rick L (Webmaster of GGCO)|
C:Weird Levels|APZPOG|Rick L (Webmaster of GGCO)|
C:Weirder Levels|APZPUG|Rick L (Webmaster of GGCO)|
C:Never Ending Water Level|APZPEG|Rick L (Webmaster of GGCO)|
C:No Ground Or Time! (Double Double Trouble Trouble!!)|APZPXG|Rick L (Webmaster of GGCO)|
C:World 0-1|YSAOPE<BR>YEAOZA<BR>SZLIVO|Rick L (Webmaster of GGCO)|
C:Black Spots Under Clouds|PEAOZL|Rick L (Webmaster of GGCO)|
C:Go For A Swim|LUVEEA|Rick L (Webmaster of GGCO)|
C:Weird Bricks And Pipes|SNAPEL|Rick L (Webmaster of GGCO)|
C:Mixed Up Level|STPEEY|Rick L (Webmaster of GGCO)|
C:What's Blue & Green And Has Numbers All Over It?|POAEOP|Rick L (Webmaster of GGCO)|
C:Tons Of Lines W/ Numbers On Them|APEAOP|Rick L (Webmaster of GGCO)|
C:Go Down The Bonus Pipe In 1-2. Go Out Of It And See What Happens!|AGEPIE|Rick L (Webmaster of GGCO)|
C:No End To Level, No Holes, And Nothing But Goombas And Troopas|KOOPAS|Mike J|
C:Scrambles The Screen And Characters|KOOPAA|Mike J|
C:Starts You At Level 3-3 And Has No Enemies Except Fire Bars, No Platforms|GAZOOK|Mike J|
C:3-3 Again Without Platforms, Game Freezes, 1 Buzzy Beetle And Bullet Bills Fill The Level|PAZOOK|Mike J|
C:Random Level Changer Mode, You Die From An Invisible Force In Coin Heaven|KAZOOK|Mike J|
C:Mario Walks By Himself Off An Invisible Ledge At The Beginning Of The First Board|APZTGK|Mike J|
C:Mario Falls Into The Bottomless Pit That Is The Screen|AXGOGG|Mike J|
C:Start At 1-3 Without Any Ledges, Only Goombas|GAZOOI|Mike J|
C:Another Level Changer Code, Start At Level 6-1 With No Lakitu|GAZOOS|Mike J|
C:Screen Is Filled With Sprites (Objects) From Other Levels, Mario Falls Through The Trunk Of A Giant Mushroom|GEZOOK|Mike J|
C:Scrambled Screen With Glowing Drool Everywhere, Much Discoloration Amongst Anything Correct On Screen|GAAOOK|Mike J|
C:Changes The Number And Types Of Enemies In The Game, Get Stuck In Level 1-2|GALOOK|Mike J|
C:Unswimmable Water Level With Nothing But The Enemies Of Normal Old 1-1 In The Same Places|GAGOOK|Mike J|
C:Starts Game In Level 1-1 With An Underwater Background But You Can't Swim|GAIOOK|Mike J|Then you get stuck in some scrambled screen where you cant move.
C:Deformed Pipes, Can't Squat|YAZOOO|Mike J|
C:Screen Glitches, Pipes Lose Their Tops|KAZOOO|Mike J|
C:"_" Does Something To The Levels|_AZOOS|Mike J|V - Start At Level 5-2 (Swaps All The Levels Around)<br>Y - Same As Above But Different<br>A - Same As Above But You End Up Dead At Some Point<br>E - Die At Dtrangeland<br>P - Die In Coin Heaven<br>O - Can't Move, Stuck On Grey Floor Up High<br>Z - Lifts Replaced By Goombas, Start At Level 4-5 (Really Weird)<br>X - Start At An Unidentified Level, Unbeatable<br>L - Start At 3-2 Like Unbeatable Level<br>U - Unplayable Strange Level<br>
C:Game Starts Then Has A Funny Sounding Breakdown|AAZOOO|Mike J|
C:Pipes Lower To The Ground Or Smaller And Unenterable|EAZOOO|Mike J|
C:Mario Had Too Many Shrooms'|KOOPAA|Mike J|
C:Some Parts Of The Level(s) Are Editied Out|AKPPTT|Mike J|
C:Don't Get Me Into That One!|PZZOOS|Mike J|
C:Don't Get Me Into That One Either!|XZZOOS|Mike J|
C:Most Nad Guys Are Missing, Goombas Revive In A Few Seconds, No Flag|KEPKEP|Mike J|
C:The Mushroom Kingdom Landscape Artist Took Too Much Time Off|PETANA|Mike J|
C:Same As Above Except Different|TETANA|Mike J|
C:Another Strange Graphic Effect|PETANE|Mike J|Looks like Mario is on the set of the "Separate Ways (Worlds Apart)" Journey music video (there's just steel warehouses in the background).
C:Game During An Earthquake|AXYAOP|Mike J|
C:Hit The Green Blocks Along A Vertical Line Of 'F's And Cause An Earthquake|EXYAOP|Mike J|
C:Like Above, But I'll Let You Determine This Insane Wackiness Thats Added!|XXYAOP|Mike J|
C:Strange Graphic Effect, Can't See Anything, Game Slows Down, Odd Noises|OETANA|Mike J|
C:Coin Blocks Everywhere, No End To Level|PPPPPI|Mike J|
C:2 Levels To Floor, Mario Nust Be Ontop To Win|NXZOGG|Mike J|
C:Hit A Coin Block And Find Out!|LIGNAP|Mike J|
C:Start On 2nd Quest (You Can Select Worlds With The 'B' Button)|KNAOPE<br>YEAOZA|Nick Jurkowski|
C:Game Is Always In 'Sky' Mode (Try Falling Through The Bottom!)|NNPOPK|Nick Jurkowski|
C:Holes Filled With Buried Pipes And More|EEZOII|Nick Jurkowski|
C:'Head Bump' Any Bonus To Begin Altered Aorld|YPAVXG|Nick Jurkowski|
C:Attempting To Spit Fire Alters World|XXZLPT|Nick Jurkowski|
C:Randomly Altered World (Combine With A Mega-Jump Code)|KTPGZA|Nick Jurkowski|
C:Castle After Flagpole Not Necessary (Useful In An Altered World)|KAAUPK|Nick Jurkowski|

T:Mario Codes

C:Weird Mario And Crazy Levels|ZGKAEP|Rick L (Webmaster of GGCO)|
C:Minus World!|LXAPYA|Rick L (Webmaster of GGCO)|
C:Bowser's Swimming Tank|NEAPYA|Rick L (Webmaster of GGCO)|
C:Crazy Castle|VEAPYA|Rick L (Webmaster of GGCO)|
C:Flooded World|EEAPYE|Rick L (Webmaster of GGCO)|
C:Crappy Cloud Level|KEAPYA|Rick L (Webmaster of GGCO)|
C:Night Time Coin Swim|PEAPYE|Rick L (Webmaster of GGCO)|
C:Castle Of Turtles|ZEAPYE|Rick L (Webmaster of GGCO)|
C:Floodes Castle Of Turtles|LEAPYE|Rick L (Webmaster of GGCO)|
C:Crappy Flooded Castle|GEAPYE|Rick L (Webmaster of GGCO)|
C:Fall|IEAPYE|Rick L (Webmaster of GGCO)|
C:Trapped Dungeon|YEAPYE|Rick L (Webmaster of GGCO)|
C:3 Level Game|NEAPYE|Rick L (Webmaster of GGCO)|
C:Randomly Play Levels, 2-3 Times Each|KEAPYE|Rick L (Webmaster of GGCO)|
C:Level 1-1 Is Weird|AAPOTS|Rick L (Webmaster of GGCO)|
C:Swim Without Water??|PIGOAP|Rick L (Webmaster of GGCO)|
C:Strange Level 1|SIIPKK|Rick L (Webmaster of GGCO)|
C:Strange Level 2|SPEPNG|Rick L (Webmaster of GGCO)|
C:Strange Level 3|SPPPNK|Rick L (Webmaster of GGCO)|
C:Strange Level 4|PIPOIS|Rick L (Webmaster of GGCO)|
C:Strange Level 5|PGAPGG|Rick L (Webmaster of GGCO)|
C:Replace ? With Anything To Get Strange, New Worlds|?IPPNG|Rick L (Webmaster of GGCO)|
C:Fun With Pipes!|EGGPOP|Rick L (Webmaster of GGCO)|
C:Alters The Game|AXEPGG|Rick L (Webmaster of GGCO)|
C:Strangeness Without All The Slowdown Crap|PIGPOG|Rick L (Webmaster of GGCO)|
C:Strange Land|KALAXY|Rick L (Webmaster of GGCO)|
C:Dream Land|POGAAI|Rick L (Webmaster of GGCO)|
C:Everything Is Weird!|GPLEXY|Rick L (Webmaster of GGCO)|
C:Everything Is Weird Again!|TIOKAP|Rick L (Webmaster of GGCO)|
C:Jumbled Around. Make Sure To Have A High Jump Code On And Have Infinite Time For This One!|PELAXY|Rick L (Webmaster of GGCO)|
C:Jumbled Around. (Different From Above Code!)|GEUAXU|Rick L (Webmaster of GGCO)|
C:Pure, Total Insanity|YYLAXY|Rick L (Webmaster of GGCO)|
C:Crazy Level And You Can Jump High From Running|SIKAEP|Rick L (Webmaster of GGCO)|
C:Holes & Stuff|EAOPZT|Rick L (Webmaster of GGCO)|
C:Flooded 4-1|LYOPEK|Rick L (Webmaster of GGCO)|
C:Cloud World|OOOPEK|Rick L (Webmaster of GGCO)|
C:Contrary To It's Code, The Things Skip Around And Jumble Up|NOSKIP|Rick L (Webmaster of GGCO)|
C:Green Squares Are Everywhere|EPPALX|Rick L (Webmaster of GGCO)|
C:A Few Mix-ups|OOOLPI|Rick L (Webmaster of GGCO)|
C:On Any X-4 Level (Representing The Level You Are On) The Level Gets All Screwed Up|KIPAXI|Rick L (Webmaster of GGCO)|
C:Random Blocks & Pipes|ISTOPI|Rick L (Webmaster of GGCO)|
C:Same As Above But In Different Places|KKTOPI|Rick L (Webmaster of GGCO)|
C:Same As Above But Rearranged Again|XXTOPI|Rick L (Webmaster of GGCO)|
C:Strange New World|ZIPPEK|Rick L (Webmaster of GGCO)|
C:No Background|SOPPEK|MallRat|
C:Weird Beginning & Messed Up Sky|ANTANT|Rick L (Webmaster of GGCO)|
C:Weird Beginning, Then It Goes Back To Normal|KGKANT|Rick L (Webmaster of GGCO)|
C:Weird, Green Line|GOSTOP|Rick L (Webmaster of GGCO)|
C:All Mushrooms & Flowers|GPPPPI|Rick L (Webmaster of GGCO)|
C:Clouds Replace The Blocks|PKPOKK|Rick L (Webmaster of GGCO)|
C:Hidden Blocks And Less Enemies|YSXKAP|Rick L (Webmaster of GGCO)|
C:Blue Level. You Die Right Off!!!|YPEAEP|Rick L (Webmaster of GGCO)|
C:Craziness At The Beginning Of Each Level|ZZKAEP|Rick L (Webmaster of GGCO)|
C:Lots Of Time And Invincibility!|NNAOPO|Nick Jurkowski|
C:Timer Starts Over When Mario Enters A Pipe Or Falls From The Sky|YSAOPA<br>YEAOZA|Nick Jurkowski|
C:Timer Starts Over When Mario Enters A Pipe Or Falls From The Sky (Same As Above Except The Timer Goes Into The 900's!)|ENAOPE<br>YEAOZA|Nick Jurkowski|
C:Mushrooms 1-UP's, Etc. Pop Out From A ? Block Instead Of Slowly Emerging From The Blocks|PEGLEG|Brian Johnson|NOTE:  Fire flowers may look stuck in blocks, but they are still collectable.
C:Game Plays For A Period, Makes Funny Noise, And Then Freezes|YELLOV|Mike J|
C:Mario On Ludes, No Enemies, Game Freezes|LUIGIO|Mike J|
C:Screen Glitches, Mario On Crack Effect|SXYAOP|Mike J|
C:Will Make Mario Swim Even Though He's Not In Water|NAGATO|SAK|
C:When You Kick A Koopa Shell It Moves Very Slowly, And Won't Fall Into Pits|EPASUX|Yetiho|
C:Mario Becomes A God|NAPSIN<br>AETVEN|2-D|He acts like a strobe "o" lightning and kills everything on the sceen and also flashes the screen and only works when fire power is on.
C:Mario Is A GHOST!|NNVEKN|2-D|Just another mode, that is cool! (flashes like in a disapearing way and doesn't get hurt!)It realy just makes it act as if you were hit,but infinity of it (I Think)
C:Any Position Mario Jumps To Hit A Block, He Uses His Left Hand|SUZUKI|2-D|if you really look and when hits a block it FLYS up,then pops thru the ground a little bit and FAST! COOL AND SWEEEEET!
C:Teleport You To Duck Hunt|EXNNLY|2-D|THIS will teleport you to duck hunt! O.K. here it is,run into a enemy and you will teleport as if you were challenged like in TETRIS ATTACK,instead with hunt.it has different graphics (it makes all graphical blocks fro smb like the tropic is  duck graphics into smb.) it even has DA BOMB music meaning COOL DUDE! ALSO DOES SMB has difrent MUSIC!well, thats all IT  might seem to be a crappy code but the music ROCKS!
C:Always 3 Fireworks At End Of Each Stage|GPAIIU|Nick Jurkowski|
C:Hit A Fire Flower And Become Small Fire Mario|OZTLLX|Mike J|
C:Get Hit By An Enemy And Mario Is Paralyzed|OZTLLA|Mike J|
C:Get Hit By An Enemy And Mario Is Paralyzed And Makes A Lot Of Noise|OZTLLE|Mike J|
C:Mario's Legs Don't Move|ANANAA|Mike J|
C:'Step' Falling|KTPGAA|Nick Jurkowski|
C:Normal Run = Turbo-Speed|AZGLGG|Nick Jurkowski|
C:Faster Run|EATLTL|Nick Jurkowski|
C:Turbo Run As Fast As A Kicked Turtle!|ALGLLG|Nick Jurkowski|
C:Easier-Killing Fire Spits|EEZVTX|Nick Jurkowski|
C:Fiery Mario Spits Nothing|XXZLZT|Nick Jurkowski|
C:Start As Fiery Mario And Invincibility Power-Ups!|TSAOPA<br>YEAOZA|Nick Jurkowski|
C:Add This To The Above Codes For Invincibility Stars Instead|GEAPYA|Nick Jurkowski|
C:Or, Add This One To The Code Above For 1-Up Mushrooms!|TEAPYA|Nick Jurkowski|
C:Big Mario Has Invincible Head - Can Go Under Blocks Without Ducking|OXPSKG|Nick Jurkowski|
C:Big Mario Can Drop From Single Platforms (Only Small Mario Can Go Down Pipes)|ISPSVK|Nick Jurkowski|
C:Big Mario Can Drop Many Levels - Yikes!!!|LVPSVG|Nick Jurkowski|
C:Mario Runs A Little Further Back So That You Can See A Little Further Ahead|AELXVY|Nick Jurkowski|

T:More Miscellaneous Codes

C:Start With Over 155 Lives|YYTOZA|Rick N. Bruns|
C:Jump As High As You Want By Holding Down The A Button|AAZUAG|Rick N. Bruns|When you want to come back down, let go of the A button. This only works on turbo running.
C:No Background|AAOPAK|Rick N. Bruns||
C:Only Clouds In Background|YYOPAK|Rick N. Bruns||
C:Background All Mixed Up|GGOPAK|Rick N. Bruns||
C:No Enemies (Weird)|EAKKPO|Rick N. Bruns||
C:Distortion of Level One|KIIOZV|Rick N. Bruns||
C:Invincibility|ZZZSSO|Michael Gagliardi||
C:Plow Enemies Over|EEESKA|Michael Gagliardi||
C:Power Up On All Enemies|GANINE|Michael Gagliardi||
C:Permanent Firepower|ZZZLTT|Michael Gagliardi||
C:Mega Floating|NTKOTP|Michael Gagliardi||
C:No Time|VZTLTN|Michael Gagliardi||
C:Holes Are Filled In|GOAOSU<br>APZLGG|Michael Gagliardi||
C:Die Or Get Small Every Time You Touch An Enemy|OOPISP|BEAVIS4103@aol.com|
C:Enemies Go Wrong Way And Are In Wrong Spots Sometimes|AUNYGP|BEAVIS4103@aol.com|
C:Long Row Of Coin Boxes|SEPPIS|BEAVIS4103@aol.com|
C:Nothing Except Background And Enemies|PEPPIS|BEAVIS4103@aol.com|
C:Inside Music Outside No Music Inside|PPPPPP|BEAVIS4103@aol.com|
C:Rearranges Everything, 2 Flag Poles|EEPPIS|BEAVIS4103@aol.com|
C:Rearranges Everything, 8 Flag Poles|IEPPIS|BEAVIS4103@aol.com|
C:Lots Of Coin Boxes, 8 Flag Poles|TEPPIS|BEAVIS4103@aol.com|

T:Super Mario Bros./Duck Hunt Codes

C:Jump 'til Release "A" Standing Start|AAZLGK|Tolos|
C:Jump 'til Release "A" Walking Start|AAZLTG|Tolos|
C:Jump 'til Release "A" Running Start|AAZUAG|Tolos|
C:Gameover On Death|SEIOPO|Tolos|
C:Freeze Game When You Touch Flag Pole|TPZLAG|Tolos|
C:When Little, Look Big|TIIOPO|Tolos|
C:Strange World 1|IIOOZV|Tolos|
C:Strange World 2|EAOOZV|Tolos|
C:Blocks Turn Invisible After Being Hit|SXIEPE|Tolos|
C:Blocks Look Wierd When Hit, While Small|UOTVOL|Tolos|
C:When You Start World 1-1, A Vine Comes Up|TXPOPO|Tolos|
C:+1 Life When You Die|VNIOPO|Tolos|
C:Alternate Music?|EPNNVX|Tolos|
C:Both Players Start With One Life|EATOLE|Tolos|
C:Strange Start|UITOLE|Tolos|Mario starts in the 7-4 castle under water, which is called world 1-1. Luigi starts normally.
C:Strange Start 2|UYTOLE|Tolos|Mario starts at end of 1-1. 2-1 is called 1-1.
C:Killing Enemies Gives No Points|YYPIXX|Tolos|
C:Always Choose Duck Hunt|PEPEPZ|Tolos|
C:Only Objects Appear On Screen|AZZYPY|Tolos|
C:Can't Move, Only Jump (Hard To Describe...)|OZTLLU|Tolos|
C:Bonus Level Background (Clouds For Bricks)|VOPPEK|Tolos|
C:Some Background Screens Are Out of Sync|VEPPEK|Tolos|
C:Out of Sync Background Music|AGZYPY|Tolos|
C:Underwater Music|OYPPAO|Tolos|
C:Normal Music|PAPPPP|Tolos|
C:Start of Music Then Nothing|PAPPPO|Tolos|
C:Underwater Music|PPPPPP|Tolos|
C:Underground Music|PPPPPO|Tolos|
C:Bonus Music|PZPPPP|Tolos|
C:Main Music Loop|PZPPPO|Tolos|
C:Main Music Loop #2|PLPPPP|Tolos|(Each loop is a little longer)
C:Main Music Loop #3|PLPPPO|Tolos|
C:Main Music Loop #4|PGPPPP|Tolos|
C:Main Music Loop #5|PGPPPO|Tolos|
C:Bonus Music #2|PIPPPP|Tolos|
C:Main Music Loop #6|PIPPPO|Tolos|
C:Normal Music #2|PTPPPP|Tolos|
C:Underwater Music #2|PTPPPO|Tolos|
C:No Music (Sound Effects On)|PYPPPP|Tolos|
C:Castle Music|PYPPPO|Tolos|
C:Main Music Loop #7|OAPPPP|Tolos|
C:Main Music Loop #8|OAPPPO|Tolos|
C:Normal Music|OPPPPP|Tolos|
C:Main Music Loop #9|OPPPPO|Tolos|
C:Underwater Music #3|OZPPPP|Tolos|
C:Underwater Music #4|OZPPPO|Tolos|
C:Bonus Music #3|OLPPPP|Tolos|
C:No Music (Sound Effects On)|OLPPPO|Tolos|
C:Start Then No Music|OGPPPP|Tolos|
C:Main Music Loop #10|OGPPPO|Tolos|
C:Underwater Music #5|OIPPPP|Tolos|
C:Bonus Music #4|OIPPPO|Tolos|
C:Main Music Loop #11|OTPPPP|Tolos|