G:Super Mario Bros.: Page 2

C:Start With 155+ Lives|YYTOZA|Rick L (Webmaster of GGCO)|
C:Jump As High As You Want|AAZUAG|Rick L (Webmaster of GGCO)|
C:Invincibility (You Go Through Everything)|ZZZSSO|Rick L (Webmaster of GGCO)|
C:Plow Enemies Over|EEESKA|Rick L (Webmaster of GGCO)|
C:Power Up On Enemies|GANINE|Rick L (Webmaster of GGCO)|
C:Always Shoot Fire|ZZZLTT|Rick L (Webmaster of GGCO)|
C:Mega Floating Action!|NTKOTP|Rick L (Webmaster of GGCO)|
C:No Time!!!|VZTLTN|Rick L (Webmaster of GGCO)|
C:Infinite Time!! (Use With Some Of The Level-messer-upper Codes)|SZTLTN|Rick L (Webmaster of GGCO)|
C:Automatic Continue Code. (Don't Have To Hold A And Press Start!)|ATAPIX|Rick L (Webmaster of GGCO)|
C:Shoot Fireballs When Small, And Every Item Makes You Invisible. (The Princess' Body Comes Out Of The Bricks???)|OKZAPI|Rick L (Webmaster of GGCO)|
C:Another Power Up On Enemies Code|POEISA|Rick L (Webmaster of GGCO)|
C:Super Speed Game|YZXLNY|Rick L (Webmaster of GGCO)|
C:Moon Gravity|LUYLUN|Rick L (Webmaster of GGCO)|
C:Mario Falls From Sky When He Jumps|NEZULG|Rick L (Webmaster of GGCO)|
C:Mario Can't Jump High Running Really Fast|KAZUAG|Rick L (Webmaster of GGCO)|
C:Same As Above Except He Can Jump Really High!|YAZUAG|Rick L (Webmaster of GGCO)|
C:Invincible Except To Pirahna Plants And Pits|POZITT|Rick L (Webmaster of GGCO)|
C:Play Game When Paused!|SANAPO|Rick L (Webmaster of GGCO)|
C:Super Speed!|EAPEPP|Rick L (Webmaster of GGCO)|
C:You Can Run Fast|KENVAS|Rick L (Webmaster of GGCO)|
C:Invincible (Like With A Starman!) (You CAN Be Hurt By Those Spinning Fire Bars, Though!)|SSASSA|Rick L (Webmaster of GGCO)|
C:Go Thru Stuff. Blocks Are Not Where You Think They Are When You Hit Them|LENTIL|Rick L (Webmaster of GGCO)|
C:Go Thru Pipes And Blocks|GIIIVY|Rick L (Webmaster of GGCO)|
C:Mario Thrives On Enemies|SUEISA|Rick L (Webmaster of GGCO)|
C:Once You Get A Mushroom, You Are Protected From Dying (From Enemies!)|SZLIVO|Rick L (Webmaster of GGCO)|
C:You Can Jump On Koopas Multiple Times|KAAEPO|Rick L (Webmaster of GGCO)|
C:Start The Game Big. Get A Mushroom And You Turn Small!|ITVOAE|Rick L (Webmaster of GGCO)|
C:Super Floaty Action|LAZULG|Rick L (Webmaster of GGCO)|
C:All Blocks Are Smashable|STALKS|Rick L (Webmaster of GGCO)|
C:Can Move While Paused!|SANAPP|Rick L (Webmaster of GGCO)|
C:Mushrooms Make You Invincible!!!|LUILUI|Rick L (Webmaster of GGCO)|
C:Go Thru Things|GTTTTL|Rick L (Webmaster of GGCO)|
C:Mario Has Some Hang Time Jumping When Walking|TAZUIG|Rick L (Webmaster of GGCO)|
C:Can't Jump High|LYNLUN|Rick L (Webmaster of GGCO)|
C:Crazy Jumping|POULEY|Rick L (Webmaster of GGCO)|
C:Mario Can't Jump! (Oh No!)|PKKIKK|Rick L (Webmaster of GGCO)|
C:Always Invincible. (Sometimes You Die When You Touch A Flagpole!!!)|PKAOZP|Rick L (Webmaster of GGCO)|
C:Super Moonjumps While Standing|AAZLGK|Rick L (Webmaster of GGCO)|
C:Charge Attack. (Looks Like You Charge Into The Enemy And Kill It.)|APPNIE<BR>SSASSA<BR>ZZZSSO|Rick L (Webmaster of GGCO)|
C:Car Attack. (Looks Like You Hit The Enemy With An Invisible Car And Kill It.)|EONTEY<BR>SSASSA<BR>ZZZSSO|Rick L (Webmaster of GGCO)|
C:Mario Is Always Swimming|PAKOPPAA|Tony Hedstrom|
C:Jump As High As You Want!  Works While Standing, Running, Or Turbo Running!|AETLTK|Tony Hedstrom|(No need to enter 3 seperate jump codes anymore, because this one code will do the work of all 3 jump codes in the Galoob code book. Plus, this code allows you to jump MUCH higher than any of the Galoob codes.)
C:Enemies Can Go Thru Pipes, Walls, And Blocks! Mario (as Usual) Can't Go Thru Pipes, Walls, Or Blocks. This Code Really Changes The Way You Play SMB|PIATYP|Tony Hedstrom|
C:Mario Can Jump Higher When Walking, Running, Or Turbo Running! Also, He Jumps Further (only When Normal Running)|AEAENT|Tony Hedstrom|
C:Once You Turn Into Fire Mario, You Will Always Be Able To Shoot Fireballs, Even If You Turn Small Again (until You Die). Also, If You Touch An Enemy, It Will Make You Power-up!! (On Some Emulator ROMs, The Code Will Make You Invincible.)|PAZSKO|Tony Hedstrom|
C:Ever Have Trouble Remembering Which Pipes You Can And Can't Go Down? Well, This Code Solves That Problem! The Pipes You Can't Go Down Are Upside-down, The Pipes You Can Go Down Are Normal|ANTOSA|Tony Hedstrom|
C:Take No Damage From Most Enemies!  Depending On Which Version Of SMB You Are Using, You May Have To Either Become Big Mario, Or Jump On One Enemy Before Becoming Invincible. (NOTE: This Code Doesn't Work Against The  Potted Plants.)|PAASNO|Tony Hedstrom|
C:Similar To Above|PAZSSO|Tony Hedstrom|
C:Timer Counts Up Instead Of Down!!  This Code Basically Gives You As Much Time As You Want To Finish A Level. The Longer You Take To Finish A Level, The More Points You Get At The End!!|VVAANY|Tony Hedstrom|
C:Level Select Code!!|YSAOPE<BR>YEAOZA|Tony Hedstrom|Here is how to get to the level select screen: When you first start out, you are in a new world (0-1)and you have to finish this level to get to the levelselect screen. Here's how: Swim (yes swim) past thefirst pipe you see and keep going until you see somewater at the bottom of the screen. Swim over the topof the blocks that are above the water, but not toofar. Then swim down and backwards a little to dropdown through the little opening in the blocks thatlets you get to the bottom of the screen. This partis very important because if you aren't at the bottompart of the screen, you won't be able to finish thelevel. Once you get to the lower part of the screen,just keep going to the end of the level. When youget to the end, it will say "Thank You Mario, but ourPrincess is in Another Castle". To get the game tocontinue, you have to press "B". Now your at the"Level Select" screen! Just press "B" until yousee the world you want (at the top of the screen),and then press "Start".
C:Mario Can Swim Everywhere, And You Start Some Worlds About 1/2 Way Thru|AAGOPO|Tony Hedstrom|By changing the first letter to P,Z,L, or G, you can adjust where you start the levels. If you change the first letter to a "G", then you will start some worlds right next to the flag pole! (and mario can swim!)
C:Time Starts At 900 (instead Of 400)|VGYOKK|Tony Hedstrom|
C:Start With 400 More Seconds, And Invincibility For The First 10 Seconds|GUAOPO|Tony Hedstrom|
C:Mario Skates Like Gumby|VTTNYA|Tony Hedstrom|
C:Opens Route To Minus World! (at End Of 1-2)|LEAOGK|Tony Hedstrom|
C:Mario Always Walks Crouched Down|VGANYA|Tony Hedstrom|
C:Mario Turns Big When He Walks|VTLNYA|Tony Hedstrom|
C:Mario Walks Right Thru Enemies|UATIUA|Tony Hedstrom|
C:Everything Is Invisible Except Mario & Enemies|OKGASA|Tony Hedstrom|
C:New Maze World|NVAOGK|Tony Hedstrom|
C:New Mystery World|ZLAOKK|Tony Hedstrom|
C:New Underwater Worlds|PLAOKG|Tony Hedstrom|
C:Most Holes Are Gone|SVPOUU|Tony Hedstrom|
C:Mario Starts Out Swimming|NLTOGK|Tony Hedstrom|
C:Most Worlds Are Different, Music Is Different, You Can Also Walk Right Into The Minus World (1-2), Plus If You Fall Down A Hole, Instead Of Dying, You End Up In A Coin Room!|VGAOPO|Tony Hedstrom|
C:You Can Position Mario Anywhere On The Screen (even When He's Moving) By Holding Down The  "A" Button On Controller #2|GSAENT|Tony Hedstrom|
C:Swim Without Water (You're Always Swimming)|PIGOAP|Tony Hedstrom|
C:Worlds Are Really Strange|TTLEXP|Tony Hedstrom|
C:New Hidden World|ASAENT|Tony Hedstrom|
C:New Cloud World|OLAOKK|Tony Hedstrom|
C:New Bonus Worlds|NVPOKG|Tony Hedstrom|
C:New Warp Zone World|NNPOKG|Tony Hedstrom|
C:New Secret World|ONZOGG|Tony Hedstrom|
C:New 1-1 World|PLLOVG|Tony Hedstrom|
C:Newer 1-1 World|VTPOZG|Tony Hedstrom|
C:New Worlds. Press Reset To Start In A Different World|PLGOKG|Tony Hedstrom|
C:You Can Jump Over The Castle At The End Of World 1-1 And Keep On Going. Also, Going Down Tubes Does Weird Things|VTPOZI|Tony Hedstrom|
C:Most Enemies Are Invisible, But They Die  When You Touch Them|KEATPE|Tony Hedstrom|
C:Enemies Don't Die When You Jump On Them, So By Jumping On The Same One Over And Over,  You Get Several 1 Up's. But Shooting Them Does Kill Them|KEATZE|Tony Hedstrom|
C:Take No Damage From Touching Enemies!|UAYIUA|Tony Hedstrom|
C:Items That Were Worth 1,000 Points, Are Now Worth 1,000,000,000 Points!!|NYTELN|Tony Hedstrom|Basically, just add 6 zeros to what the item was worth. So if an item was worth 100 points, now it's worth 100,000,000 points. Actually, what this code does, is add 4 more zeros between the score and the number of coins collected. So the score counter has 12 digits, instead of only 6. The last two digits are really the coin counter, but looks like it's part of the score counter. The code does have one little glitch. On worlds that have a light background (like 1-1), the score is a little hard to see. But on screens with a dark background (like 1-2, coin rooms, etc.), the score shows up just fine. So if you are having trouble seeing the score in the first world (1-1), just go down the tube to the coin room,  or loose a life, or finish the level. The score shows up fine in 1-2.
C:Time Starts At 150 Instead Of 400 (plus About 30 Seconds Of Invincibility At The Start Of Every Life)|YNAOPO|Tony Hedstrom|
C:Time Starts With One Extra Minute (460 Instead Of 400)|LEAOPO|Tony Hedstrom|
C:Time Starts At 600 Instead Of 400 (plus About 10 Seconds Of Invincibility At The Start Of Every Life)|LXAOPP|Tony Hedstrom|
C:Time Starts At 995 Instead Of 400 (plus About 20 Seconds Of Invincibility At The Start Of Every Life)|GVAOPP|Tony Hedstrom|
C:Most Enemies Are Gone|TSLIIT|Tony Hedstrom|
C:All Enemies Are Gone! (Sorry, This Code Doesn't Seem To Work On The SMB Only Version.)|TSPIIT|Tony Hedstrom|
C:Little Mario Turns Big When He Jumps|VGANZA|Tony Hedstrom|
C:Big Mario Turns Little When He Jumps|VGANPA|Tony Hedstrom|
C:When Little Mario Walks, He Turns Big, Little, Big, Little, Big, Little, Etc..|VTLNGA|Tony Hedstrom|
C:Mario Has A Seizure When He Walks (his Legs Move Much Faster Than He's Walking)|VTYNYA|Tony Hedstrom|
C:Play As Game Boy Mario (everything Is Black & White)|NEPELA|Tony Hedstrom|
C:When Mario Jumps While Running, His Little Legs Start Running In Mid Air|VGANAA|Tony Hedstrom|
C:Everything Is Offset By About 2 Inches|NTPOLE|Tony Hedstrom|
C:Everything Is Different, Plus Castle Is Missing At End So Mario Keeps Walking Forever|NTPOLT|Tony Hedstrom|
C:Almost A Solid Row Of Coin Blocks And Tubes In 1-1|NTPOPT|Tony Hedstrom|
C:Invisible Worlds. See How Good Your Memory Is|AXAENT|Tony Hedstrom|
C:Mario Starts Out Swimming In A Completely New Green Underwater World|NGPOKK|Tony Hedstrom|
C:Mario Turns Into The Invisible Man. This Code Works On Both Versions But Does Different Things|ZSNENT|Tony Hedstrom|
C:Play At Night|ASTETE|Tony Hedstrom|
C:Most Enemies Are Frozen!|AALLEY|Tony Hedstrom|
C:1-1 Enemies Are Gone Or Different, Especially If You Go Down The Tube. (can't Go Past 1-1)|VTLOKK|Tony Hedstrom|
C:Super Mega Jump, Standing Start Only|AETLIK|Tony Hedstrom|If you try to jump while running, you can barely jump at all. But jumping when standing still, lets you jump as high as you want! If you hold down the button for 3 minutes, Mario will keep climbing higher, and higher for 3 minutes! The clock even stops running! Then, if you let go of the button, it will take Mario 3 more minutes to fall back to the ground!
C:Mario Has Semi Lunar Descent.  This Means That When You Jump, You Float Back To The Ground Instead Of Just Droping. This Code Works For Standing, Running, Or Turbo Running|GETLYG|Tony Hedstrom|
C:New Cloud World (use With PIGOAP)|VGAOKK|Tony Hedstrom|
C:New Water World|VGPOKG|Tony Hedstrom|
C:New Underground World|VTPOKK|Tony Hedstrom|
C:New Maze World (use With PIGOAP And Be Ready To Press Jump Button As Soon As Game Starts)|ASAOGG|Tony Hedstrom|
C:Start At 1-2|NGPOKG|Tony Hedstrom|
C:Start On World 3 ??? (use With PIGOAP)|NGZOKK|Tony Hedstrom|
C:Start On World 5 ???|VTPOKG|Tony Hedstrom|
C:Start On World 6 ???|NTPOKK|Tony Hedstrom|
C:Slow-motion, Plus Other Neat Stuff|OVAAAE|Tony Hedstrom|
C:No Enemies, Or In Different Places (use With PIGOAP Or AETLTK To Help Get Past Some Levels, Like 1-2)|SYLOKG|Tony Hedstrom|
C:Mario Swims Instead Of Walking In All Blue Background Worlds|SYLOGK|Tony Hedstrom|
C:Mario Has Variable Jump Heights. Sometimes He Jumps High, Sometimes Low|YETLYG|Tony Hedstrom|
C:Similar To Above Code|PETLYG|Tony Hedstrom|
C:Different Enemies In 1-1 (Flying Fish Will Appear If You Are Using The SMB Only Version, Also, You Can't Get Past 1-1)|KTLOKK|Tony Hedstrom|
C:Cool Underwater World|VGAOGG<BR>ZLAOKK|Tony Hedstrom|
C:Another Maze World (Stuck In 1-1)|TEGOGG|Tony Hedstrom|
C:Mario Swims In Some Worlds (And Different Enemies)|NTLOGK|Tony Hedstrom|
C:Mario Can't Shoot|EAZLIT|Tony Hedstrom|
C:All Worlds Have Different Or Missing Enemies (use With PIGOAP Or AETLTK To Help Get Past Some Levels. Also, If You Use This Code With The SMB Only Version, You Can't Get Past 1-1, But If You Use The SMB/Duck Hunt Version, You Can Get Past 1-1.)|VGLOKK|Tony Hedstrom|
C:Mario Walks Past Castle At End Of 1-1 And Keeps On Going Forever (this Is The First Code That I Ever Made For SMB. WOW! :-))|AITOSA|Tony Hedstrom|
C:All Castles Are Missing, But Game Still Plays Normally|STPONE|Tony Hedstrom|
C:After The First Pipe, Mario Keeps On Going Forever (no Obsticles)|NTPOLS|Tony Hedstrom|
C:Enemies Follow You! (Best If You Use This Code With SSASSA)|GNATUE|Tony Hedstrom|
C:Invincibility! Mario Walks Right Thru Enemies. (this Code Is Completely Different Than My SSASSA Invincibility Code)|UATIUE|Tony Hedstrom|
C:Starts Out In New Cloud World (or Underwater World If You Have SMB Only Version), Then You Drop Down To Some New Underwater Worlds|PLAOKK|Tony Hedstrom|
C:1-1 Has Stuff From Other Worlds.  Cool|TTPOZG|Tony Hedstrom|
C:1-1 Is Very Different And Much Longer Than Normal. Also, If You Die, When You Come Back, Your At The Flag Pole, And After You Jump On The Pole, You Keep On Going Past Lots Of Neat Stuff, And Then You Fall Down A Hole And The Game Starts To Freak Out. (It's Never The Same.)|TPPOZG|Tony Hedstrom|
C:Mario Can Float For A Very Long Time. You Have To Press And Hold The Jump Button For This Code To Work Right. Only Works  From A Standing Start. (This Is Just A Simple Modification Of A Galoob Code)|PAZULG|Tony Hedstrom|
C:Start At 2-1 ??|PLZOKG|Tony Hedstrom|
C:X-ray Vision (bizarre).  Shows Where Hidden Blocks Are|STPENT|Tony Hedstrom|
C:Start At 2-1 ??, Then It Goes To 1-2.  (use With PIGOAP)|PLZOKK|Tony Hedstrom|
C:It Rains "200 Point" Icons|VTLNKA|Tony Hedstrom|
C:Almost A Solid Row Of Blocks In 1-1, And 1-2 (can't Get Past 1-2)|TAAPIG|Tony Hedstrom|
C:Similar To Above, Except You Can Get Past 1-2|PAAPIK|Tony Hedstrom|
C:In 1-1, The Enemies Have Hammers|NIYNEE|Tony Hedstrom|
C:Start At World 3-1 ??|PLAPKG|Tony Hedstrom|
C:New Worlds (hold "Right" On Controller #1, And Use Controller #2 To Control Mario)|LSAENT<BR>ZLGOKG|Tony Hedstrom|
C:At The End Of A New Underwater World, Mario Keeps Going For A LONG Time, You Get To See Lots Of Graphics From Different Parts Of The Game|ASAENT<BR>NTPOPI|Tony Hedstrom|
C:New Underwater World|ASAENT<BR>NTPOZT|Tony Hedstrom|
C:New Underwater Worlds|OLZPKG|Tony Hedstrom|
C:Starts Out In Underwater World, Then Goes To 1-1 If You Die|YSAENV|Tony Hedstrom|
C:If You Press The "A" Button, You Can Position Mario Anywhere On The Screen. If You Don't Press The "A" Button, The Screen Won't Scroll|ISAENT|Tony Hedstrom|
C:Worlds Are Different (this Code Works Very Differently Depending On Which Version Of SMB You Have.)|ASAEVT|Tony Hedstrom|
C:All Worlds Are Very Weird & Different Colors|ASAENP|Tony Hedstrom|
C:Some New Worlds.  You Get To Swim In Most Of Them|YLAOKK|Tony Hedstrom|
C:Start At World 2-1 ? (only Goes 2-3 Levels)|ILAPKK|Tony Hedstrom|
C:6 Or 7 New Worlds! (always Swimming)|YLAOKK<BR>ILAPKK|Tony Hedstrom|
C:Enemies That Are Up On Blocks Don't Fall Down (and Other Oddities)|TEYVPA|Tony Hedstrom|
C:There Are Different Enemies In 1-2, 4-1, Etc|YSYENT|Tony Hedstrom|
C:All Worlds Are In The Clouds!|OVPAIE<BR>NNPOKG|Tony Hedstrom|
C:Very Long New Underwater World|ASAENT<BR>LSTETA|Tony Hedstrom|
C:All Outside Worlds Are Different|VTZOZK|Tony Hedstrom|
C:Lets You Jump Super High From A Running Start|PAZUAG|Mike J|
C:Power-Ups = Invincibility; 1-Up Mushrooms = Fiery Mario|PPPISA<br>PPPIEA|Nick Jurkowski|
C:A 1-Up With Every Power-Up Instead Of 1000 Points|PPAIKA|Nick Jurkowski|
C:Double Power-Ups!|PPPIOE|Nick Jurkowski|
C:Power-Up Mushrooms Instead Of Fire Flowers|PPYLUG|Nick Jurkowski|

T:Background Modifiers

C:Messed Up Graphics|EEEYYX|Rick L (Webmaster of GGCO)|
C:Scenery Is In The Sky|OPKOPK|Rick L (Webmaster of GGCO)|
C:Cool Background|APZPYG|Rick L (Webmaster of GGCO)|
C:No Background|POOPEK|Rick L (Webmaster of GGCO)|
C:Weird Background|APZPIG|Rick L (Webmaster of GGCO)|
C:Remove Landscaping|SKAOKK<BR>KOPPOK<BR>AAOPOK<BR>SOPPEK|Rick L (Webmaster of GGCO)|
C:No Background, Clouds In Strange Places|VXAOKK|Rick L (Webmaster of GGCO)|
C:Weird Background|ESEOKK|Rick L (Webmaster of GGCO)|
C:Strange Background|AAPOTG|Rick L (Webmaster of GGCO)|
C:Connected Clouds|AAPOTK|Rick L (Webmaster of GGCO)|
C:Background Turns To Night When Block Is Hit|SEIING|Rick L (Webmaster of GGCO)|
C:Messed Up Clouds|STEAXL|Rick L (Webmaster of GGCO)|
C:There Are Only Clouds In The Background|YYOPAK|Rick L (Webmaster of GGCO)|
C:Messed Up Background|GGOPAK|Rick L (Webmaster of GGCO)|
C:Play At Night|ASTETE|Tony Hedstrom|
