G:Bases Loaded

C:No Walks|00C-63B-19A|Galoob|
C:1 Ball & You Walk|00C-66B-F7A|Galoob|
C:2 Balls & You Walk|02C-66B-F7A|Galoob|
C:3 Balls & You Walk|03C-66B-F7A|Galoob|
C:5 Balls & You Walk|04C-66B-F7A|Galoob|
C:Outs Aren't Counted (Baserunners Will Still Be Taken Out)|00C-77B-19A|Galoob|
C:Number Of Outs To Retire The Side Varies|003-8F8-E66|Galoob|
C:Strikes Aren't Counted|00C-43B-3BA|Galoob|
C:1 Strike & You're Out|01C-46B-E66|Galoob|
C:2 Strikes & You're Out|02C-46B-E66|Galoob|
C:5 Strikes & You're Out|05C-46B-E66|Galoob|
C:No Scoring--Switch Off To Score|008-1FF-E6E<br>008-11F-E6E|Galoob|
C:The Pitch Result Displays "Ball" If It's A Ball, As Normal, But "Sballe" If It's A Strike|010249C1|Jagfire|
C:Everything You Throw Is A Strike|010146C4|Jagfire|The batter almost always misses it too. Remember that pitches that the enemy throws to you will always be a strike too, so disable this code when you're batting.
C:Everything Thrown Is A Ball, Similar To Above|010046C4|Jagfire|
C:Whether The Pitch Is A Strike Or Ball, The Sound Will Always Be As If It Was A Ball (There's A Sound Effect When A Ball Is Thrown)|013E02DD|Jagfire|

