G:Turok Dinosaur Hunter - Training Mode Enemy Codes

T:Enemy Health Modifiers

C:Soldier #1|812B0F5C ????|Viper187|
C:Soldier #2|812B1184 ????|Viper187|
C:Soldier #3|812B13AC ????|Viper187|
C:Soldier #4|812B2714 ????|Viper187|
C:Soldier #5|812B293C ????|Viper187|
C:Soldier #6|812B2B64 ????|Viper187|
C:Soldier #7|812B2D8C ????|Viper187|
C:Soldier #8|812B2FB4 ????|Viper187|


T:Enemy Action Modifiers

C:Soldier #1|812B0F57 00??|Viper187|00 = Invisible<br>01 = Invisible + Frozen<br>10 = Visible<br>11 = Visible + Frozen
C:Soldier #2|812B117F 00??|Viper187|
C:Soldier #3|812B13A7 00??|Viper187|
C:Soldier #4|812B270F 00??|Viper187|
C:Soldier #5|812B2937 00??|Viper187|
C:Soldier #6|812B2B5F 00??|Viper187|
C:Soldier #7|812B2D87 00??|Viper187|
C:Soldier #8|812B2FAF 00??|Viper187|

T:Enemy Multi-Death Modifiers

C:Soldier #1|812B0F50 ????|Viper187|These codes can cause an enemy to die an infinite number of deaths. 03?? is a good value to start with, but there are others. 0350 causes most enemies to die as if they were shot through the neck.
C:Soldier #2|812B1178 ????|Viper187|
C:Soldier #3|812B13A0 ????|Viper187|
C:Soldier #4|812B2708 ????|Viper187|
C:Soldier #5|812B2930 ????|Viper187|
C:Soldier #6|812B2B58 ????|Viper187|
C:Soldier #7|812B2D80 ????|Viper187|
C:Soldier #8|812B2FA8 ????|Viper187|

T:Enemy Freeze & Explode Modifiers

C:Soldier #1|802B0F4C 00??|Viper187|C0 will cause the enemy to explode instantly. Any other value will freeze the enemy for a certain amount of time before it explodes (the value determines how long). I recommend usinng these with an activator.
C:Soldier #2|802B1174 00??|Viper187|
C:Soldier #3|802B139C 00??|Viper187|
C:Soldier #4|802B2704 00??|Viper187|
C:Soldier #5|802B292C 00??|Viper187|
C:Soldier #6|802B2B54 00??|Viper187|
C:Soldier #7|802B2D7C 00??|Viper187|
C:Soldier #8|802B2FA4 00??|Viper187|

T:Enemy Image/Sound Modifiers

C:Soldier #1|812B0E98 ????<BR>812B0E9A ????<BR>812B0E9C ????<BR>812B0E9E ????|Viper187|The values for these codes vary from enemy type to enemy type (dinos, normal guys, robots, etc.). You can really change one enemy to look like another, but I think I got a normal guy to sound like a raptor when he died with one combination.
C:Soldier #2|812B10C0 ????<BR>812B10C2 ????<BR>812B10C4 ????<BR>812B10C6 ????|Viper187|
C:Soldier #3|812B12E8 ????<BR>812B12EA ????<BR>812B12EC ????<BR>812B12EE ????|Viper187|
C:Soldier #4|812B2650 ????<BR>812B2652 ????<BR>812B2654 ????<BR>812B2656 ????|Viper187|
C:Soldier #5|812B2878 ????<BR>812B287A ????<BR>812B287C ????<BR>812B287E ????|Viper187|
C:Soldier #6|812B2AA0 ????<BR>812B2AA2 ????<BR>812B2AA4 ????<BR>812B2AA6 ????|Viper187|
C:Soldier #7|812B2CC8 ????<BR>812B2CCA ????<BR>812B2CCC ????<BR>812B2CCE ????|Viper187|
C:Soldier #8|812B2EF0 ????<BR>812B2EF2 ????<BR>812B2EF4 ????<BR>812B2EF6 ????|Viper187|

T:Enemy Size Modifiers

C:Soldier #1|812B0DC0 ????|Viper187|Default is 3F80
C:Soldier #2|812B0FE8 ????|Viper187|
C:Soldier #3|812B1210 ????|Viper187|
C:Soldier #4|812B2578 ????|Viper187|
C:Soldier #5|812B27A0 ????|Viper187|
C:Soldier #6|812B29C8 ????|Viper187|
C:Soldier #7|812B2BF0 ????|Viper187|
C:Soldier #8|812B2E18 ????|Viper187|

T:Enemy Action Modifiers Version 2

C:Soldier #1|812B0E9E ????|Viper187|You can have enemies use other enemy's attacks. You can also find some other crazy actions. 0013 is interesting. ;)
C:Soldier #2|812B10C6 ????|Viper187|
C:Soldier #3|812B12EE ????|Viper187|
C:Soldier #4|812B2656 ????|Viper187|
C:Soldier #5|812B287E ????|Viper187|
C:Soldier #6|812B2AA6 ????|Viper187|
C:Soldier #7|812B2CCE ????|Viper187|
C:Soldier #8|812B2EF6 ????|Viper187|

T:Enemy Z Coordinate Modifiers

C:Soldier #1|812B0D8C ????|Viper187|
C:Soldier #2|812B0FB4 ????|Viper187|
C:Soldier #3|812B11DC ????|Viper187|
C:Soldier #4|812B2544 ????|Viper187|
C:Soldier #5|812B276C ????|Viper187|
C:Soldier #6|812B2994 ????|Viper187|
C:Soldier #7|812B2BBC ????|Viper187|
C:Soldier #8|812B2DE4 ????|Viper187|

T:Enemy Y Coordinate Modifiers

C:Soldier #1|812B0D88 ????|Viper187|The enemy will keep floating back to the ground and jumping back to the height specified.
C:Soldier #2|812B0FB0 ????|Viper187|
C:Soldier #3|812B11D8 ????|Viper187|
C:Soldier #4|812B2540 ????|Viper187|
C:Soldier #5|812B2768 ????|Viper187|
C:Soldier #6|812B2990 ????|Viper187|
C:Soldier #7|812B2BB8 ????|Viper187|
C:Soldier #8|812B2DE0 ????|Viper187|

T:Enemy X Coordinate Modifiers

C:Soldier #1|812B0D84 ????|Viper187|
C:Soldier #2|812B0FAC ????|Viper187|
C:Soldier #3|812B11D4 ????|Viper187|
C:Soldier #4|812B253C ????|Viper187|
C:Soldier #5|812B2764 ????|Viper187|
C:Soldier #6|812B298C ????|Viper187|
C:Soldier #7|812B2BB4 ????|Viper187|
C:Soldier #8|812B2DDC ????|Viper187|
