G:GoldenEye 007 - Item Modifiers #02

T:Item Modifiers

C:Quantity Digits Set 1|N/A|SeaSalt|XX = 07<br>YY Digits: <br>00 Classified Folder, beginning of Game<br>01 Weird Metallic Cube<br>02 Folder from Beginning<br>03 DAT (Green thing)<br>04 Metallic Cube, smaller<br>05 Metallic Cube, smaller<br>06 Metallic Cube, smaller<br>07 Metallic Cube, smaller<br>08 Metallic Cube, smaller<br>09 Metallic Cube, smaller<br>0A Metallic Cube, smaller<br>0B Metallic Cube, smaller<br>0C Metallic Cube, smaller<br>0D Red Card<br>0E Red Dossier<br>0F Tan Folder<br>10 Credit Card, very small<br>11 Bomb Explosive from Frigate<br>12 Small Black Box (orange)<br>13 Videotape<br>14 Nintendo Logo<br>15 Goldeneye Logo<br>16 Giant Folder from beginning, weird sky<br>17 ? Might be behind mountains, I saw a flash<br>18 FREEZE<br>19 FREEZE<br>1A FREEZE<br>1B FREEZE<br>1C FREEZE<br>1D FREEZE<br>1E Black Trailer<br>1F Motorcycle<br>20 FREEZE<br>21 Car boat with wheels<br>22 Small Soviet Green Boat<br>23 FREEZE<br>24 FREEZE<br>25 Safe Door<br>26 Numbers 1 and 2 with knob on piece of wall<br>27 Glass Door<br>28 FREEZE<br>29 Archives green/white Door<br>2A Archives green/white Door<br>2B FREEZE<br>2C Train Door in Depot<br>2D Small White Car, Streets<br>2E Small White Car, Streets<br>2F Small White Car, Streets<br>30 Small Red Car, Streets<br>31 FREEZE<br>32 Vertical Door with Spikes on it?<br>33 FREEZE<br>34 Red Star on Panel<br>35 Shutters?<br>36 Small Beaker with Blue<br>37 Beaker<br>38 5 Beaker Set<br>39 Mines (blue) from Street<br>3A Bush from Jungle<br>3B Bush from Jungle<br>3C Bush from Jungle<br>3D Pointy Bush from Jungle<br>3E FREEZE<br>3F Goldeneye Intro Screen<br>40 Horizontal Streets road and buildings<br>41 Streets road and buildings<br>42 Intersection of Streets<br>43 Streets road and buildings<br>44 Streets road and buildings<br>45 Depot, Silver-lined door<br>46 Glass<br>47 Wall, brick sand-colored<br>48 Space Shuttle<br>49 Part of Table Aztec under shuttle<br>4A Stand for Table Aztec (two gold pipes up)<br>4B Small Wall Piece, blue-colored<br>4C Mainframe from Aztec<br>4D White Flag, ship on Frigate<br>4E Road block<br>4F Small, white piece<br>50 Small, white piece (square, red/green switch from Dam?)<br>51 Computer<br>52 Small Pink Knife?<br>53 Small White sticking up thing<br>54 and up, FREEZE
C:Quantity Digits Set 2|N/A|SeaSalt|XX = 28<br>YY Digits:<br>19= Big red truck<br>1A= Brown Helicopter <br>1B= Pirate<br>1C= Hound<br>1D= Soviet Helicopter<br>1F= FREEZE<br>20= Tank with RCP-90 sprite in front of it (Unrideable)<br>21= freeze<br>22= freeze<br>23= Big White airplane<br>24= Gun turret/front end of a gun boat maybe <br>25= freeze<br>26= freeze<br>27= freeze<br>28= Gigantic Satellite dish overhead. <br>29= freeze<br>2A= freeze<br>2B= freeze<br>2C= freeze<br>2D= freeze<br>2E= freeze<br>2F= freeze<br>30= freeze<br>31= Small grayish car<br>32= freeze<br>33= freeze<br>34= freeze<br>35= freeze<br>36= freeze<br>37= freeze<br>38= freeze<br>39= freeze<br>3A= freeze<br>3B= freeze<br>3C= freeze<br>3D= freeze<br>3E= freeze<br>3F= freeze<br>40= freeze
C:Quantity Digits Set 3|N/A|SeaSalt|XX = 2D<br>YY Digits:<br>20= Tank (Rideable)

T:Dam

C:Change Truck|801D00C7 00XX<br>801D00C9 00YY|Seasalt + FoxDie|
C:Something Very Large and colourfull|801D00C7 002D|Seasalt + FoxDie|
C:Dam Guard tower door modifiers|801CF5E5 00??<br>801CF6E5 00??<br>801CF7E5 00??<br>801CF8E5 00??|Anz|
C:Unlock Door behind Dam|801CE83F 0000|Seasalt + FoxDie|

T:Runway

C:Unlock some doors on Runway|801C2553 0000<br>801C2653 0000<br>801C2AA3 0000|Seasalt + FoxDie|

T:Frigate

C:Change Helicopter|801D1E97 00XX<br>801D1E99 00YY|Seasalt + FoxDie|
C:Height Modifier for Items - 00 or 01 are best|801D1E95 00??|Seasalt + FoxDie|

T:Surface 2

C:Change Helicopter into whatever|801D4073 00XX<br>801D4075 00YY|Seasalt + FoxDie|
C:Height Modifier for Items (Small digits are needed) - 01 is Normal size|801D4070 00??|Seasalt + FoxDie|

T:Aztec

C:Aztec Turrets Always Inactive|801D18A0 0070<br>801D1978 0070<br>801D1A50 0070<br>801D1B28 0070<br>801D1C00 0070<br>801D1CD8 0070|SubDrag|
C:Have Whatever in Main Hall|811D1390 0114<br>801D1393 00XX<br>811D1394 01YY|Seasalt + FoxDie|

T:Statue

C:Change helicopter into whatever|801C777F 00XX<br>801C7781 00YY|Seasalt + FoxDie|
C:Height Modifier for Item (01 is Normal)|801C777C 00??|Anz|

T:Depot

Turret Always Inactive|801D32D4 0070|SubDrag|

T:Cradle

C:Turret Always Inactive|801BF994 0070<br>801BFA6C 0070|SubDrag|

T:Runway

C:Turrets Always Inactive|801C2B1C 0070<br>801C2C04 0070<br>801C2CEC 0070|SubDrag|

T:Egypt

C:Turrets Always Inactive|801B703C 0070<br>801B7114 0070<br>801B71EC 0070<br>801B72C4 0070|SubDrag|