G:GoldenEye 007 - Inventory Modifiers 2

T:Weapon Loudness

C:Throwing Knives|8102DB88 XXXX|The Phenom|XXXX = Loudness of weapon (to enemies)<br>0000 = Silienced<br>around 4300 will attract all enemies (that are programmed to leave their position)<br>
orginal value in brackets 
C:PP7|8102DBF8 XXXX|The Phenom|
C:PP7 (silenced)|8102DC68 XXXX|The Phenom|
C:DD44|8102DCD8 XXXX|The Phenom|
C:Klobb|8102DD48 XXXX|The Phenom|
C:KF7|8102DDB8 XXXX|The Phenom|
C:ZMG 9MM|8102DE28 XXXX|The Phenom|
C:D5K|8102DE98 XXXX|The Phenom|
C:D5K (silenced)|8102DF08 XXXX|The Phenom|
C:Phantom|8102DF78 XXXX|The Phenom|
C:AR33|8102DFE8 XXXX|The Phenom|
C:RCP 90|8102E058 XXXX|The Phenom|
C:Shotgun|8102E0C8 XXXX|The Phenom|
C:Auto Shotgun|8102E138 XXXX|The Phenom|
C:Sniper Rifle|8102E1A8 XXXX|The Phenom|
C:Magnum|8102E218 XXXX|The Phenom|
C:Golden Gun|8102E288 XXXX|The Phenom|
C:Silver PP7|8102E2F8 XXXX|The Phenom|
C:Gold PP7|8102E368 XXXX|The Phenom|
C:Grenade Launcher|8102E4B8 XXXX|The Phenom|
C:Rocket Launcher|8102E528 XXXX|The Phenom|
C:Grenades|8102E598 XXXX|The Phenom|
C:Timed Mines|8102E608 XXXX|The Phenom|
C:Proximity Mines|8102E678 XXXX|The Phenom|
C:Remote Mines|8102E6E8 XXXX|The Phenom|
C:Tank|8102E838 XXXX|The Phenom|

T:Fire Animations

C:Throwing Knives|8102DB78 SSTT<br>8102DB7A UUVV<br>8102DB7C WWWW<br>8102DB80 XXXX<br>8102DB8C YYYY|The Phenom|SS = time taken to move to 'position'<br>TT = time taken to move back from 'position'<br>00 = no time<br>7F = max time<br><br>UU = time before move can be interrupted (move to)<br>VV = time before move can be interrupted (back from)<br><br>00 to FF<br><br>eg. PP7 SSTT = 0408 UUVV = 0300<br>pressing Z to stop animation(and to continue to shoot) cannot be done in the time period 00 to 03 in moving to postion, but after that (04 moving to & 00 to 08 moving back) the animation can be stopped.<br>In simplest terms :-<br>UUVV = 0000 means animation can be stopped<br>UUVV = FFFF animation can't be stopped<br><br>WWWW = distance gun moves back/forward<br>XXXX = angle gun moves up/down<br>ZZZZ = distance top part of gun moves back/forward. (guns with orginal values of 0000 won't have a top part to their gun)
C:PP7|8102DBE8 SSTT<br>8102DBEA UUVV<br>8102DBEC WWWW<br>8102DBF0 XXXX<br>8102DBFC YYYY|The Phenom|
C:PP7 (silenced)|8102DC58 SSTT<br>8102DC5A UUVV<br>8102DC5C WWWW<br>8102DC60 XXXX<br>8102DC6C YYYY|The Phenom|
C:DD44|8102DCC8 SSTT<br>8102DCCA UUVV<br>8102DCCC WWWW<br>8102DCD0 XXXX<br>8102DCDC YYYY|The Phenom|
C:Klobb|8102DD38 SSTT<br>8102DD3A UUVV<br>8102DD3C WWWW<br>8102DD40 XXXX<br>8102DD4C YYYY|The Phenom|
C:KF7|8102DDA8 SSTT<br>8102DDAA UUVV<br>8102DDAC WWWW<br>8102DDB0 XXXX<br>8102DDBC YYYY|The Phenom|
C:ZMG 9MM|8102DE18 SSTT<br>8102DE1A UUVV<br>8102DE1C WWWW<br>8102DE20 XXXX<br>8102DE2C YYYY|The Phenom|
C:D5K|8102DE88 SSTT<br>8102DE8A UUVV<br>8102DE8C WWWW<br>8102DE90 XXXX<br>8102DE9C YYYY|The Phenom|
C:D5K (silenced)|8102DEF8 SSTT<br>8102DEFA UUVV<br>8102DEFC WWWW<br>8102DF00 XXXX<br>8102DF0C YYYY|The Phenom|
C:Phantom|8102DF68 SSTT<br>8102DF6A UUVV<br>8102DF6C WWWW<br>8102DF70 XXXX<br>8102DF7C YYYY|The Phenom|
C:AR33|8102DFD8 SSTT<br>8102DFDA UUVV<br>8102DFDC WWWW<br>8102DFE0 XXXX<br>8102DFEC YYYY|The Phenom|
C:RCP 90|8102E048 SSTT<br>8102E04A UUVV<br>8102E04C WWWW<br>8102E050 XXXX<br>8102E05C YYYY|The Phenom|
C:Shotgun|8102E0B8 SSTT<br>8102E0BA UUVV<br>8102E0BC WWWW<br>8102E0C0 XXXX<br>8102E0CC YYYY|The Phenom|
C:Auto Shotgun|8102E128 SSTT<br>8102E12A UUVV<br>8102E12C WWWW<br>8102E130 XXXX<br>8102E13C YYYY|The Phenom|
C:Sniper Rifle|8102E198 SSTT<br>8102E19A UUVV<br>8102E19C WWWW<br>8102E1A0 XXXX<br>8102E1AC YYYY|The Phenom|
C:Magnum|8102E208 SSTT<br>8102E20A UUVV<br>8102E20C WWWW<br>8102E210 XXXX<br>8102E21C YYYY|The Phenom|
C:Golden Gun|8102E278 SSTT<br>8102E27A UUVV<br>8102E27C WWWW<br>8102E280 XXXX<br>8102E28C YYYY|The Phenom|
C:Silver PP7|8102E2E8 SSTT<br>8102E2EA UUVV<br>8102E2EC WWWW<br>8102E2F0 XXXX<br>8102E2FC YYYY|The Phenom|
C:Gold PP7|8102E358 SSTT8102E35A UUVV<br>8102E35C WWWW<br>8102E360 XXXX<br>8102E36C YYYY|The Phenom|
C:Grenade Launcher|8102E4A8 SSTT<br>8102E4AA UUVV<br>8102E4AC WWWW<br>8102E4B0 XXXX<br>8102E4BC YYYY|The Phenom|
C:Rocket Launcher|8102E518 SSTT<br>8102E51A UUVV<br>8102E51C WWWW<br>8102E520 XXXX<br>8102E52C YYYY|The Phenom|
C:Grenades|8102E588 SSTT<br>8102E58A UUVV<br>8102E58C WWWW<br>8102E590 XXXX<br>8102E59C YYYY|The Phenom|
C:Timed Mines|8102E5F8 SSTT<br>8102E5FA UUVV<br>8102E5FC WWWW<br>8102E600 XXXX<br>8102E60C YYYY|The Phenom|
C:Proximity Mines|8102E668 SSTT<br>8102E66A UUVV<br>8102E66C WWWW<br>8102E670 XXXX<br>8102E67C YYYY|The Phenom|
C:Remote Mines|8102E6D8 SSTT<br>8102E6DA UUVV<br>8102E6DC WWWW<br>8102E6E0 XXXX<br>8102E6EC YYYY|The Phenom|
C:Tank|8102E828 SSTT<br>8102E82A UUVV<br>8102E82C WWWW<br>8102E830 XXXX<br>8102E83C YYYY|The Phenom|

T:Starting Weapon Modifiers

C:Default Weapon on levels|800XXXA7 00ZZ|SeaSalt|Where XXX equals;<br><br>DAM................................BAB<br>FACILITY...........................9DF<br>RUNWAY, SURF1, & DEPOT.............C0F<br>BUNKERS & SILO.....................9B7<br>FRIGATE............................AE3<br>SURFACE2...........................CD7<br>STATUE.............................ACF<br>ARC, CAV, CRAD, & EGYPT............B47<br>STREETS............................BE7<br>TRAIN, JUNGLE, & CONTROL...........A7F<br>AZTEC..............................97B<br><br>Modifier Digits; ZZ<br><br>01= Fist<br>02= Fighting Knife03= Throwing Knife<br>04= PP7<br>05= Silenced PP7<br>06= DD44 Destovei<br>07= Klobb<br>08= KF7 Soviet<br>09= ZMG 9mm<br>0A= D5K Deutsche<br>0B= Silenced D5K Deutsche<br>0C= Phantom (Not available in normal multiplayer, but now....!)<br>0D= AR33 Assault Rifle<br>0E= RC-P90<br>OF= Shotgun<br>10= Auto Shotgun<br>11= Sniper Rifle<br>12= Cougar Magnum<br>13= Golden Gun<br>14= Silver PP7<br>15= Gold PP7<br>16= Moonraker Laser<br>17= Watch Laser<br>18= Grenade Launcher<br>19= Rocket Launcher<br>1A= Hand Grenades<br>1B= Timed Mines<br>1C= Proximity Mines<br>1D= Remote Mines<br>1E= Watch Button<br>1F= Taser (Gives GREAT side view of guns)<br>20= Tank Cannon (from forehead?)<br>21= Briefcase Bomb (acts like Timed Mine)<br>22= Plastique Explosive (Silo)<br>23= Flare gun (odd looking Grenade Launcher)<br>24= Piton Gun (same odd looking Grenade Launcher)<br>25= Bungee (no apparent function)<br>26= Door Decoder (Facility)<br>27= Bomb Defuser (Frigate)<br>28= Camera<br>29= Lock Exploder (no apparent function)<br>2A= Door Exploder (no apparent function)<br>2B= Briefcase (possibly Ouromovs)<br>2C= Weapons Case (Select on watch, pull Z, you have Sniper Rifle, Grenade,& Throwing Knife)<br>2D= Safecracker (no apparent function)<br>2E= Key Analyser (Bunker 1)<br>2F= Bug (Tracker bug,Frigate.)<br>30= Micro Camera (Throws on wall, but what role would it have played?)<br>31= Bug Detector (no apparent function)<br>32= Guidance Data (Aztec?)<br>33 =Dark Glasses (no apparent function)<br>34=Polarized Glasses (no apparent function)<br>35= Credit Card (no apparent function)<br>36= Gas Keyring (no apparent function)<br>37= Datathief (Bunker 1)<br>38= Watch Identifier (no appparent function)<br>39= Watch Communicator (no apparent function)<br>3A= Watch Gieger Counter (no apparent function)<br>3B= Watch Magnet Repel (Ah, but what to repel?)<br>3C= Watch Magnet Attract (Bunker 2)<br>3D= Goldeneye Key (Bunker 2)<br>3E= Black Box (Helicopter Flight Recorder for Archives & Statue?)<br>3F= Circuit Board (Silo)<br>40= Clipboard (Bunker 2 Casualty List)<br>41= Staff List (Bunker 2)<br>42= Red Dossier ( Goldeneye Operations Manual from Bunker 2 safe)<br>43= Plans (no apparent function)<br>44= Spy File (no apparent function)<br>45= Helicopter Blueprints (no apparent function)<br>46= Bunker (?) Map (no apparent function)<br>47= Audio Tape (no apparent function)<br>48= Video Tape (CCTV from Bunker 2?)<br>49= DAT Tape (Silo, Aztec,...?)<br>4A= Spool Tape (no apparent function)<br>4B= Microfilm (no apparent function)<br>4C= Microcode (no apparent function)<br>4D= Lectre (whatever that is, no apparent function)<br>4E= Money (no apparent in-game function)<br>4F= Gold Bar (no apparent function)<br>50= Heroine (no sniggering, its got an e on the end of it. No apparent function.)<br>51= Keycard (Yes, but which one?)<br>52= Yale Key (Plane Key from Runway?)<br>53= Bolt Key (no apparent function)<br>54= No Name (Freezes game on Z)<br>55= N64 Controller as weapon<br>56= Grenade (If you're picking it up from an enemy, be quick!)<br>57= Grenade Launcher Ammo (Be quick!)58= Token (no apparent function)<br>59 and above = freezes game<br>
C:FACILITY Only use weapon chosen P1|800AF7A7 00ZZ|SeaSalt|
C:FACILITY Only use weapon chosen P2|800B2217 00ZZ|SeaSalt|
C:FACILITY Only use weapon chosen P3|800B4C87 00ZZ|SeaSalt|
C:FACILITY Only use weapon chosen P4|800B76F7 00ZZ|SeaSalt|
C:B, S, L, C, & T Only use weapon chosen P1|8008EFA7 00ZZ|SeaSalt|
C:B, S, L, C, & T Only use weapon chosen P2|80091A17 00ZZ|SeaSalt|
C:B, S, L, C, & T Only use weapon chosen P3|80094487 00ZZ|SeaSalt|
C:B, S, L, C, & T Only use weapon chosen P4|80096EF7 00ZZ|SeaSalt|
C:ARCHIVES & CRADLE Only use weapon chosen P1|800B47A7 00ZZ|SeaSalt|
C:ARCHIVES & CRADLE Only use weapon chosen P2|800B7217 00ZZ|SeaSalt|
C:ARCHIVES & CRADLE Only use weapon chosen P3|800B9C87 00ZZ|SeaSalt|
C:ARCHIVES & CRADLE Only use weapon chosen P4|800BC6F7 00ZZ|SeaSalt|
C:WATER CAVERNS & STATUE Only use weapon chosen P1|800ACFA7 00ZZ|SeaSalt|
C:WATER CAVERNS & STATUE Only use weapon chosen P2|800AFA17 00ZZ|SeaSalt|
C:WATER CAVERNS & STATUE Only use weapon chosen P3|800B2487 00ZZ|SeaSalt|
C:WATER CAVERNS & STATUE Only use weapon chosen P4|800B4EF7 00ZZ|SeaSalt|
C:BUNKER Only use weapon chosen P1|800A07A7 00ZZ|SeaSalt|
C:BUNKER Only use weapon chosen P2|800A3217 00ZZ|SeaSalt|
C:BUNKER Only use weapon chosen P3|800A5C87 00ZZ|SeaSalt|
C:BUNKER Only use weapon chosen P4|800A86F7 00ZZ|SeaSalt|
C:EGYPTIAN Only use weapon chosen P1|800D9FA7 00ZZ|SeaSalt|
C:EGYPTIAN Only use weapon chosen P2|800DCA17 00ZZ|SeaSalt|
C:EGYPTIAN Only use weapon chosen P3|800DF487 00ZZ|SeaSalt|
C:EGYPTIAN Only use weapon chosen P4|800E1EF7 00ZZ|SeaSalt|
C:CAVES Only use weapon chosen P1|800C0FA7 00ZZ|SeaSalt|
C:CAVES Only use weapon chosen P2|800C3A17 00ZZ|SeaSalt|
C:CAVES Only use weapon chosen P3|800C6487 00ZZ|SeaSalt|
C:CAVES Only use weapon chosen P4|800C8EF7 00ZZ|SeaSalt|

T:Gun Image Mods

C:Hunting Knives|8102EEE6 AAAA<br>8102EEEA AAAA<br>8102EEF2 AAAA|SeaSalt|AAAA digits:<br><br>Slapper<br>69B4<br>98D4<br>DA54<br><br>Hunting Knife<br>68D4<br>98DC<br>DAC4<br><br>Throwing Knife<br>68F0<br>98E4<br>DB34<br><br>PP7<br>66C0<br>98F4<br>DBA4<br><br>Silenced PP7<br>66DC<br>98FC<br>DC14<br><br>DD44 Dostovei<br>66F8<br>9908<br>DC84<br><br>Klobb<br>6714<br>9910<br>DCF4<br><br>KF7 Soviet<br>6730<br>991C<br>DD64<br><br>ZMG (9mm)<br>674C<br>9924<br>DDD4<br><br>D5K Deutsche<br>6768<br>992C<br>DE44<br><br>Silenced D5K Deutsche<br>6784<br>9934<br>DEB4<br><br>Phantom<br>6880<br>9940<br>DF24<br><br>AR33 Assault Rifle<br>67A0<br>994C<br>DF94<br><br>RCP-90<br>67BC<br>9954<br>E004<br><br>Regular Shotgun<br>682C<br>995C<br>E074<br><br>Automatic Shotgun<br>6848<br>9968<br>F0E4<br><br>Sniper Rifle<br>69D0<br>9974<br>E154<br><br>Cougar Magnum<br>67F4<br>9984<br>E1C4<br><br>Golden Gun<br>6810<br>998C<br>E234<br><br>Silver PP7<br>6B20<br>9998<br>E2A4<br><br>Gold PP76B3C<br>99A8<br>E314<br><br>Moonraker Laser<br>689C<br>99B4<br>E384<br><br>Watch Laser<br>6DDC<br>99BC<br>E3F4<br><br>Grenade Launcher<br>6864<br>99CC<br>E464<br><br>Rocket Launcher<br>68B8<br>99DC<br>E4D4<br><br>Grenades<br>6998<br>99EC<br>E544<br><br>Timed Mines<br>6960<br>99F8<br>E5B4<br><br>Proximity Mines<br>6944<br>9A04<br>E624<br><br>Remote Mines<br>6928<br>9A14<br>E694<br><br>Watch Detonator<br>697C<br>9A24<br>E704<br><br>Taser<br>690C<br>9A30<br>E774<br><br>
C:Slapper|8102EEA6 AAAA<br>8102EEB2 AAAA<br>8102EEBA AAAA|SeaSalt|
C:Throwing Knives|8102EF1E AAAA<br>8102EF22 AAAA<br>8102EF2A AAAA|SeaSalt|
C:PP7|8102EF56 AAAA<br>8102EF5A AAAA<br>8102EF62 AAAA|SeaSalt|
C:PP7 (silenced)|8102EF8E AAAA<br>8102EF92 AAAA<br>8102EF9A AAAA|SeaSalt|
C:DD44|8102EF66 AAAA<br>8102EF6A AAAA<br>8102EF72 AAAA|SeaSalt|
C:Klobb|8102EFFE AAAA<br>8102F002 AAAA<br>8102F00A AAAA|SeaSalt|
C:KF7|8102F036 AAAA<br>8102F03A AAAA<br>8102F042 AAAA|SeaSalt|
C:ZMG 9MM|8102F06E AAAA<br>8102F072 AAAA<br>8102F07A AAAA|SeaSalt|
C:D5K|8102F0A6 AAAA<br>8102F0AA AAAA<br>8102F0B2 AAAA|SeaSalt|
C:D5K (silenced)|8102F0DE AAAA<br>8102F0E2 AAAA<br>8102F0EA AAAA|SeaSalt|
C:Phantom|8102F116 AAAA<br>8102F11A AAAA<br>8102F122 AAAA|SeaSalt|
C:AR33|8102F14E AAAA<br>8102F152 AAAA<br>8102F15A AAAA|SeaSalt|
C:RCP 90|8102F186 AAAA<br>8102F18A AAAA<br>8102F192 AAAA|SeaSalt|
C:Shotgun|8102F1BE AAAA<br>8102F1C2 AAAA<br>8102F1CA AAAA|SeaSalt|
C:Auto Shotgun|8102F1F6 AAAA<br>8102F1FA AAAA<br>8102F202 AAAA|SeaSalt|
C:Sniper Rifle|8102F22E AAAA<br>8102F232 AAAA<br>8102F23A AAAA|SeaSalt|
C:Magnum|8102F266 AAAA<br>8102F26A AAAA<br>8102F272 AAAA|SeaSalt|
C:Golden Gun|8102F29E AAAA<br>8102F2A2 AAAA<br>8102F2AA AAAA|SeaSalt|
C:Silver PP7|8102F2D6 AAAA<br>8102F2DA AAAA<br>8102F2E2 AAAA|SeaSalt|
C:Gold PP7|8102F30E AAAA<br>8102F312 AAAA<br>8102F31A AAAA|SeaSalt|
C:Moonraker Laser|8102F346 AAAA<br>8102F34A AAAA<br>8102F352 AAAA|SeaSalt|
C:Watch Laser|8102F37E AAAA<br>8102F382 AAAA<br>8102F38A AAAA|SeaSalt|
C:Grenade Launcher|8102F3B6 AAAA<br>8102F3BA AAAA<br>8102F3C2 AAAA|SeaSalt|
C:Rocket Launcher|8102F3EE AAAA<br>8102F3F2 AAAA<br>8102F3FA AAAA|SeaSalt|
C:Grenades|8102F426 AAAA<br>8102F42A AAAA<br>8102F432 AAAA|SeaSalt|
C:Timed Mines|8102F45E AAAA<br>8102F462 AAAA<br>8102F46A AAAA|SeaSalt|
C:Proximity Mines|8102F496 AAAA<br>8102F49A AAAA<br>8102F4A2 AAAA|SeaSalt|
C:Remote Mines|8102F4CE AAAA<br>8102F4D2 AAAA<br>8102F4DA AAAA|SeaSalt|
C:Watch Detonator|8102F506 AAAA<br>8102F50A AAAA<br>8102F512 AAAA|SeaSalt|
C:Taser|8102F53E AAAA<br>8102F542 AAAA<br>8102F54A AAAA|SeaSalt|