G:Turok Dinosaur Hunter - Training Mode Enemy Codes

T:Enemy Health Modifiers

C:Soldier #1|812B0FCC ????|Viper187|
C:Soldier #2|812B11F4 ????|Viper187|
C:Soldier #3|812B141C ????|Viper187|
C:Soldier #4|812B2784 ????|Viper187|
C:Soldier #5|812B29AC ????|Viper187|
C:Soldier #6|812B2BD4 ????|Viper187|
C:Soldier #7|812B2DFC ????|Viper187|
C:Soldier #8|812B3024 ????|Viper187|


T:Enemy Action Modifiers

C:Soldier #1|812B0FC7 00??|Viper187|00 = Invisible<br>01 = Invisible + Frozen<br>10 = Visible<br>11 = Visible + Frozen
C:Soldier #2|812B11EF 00??|Viper187|
C:Soldier #3|812B1417 00??|Viper187|
C:Soldier #4|812B277F 00??|Viper187|
C:Soldier #5|812B29A7 00??|Viper187|
C:Soldier #6|812B2BCF 00??|Viper187|
C:Soldier #7|812B2DF7 00??|Viper187|
C:Soldier #8|812B301F 00??|Viper187|

T:Enemy Multi-Death Modifiers

C:Soldier #1|812B0FC0 ????|Viper187|These codes can cause an enemy to die an infinite number of deaths. 03?? is a good value to start with, but there are others. 0350 causes most enemies to die as if they were shot through the neck.
C:Soldier #2|812B11E8 ????|Viper187|
C:Soldier #3|812B1410 ????|Viper187|
C:Soldier #4|812B2778 ????|Viper187|
C:Soldier #5|812B29A0 ????|Viper187|
C:Soldier #6|812B2BC8 ????|Viper187|
C:Soldier #7|812B2DF0 ????|Viper187|
C:Soldier #8|812B3018 ????|Viper187|

T:Enemy Freeze & Explode Modifiers

C:Soldier #1|802B0FBC 00??|Viper187|C0 will cause the enemy to explode instantly. Any other value will freeze the enemy for a certain amount of time before it explodes (the value determines how long). I recommend usinng these with an activator.
C:Soldier #2|802B11E4 00??|Viper187|
C:Soldier #3|802B140C 00??|Viper187|
C:Soldier #4|802B2774 00??|Viper187|
C:Soldier #5|802B299C 00??|Viper187|
C:Soldier #6|802B2BC4 00??|Viper187|
C:Soldier #7|802B2DEC 00??|Viper187|
C:Soldier #8|802B3014 00??|Viper187|

T:Enemy Image/Sound Modifiers

C:Soldier #1|812B0F08 ????<BR>812B0F0A ????<BR>812B0F0C ????<BR>812B0F0E ????|Viper187|The values for these codes vary from enemy type to enemy type (dinos, normal guys, robots, etc.). You can really change one enemy to look like another, but I think I got a normal guy to sound like a raptor when he died with one combination.
C:Soldier #2|812B1130 ????<BR>812B1132 ????<BR>812B1134 ????<BR>812B1136 ????|Viper187|
C:Soldier #3|812B1358 ????<BR>812B135A ????<BR>812B135C ????<BR>812B135E ????|Viper187|
C:Soldier #4|812B26C0 ????<BR>812B26C2 ????<BR>812B26C4 ????<BR>812B26C6 ????|Viper187|
C:Soldier #5|812B28E8 ????<BR>812B28EA ????<BR>812B28EC ????<BR>812B28EE ????|Viper187|
C:Soldier #6|812B2B10 ????<BR>812B2B12 ????<BR>812B2B14 ????<BR>812B2B16 ????|Viper187|
C:Soldier #7|812B2D38 ????<BR>812B2D3A ????<BR>812B2D3C ????<BR>812B2D3E ????|Viper187|
C:Soldier #8|812B2F60 ????<BR>812B2F62 ????<BR>812B2F64 ????<BR>812B2F66 ????|Viper187|

T:Enemy Size Modifiers

C:Soldier #1|812B0E30 ????|Viper187|Default is 3F80
C:Soldier #2|812B1058 ????|Viper187|
C:Soldier #3|812B1280 ????|Viper187|
C:Soldier #4|812B25E8 ????|Viper187|
C:Soldier #5|812B2810 ????|Viper187|
C:Soldier #6|812B2A38 ????|Viper187|
C:Soldier #7|812B2C60 ????|Viper187|
C:Soldier #8|812B2E88 ????|Viper187|

T:Enemy Action Modifiers Version 2

C:Soldier #1|812B0F0E ????|Viper187|You can have enemies use other enemy's attacks. You can also find some other crazy actions. 0013 is interesting. ;)
C:Soldier #2|812B1136 ????|Viper187|
C:Soldier #3|812B135E ????|Viper187|
C:Soldier #4|812B26C6 ????|Viper187|
C:Soldier #5|812B28EE ????|Viper187|
C:Soldier #6|812B2B16 ????|Viper187|
C:Soldier #7|812B2D3E ????|Viper187|
C:Soldier #8|812B2F66 ????|Viper187|

T:Enemy Z Coordinate Modifiers

C:Soldier #1|812B0DFC ????|Viper187|
C:Soldier #2|812B1024 ????|Viper187|
C:Soldier #3|812B124C ????|Viper187|
C:Soldier #4|812B25B4 ????|Viper187|
C:Soldier #5|812B27DC ????|Viper187|
C:Soldier #6|812B2A04 ????|Viper187|
C:Soldier #7|812B2C2C ????|Viper187|
C:Soldier #8|812B2E54 ????|Viper187|

T:Enemy Y Coordinate Modifiers

C:Soldier #1|812B0DF8 ????|Viper187|The enemy will keep floating back to the ground and jumping back to the height specified.
C:Soldier #2|812B1020 ????|Viper187|
C:Soldier #3|812B1248 ????|Viper187|
C:Soldier #4|812B25B0 ????|Viper187|
C:Soldier #5|812B27D8 ????|Viper187|
C:Soldier #6|812B2A00 ????|Viper187|
C:Soldier #7|812B2C28 ????|Viper187|
C:Soldier #8|812B2E50 ????|Viper187|

T:Enemy X Coordinate Modifiers

C:Soldier #1|812B0DF4 ????|Viper187|
C:Soldier #2|812B101C ????|Viper187|
C:Soldier #3|812B1244 ????|Viper187|
C:Soldier #4|812B25AC ????|Viper187|
C:Soldier #5|812B27D4 ????|Viper187|
C:Soldier #6|812B29FC ????|Viper187|
C:Soldier #7|812B2C24 ????|Viper187|
C:Soldier #8|812B2E4C ????|Viper187|

