G:Super Smash Bros. Melee v1.2 - Player Codes (Infinite Health/Lives, Control, Status, Lone Ice Climber, Etc.)

T:Status Codes

C:P1 Vs. Mode Status Modifier|0045ACC4 000000XX|donny2112|Example: When you want to use metal character and low gravity, XX = 20+04 = 24<br><br>XX+00 = Default<br>XX+01 = Stamina Character <br>XX+02 = No Character Voices <br>XX+04 = Low Gravity <br>XX+08 = Invisible Character <br>XX+10 = Metal Icon <br>XX+20 = Metal Character <br>XX+40 = Probably Nothing (?)<br>XX+80 = Probably Nothing (?)
C:P1 - Always Metal (Char And Icon)|JBJ6-KK35-JM6B9<BR>AWDK-RJB6-C4CHB|donny2112|
C:P1 - Metal And Low Gravity|U8ZN-CN21-3VAHK<BR>8NNN-GA5B-Y55T1|donny2112|
C:P1 - Low Gravity|WZG8-BUP8-F6BGH<BR>YHDB-TP06-ZRUMC|donny2112|
C:P1 - Stamina|7DGZ-ZC1Y-DJCFD<BR>M9P1-YDDK-RTNMW|donny2112|
C:P2 - Always Metal (Char And Icon)|6VXX-KQ9R-X6C2A<BR>PGC2-RWQ6-JRHDW|donny2112|
C:P2 - Metal And Low Gravity|JDCG-ZTHP-4B3JT<BR>A3PM-TDDA-6PT1P|donny2112|
C:P2 - Low Gravity|JZ7U-YYYW-U0V5E<BR>TJJC-45BD-F99RJ|donny2112|
C:P2 - Stamina|0C3X-3K17-KZG81<BR>15AP-E0R7-TFFKH|donny2112|
C:P3 - Always Metal (Char And Icon)|BV27-2BQ0-2DM3Z<BR>36Z1-D2BC-C101U|donny2112|
C:P3 - Metal And Low Gravity|048H-A73U-6B7CH<BR>ZKM4-Q05G-H3RB8|donny2112|
C:P3 - Low Gravity|WVA9-CMAA-DNKBZ<BR>J8PY-WPW3-RVQ75|donny2112|
C:P3 - Stamina|4ZC3-M2HQ-U4KZ1<BR>1QFE-QKAW-9MUYP|donny2112|
C:P4 - Always Metal (Char And Icon)|94AQ-V9QG-KTJAQ<BR>CTYD-3UG6-6NBJH|donny2112|
C:P4 - Metal And Low Gravity|JP4W-M6DU-5E66Y<BR>Q8VV-DEVN-ZEHFA|donny2112|
C:P4 - Low Gravity|KQ66-E697-3X7HC<BR>6MHH-6PZF-TC73F|donny2112|
C:P4 - Stamina|2PTQ-F23X-0EYFU<BR>M1VH-J74U-JP3UX|donny2112|

T:Control Codes

C:Player 1 Control Switch|BGDT-G2GY-NN86H 9EUC-U9XC-3UM44 F1JF-K7G9-34M67 G20K-M1BZ-9J75T UAZB-WM0N-QAD6A|Jupiter|Controls are L + D-pad left - Player 1 human L + D-pad right - Player 1 CPU  use this during play to make the player a human player or give control to a CPU
C:Player 2 Control Switch|5D8X-BET9-WC2BM HNGX-DGY1-8WAD5 VT7G-JU2M-VQERX 8PKZ-K3EZ-N03KK XCJC-3FTB-833XT|Jupiter|Controls are R + D-pad left - Player 2 human R + D-pad right - Player 2 CPU  use this during play to make the player a human player or give control to a CPU
C:Player 3 Control Switch|C9X9-DB9Y-MYWR2 F81R-JVZ8-5AXWU 6TFM-34MH-NVF4C 9E10-AZRQ-A1XXH BY5C-ZCDN-KMJ3G|Jupiter|Controls are Z + D-pad left - Player 3 human Z + D-pad right - Player 3 CPU  use this during play to make the player a human player or give control to a CPU
C:Player 4 Control Switch|99WY-DGJH-5DHTT 006Z-V83D-AYQA7 2CU7-1KBF-R1WA9 U8PB-FHBA-R03MW TVJV-6ZX6-BE2KV|Jupiter|Controls are Y + D-pad left - Player 4 human Y + D-pad right - Player 4 CPU  use this during play to make the player a human player or give control to a CPU
C:Character 1 Controllable|95KU-384Z-UKQ9N<BR>F1JF-K7G9-34M67|akuryu19|The control codes force the character on screen to be controled by a human. These codes open up a variety of cool abilities within the game. You can control your PC opponents in event matches and single player modes. Can't beat Event 51? Just turn these on, hook controllers into the other ports, and run your opponets off the stage. They also allow you to control certain characters for the first time ever. <br><br>To control Giga Bowser: Load up the game with the codes on (make sure that the player 4 control code is one). Go to event 51. With a controller in port 4, you can now control the monster himself. <br><br>To control the Sandbag: Load up the game with the 2nd player code on (make sure the 3rd and 4th are off). You can move around the sandbag with a controller in port 2. <br><br>To control Master Hand & Crazy Hand: Load up the game with codes on. Go to event 50. You can now control the hands. For a complete move list, check here. <br><br>To control the Wireframes: Load up the game with the codes on. Go to event 37. You can now control the wireframes with the other controllers. <br><br>To control Dark Link: Load up the game with the 2nd player code on (make sure the 3rd and 4th are off). Go to event 18. You can play as Dark Link with a controller in port 2. <br><br>These codes have one drawback: If you try to use the 3rd or 4th player codes when there is no 3rd or 4th player, the game will freeze. DO NOT use those two unless a 3rd and 4th character is present. These codes also freeze Adventure mode.<br>
C:Character 2 Controllable|8UB7-834R-E71YN<BR>VT7G-JU2M-VQERX|akuryu19|Master Hand / Crazy Hand Controls:<br><br>Very special thanks go to ultimatedarius and starmorph for mapping out all of the moves. Excellent job! ^_^<br><br>Master Hand<br>------------<br>D Pad Up + A = Flaming Twirl Finger of Doom<br>D Pad Right + A = Flying Punch<br>D Pad Down + A = Slam ground<br>D Pad Up + B = Laser<br>D Pad Right + B = Gun<br>D Pad Up + Z = Grab<br>D Pad Right + Z = Grab also<br>D Pad Left + R = Finger Jab<br>D Pad Right + R = Ground Punch<br>D Pad Down + R = Ground Slap<br>D Pad Up + R = Twirly Finger into ground<br>D Pad Up + L = Sweep<br>D Pad Down + L = Walk Attack<br><br>Crazy Hand<br>------------<br>D Pad Up + A = Flying Punch<br>D Pad Left + A = Flaming Twirl Finger of Doom<br>D Pad Right + A = Slam ground<br>D Pad Down + A = Also Flaming Twirl Finger of Doom<br>D Pad Up + B = Laser<br>D Pad Right + B = Laser Also<br>D Pad Down + B = Drop Bombs<br>D Pad Left + B = Laser Also<br>D Pad Up + L = Sweep<br>D Pad Down + L = Spaz<br>D Pad Left + L = Spider<br>D Pad Right + L = Sweep Also<br>D Pad Up + R = Ground Punch<br>D Pad Down + R = Finger Jab<br>D Pad Left + R = Twirly Finger into Groun<br>D Pad Right + R = Slap Ground<br>D Pad Up + Z = Grab<br>D Pad Right + Z = Grab Also<br>D Pad Left + Z = Grab Also<br><br>Combonation Moves<br>-----------------<br>Warning: If you do the wrong initiation combo, Master Hand will notrespond, and this can lead to Crazy Hand just sitting there. Crazy HandMust initiate combos by doing his move first.<br><br>Hand Clap<br>D Pad Right + Y = Crazy Hand<br>D Pad Left + Y = Master Hand<br><br>Double Flaming Punch<br>D Pad Up + Y = Crazy Hand<br>D Pad Up + Y = Master Hand<br><br>'Come Here' Punch<br>D Pad Down + Y = Crazy Hand<br>D Pad Up + Y = Master Hand<br><br>Crazy Hand Glitched Move Initiation <br>A.K.A. Sparkle Like a Fairy<br><br>D Pad Left + Y = Crazy Hand<br>
C:Character 3 Controllable|TCW5-KYKJ-438C6<BR>6TFM-34MH-NVF4C|akuryu19|
C:Character 4 Controllable|VMCB-NJNA-4VNEV<BR>2CU7-1KBF-R1WA9|akuryu19|

T:Health Codes

C:Player 1 Invincible|W1CC-VWY2-YCWB0<br>9N2A-DC32-AJPTC QPG6-13X1-4XC34|Akuryu|
C:Player 2 Invincible|3B04-RN4A-TYKVF<br>29U5-W9CA-NFVZN ZD4V-J9J5-10NY2|Akuryu|
C:Player 3 Invincible|0FDD-CJF6-793CB<br>Z8WW-QZ7Y-3722T Y3K4-PY92-H1HHZ|Akuryu|
C:Player 4 Invincible|M0KD-3YBK-T0KCF<br>K3Y9-8U4R-BUWXZ AM86-E9MD-KNR0E|Akuryu|

T:Lives Codes

C:Player 1 Infinite Lives|6TNQ-WCKE-M1EBX<br>F2NJ-H18E-PFQP1|Akuryu|
C:Player 2 Infinite Lives|RXYY-RHPA-MAJPM<br>RD6Y-D29U-ME2RJ|Akuryu|
C:Player 3 Infinite Lives|R8UP-4G21-YP9HH<br>T6N5-ZG2U-4E7TF|Akuryu|
C:Player 4 Infinite Lives|BN3G-772M-QC42F<br>DPQQ-W5BH-T6MAW|Akuryu|
C:Player 1 No Lives|JN9D-7KCX-095HQ<br>FJPY-188F-FDPE2|Akuryu|
C:Player 2 No Lives|0CQG-F4N8-U2ZK0<br>4EQ6-KU39-Z0P6M|Akuryu|
C:Player 3 No Lives|ZN5X-FH05-93BJK<br>457Z-2Q5N-ZYHNG|Akuryu|
C:Player 4 No Lives|HDUX-13UG-0U37E<br>3F1B-AUA8-TJ8TT|Akuryu|

T:Respawn Codes

C:Player 1 Respawn 999%|JPH5-JUY6-6YN68 F4KV-J02V-Y5920|Jupiter|
C:Player 2 Respawn 999%|KJAA-F23U-EERTQ UK4R-3HPR-1FPVX|Jupiter|
C:Player 3 Respawn 999%|QAXW-E9JZ-P2HHT 2D1B-CQQF-E85QV|Jupiter|
C:Player 4 Respawn 999%|DM2B-8741-29HRF XPJ8-KY93-BABAU|Jupiter|

T:Shield Codes

C:Infinite Shields - Player 1|W9U4-R6HR-TZXG5<BR>8RJU-YREN-U68ZT|Jay007|
C:Infinite Shields - Player 2|VZWP-BMK2-J1BJQ<BR>92VE-497U-YJWNN|Jay007|
C:Infinite Shields - Player 3|FHX2-WG3Q-MAU4K<BR>DK1W-UY2W-2H527|Jay007|
C:Infinite Shields - Player 4|0NFR-GMQ7-FWH5C<BR>1827-95CA-7JN1B|Jay007|

T:Instant Fully Charged Smash Attacks

C:Player 1|1AJX-YFT0-0P6Q8 <br>ZB6V-AYBP-BJN8N|Jay007|Towards + A, Down + A, and Up + A should all be instant, and fully charged. These codes effect the A button smash attacks, not B button.
C:Player 2|WBAP-ZYWR-VD588 <br>D19T-5XJP-TDF4W|Jay007|
C:Player 3|5E09-Z28B-R2GRN <br>ZX3W-NPPH-YJ5KV|Jay007|
C:Player 4|8A4R-27NN-BWY05 <br>FVFE-A973-YU4VQ|Jay007|

T:Miscellaneous Player Codes

C:When P1 Dies, Only One Ice Climber Returns|VQBQ-MVN4-T0VHC <br>QAUN-BZ9P-DBHTX|donny2112|
C:P1 Controls Zelda & Sheik|75FG-BJVU-425N7<br>5ZHR-29GM-EHXJV|donny2112|Pick Zelda then die and you will come back as both Zelda & Shiek, with the CPU controlling the other one. Thanks to Zidapi for helping me test these.
C:P2 Controls Zelda & Sheik|76NC-P8JJ-3EX32<br>PKVF-BW15-FWGVK|Jupiter|Pick Zelda then die and you will come back as both Zelda & Shiek, with the CPU controlling the other one. Thanks to Zidapi for helping me test these.
C:P3 Controls Zelda & Sheik|6JG6-VB9P-1AMMF<br>8U0K-09XY-N28XA|Jupiter| Pick Zelda then die and you will come back as both Zelda & Shiek, with the CPU controlling the other one. Thanks to Zidapi for helping me test these.
C:P4 Controls Zelda & Shiek|3XHE-KYRQ-V4UVC<br>8897-VHJE-RXVX9|Jupiter|Pick Zelda then die and you will come back as both Zelda & Shiek, with the CPU controlling the other one. Thanks to Zidapi for helping me test these.
C:Team Zelda & Shiek|824A-5TF3-2CJ5K<br>Z8D2-R1HV-7DC9N<br>GH13-EGHD-VFH75<br>Q8UY-MX3W-J5HYT<br>6Q5T-6WK4-873P1|Jupiter|Zelda and Shiek now act like the Ice Climbers. The other character now follows your moves! If you or the CPU die, you will take control of the remaining character. The computer won't try to transform, so your game won't lock up. Unfortunately I cannot get rid of the bug saying you are Captain Falcon and I cannot shorten the code as taking a line away just deactivates the code.
C:Super Speed|ZJ5J-APTN-57PJ9<br>V4YE-UVRP-AEG6F|Akuryu|
C:One Hit Kills|NQBM-DBW5-1NPG2<br>7Q3R-CCKW-CFA01|Akuryu|
C:Mega Jumps|EX2M-V3DA-0YUBN<br>2M28-J9NA-QKH9D|Akuryu|
C:Infinite Jumps (Everyone)|8GG9-1A6K-6TT5N<BR>MXH2-MEFP-P8DGZ<BR>84G1-Y26T-K5B5Y<BR>6K7F-UY1T-XFDZ8<BR>DKM5-B7WA-KZJTV<BR>UFR0-ZD3Q-80D10<BR>1W10-RB3J-2XMTC|donny2112|