G:Super Smash Bros. Melee v1.2 - ENABLE CODE, Debug Codes & Menu Codes

T:ENABLE CODE (MUST BE ON)

C:[M]|VUH1-JVFJ-JTPNG<br>KNF6-7J55-J9A51|Codejunkies.com

T:Debug Codes

C:Debug Master Control Menu|VBF7-P9Y6-2788D<br>TDA5-YA0R-8947W|Ported by donny2112|This code discovered by Rune. It allows the player to choose any character in the game, their character's size, any level in the game, individual items, the frequency of items, including way too many other interesting options.<br><br>For these codes, go into the main menu, and select ANY mode. For a better understanding of what you can do in the Debug MCM, please click <a href="http://www.geocities.com/gcnhacker87/main.html" target="_blank">here</a>. Much thanks goes to davidk and GCNHacker87 for the website, and donny2112 for providing the Global Edit FAQ!
C:Sound Debugger|CWJN-6KPZ-10TV4<br>9FW5-MYQN-H5Z7F|Ported by donny2112|All of the music in the game (plus possibly some you've never heard) is here! You can choose your volume levels and play any music you wish!
C:Debug Master Control Menu (Fixed)|ZAP4-MMA5-Q9TMC <br>N9XW-KP0X-4AN7U <br>ET9C-C1N4-43ZG9|donny2112|This fixed version prevents the game from freezing at the win screen with special characters.
C:Black Floors (From Debug)|3PEW-BTAK-T2XA6<br>5BJH-6WTK-QR89D|Akuryu|
C:Dark Melee (From Debug)|N66A-5AFV-YQF0Z<br>MTD9-3D4Z-2DQRG|Akuryu|
C:No Level Textures (From Debug)|TMDP-VP9Q-WWK62<br>63GK-N1VA-6FM4D|Akuryu|
C:Amazing Fighting Triangles (From Debug)|ZBD1-HRYG-AEN5D<br>PMVE-910Y-73UCW|Akuryu|
C:Wild Crowd (From Debug)|3NBT-Q73X-4RN4Z<br>HYZ2-Z2TP-M6JVM|ChunkyTiger|Every single time you attack someone, the crowd will always cheer. This can get annoying sometimes though.
C:Evil Character Melee (Black/Purple Shading On Characters - From Debug)|KUYA-H0CX-YERWX <br>RN1J-2YPN-VAEV5|Rune|
C:6-Player Debug Melee (Short Version)|39D5-U9NE-93WNX<BR>RGM2-69TH-KJ80U<BR>Q6CZ-H78U-MR8J1<BR>JJDR-CM2A-BK7C7<BR>R6WN-Y5QX-6ZKVM<BR>Q5FP-96GN-BHFT1|wParam|This code will freeze your game if the match ends. To avoid this, either use the longer version of this code, or quit before the match ends.
C:6-Player Debug Melee (Long Version)|3PDT-9QAN-WQD7B<BR>FGHB-VGKG-4UYHN<BR>M4EJ-D9FZ-N0QF2<BR>CA7W-33QH-2YBTN<BR>39ZG-R2N0-GVYKH<BR>TVRB-QAFG-CWAYJ<BR>R5GP-ZKPM-ET70Q<BR>DQYF-ZMBD-TEG68<BR>RAU2-V3QR-Z6KRH<BR>W07K-3VC8-TG4BJ<BR>EQGT-8UBP-GJVU1<BR>PCHW-7BZ5-W796P<BR>4J70-ZWKW-8A3EC<BR>HYYW-U36B-12YE5<BR>AN6F-FH6P-KYCF4<BR>YM68-1NCZ-CU2UN<BR>3J66-2JWB-7G8ZE<BR>058T-3Q62-YJCZX<BR>9XK9-ZFJN-85BHK<BR>RGM2-69TH-KJ80U<BR>Q6CZ-H78U-MR8J1<BR>Q5FP-96GN-BHFT1<BR>CGCU-PRR4-21P0U<BR>63VU-8WB2-ZFUG9<BR>EURR-UXUJ-1VKYA<BR>RJPX-EXCD-F7U7Y|wParam|Use with the Debug Menu code. When the Debug Menu first comes up, there will be a player selection there. That is Player 5. In the Melee selection criteria, the All Players value will be Player 6. Start the Melee match and P5 and P6 should be the people you chose.
C:Debug Scale Modifier|XYFJ-PY65-UNCZ9<BR>2GD9-2C1K-E120E<BR>F52E-JNFA-0W4EQ<BR>ET6Y-124N-E4KCT<BR>7WQB-6K0M-D684D|wParam|This changes the max allowable size in the debug menu from 5 to 1,000.
C:Mushroom Code|FQNF-X407-29EZR<BR>D3H7-CA9J-R4K9M<BR>D2MK-YEK3-JDRG7|wParam|This code allows the Mushrooms and Poison Mushrooms to stack. One mushroom doubles your size, a second one puts you at 4x size, ect., until you die.
C:Stamina Mode/Status Modifiers In Debug Menu|Y35M-P7NF-ZFUKC<BR>52GU-1RUH-JD20G<BR>74MZ-NAZA-MYZND<BR>N3E7-4WFP-7XM7H<BR>7WXJ-UXKG-ZN7BU<BR>TRBB-ZVX6-U8DNH<BR>D4WT-3U6W-BGYE7<BR>6AZ2-YHC8-8D91R<BR>4XBU-DKUQ-Q8BAA<BR>R6WG-6GEF-99JV9<BR>TQXZ-6R96-6M00H<BR>U05U-EVGN-FHM08<BR>9TKQ-AXA8-PM7QU<BR>2Y69-DK5X-ZU3JU<BR>7Q5F-YBEZ-ZXCDY<BR>EZAA-3DEV-REN4E<BR>MUM2-XJYM-JCAJX<BR>1W61-9901-5U7H5<BR>E4MZ-TNPD-2TUKT<BR>Q3ZT-JHNX-Y8CCF<BR>7A10-ZBPG-JBB28<BR>T37A-1F0Z-N1DV2<BR>2KVU-JBP5-AY2EP<BR>2T2Q-YRVE-DQQ5U<BR>FZ33-WRG9-EJFXX|wParam|The "VIBRATION SELECT ->" menu under "MODE : RULE >" has been changed to a "FLAGS >" setting menu. You can set an integer for each player which translates into one of the following settings. <BR><BR>1 - stamina mode<BR>4 - low gravity<BR>8 - invisible<BR>48 - metal mode<BR><BR><BR>Notes: <BR>To set the starting HP for stamina mode, go to "DAMAGE SET ->" under "MODE : DAIRANTOU >". The damage you set each of the stamina mode players to will be doubled and used as your starting HP.

T:1P Screen Codes (1P Mode Only)

C:Enemy Name's Sound Modifier|04473699 000000XX|donny2112|

T:Victory Screen Codes (VS Mode Only)

C:Elevated Victor (At Winner's Screen)|YMTT-2JEG-YPPGC <br>43HG-ZMN1-CZAGD|donny2112|
C:Super Sized Victor (At Winner's Screen)|61EE-HQAB-1QA0Z <br>63EU-YM8X-C2XP2|donny2112|
C:Super Sized Victor's Victory Stance Put Into All Four Boxes, No Victor|BC8X-YFMA-HR3AA <br>K0H5-PCTP-07PN2|donny2112|
C:Only Victor's Rectangular Box Shows|RHRC-GW2M-67CZT <br>DXFH-8H67-DGWDD|donny2112|
C:No Winner at Win Screen|9PE1-893T-0FHTQ <br>NAT4-K9H2-DHDY2 <br>ZR99-YH7X-D6R1J|donny2112|The flashing that goes along with your character appears, but your character does not. Mario's win pose of circular fireballs in the air is cool to watch. Some miscellaneous borders are got turned off in the process.