G:Super Smash Bros. Melee v1.0 - Size, Speed Modifiers & Float Codes

C:Size/Jump Speed/Speed Modifier Quantity Digits|N/A|Rune|Use these digits with size modifiers, jump speed modifiers, and speed modifiers!<br><br>Digits are from Debug MCM's scale values:<br><br>5.0 - 409FFFFB <br>4.0 - 407FFFFA <br>3.0 - 403FFFFE <br>2.0 - 40000002 <br>0.50 - 3F000002 <br>0.10 - 3DCCCCDF

T:1P Mode Size Modifiers

C:P1/P1's Ally Are Giant-Sized (1P Mode ONLY)|ZM0B-87YU-FAX8J <br>QUB8-CNQB-HYP5A|Y.S.|
C:P1/P1's Ally Are Mini-Sized (1P Mode ONLY)|70TX-G03Y-52UEY <br>1PPV-51TT-NGNNC|Y.S.|These codes seem to affect the speed of the game as well. For instance, the bigger you make your character, the faster the game goes. Hence, the smaller, the slower. For instance, after encrypting the code with a value of 00004000 (about the size of a character touching a super mushroom), the game was moving almost as fast as if you were playing in Lightning Melee mode. <br><br>It looks like this problem is not present in the training mode, though I'm sure that's because you can change the game speed in this particular mode. 
C:P2/P2's Ally Is Giant (1P Mode ONLY)|HNKR-9PQR-CHUCC <br>TARC-73BF-TAYH3|Rune|
C:P2/P2's Ally Is Mini-Sized (1P Mode ONLY)|2T2G-P8YV-TMNMM <br>5NJ5-37VF-WC2YV|Rune|
C:Make All Players Huge (Only In Mid-Air)|18JQ-GJ8V-NMN47 <br>YNDU-A8T4-M8HXE <br>MMT4-7R3G-CDYRE|Rune|Kudos to ultracinder128 for this note. This code has to be seen to be believed! Ice Climbers take up the whole screen (and more), Link's belt is bigger than 5 characters across the screen, etc. This code affects all characters, except for Bowser. Some characters have unwanted side-effects. For example, Zelda (airborne moves may crash game), Yoshi + DK (teleports). Sometimes, your indicator pops up that you're up high in the air. Ignore it, as it is wrong. Peach's 'umbrella' move is a move that moves her towards the screen. Sometimes the game crashes if you use the characters that are too big. The game might be getting confused, and just kills your character. It's hard to say. 

T:VS Mode Size Modifiers

C:P1 Size Modifier|0447E730 XXXXXXXX|Rune|Encrypt these codes with GCNCrypt with your chosen value.
C:P2 Size Modifier|0447E754 XXXXXXXX|Rune|
C:P3 Size Modifier|0447E778 XXXXXXXX|Rune|
C:P4 Size Modifier|0447E7E4 XXXXXXXX|Rune|
C:P1 - 5.0 x size|66QW-099Q-41T5M<br>N7W5-2K8K-V879U|Rune|
C:P1 - 2.0 x size|EF9M-2VYT-N0M7W<br>2EJF-YP5Q-362N8|Rune|
C:P1 - 0.5 x size|TBG0-EV0N-51MTB<br>9NQD-ZTC3-W0YZJ|Rune|
C:P1 - 0.1 x size|AGZ0-X56C-7JKCQ<br>D1PW-NGG4-WA352|Rune|
C:P2 - 5.0 x size|KVZ1-MGG7-V2DA3<br>65HM-KTZM-2ZM83|Rune|
C:P2 - 2.0 x size|PNWX-K9KU-ZGWBM<br>RABF-NZCN-WXZ9V|Rune|
C:P2 - 0.5 x size|7M6Z-6RQ9-CZNR5<br>DXAK-444B-Y1EE1|Rune|
C:P2 - 0.1 x size|6D7D-WT30-D7515<br>97EQ-CK57-WQ570|Rune|
C:P3 - 5.0 x size|1U91-69D1-HDRPU<br>YM0G-A0QT-4WYBG|Rune|
C:P3 - 2.0 x size|UEHD-B587-1JX2X<br>ZDDG-P4D9-081V4|Rune|
C:P3 - 0.5 x size|GDEC-9DAW-FHQM7<br>GTDQ-YPT0-3R31F|Rune|
C:P3 - 0.1 x size|WD52-3TVY-DQA6P<br>HH28-RZ29-3T4Q6|Rune|
C:P4 - 5.0 x size|FU3U-8PQF-TW4TF<br>DAYF-PW7Z-GEZFV|Rune|
C:P4 - 2.0 x size|WK2Y-2TBN-7XB3N<br>6T0G-15M0-5YJ52|Rune|
C:P4 - 0.5 x size|GJ9W-0B29-GMV1H<br>J94B-UU89-RNRQY|Rune|
C:P4 - 0.1 x size|BEEB-D40J-M88JC<br>K39P-QZ93-EPQK5|Rune|

T:Break The Targets Size Modifiers (1P Mode ONLY)

C:P1 Speed Modifier|0448E9DC XXXXXXXX|Rune|Encrypt these codes with GCNCrypt with your chosen value.
C:P1 Jump Speed Modifier|0448E9D8 XXXXXXXX|Rune|

T:Debug MCM Size Modifiers

C:P1 Size Modifier|0447EEA0 XXXXXXXX|Rune|
C:P2 Size Modifier|0447EEC4 XXXXXXXX|Rune|
C:P3 Size Modifier|0447EEE8 XXXXXXXX|Rune|
C:P4 Size Modifier|0447EF0C XXXXXXXX|Rune|

T:Miscellaneous Float Codes

C:Characters Float Towards You (In Mid-Air) [Game's Upwards Float Away Code]|A1R7-Z2V7-9JT66 <br>QQ07-05NH-73TK2 <br>MHK3-P9EV-QY04M|Rune|
C:Characters Float Towards You (In Mid-Air) [Game's Downwards Float Away Code]|F2M5-PM72-NTVWZ <br>MAAV-VJWQ-XDF00 <br>MHK3-P9EV-QY04M|Rune|
