G:GoldenEye 007: Facility Level 1P Codes

C:Activator 1|D00B6714 00??|Viper187 & Parasyte|
C:Activator 2|D00B6715 00??|Viper187 & Parasyte|
C:Dual Activator|D10B6714 ????|Viper187 & Parasyte|

T:Useful/Miscellaneous Codes

C:No Unbreakable Glass|8006C8B5 0000<br>8006C8E9 0000<br>8006C91D 0000<br>8006C951 0000<br>8006C985 0000<br>8006C9B9 0000<br>8006C9ED 0000<br>8006CA21 0000<br>8006CA55 0000<br>8006CA89 0000<br>8006CABD 0000<br>8006CAF1 0000<br>8006CB25 0000<br>8006CB59 0000|Ryan Toluchanian|
C:P1 Infinite Health|810B643C 3F80|GSCCC|With ALL of these codes, you have to only activate them on the level that they codes are for, and turn them off when not playing that level!
C:P1 1-Hit Death|810B643C 3C80|GSCCC|
C:P1 Infinite Armor|D0064F30 0020<br>810B6440 3F80|GSCCC|
C:P1 No Armor|D0064F30 0020<br>810B6440 3C80|GSCCC|With these `Armor' codes, you will have Infinite Armor while holding down the 'Z' button.
C:P1 Infinite Ammo (Right Gun)|800B6BFF 00FF|GSCCC|
C:P1 Quick Weapon Change (Right Gun)|800B6BF0 0011|GSCCC|
C:P1 Rapid Fire (Right Gun)|800B6BE9 0020|GSCCC|
C:P1 Gun Equipped Modifier (Right Gun)|800B6BD3 00??|GSCCC|00 - No Guns<br>01 - Fist<br>02 - Fighting Knife<br>03 - Throwing Knife<br>04 - Non-Silenced PP7<br>05 - Soviet thinks it is a Silenced PP7<br>06 - Dostevis<br>07 - Klobb <br>08 - Soviet<br>09 - ZMG 9mm<br>10 - Shotgun<br>11 - Sniper Rifle<br>12 - Cougar Magnum<br>13 - Golden Gun<br>14 - Silver PP7<br>15 - Golden PP7<br>16 - MoonRaker Laser<br>17 - Watch Laser<br>18 - Grenade Launcher<br>19 - Rocket Launcher<br>20 - Tank<br>21 - Briefcase Bomb<br>22 - Plastique<br>23 - Strange Explosion Weapon [Difficult to Aim With As Well]<br>0A - Deutsche<br>
C:P1 Quick Weapon Change & Rapid Fire (Right Gun)|800B6BF1 00FF|GSCCC|
C:P1 Continuous Fire (Right Gun)|800B6BDC 0001|GSCCC|
C:P1 Can't Fire Weapon (Right Gun)|800B6BF5 0001|GSCCC|
C:P1 Infinite Ammo (Left Gun)|800B6FA7 00FF|GSCCC|
C:P1 Quick Weapon Change (Left Gun)|800B6F98 0011|GSCCC|
C:P1 Rapid Fire (Left Gun)|800B6F91 0020|GSCCC|
C:P1 Gun Equipped Modifier (Left Gun)|800B6F7B 00??|GSCCC|
C:P1 Quick Weapon Change & Rapid Fire (Left Gun)|800B6F99 00FF|GSCCC|
C:P1 Shoot Through Most Stuff|800B6F84 0001|GSCCC & SHiner|With these `Shoot Through Most Stuff' codes, you can shoot doors bullet proof windows, YOU can GO places where you are not supposed to, like in the train, suface 1, in multiplayer if you play 2,3,4 players, select archives, now you can go in the entire level!!!!! Now you can blow up most everything,doors windows other stuff too!
C:P1 Have All Weapons|800B754C 0007|GSCCC & Jedi|
C:Epileptic Bond (No Hand & Quick Gun Change)|800B6BF1 000B|GSCCC|
C:Only Gun in Left Hand Shows up|800B6BF0 00FF|GSCCC|
C:No Clipping In Vents Mode|80304AEE 0001|SHiner|This <b>only</b> works in the Facility level. You need to strafe for a few seconds against the side of the vent's wall to go through it. The only problem with this code is that you may be trying a couple of times repeatedly to get it to work (the code itself, not the strafing into the walls). I got this code to work on my first try, but since then I haven't gotten it to work. Credit for the base code goes to SHiner, and I guess a bit from me as well for finding the right digits.
C:Tons of Ammo/No Reload (Left Gun)|800B6FA7 CCCC|Jim Reinhart|This code gives you tons of ammo for most of the guns and you don't need to reload your left gun.
C:Quick Fire|800B6BE9 00FF|Jim Reinhart|
C:Clipping/Somewhat Floating Bond|800B639C 0007|Jedi|This code makes Bond all of the above, and you can sort of see what is around you in the vents fairly well. The Cheat Device code itself moves everything down a bit, so you can see the vents above, the greenish-coloured tops of doors, etc. I need to perfect this code so that I can safely float across the vents to the other side, and then turn the code off.
C:Get Across Vent|880B67ED 00FF|Sam Licitra|Go up to the hole and press the Cheat Device Button. It may be glitchy and useless (no hidden items!!), but if you did it right you can see underneath or above the bathroom!
C:Less Enemies|80324AAC 0033|Jedi|
C:Rapid Fire|800B6BE9 FFFF|Jim Reinhart|This code is an different version of the original rapid fire code and fires not as fast, and doesn't do the quick weapons change. The original code is much better, though.
C:Improved Infinite Health For 007 Mode In Facility|810B643C 4CCC<br>810B644E 0000|
C:Trevelyan Gun Modifier (Facility)|801D2174 00??|Viper666|
C:Enemy Gun Modifiers|801D065C 00??<br>801D06E4 00??<br>801D076C 00??<br>801D07F4 00??<br>801D087C 00??<br>801D0904 00??<br>801D098C 00??<br>801D0A14 00??<br>801D0A9C 00??<br>801D0B24 00??<br>801D0BAC 00??<br>801D0C34 00??<br>801D0CBC 00??<br>801D0D44 00??<br>801D0DCC 00??<br>801D0E54 00??<br>801D0EDC 00??<br>801D0F64 00??<br>801D0FEC 00??<br>801D1074 00??<br>801D10FC 00??<br>801D1184 00??<br>801D120C 00??<br>801D1294 00??<br>801D131C 00??<br>801D13A4 00??<br>801D142C 00??<br>801D14B4 00??<br>801D153C 00??<br>801D15C4 00??<br>801D164C 00??<br>801D16D4 00??<br>801D17E4 00??<br>801D186C 00??<br>801D18F4 00??<br>801D197C 00??<br>801D1A04 00??<br>801D1A8C 00??<br>801D1B14 00??<br>801D1B9C 00??<br>801D1CAC 00??<br>801D1D34 00??<br>801D1DBC 00??<br>801D1E44 00??<br>801D1ECC 00??<br>801D1F54 00??<br>801D1FDC 00??<br>801D2064 00??<br>801D20EC 00??|Viper666|
C:Inventory Modifiers|801EA3D7 00??<br>801EA3EB 00??<br>801EA3FF 00??<br>801EA413 00??<br>801EA427 00??<br>801EA43B 00??<br>801EA44F 00??<br>801EA463 00??<br>801EA477 00??<br>801EA48B 00??<br>801EA49F 00??<br>801EA4B3 00??<br>801EA4C7 00??<br>801EA4DB 00??<br>801EA4EF 00??<br>801EA503 00??<br>801EA517 00??<br>801EA52B 00??<br>801EA53F 00??<br>801EA553 00??<br>801EA567 00??<br>801EA57B 00??<br>801EA58F 00??<br>801EA5A3 00??<br>801EA5B7 00??<br>801EA5CB 00??<br>801EA5DF 00??|Viper187 & Seasalt|
C:Infinite Ammo For PP7, DD44, and D5K|810B7496 013C|Viper666|
C:Infinite Ammo For KF7|810B749E 013C|Viper666|
C:Infinite Rockets|810B74AA 013C|Viper666|
C:Infinite Tank Shells|810B7502 013C|Viper666|
C:Infinite Shotgun Shells|810B74A2 013C|Viper666|
C:Infinite Magnum Bullets|810B74C2 013C|Viper666|
C:Infinite Golden Bullets|810B74C6 013C|Viper666|
C:Infinite Grenades|810B74BE 013C|Viper666|
C:Unlock First Restricted-Access Door|801C8003 0000|Wreck7@sprint.ca|
C:Scientists Help You - Two Of four|801D0559 00??|Wreck7@sprint.ca|
C:Scientists Help You - Three Of Four|801D0575 00??|Wreck7@sprint.ca|
C:Scientists Help You - Four Of Four|801D0591 00??|Wreck7@sprint.ca|
C:Scientists Help You - Patroller|801D05AD 00??|Wreck7@sprint.ca|
C:Trevelyan Helps You|801D05C9 00??|Wreck7@sprint.ca|
C:Trevelyan Action Modifier (Facility)|801D05CB 000?|JavaScript79|A - Stand still.<BR>B - Run to 5th (in order from vents) door and attack Bond when sighted.<BR>C - Quickly drops gun and puts hands in air and runs away.<BR>D - Longer version of 'C'
C:Mix & Match Weapons - Right Hand|800B6C0F 00??|AntGalore|00 - ?<br>01 - Unarmed<br>02 - Hunting Knife<br>03 - Throwing Knife<br>04 - PP7<br>05 - PP7 (Silenced)<br>06 - DD44<br>07 - Klobb<br>08 - KF7 Soviet<br>09 - ZMG (9mm)<br>0A - D5K<br>0B - D5K (Silenced)<br>0C - Phantom<br>0D - AR33<br>0E - RC-P90<br>0F - Shotgun<br>10 - Auto Shotgun<br>11 - Sniper Rifle<br>12 - Cougar Magnum<br>13 - Golden Gun<br>14 - Silver PP7<br>15 - Golden PP7<br>16 - Laser<br>17 - Watch Laser<br>18 - Grenade Launcher<br>19 - Rocket Launcher<br>1A - Grenade<br>1B - Timed Mine<br>1C - Proximity Mine<br>1D - Remote Mine<br>1E - Detonator<br>1F - Taser<br>20 - Tank<br>21 - Bomb Case<br>22 - Plastique<br>23 - Flare Pistol<br>24 - Piton Gun<br>25 - Bungee<br>26 - Door Decoder<br>27 - Bomb Defuser<br>28 - Camera<br>29 - Lock Exploder<br>2A - Door Exploder<br>2B - Briefcase<br>2C - Weapon Case<br>2D - Safe Cracker<br>2E - Key Analyzer<br>2F - Covert Modem<br>30 - Micro Camera<br>31 - Bug Detector<br>32 - Guidance Data<br>33 - Polarized Glasses<br>34 - Dark Glasses<br>35 - Credit Card<br>36 - Gas Keyring<br>37 - Data Thief<br>38 - Watch Identifier<br>39 - Watch Communicator<br>3A - Watch Geiger Counter<br>3B - ??????<br>3C - ??????<br>3D - GoldenEye Key<br>3E - Black Box<br>3F - Circuit Board<br>40 - Clip Board<br>41 - Staff List<br>42 - Red Dossier<br>43 - Plans<br>44 - Spy File<br>45 - Blueprints<br>46 - Map<br>47 - Audio Tape<br>48 - Video Tape<br>49 - DAT Tape<br>4A - Spool Tape<br>4B - Microfilm<br>4C - Micro Code<br>4D - Lectre<br>4E - Money<br>4F - Gold Bar<br>50 - Heroine<br>51 - Keycard<br>52 - Yale Key<br>53 - Bolt Key<br>54 - ??????<br>55 - ??????<br>56 - ??????<br>57 - ??????<br>58 - Token
C:Mix & Match Weapons - Left Hand|800B6F7B 00??|AntGalore|
C:Moon Jump|D0064F30 0040<br>810B63DC 412B|Kong K. Rool|Hold the B button to jump. You must fall off something before you can rise in the air! So if you're in the Dam, get on top of the first tower near the start, hold B, and run off the steps really fast! You'll start going up!
C:No Clipping (X-Coordinate)|D0064F31 0030<br>800B67ED 0050<br>880B67ED 0000|CodeMaster|<p>Directions</p> <p>1) Enter the codes, exactly as they are here, in the order they are listed.  Only use one of the 3 no clipping codes at a time.  And dont enter more than one no clipping code for more than one level, Enter a code only for the level you are going to play!</p> <p>2) Then, while you are in the level you put the codes in for, stand in any position in the game, then press the L & R top shoulder buttons together!  Until you are transported farther away from your current position.  Turn around until you see the area you were in, you will be able to see clearly only the area that you were last in, the rest will be transparent.  Walk back to that area.. and walk around its edges and shoot the enemies through the walls.  You sometimes cant shoot through the wall but if you get close enough to where you gun barely sticks out the wall, then youcan shoot the enemies there.  Now to turn the no clipping mode off, you need to go back to where you press the L+R buttons together or at a position in the level that is at the same height off of the ground, this will re position yourself as on the ground level, then walk to the next place you want to use it and repeat this step!  The only thing that stinks about this code, is that all the other rooms are transparent! Also, if you wish to use this on a room that has the same floor level for the most of the area, try climbing up the stairs a bit and press L+R, but, just remember that you have to be back at that same position on the stairs to turn the no clipping code off!</p><p>3) A tip, when using this code, be sure to use the following code 80069669 0001 and go into the cheat menu and turn on the code that says NO NAME cheat, which is the DEBUG MODE code, it will tell you what room you are still in and it will show you your coordinates, this will make it easier for you to get back on ground level by remembering where you last were before by the coordinates!  Also with this code, it will sometimes put you in a position of which you cant get out of, you will have to simply EXIT the level and start over!</p> <p>4) NOTE:  I also have the Y coordinate modifier code, but it is REALLY glitchy because it not only modifies your Y coordinate, but it also modifies what room you are in, and it will take a little more time to get that code ready!</p><p>5) Just Added, a third code to each code, this is the Panic button code, a code that will let you move positions if you get stuck, press the Cheat Device Button to go a different position in the room, and hopefully if you can alternate between the L+R and the Cheat Device Button you can get back on track!</p> <p>Remember: You have to press the L+R buttons to activate these cheat codes.</p>
C:No Clipping (Z-Coordinate)|D0064F31 0030<br>800B67F5 0050<br>880B67F5 0000|CodeMaster|
C:Enlarge Facility|800445E8 003E|Ryan Toluchanian|With these codes, for some levels with already very large rooms (Runway/Jungle, Etc), They may freeze, you can (should) change the shrink code around using for the 1st row 00??, (Biggest) 3C, 3D, 3E, and 3F (smallest), And for the 2nd row 00??, 00 - Ff, Whatever you decide, to make the level any size you want, basically the levels largely only work ok within the enlarge and shrink sizes posted below. There isn't a lot of room in which you can actually change them (Also Note: Visibilty codes are needed. If you enlarge a level, see full levels code just won't cut it for these.)
C:Shrink Facility|800445E8 003F<BR>800445E9 00CC|Ryan Toluchanian|
C:Facility Super Duper Visibility|800445EC 003D|Ryan Toluchanian|
C:Some Doors Can Be Blown Up|801C6D0F 0000<br>801C6E0F 0000<br>801C6F0F 0000|ShadowKnight|Modify these through the Memory Editor otherwise the game won't boot-up!
C:Start Point - Agent to start right at Trevelyan|8106EDB4 45FB<br>8106EDB8 C39B<br>8106EDBC C598<br>8106EDC0 801A<br>8106EDC2 70AC|SubDrag|
C:Trevelyan's Gun Invisible|801D215B 0080|SubDrag|
C:Signal Ouromov To Come To Trevelyan and Count-Down|8003097B 0022|SubDrag|
C:Trevelyan Keeps Walking|801E079B 0010|SubDrag|
C:Trevelyan Stops At End Of Tanks|801E089D 002B|SubDrag|
C:Trevelyan Action Modifier|N/A|SubDrag|It's a pointer, so it requires specific digits. Or you could go to the location and play around, but all it does it screw around and make Trevelyan do flips/twirls and crash. They work at any time, so have fun w/ Ouromov's sequence.<br>(I suggest using the memory editor to test them, but to actually use them put<br>them to activators like I have below)<br>Press R for action, but set to other activators w/ different actions.<br>D0064F30 0010<br>811E8414 XXXX<br>D0064F30 0010<br>811E8416 YYYY<br><br>XXXX YYYY<br>802B 115C clutch arm<br>802B 15F4 clutch leg<br>802B 2E80 fall into ground, but not dead.&nbsp; Knocked out cold.<br>802B 2578 falls downward<br>802B 39C4 arms above head (this is what happens when he throws gun to Ouromov. <br>Silly Rare, they just did this and moved coords of gun.&nbsp; It isn't Perfect<br>Dark...)<br>802B 34D8 walk forward<br>802B 3594 chase Bond<br>802B 3530 Sprint!<br>802B 0274 kneel firing (will only fire if guard nearby)<br>802B 60D8 kneel<br>802B 2A88 death animation<br>802A F4DC stop<br>802A F884 fire (if guard nearby)<br>802A F604 aim and fire (if guard nearby)<br>802A FCD4 firing (if guard nearby)<br>802A F604 aims<br><br><br>Here's an example of fooling around near the animation section (where the<br>pointer goes).&nbsp; In effect, you can switch his walking routine with his sprinting<br>routine, or whatever you like, it'll just take a lot of memory editor changes.<br>802B34DC-0001 Does a little dance and turns a aims to fire.<br><br>If you want a simulated co-op in one screen, put it to the second player's<br>activator:<br>Activator one player two: D0064F36-00XX<br>Activator two player two:D0064F37-00XX<br><br>He can do whatever he wants to Trevelyan, move him, make him look like death. <br>Just add a lot of activators and have fun.&nbsp; It's as close to co-op mode as<br>you'll ever get...
C:All Guards Action Modifier (They All Do It) (Put On Invisibility Or They Still Fire)|500064DC 0000<br>811E55D0 XXXX<br>500064DC 0000<br>811E55D2 YYYY|SubDrag|INCLUDES Scientists, Trevelyan, Ouromov (when he dies), all guards. Ouromov won't go to Trevelyan because everyone is too busy doing what you told them to!&nbsp; They just stand there...so that's how they start.<br><br>XXXX YYYY<br>802B 115C clutch arm<br>802B 15F4 clutch leg<br>802B 2E80 fall into ground, but not dead.&nbsp; Knocked out cold.<br>802B 2578 falls downward<br>802B 39C4 arms above head (this is what happens when he throws gun to Ouromov.  Silly Rare, they just did this and moved coords of gun.&nbsp; It isn't Perfect Dark...)<br>802B 34D8 walk forward<br>802B 3594 chase Bond<br>802B 3530 Sprint!<br>802B 0274 kneel firing (will only fire if guard nearby)<br>802B 60D8 kneel<br>802B 2A88 death animation<br>802A F4DC stop<br>802A F884 fire (if guard nearby)<br>802A F604 aim and fire (if guard nearby)<br>802A FCD4 firing (if guard nearby)<br>802A F604 aims<br>802B AD14 crotch itch<br>802B 53B0 look around for gunfire<br>802B AB70 stand on one foot and check around<br>802B A9E8 swat fly and aim at fly<br>802B AC88 scratch butt
C:All Guards True Size Modifier|500064DC 0000<br>811E55C4 ????
C:All Guards Height They Start At (They'll Fall To Ground W/ Gun From However Far They Are Up)(3fe0 Is A Good One)|500064DC 0000<BR>811E5668 ????|SubDrag|
C:Fast Trevelyan|801E8498 0040|SubDrag|
C:Insanely Fast Trevelyan|801E8498 0041|SubDrag|NOTES: I added more actions, so use this over last listing.
C:Trevelyan Costume Modifier|801D05C9 00??|Wreck7|
C:Trevelyan Head Modifier|801D05D6 0000BR801D05D7 00??|Wreck7|
C:Trevelyan Start Point Modifier|801D05C6 00??BR801D05C7 00??|Wreck7|
C:Number Of Shots Fired Modifier - Right Gun|810B6C02 ????|Viper187|
C:Number Of Shots Fired Modifier - Left Gun|810B6FAA ????|Viper187|

T:Other (Graphics, Glitches, etc)

C:More Gun Rotation|800B6BC4 CCCC<br>800B6BC0 CCCC<br>800B6BCC CCCC<br>800B6BC4 CCCC<br>800B6BC0 CCCC<br>800B6BCC CCCC<br>|Jim Reinhart|These are three different codes that make the gun rotate different ways.
C:Gold Knives|800B6BCA 01F9<br>800B6BBA 01F9|Jim Reinhart|This code changes both Throwing and Fighting knives so the blades are Gold. It's really cool.  Also try pausing with every gun because it changes the colour of you watch arm.
C:Sideways Guns|800B6CCC CCCC|Jim Reinhart|This makes you hold your guns sideways and looks VERY cool.  What happens is you twist your hand 90 degrees clockwise, and gives a whole different perspective of the guns.  Truly an excellent graphics code.  I made this code when I forgot to remove my finger from the 'A' button while making the code, so it kept making all of the 'C's, and I decided to try it.
C:Metal Hands|800B6BC9 FFFF<br>800B6BB9 FFFF|Jim Reinhart|
C:Hoppy Gun|800B6C61 FFFF|Jim Reinhart|This code makes your gun hop up in the air when you shoot it, and looks very funny and stupid, it's kinda cool.
C:P1 Silver Hand/Gun (Right Hand/Gun)|800B6BB9 00F7|GSCCC|
C:P1 Earthquake Modifier|800B6B33 00??|GSCCC|
C:P1 Distortion Mode Vision|800B6B50 0003|GSCCC|
C:Odd Colored Arm/Hand|800B6BC4 0002|GSCCC|
C:Looks Like You Have 2 Windows Open|800B6B56 FFFF|Agent 503 and Agent 212|Your controls will be messed up, but it still fun to look at.
C:Evil Hand|800B6BCA 9999|Jim Reinhart|This code makes left hand look very cool and dark and evil.
C:Graphics Are Blinking Infront Of You|800B6B7E 00FF|Agent 503 and Agent 212|
C:Sleek Black|800B6BBA FFFF|Jim Reinhart|This code makes your guns look black and glossy, very cool.
C:Cool Guns & Indiglo|800B6BBA 9999|Jim Reinhart|This code makes your gun look cool and green and when you switch to your detonator it looks like an indiglo watch.
C:Cut Gun|80324A61 0001|Ben|This code makes your hand show through your gun, also there is a good chance that it will freeze the game.
C:Hyper-Colored Left Guns|800B6BCA 01F9<br>800B6BDA 01F9|?|
C:Infection|800B6B6E 6666<br>800B6B6E 7777<br>800B6B6E 8888<br>800B6B6E 9999|Jim Reinhart|These codes give Bond infections in different parts of his left hand. I still have to work on this code to modify it so it does the same to the right hand.<br> Try messing w/ the last four numbers (800B6B6E ????) for neat effects.<br>  The 1st code gives bond a white watch band.<br> Note: Using all of the codes at once in one big code is not neccessary, and don't throw mines otherwise the game will crash.<br>
C:Bond's Zoom-In Head-Watch|800B653C 3C80|Jedi|This code makes the zooming-in of the watch quicken and move off to the left slightly.
C:Alien/Silver Hand Bond [Look At Your Watch]|800B6BCD CCCC|?|Pressing Start too much may freeze the game.
C:Bond Is Wearing A Strange Suit [Look At Your Watch]|800B6BCB CCCC|Jedi|
C:Ammo Is Off-Screen/Bullets Go To The Left When They Are Fired|800B6B51 EE74|Agent 503|
C:Sci-Fi Mode|800214F2 0000|Jeremy|Looks like something out of a 50's scifi film.|
C:Terminator Weapons|A00B6BBD 01EE|?|
C:Bat Bond|800B689C 00CC|Zephyr|
C:Don't Reload [Will Crash]|800B6C7B 9999|?|
C:Can't Use Analog Stick|800B699C 0007|?|
C:Evil Button|800B659C 0007|?|
C:The Camera Shakes|800B689C 0007|?|
C:Weird Controls|803440AE 000C|Cordt845|Press 'Z' to go forward, and Start to change gun.
C:Guards Always Shooting Sounds|800B6BEF 0007|Jedi|<p>Get the Soviet from a guard and keep firing it until it strangely stops firing (happens after a second or two of shooting). The sound of guards constantly shooting continues until you switch weapons (I only noticed this when I changed weapons in the Watch Menu, but it might stop if you just switch weapons)..</p>
C:Rapid 'B' Nonstop|800B6431 00A5|Jim Reinhart|This code makes the game think you are rapidly pressing "B" nonstop and causes automatic reload whenever you stop firing and causes doors to act very strange!
C:"Tippytoe"|800B683C 3C80|Jim Reinhart|<p>This code makes Bond tiptoe. It actually gets very annoying.</p>
C:Walk on Air|800B639D 0080|Ben|
C:Shoot & Rumble!|800B6C46 4769|Ben|
C:Bond Refuses To Look At His Watch!|800B6530 0001|Ben|
C:Zoomed-In Watch|800B653D 0010|Ben|
C:Random Gun Fire|800B6BE0 0020|Jedi|This code makes your gun fire from time to time, without you losing bullets.
C:Guards Go Through Walls & Are Clumped Together|80324AAE 0001|SHiner|
C:Short Bond/Watch Comes Out of Nowhere/No Analog Stick|800B690C 3C80|?|
C:Tall Bond!|800B690D 00FF|Ben|
C:Walk Very Low|800B690D 0006|Ben|
C:Floating Bond!|810B69B1 FFFF|Ben|
C:(Cinema) Some Textures Occasionally Flash|800B6B45 0005|Ben|
C:Walk Low|800B69B1 0009|?|
C:Some Guards Are Ghosts|801D927C 0025<BR>801D9458 0025<BR>801D9634 0025<BR>801D9810 0025<BR>801D99EC 0025<BR>801D9BC8 0025<BR>801D9DA4 0025<BR>801D9F80 0025|Laugh10704|
C:Enemies Have Super Weapons (Cheat Device 3.0 or Higher Needed!)|500062EE 0000<BR>801D9274 00FF|Laugh10704|This code will make all the guards come towards you, so the game will be slow. They will also have super weapons. Only use this in the Facility level.
C:Guards Having Fun|800691800 0099<br>80357005 0001|SHiner|
C:Enemies Have Super Tiny Guns|801F5954 0001|SHiner|
C:Guns Have Major Recoil When Fired|810B6C61 FFFF|Jason Von Crush|
C:Funky Facility|801F5951 0009|SHiner|Ok some of you will remember, my "items stick to people code." Well the code was really glitchy, and what it did was made boxes, doors, other stuff STICK to the enemies. Well I found one that does this, but a little differently.<br><br>SO FAR THIS CODE HAS ONLY BEEN TESTED ON FACILITY!!!!!!! ONLY FACILITY!!!!!!!!<br><br>Ok, if you turn on the code go to facility and when you go down into the bathroom and LOOK in THE DIRECTION of an ENEMY'S gun YOU WILL see "little" DOORS around their guns!!!! When you GO down stairs, with boxes and other enmeies, you will see boxes and LITTLE ENEMIES STUCK TO THEIR GUNS!!!!!!!!!! LITTLE ENEMIES!!!!!!!! hehehhehehhehe. TURN ON INVISIBILITY AND GOD so YOU CAN EXPLORE THE LEVEL!!!!!!!!!!!!!

T:Double Row Stacked Tanks

C:Top Front Row|801C9B3B 0010<br>801C9C5B 0012<br>801C9D7B 0014<br>801C9E9B 0016<br>801C9B90 00A3<br>801C9CB0 00A3<br>801C9DD0 00A3<br>801C9EF0 00A3|13ETA|It is a Beta Facility Code. It is the closet That Anyone has gotten. The only problem is the bottom tanks are half way in the ground.
C:Bottom Front Row|801C9B01 00F0<br>801C9C21 00F0<br>801C9E61 00F0<br>801C9D41 00F0|13ETA|
C:Bottom Back Row|801CEB65 0075<br>801CEB67 0011<br>801CEBE5 0075<br>801CEBE7 0013<br>801CEC65 0075<br>801CEC67 0015<br>801CECE5 0075<br>801CECE7 0017|13ETA|
C:Top Back Row|801CED65 0075<br>801CED67 0011<br>801CEDBC 00A3<br>801CEDE5 0075<br>801CEDE7 0013<br>801CEE3C 00A3<br>801CEE65 0075<br>801CEE67 0015<br>801CEEBC 00A3<br>801CEEE5 0075<br>801CEEE7 0017<br>801CEF3C 00A3|13ETA|
