G:Legend of Zelda, The &#45; Ocarina of Time Version 1.0: Page 3

T:This Game Requires A Version 2.2+ Cheat Device

C:Age Modifier|8011A5D7 00??|Crocc|00 - Adult<BR>01 - Kid
C:Turbo Mode|801DB258 0041|SubDrag|
C:Turbo Epona|D01C84B5 0004<BR>811EEAC8 4270<BR>D01C84B5 0004<BR>811EE4C8 4270<BR>D01C84B5 0004<BR>811EE8C8 4270<BR>D01C84B5 0004<BR>811EE648 4270|Kong K. Rool and Fluffy|C-Down while on Epona. Also, you have to be holding up on the control stick when you push C-Down.C:Tunic Image Modifier|801DAB6C 00??|SubDrag|00 - green<BR>01 - red<BR>02 - blue<BR>03 - black<BR>04 - white<BR>05 - yellow<BR>08 - bright blue<BR>0A - light green<BR>0B - brighter blue
C:Add 255 Points To Each Hit At Range|8O1D8BCF OO63<BR>8O11B9D7 FFFF|Zephyr|
C:Infinite Carrots Lon Lon Ranch|801EEC88 0005|Animal|
C:Infinite Carrots Lake Hylia|801EEA88 0005|Animal|
C:Infinite Carrots Geurdo Fortress|801EE808 0005|Animal|
C:Infinite Carrots Geurdo Valley/Hyrule Field|801EE688 0005|Animal|
C:Fake Infinite Carrot Code|801D8BCA 0006|Animal|
C:Navi size mod|811E1F70 ????<br>811E1F74 ????<br>811E1F78 ????|SubDrag|
C:Vertical Slant Modifier|801DAC26 00??|SubDrag|
C:Sword is always out, and you can't put it away/ ocarina not visible|801DAB7D 000A|SubDrag|
C:Link is lying on ground sometimes|801DABDF 0090<br>801DAC09 0009<br>801DAC0F 0085|SubDrag|
C:Right Arm is Out|811DAC87 8441|SubDrag|
C:No Right Leg|801DAC42-0066|SubDrag|
C:Right Leg Slanted|801DAC42 0047|SubDrag|
C:Head/Shield Downwards|801DAC5C 009F<br>801DAC60-00E2|SubDrag|
C:Link keeps bopping up and down (can't move)|811DB096 A3E4<br>801DB09D 0040|SubDrag|
C:Navi Color Modifier|811E2154 43??<br>811E2158 43??<br>811E215B 43??|SubDrag|00- green<br>01- red<br>02- blue<br>03- black<br>04- white<br>05- yellow<br>08- bright blue<br>0A- light green<br>0B- brighter blue<br>Red 1- 67<br>Red 2- 2F<br>Red 3- 09<br>Red 4- 99<br>Red 5- FE<br>Red 6- FA<br>Red 7- 89<br>Red 8- F6<br>White 1- 5D<br>White 2- DB<br>Orange 1- E1<br>orange 2- 1D<br>Orange 3- 91<br>Orange 4- 3F<br>Yellow 1- 40<br>Yellow 2- 5E<br>Yellow 3- 8A<br>Yellow 4- 05<br>Yellow 5- 9E<br>Yellow 6- D1<br>Purple 1- 5C<br>Purple 2- 70<br>Purple 3- 1F<br>Purple 4- 1A<br>Purple 5- D4<br>Purple 6- 62<br>Blue-Green 1- D3<br>Blue-Green 2- 19<br>Blue-Green 3- 21<br>Tan- C5<br>Mocha- B6<br>Chocolate- 86<br>Green-Brown- AE<br>Yellow-Green- 6F<br>Grey 1- CE<br>Grey 2- 1C<br>Blue 1- 0B<br>Blue 2- 2D<br>Blue 3- 0B<br>Blue 4- 32<br>Blue 5- A4<br>Blue 6- 9C<br>Blue 7- A0<br>Blue 8- F4<br>Green 1- C2<br>Green 2- 5B<br>Green 3- 37<br>Green 4- 6B<br>Green 5- D5<br>Green 6- 9E<br>Green 7- 4F<br>Green 8- F7<br>Green 9- F3
C:Link tunic color mod|801DAB6C 00??|SubDrag|See above note
C:Shield Image Mod|801DAB6E 00??|SubDrag|02 - Hylian Shield<br>03 - Mirror Shield<br>06 - Upside Down Hylian<br>07 - Upside Down Mirror<br>0B - Sword Case<br>0D - Sword in Link's back, upside down mirror<br>10 - Biggoron's Sword<br>11 - Broken Giant's Sword<br>12 - Hand<br>14 - Bow<br>15 - Bigger Sword Case<br>16 - (Broken?) Bigger Sword Case<br>17 - ? It's green<br>18 - Bow<br>19 - Hand w/ Ocarina<br>1A - Ocarina Hand<br>1B - Milk Bottle<br>1C - Hammer<br>1D - Blue thing<br>1E - Egg the shield<br>20 - bow, but it won't be held up
C:Press L for Falling Death|D01C8B55 0020<br>801DAAB8 0001|SubDrag|
C:Epona Size Mod|811EEAF0 ????<br>811EEAF4 ????<br>811EEAF8 ????|SubDrag|
C:Rideable Black Horse Size Mod|811F20B0 ????<br>811F20B4 ????<br>811F20B8 ????|SubDrag|
C:Master Sword Song Modifier|8011B533 00??|Soadlink-The Zelda Master|There are so many more! Try them all!
C:Shield Image Modifier (On Link's Back)|810F77FE ????|Quantum Rift & SubDrag|
C:Belt Modifier|800F796D 0001<BR>810F796E ????|Quantum Rift & SubDrag|
C:Sword Image Modifier|810F790E ????|Quantum Rift & SubDrag|
C:Sword Hand Modifier (While Sword Is Sheathed)|810F78DE ????|Quantum Rift & SubDrag|
C:Non-sword Hand Modifier (While Sword Is Sheathed)|810F791E ????|Quantum Rift & SubDrag|
C:Non-sword Hand Modifier (While Sword Is Unsheathed)|810F792E ????|Quantum Rift & SubDrag|4660 Boomerang<br>5540 Master Sword<br>5FD0 Karate Chop<br>63C0 Fist<br>8048 Additional Arm with Slingshot<br>7500 Sword Sheath Without Handle<br>7360 Sword Sheath With Handle<br>6CF8 Hylian Shield<br>6EE8 Kokiri Shield With Sword Sheath (with handle)<br>7150 Kokiri Shield With Sword Sheath (without handle)<br>8478 Mysterious Bottle, Beta??
C:X Coordinate Modifier|811DAA54 ????|Quantum Rift|
C:Y Coordinate Modifier|811DAA58 ????|Quantum Rift & Kong K. Rool|
C:Z Coordinate Modifier|811DAA5C ????|Quantum Rift|
C:Hold L To Skip/interupt Cutscene (Make Sure To Hold L Down Before The Cutscene Loads)|D01C84B5 0020<BR>8111A5DA 0000<BR>8111A5DC F832|Quantum Rift|
C:Different Link Model|8011BF47 0002|Quantum Rift|What I mean by different model, is when Link stands in the distace of the camera, another, lower-poly model is loaded to put less stress on the system, this loads the lower-poly model of Link, but it also conflicts with the higher-poly model
C:Link Cant Move|80021136 0000|Quantum Rift|
C:Fast link|8002114F 0000|Quantum Rift|
C:Link cant jump, but he stays at the same height|80021185 0005|Quantum Rift|
C:Warping Link|800211CA 0000|Quantum Rift|
C:Slow Link|8002114F 0000<br>80021136 0000|Quantum Rift|
C:Music Mod|8011B9DE 00XX|Krijy|To get the song(s) you want to play, simply plan a song on your ocarina<br><br>00 - Nothing<br>01 - Nothing<br>02 to 17 - Hyrule Field<br>18 - Death Crater<br>19 - Kakariko Village 1<br>1A - Enemy<br>1B - Boss 1<br>1C - Inside the Deku Tree<br>1D - Market<br>1E - Intro to Game<br>1F - House<br>20 - Game Over<br>21 - Beaten Boss<br>22 - Got something good!<br>23 - Ganodorf<br>24 - Got something <i>very</i> good!<br>25 - Prelude of Light<br>26 - Jabu-Jabu's Belly<br>27 - Kakariko Village 2<br>28 - Fairy Fountain<br>29 - Zelda's Lullaby 1 (Ocarina)<br>2A - Fire Temple<br>2B - Opening chest!<br>2C - Forest Temple<br>2D - Castle Courtyard<br>2E - Ganondorf's Organ<br>2F - Lon Lon Ranch<br>30 - Goron City<br>31 - Hyrule Field<br>32 - Got a spiritual stone<br>33 - Bolero of Fire<br>34 - Minuet of Forest<br>35 - Serenade of Water<br>36 - Requiem of Spirit<br>37 - Nocturne of Shadow<br>38 - Mini-boss<br>39 - Got skulltula token!<br>3A - Temple of Time<br>3B - Escape from Lon Lon Ranch!<br>3C - Kokiri Forest<br>3D - Something good has happened<br>3E - Lost Woods<br>3F - Spirit Temple<br>40 - Horse Race<br>41 - Won horse race!<br>42 - Beaten horse race<br>43 - Getting medallion!<br>44 - Saria's Song<br>45 - Epona's Song<br>46 - Zelda's Lullaby<br>47 - Sun Song<br>48 - Song of Time<br>49 - Song of Storms<br>4A - Flying with the owl<br>4B - The Great Deku Tree<br>4C - Song of Storms<br>4D - The three goddesses cut-scene<br>4E - Game house<br>4F - Sheik<br>50 - Zora's Domain<br>51 - Seen something important<br>52 - Zelda's Lullaby 2 (Piano, Violin)<br>53 - Drawing the Master Sword from its pedestal!<br>54 - Ganondorf's Tower (without organ)<br>55 - Shop<br>56 - Chamber of Sages<br>57 - Main Menu (Fairy's Fountain)<br>58 - Ice Cavern<br>59 - Opening the Door of Time!<br>5A - Owl's Melody<br>5B - Shadow Temple<br>5C - Water Temple<br>5D - Sage<br>5E - Sages opening the portal to the sacred realm!<br>5F - Gerudo Valley<br>60 - Ghost Shop<br>61 - Kotake and Koume<br>62 - Escape from the collapsing Ganon's tower<br>63 - Ganondorf's Castle<br>64 - First Battle against Ganondorf<br>65 - Second Battle against Ganon<br>66 to 6A - End Credits<br>6B - Boss 2<br>6C - Diving Game

T:Unlimited Small Keys

C:Forest Temple|8011A68F 0009|Shadowdancer|
C:Fire Medalion Level|8011A690 0009|Shadowdancer|
C:Water Medalion Level|8011A691 0009|Shadowdancer|
C:Spirit Medalion Level|8011A692 0009|Shadowdancer|
C:Shadow Medalion Level|8011A693 0009|Shadowdancer|
C:Gannon's Castle|8011A699 0009|CodeMaster|
C:Treasure Chest Game|8011A69C 0009|Crocc|
C:Gerudo Fortress|8011A697 0009|Shadowdancer|

T:Big Key, Compass, and Map Codes

C:Inside The Deku Tree|8011A678 0007|Crocc|
C:Dodongo's Cavern|8011A679 0007|Crocc|
C:Inside Jabu Jabu's Belly|8011A67A 0007|Crocc|
C:Forest Temple|8011A67B 0007|Crocc|
C:Fire Temple|8011A67C 0007|Crocc|
C:Water Temple|8011A67D 0007|Crocc|
C:Spirit Temple|8011A67E 0007|Crocc|
C:Shadow Temple|8011A67F 0007|Crocc|
C:Bottom of the Well|8011A680 0007|Crocc|
C:Ice Cavern|8011A681 0007|Crocc|
C:Ganon's Castle|8011A682 0007|Crocc|


T:Name Select Codes

C:Change text to chinese slot 1|810E4E94 00??|Spectrumz|
C:Change text to chinese slot 2|810E4E9C 00??|Spectrumz|
C:Change text to chinese slot 3|810E4EA4 00??|Spectrumz|
C:Slot1 Disk option|810E4EC1 0001|Spectrumz|
C:Slot2 Disk option|810E4EC3 0001|Spectrumz|
C:Slot3 Disk option|810E4EC5 0001|Spectrumz|
C:Japanese instruction (Title Mod)|810E4EF7 0009|Spectrumz|
C:Change B.G. color|810E4EF8 0001|Spectrumz|
C:B.G. Colors|810E4EFB 00??|Spectrumz|
C:B.G. Colors|810E4EFD 00??|Spectrumz|
C:Rainy cloudy B.G.|810E4D97 0001|Spectrumz|
C:Glowing cursor Colors|810E4F35 00??|Spectrumz|
C:Cursor colors 1|810E4F37 00??|Spectrumz|
C:Cursor colors 2|810E4F39 00??|Spectrumz|
C:No glowing cursor|810E4F3D 0002|Spectrumz|
C:B.G. Position|810E4F53 00??|Spectrumz|

T:Camera Modifiers

C:Awesome Look|8011477E 0080|J.Lint & Hack Master|
C:Lighter|8011478F 0080|J.Lint & Hack Master|
C:Camera Far|8010A711 0099|J.Lint & Hack Master|
C:Camera Close|8010A711 0084|J.Lint & Hack Master|

T:Only Tested On Kid Link

C:Hold L To Skip/interupt Cutscene (Make Sure To Hold L Down Before The Cutscene Loads)|D01C84B5 0020<BR>8111A5DA 0000<BR>8111A5DC F832|Quantum Rift|
C:Different Link Model|8011BF47 0002|Quantum Rift|What I mean by different model, is when Link stands in the distace of the camera, another, lower-poly model is loaded to put less stress on the system, this loads the lower-poly model of Link, but it also conflicts with the higher-poly model
C:Link Cant Move|80021136 0000|Quantum Rift|
C:Fast Link|8002114F 0000|Quantum Rift|
C:Link Cant Jump, But He Stays At The Same Height|80021185 0005|Quantum Rift|
C:Warping Link|800211CA 0000|Quantum Rift|
C:Slow Link|8002114F 0000<BR>80021136 0000|Quantum Rift|

