G:Mystical Ninja 2

C:Character Select|80088E02 000X|DBMoDiFieD|1|X =<br>0 = Goemon<br>1 = Ebisumaru<br>2 = Sasuke<br>3 = Yae
C:Unlimited Money P1|81088ED6 0050|DBMoDiFieD| 
C:P2|81088EE0 0050|DBMoDiFieD| 
C:Unlimited Gate Opener Things|80088EC6 0099|DBMoDiFieD| 
C:Unlimited Health P1|80088ED4 0004|DBMoDiFieD| 
C:Unlimited Shield P1|80088ED5 0004<br>8015D3C4 0001|DBMoDiFieD| 
C:Change Bottom Bar to Another Players|80088ED2 00XX|DBMoDiFieD| 
C:Always Most Powerful Weapon|80088ED9 0003|DBMoDiFieD| 
C:Beta Two Player?|8088E2D 0002|DBMoDiFieD| 
C:End level Warp|80088F97 00XX|DBMoDiFieD|2|This makes the level you appear in when you quit the level you specifiy. (will not work unless area is unlocked)<br>00 - First area<br>....<br>06 - First Boss level etc
C:!X- Axis Modifier|81174FF8 XXXX|DBMoDiFieD| 
C:!Y- Axis Modifier|81174FFC YYYY|DBMoDiFieD| 
C:!Z- Axis Modifier|81175000 ZZZZ|DBMoDiFieD| 
C:Zone Selector|81174FF7 ZSZS|DBMoDiFieD|3|These allow you to take down coordinates of where your character is. This is useful in the case that you have made it far into the level and you know that you are going to die, you can open the Memory Editor, and scrible down your coordinates. Then when you die, and start back miles from where you were, go back into the Memory Editor, and change the values to what they where previously, and your character will warp there. An example is : Warp to the end of level one <br>X - 45 B7<br>Y - 42 58<br>Z - 00 00<br>LS - 01<br>This allows you to skip the whole level.<br><br>Warp to the end of first Temple level :<br>This level is split into four sectors. To use a warp for sector 2, you have to be in sector 2. So here are warps to the end of each sector.<br>Sector 1.<br>X - 45 04<br>Y - 43 CA<br>ZS- 05<br>Sector 2.<br>X - 45 8B<br>Y - 43 CA<br>ZS - 04<br>Sector 3.<br>X - 44 31<br>Y - 44 83<br>ZS - 05<br>Sector 4 - Just run to the right. Easy.
C:!Modify Shisisi Scarecrow's health|80175ED3 00XX|DBMoDiFieD| 

T:Bis Maru Elegent 

C:Coins|801A2B4F 00XX|DBMoDiFieD| 
C:!Enemy health bar|801A2B92 00XX|DBMoDiFieD| 
C:Impact's heatlh bar|801A2B56 00XX|DBMoDiFieD| 
C:Always have full beam power|811A2B3E 0100|DBMoDiFieD| 

