G:Digimon Rumble Arena (US)

T:Jokers

C:Joker Command P1|D011424C ????|kjn1.me@netzero.net|
C:Joker Command P2|D0114250 ????|kjn1.me@netzero.net|
C:Note (Read First!)|N/A|N/A|Some of these codes will lock up the game at the video intro so to bypass that, link the code/s to Joker Commands so you can activate the codes with buttons.

T:Main

C:All Characters (Caetla Only)|B0180004 00000000<br>8012AB34 0001|StalkerX|
C:All Characters (GS 2.2 Or Higher Needed!)|50001804 0000<br>8012AB34 0001|StalkerX|
C:Infinite Time|800717BA 2400|StalkerX|
C:Quick Score Gain P1|8005FBEC FFFF|StalkerX|
C:Infinite Health P1|8007F36C 0800<br>8007F36E 3121<br>8007F3A0 0005<br>8007F3A2 1020|StalkerX|
C:Infinite Health P2|8007F36C 0800<br>8007F36E 3121<br>8007F3A0 0005<br>8007F3A2 1420|StalkerX|
C:Infinite Health P1 & P2|8007F3A0 0005<br>8007F3A2 1000|StalkerX|
C:Infinite Health P1 & 1-Hit Death P2|8007F36C 0800<br>8007F36E 3121<br>8007F3A0 0005<br>8007F3A2 1020<br>8007F3AA 2400|StalkerX|
C:Infinite Health P2 & 1-Hit Death P1|8007F36C 0800<br>8007F36E 3121<br>8007F3A0 0005<br>8007F3A2 1420<br>8007F3AA 2400|StalkerX|
C:Character Modifier P1|8012AA4C 00??|kjn1.me@netzero.net|For ?? = 00 - Reapermon, 01 - Black WarGreymon, 02 - Omnimon, 03 - Impmon, 04 - Beelzemon, 05 - Imperialdramon Paladin Mode, 06 - Gabumon, 07 - Agumon, 08 - Patamon, 09 - Terriermon, 0A - Guilmon, 0B - Renamon, 0C - Wormmon, 0D - Veemon, 0E - Gatomon, 0F - Metal Garurumon, 10 - WarGreymon, 11 - Seraphimon, 12 - MegaGargomon, 13 - Gallantmon, 14 - Sakuyamon, 15 - Stingmon, 16 - Imperialdramon, 17 - Magnadramon  ***It's best to use this code with the Joker Command. Using value 0041 for Joker Command makes it so L2+X on any character selects character wanted-best because you have to choose a character with X and you can't select a highlighted locked Digimon
C:Character Modifier P2|8012AA84 00??|kjn1.me@netzero.net|
C:Stage Select (VS. Modes)|8012AB20 000?|kjn1.me@netzero.net| For ? = 0=Garbage Recycling Center, 1=Wilderness, 2=Revolution, 3=Sanctuary, 4=Glacier, 5=Volcano, 6=Reapermon's Stage(Final Stage), 7=Basketball Game, 8=Digivolve Race, 9=Target Games ***Bonus levels are still treated as Bonus levels. Use a Joker Command with this code like in the description of the character modifiers|
C:Handicap Modifier P1|8012AA64 000?|kjn1.me@netzero.net| For ? = 0-7 (Can put it higher than 7 if desired)|
C:Handicap Modifier P2|8012AA9C 000?|kjn1.me@netzero.net|
C:P1 Wins Modifier|801E7180 000?|kjn1.me@netzero.net|Use this code with the Joker Command(activate during gameplay)
C:P2 Wins Modifier|801E7184 000?|kjn1.me@netzero.net|
C:P1 Infinite Jumping|8010776C 0000|kjn1.me@netzero.net|
C:P2 Infinite Jumping|80107C64 0000|kjn1.me@netzero.net|
C:P1 Every Point Is Worth 65535 Points|8005FBEC FFFF|kjn1.me@netzero.net|
C:P2 Every Point Is Worth 65535 Points|8005FC04 FFFF|kjn1.me@netzero.net|
C:Evolution Game-P1 Count Modifier|801E7F20 00??|kjn1.me@netzero.net|0-78, 0 being automatic win, 78(hex) being count of 120. Use with Joker Command if you do not have a switch on your GS to turn on/off GS codes. Must activate during game.|
C:Evolution Game-P2 Count Modifier|801E7F22 00??|kjn1.me@netzero.net|
C:Basketball - P1 Number Of Baskets Modifier|801E7EBC 000?|kjn1.me@netzero.net|0-10, 10 being automatic win. Use with Joker Command if you do not have a switch on your GS to turn on/off GS codes. Must activate during game.|
C:Basketball - P2 Number Of Baskets Modifier|801E7EBE 000?|kjn1.me@netzero.net|
C:Gem Game - P1 Score Modifier|801E7EA4 ????|kjn1.me@netzero.net|Getting points after turning GS code off or after using it with a Joker Command, will make your score go to 0. Use with Joker Command if you do not have a switch on your GS to turn on/off GS codes. Must activate during game.|
C:Gem Game - P2 Score Modifier|801E7EA6 ????|kjn1.me@netzero.net|
C:P1 Costume Color Modifier|8005FBE8 000?|kjn1.me@netzero.net|Replace ? with 0=Normal Color, 1=Alternative Color|
C:P2 Costume Color Modifier:|8005FC00 000?|kjn1.me@netzero.net|
C:P1 Human/CPU Modifier|8005FBE0 000?|kjn1.me@netzero.net|Replace ? with 0=Human controlled, 1=Computer controlled|
C:P2 Human/CPU Modifier|8005FBF8 000?|kjn1.me@netzero.net|

T:Character Codes

C:Enable/Disable Reapermon|8012AB34 000?|kjn1.me@netzero.net| For 0=Disable, 1=Enable  These codes also work on the 1P versus game mode for the bottom row of Digimon
C:Enable/Disable Black WarGreymon|8012AB38 000?|kjn1.me@netzero.net|
C:Enable/Disable Omnimon|8012AB3C 000?|kjn1.me@netzero.net|
C:Enable/Disable Impmon|8012AB40 000?|kjn1.me@netzero.net|
C:Enable/Disable Beelzemon|8012AB44 000?|kjn1.me@netzero.net|
C:Enable/Disable Imperialdramon Paladin Mode|8012AB48 000?|kjn1.me@netzero.net|
C:Enable/Disable Gabumon|8012AB4C 000?|kjn1.me@netzero.net|
C:Enable/Disable Augumon|8012AB50 000?|kjn1.me@netzero.net|
C:Enable/Disable Patamon|8012AB54 000?|kjn1.me@netzero.net|
C:Enable/Disable Terriermon|8012AB58 000?|kjn1.me@netzero.net|
C:Enable/Disable Guilmon|8012AB5C 000?|kjn1.me@netzero.net|
C:Enable/Disable Renamon|8012AB60 000?|kjn1.me@netzero.net|
C:Enable/Disable Wormmon|8012AB64 000?|kjn1.me@netzero.net|
C:Enable/Disable Veemon|8012AB68 000?|kjn1.me@netzero.net|
C:Enable/Disable Gatomon|8012AB6C 000?|kjn1.me@netzero.net|
C:Enable/Disable Metal Garurumon|8012AB70 000?|kjn1.me@netzero.net|
C:Enable/Disable WarGreymon|8012AB74 000?|kjn1.me@netzero.net|
C:Enable/Disable Seraphimon|8012AB78 000?|kjn1.me@netzero.net|
C:Enable/Disable MegaGargomon|8012AB7C 000?|kjn1.me@netzero.net|
C:Enable/Disable Gallantmon|8012AB80 000?|kjn1.me@netzero.net|
C:Enable/Disable Sakuyamon|8012AB84 000?|kjn1.me@netzero.net|
C:Enable/Disable Stingmon|8012AB88 000?|kjn1.me@netzero.net|
C:Enable/Disable Imperialdramon|8012AB8C 000?|kjn1.me@netzero.net|
C:Enable/Disable Magnadramon|8012AB90 000?|kjn1.me@netzero.net|
