G:E-S.W.A.T.

C:Start On Mission 2|AKWA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start On Mission 3|AVWA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start On Mission 4|A3WA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start On Mission 5|BBWA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start On Mission 6|BKWA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start On Mission 7|BVWA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start On Mission 8|B3WA-BA20<br>FKWA-B924<br>AKWA-AA26|Galoob|
C:Start With 7 Lives|A41T-FA38|Galoob|
C:Start With 9 Lives|BC1T-FA38|Galoob|
C:Start With 25 Lives|EW1T-FA38|Galoob|
C:Start With 50 Lives|KG1T-FA38|Galoob|
C:Infinite Lives|AB2A-AACN|Galoob|
C:Almost Invincible|J78A-AEWC|Galoob|
C:Floor Spikes Do No Damage|AATT-B62J|Galoob|
C:Life-Up Restores 1 Bar Of Life Gauge Instead Of 2|AV3A-B666|Galoob|
C:Life-Up Restores 3 Bars Of Life Gauge|BV3A-B666|Galoob|
C:Life-Up Restores 4 Bars Of Life Gauge|CB3A-B666|Galoob|
C:Life-Up Restores Life Gauge To Full|JB3A-B666|Galoob|
C:Life-Up Worth Same As 1-Up|1K3A-BE6Y|Galoob|
C:1-Up Worth 2 Lives Instead Of 1|AK2A-AAB2|Galoob|
C:1-Up Worth 3 Lives|AP2A-AAB2|Galoob|
C:1-Up Worth 5 Lives|AZ2A-AAB2|Galoob|
C:1-Up Worth 10 Lives|CB2A-AAB2|Galoob|
C:Start With 1 Credit|AFWA-AABC|Galoob|
C:Start With 2 Credits|AKWA-AABC|Galoob|
C:Start With 10 Credits|BKWA-AABC|Galoob|
C:Infinite Credits|BDCA-EA9E|Galoob|
