G:GoldenEye 007 - Altering Modifiers #8 Dam

T:Quantity Digits

C:Quantity Digits 1|N/A|SeaSalt|Below is the comlplete Item list. The values in brackets are the group sets values (-2 from the address to find that).<br>Also note that not all items will work in an address (i.e. Drone guns can only work in addresses that originally were drone guns)<br>ITEM'S LIST.<br>00 = double alarm<br>01 = alarm [05]<br>02 = white pyramid<br>03 = ammo box - brown [14]<br>04 = ammo box - brown [14]<br>05 = ammo box - green [14]<br>06 = ammo box - green [14]<br>07 = ammo box - green [14]<br>08 = piece of Egyptian collumn<br>09 = desk blotter<br>0A = red book<br>0B = full bookshelf<br>0C to 11 = control console<br>12 to17 = cardboard pistol ammo box [03]<br>18 = surveillance camera [06]<br>19 to 1B = double screen consoles [0B]<br>1C<br>1D<br>1E<br>1F<br>20 [03]<br>21 [0A]<br>22 [03]<br>23 [16]<br>24 [03]<br>25 = single screen consoles<br>26 & 27 = white table [03]<br>28 = Archives desk lamp<br>29 =part of Aztec DAT box<br>2A = other part of Aztec DAT box<br>2B = two drawer white cabinet [03]<br>2C = jerry can<br>2D = computer keyboard [03]<br>2E = 4 door & drawer bench [03]<br>2F = desk in-tray<br>30 = mainframe [03]<br>31 = mainframe [03]<br>32 = chair [03]<br>33 to 35 = metal crate [03]<br>36 = ribbed steel box<br>37 = model of Silo rocket<br>38 = 4 models in a row<br>39 to 3E = 44 gallon drum [03]<br>3F = padlock<br>40 = phone<br>41 to 44 = radios [03]<br>45 = enlarged Silo goldeneye sattelite<br>46 = Antenna dish from Dam [03]<br>47 = small tape recorder or remote control?<br>48 = wooden stool<br>49 = swivel chair [03]<br>4A = rack of 3 blue rockets<br>4B = small television or monitor [0A]<br>4C = hanging monitor rack [0C]<br>4D & 4E = wall monitor screen [0A]<br>4F to 54 = big wooden crates [03] <br>55 = Archives PP7 wooden table [03]<br>56 = Floppy disc<br>57 = blue & gold printed circuit cube, could be something else with right numbers.<br>58 = metal crate stack, 4x4<br>59 = metal crate stack, 4x3<br>5A = metal crate stack, 4x2<br>5B = red button on vertical slab (enlarged?)<br>5C = small rocket<br>5D = Silo rocket, full size (one of the biggest items!)<br>5E = double console on castors<br>5F = counter or bar<br>60 = locker set [03]<br>61 = locker set [03]<br>62 = ceiling drone gun [0D] <br>63 = Frigate square pack rocket launcher, pointing down.<br>64 = Frigate square pack rocket launcher, pointing up.<br>65 = Frigate gun turret<br>66 = Frigate rocket rack<br>67 = Runway rocket launcher [03]<br>68 = window glass [2A & 2F]<br>69 = window lattice frame<br>6A = half size window lattice<br>6B = smaller lattice<br>6C = Jungle big tree (another whopper, best viewed on Dam) [03]<br>6D = Jungle palm [03]<br>6E = Jungle palm resprouting after loss of fronds [03]<br>6F = Jungle low shrub [03]<br>70 = shrunken Facility laboratory bench<br>71 = Facility, Runway white rubbish bin<br>72 = set of 4 white bins [03]<br>73 = body armour [15]<br>74 = body armour [15]<br>75 = shrunken Facility gas tank<br>76 = a glass<br>77 = train floor plate securing strips [03]<br>78 = Train brake controller [03]<br>79 to 7F = ammo clips [07]<br>80 = fire extinguisher<br>81 = small box bullets<br>82 = rolled up newspaper?<br>83 to 85 = small box bullets<br>86 = ammo clip [07]<br>87 = Grey door with warning strips on it [01]<br>88 = Silo Door - Arrow Left [01]<br>89 = Wierd Beta Door (Flashes) [01]<br>8A = Silo Door (Again) - Arrow Left [01]<br>8B = Clear Glass Door [01]<br>8C = A diffent silo Door - Arrow Up [03]<br>8D = The silver Silo doors (Corragated,With warning strips) [01]<br>8E = Rusty Old Door [01]<br>8F = Door With rust on it-double cross brace (Archives) [01]<br>90 = Metalic Blue Elevator Door - Silo [01]<br>91 = A different rusty old door [01]<br>92 = Stripey Blue door [01]<br>93 = Blue door (With holes in it) [01]<br>94 = Same [01]<br>95 = Part of Runway Shutters [01]<br>96 = Blue corrugated door w/ Red and white diagonal lines [01]<br>97 = Same but reversed [01]<br>98 = Silo normal door (Grey With indents in) [01]<br>99 = Same but with Keep clear on it [01]<br>9A = Grey Door With blue stripe - Very cool [01]<br>9B = The grey door in Facility [01]<br>9C = Same [01]<br>9D = Plain Wood door (looks like Sand) [01]<br>9E = Facility Normal (Big Brown ones) [01]<br>9F = Facility Bathroom Door [01]<br>A0 = Clear Glass Door - From Labs in Facility [01]<br>A1 = Brown Wooden Door - Train [01]<br>A2 = Brown door with glass in it [01]<br>A3 = Brown door with glass in it (Unbreakable) [01]<br>A4 = Very wierd door that goes up and down [01]<br>A5 = Water Caverns Door [01]<br>A6 = Door from Huts on Surface [01]<br>A7 = Wierd green door with glass in it [01]<br>A8 = Plain green door [01]<br>A9 = Cradle Door [01]<br>AA = Stone door w/ prints on it [01]<br>AB = Sand door w/ prints on it [01]<br>AC = Darker Stone door w/ prints on it [01]<br>AD = Light brown wood door [01]<br>AE = Egyptian Door [01]<br>AF = Sand/Brown door [01]<br>B0 = Blast Door - Control [01]<br>B1 = Train Floor Plate [01]<br>B2 = A different Blast Door - Control [01]<br>B3 = Dam Blast Room Door [01]<br>B4 = Dam Mesh Door [01]<br>B5 = Blown Up door [01]<br>B6 = Stack/Basement Gate [01]<br>B7 - Statue Gates [01]<br><br>B8 - Soviet KF7 [08]<br>B9 - Grenade Laucher [08]<br>BA- Throwing Knife [08]<br>BB - Moonraker Laser [08]<br>BC - AR33 Assault Rifle [08]<br>BD - D5K [08]<br>BE - Cougar Magnum [08]<br>BF - PP7 [08]<br>C0 - Shotgun [08]<br>C1 - Klobb [08]<br>C2 - Silenced D5K [08]<br>C3 - ZMG [08]<br>C4 - Grenade [08]<br>C5 - RCP-90 [08]<br>C6 - Briefcase [08]<br>C7 - Remote Mine [08]<br>C8 - Proximity Mine [08]<br>C9 - Timed Mine [08]<br>CA - Rocket [08]<br>CB - Grenade Launcher shot [08]<br>CC - Silenced PP7 [08]<br>CD - Dostovei DD44 [08]<br>CE - Silenced D5K [08]<br>CF - Auto Shotgun [08]<br>D0 - Golden Gun [08]<br>D1 - Hunting Knife [08]<br>D2 - Sniper Rifle [08]<br>D3 - Rocket laucher [08]<br><br>D4 = black hat [11]<br>D5 = black hat [11]<br>D6 = black hat [11]<br>D7 = black hat [11]<br>D8 = green hat [11]<br>D9 = helmet [11]<br>DA = helmet [11]<br>DB = moonraker helmet [11]<br>DC = black hat [11]<br>DD = blue special forces hat [11]<br>DE = red special forces hat [11]<br>DF = officers hat [11]<br>E0 to F0<br>F1 = briefcase laying down<br>F2 = briefcase standing up<br>F3 = yale key [04]<br>F4 = bolt key [04]<br>F5 = covert modem/tracker bug <br>F6 = small video camera with aerial<br>F7 = floppy disc<br>F8 = goldeneye key [08]<br>F9 = sunglasses<br>FA =<br>FB =<br>FC =<br>FD =<br>FE = safe without door [2B]<br>FF =<br>100 = classified folder (game intro)<br>101 =<br>102 = start folder<br>103 = DAT<br>104 = bunker2 plans<br>105 = <br>106 = audiotape<br>107 =<br>108 =<br>109 =<br>10A =<br>10B =<br>10C =<br>10D = red card<br>10E = red dossier [03]<br>10F = Bunker staff list [03]<br>110 = credit card<br>112 = orange helicopter "black" box<br>113 = cctv tape [03]<br>114 = Nintendo logo<br>115 = Goldeneye logo<br>116 = Folder with royal crest in sky (go to normal object location, look in sky) [07]<br>117 = Dam truck [27]<br>118 = jeep [27]<br>119 = red prime mover [28]<br>11A = brown helicopter [28]<br>11B = pirate helicopter [28]<br>11C = hound helicopter [28]<br>11D = soviet camouflage chopper [28]<br>11E = black trailer [07]<br>11F = motorcycle [07]<br>120 = tank [2D]<br>121 = amphibious vehicle [07]<br>122 = speedboat [07]<br>123 = Runway aeroplane [28]<br>124 = wall mount drone gun [0D when working, or 0C just to appear]<br>125 = safe door [01]<br>126 = Bunker2 key rack [03]<br>127 = Bunker2 sliding glass door<br>128 = Surface satellite dish, from top of building [28]<br>129 = <br>12A =<br>12B = free standing drone gun [0D]<br>12C = Depot train door<br>12D = Streets small white car<br>12E = Streets small white car<br>12F = Streets small white car<br>130 = Streets small red car<br>131 = Ouromov's car [27]<br>132 = vertical door with spikes<br>133 = <br>134 = red star on panel<br>135 = shutters<br>136 = beaker with blue<br>137 = beaker<br>138 = 5 beaker set<br>139 = blue Streets mines<br>13A = jungle bush<br>13B = jungle bush<br>13C = jungle bush<br>13D = pointy jungle bush<br>13E =<br>13F = Goldeneye intro screen<br>140 = Streets roads and buildings<br>141 = Streets<br>142 = Streets<br>143 = Streets<br>144 = Streets<br>145 = roller door<br>146 = Aztec vertical glass slider<br>147 = Aztec first stone vert slider<br>148 = Shuttle<br>149 = girder within girder?<br>14A = piece of concrete with two brass pipe chimneys<br>14B = cube of rock<br>14C = mainframe with green bits on front<br>14D = flag tag flag<br>14E = road barrier<br>14F = Dam screen for covert modem [0A]<br>150 = Dam sliding door activator [0B]<br>151 = standing console, no screen<br>152 = flare? lipstick?<br>153 = solid stone cairn

T:Codes

C:Fuel Drum 1|811cbe04 0???|SeaSalt|
C:Fuel Drum 2|811cbe84 0???|SeaSalt|
C:Fuel Drum 3|811cbf04 0???|SeaSalt|
C:Fuel Drum 4|811cbf84 0???|SeaSalt|
C:Fuel Drum 5|811cc004 0???|SeaSalt|
C:Fuel Drum 6|811cc084 0???|SeaSalt|
C:Fuel Drum 7|811cc104 0???|SeaSalt|
C:Fuel Drum 8|811cc184 0???|SeaSalt|
C:Fuel Drum 9|811cc204 0???|SeaSalt|
C:Fuel Drum 10|811cc284 0???|SeaSalt|
C:Fuel Drum 11|811cc304 0???|SeaSalt|
C:Fuel Drum 12|811cc384 0???|SeaSalt|
C:Wooden Crate 1|811cc404 0???|SeaSalt|
C:Wooden Crate 2|811cc484 0???|SeaSalt|
C:Wooden Crate 3|811cc504 0???|SeaSalt|
C:Wooden Crate 4|811cc584 0???|SeaSalt|
C:Wooden Crate 5|811cc604 0???|SeaSalt|
C:Wooden Crate 6|811cc684 0???|SeaSalt|
C:Wooden Crate 7|811cc704 0???|SeaSalt|
C:Wooden Crate 8|811cc784 0???|SeaSalt|
C:Wooden Crate 9|811cc804 0???|SeaSalt|
C:Wooden Crate 10|811cc884 0???|SeaSalt|
C:Wooden Crate 11|811cc904 0???|SeaSalt|
C:Wooden Crate 12|811cc984 0???|SeaSalt|
C:Wooden Crate 13|811ccA04 0???|SeaSalt|
C:Wooden Crate 14|811ccdd4 0???|SeaSalt|
C:Wooden Crate 15|811cddd4 0???|SeaSalt|
C:Wooden Crate 16|811ce034 0???|SeaSalt|
C:Wooden Crate 17|811ce294 0???|SeaSalt|
C:Wooden Crate 18|811ce502 0???|SeaSalt|
C:Last metal crate on the dock 1|811cca84 0???|SeaSalt|
C:Last metal crate on the dock 2|811ccb04 0???|SeaSalt|
C:Last metal crate on the dock 3|811ccb84 0???|SeaSalt|
C:Metal Crate Stacks 1|811ccc04 0???|SeaSalt|
C:Metal Crate Stacks 2|811ccc84 0???|SeaSalt|
C:Metal Crate Stacks 3|811ccd04 0???|SeaSalt|
C:Metal Crate Stacks 4|811ccd84 0???|SeaSalt|
C:White Table 1|811cce04 0???|SeaSalt|
C:White Table 2|811cd084 0???|SeaSalt|
C:White Table 3|811cd304 0???|SeaSalt|
C:White Table 4|811cd584 0???|SeaSalt|
C:Monitor 1|811cce84 0???|SeaSalt|
C:Monitor 2|811cd104 0???|SeaSalt|
C:Monitor 3|811cd384 0???|SeaSalt|
C:Monitor 4|811cd604 0???|SeaSalt|
C:??? 1|811ccf04 0???|SeaSalt|
C:??? 2|811cd184 0???|SeaSalt|
C:??? 3|811cd404 0???|SeaSalt|
C:??? 4|811cd684 0???|SeaSalt|
C:Computer Keyboard 1|811ccf84 0???|SeaSalt|
C:Computer Keyboard 2|811cd204 0???|SeaSalt|
C:Computer Keyboard 3|811cd484 0???|SeaSalt|
C:Computer Keyboard 4|811cd704 0???|SeaSalt|
C:Swivel Chair 1|811cd004 0???|SeaSalt|
C:Swivel Chair 2|811cd284 0???|SeaSalt|
C:Swivel Chair 3|811cd504 0???|SeaSalt|
C:Swivel Chair 4|811cd784 0???|SeaSalt|
C:Glass 1|811cd804 0???|SeaSalt|
C:Glass 2|811cd894 0???|SeaSalt|
C:Glass 3|811cd914 0???|SeaSalt|
C:Glass 4|811cd994 0???|SeaSalt|
C:Glass 5|811cda14 0???|SeaSalt|
C:Glass 6|811cf9e4 0???|SeaSalt|
C:Glass 7|811cfa78 0???|SeaSalt|
C:Glass 8|811cfb0c 0???|SeaSalt|
C:Glass 9|811cfb98 0???|SeaSalt|
C:Glass 10|811cfc34 0???|SeaSalt|
C:Glass 11|811c8ae4 0???|SeaSalt|
C:Glass 12|811c8b64 0???|SeaSalt|
C:Glass 13|811c8Be4 0???|SeaSalt|
C:Glass 14|811c8C64 0???|SeaSalt|
C:Glass 15|811c8Ce4 0???|SeaSalt|
C:Glass 16|811c8D64 0???|SeaSalt|
C:Glass 17|811c8De4 0???|SeaSalt|
C:Glass 18|811c8E64 0???|SeaSalt|
C:Glass 19|811c8Ee4 0???|SeaSalt|
C:Glass 20|811c8F64 0???|SeaSalt|
C:Glass 21|811c8Fe4 0???|SeaSalt|
C:Glass 22|811c9064 0???|SeaSalt|
C:Glass 23|811c90e4 0???|SeaSalt|
C:Glass 24|811c9164 0???|SeaSalt|
C:Glass 25|811c91e4 0???|SeaSalt|
C:Glass 26|811c9264 0???|SeaSalt|
C:Glass 27|811c92e4 0???|SeaSalt|
C:Glass 28|811c9364 0???|SeaSalt|
C:Glass 29|811c93e4 0???|SeaSalt|
C:Glass 30|811c9464 0???|SeaSalt|
C:Mainframe 1|811cdaa4 0???|SeaSalt|
C:Mainframe 2|811cdb34 0???|SeaSalt|
C:Gate 1 Sliding|811cdbd6 0???|SeaSalt|
C:Gate 2 Sliding|811cdcd6 0???|SeaSalt|
C:Behind you at start|811ce7a4 0???|SeaSalt|
C:Under dam end security door|811ce8a6 0???|SeaSalt|
C:Mesh gate by modem|811ce9a4 0???|SeaSalt|
C:Mesh gate by modem|811ceaa4 0???|SeaSalt|
C:Madlock|811ceba4 0???|SeaSalt|
C:mesh gate by modem|811cec44 0???|SeaSalt|
C:Mesh gate by modem|811ced54 0???|SeaSalt|
C:Mesh gate by modem|811cee64 0???|SeaSalt|
C:Modem garage roller door|811ceee4 0???|SeaSalt|
C:Mesh gates under dam|811cefe4 0???|SeaSalt|
C:Mesh gates under dam|811cf0e4 0???|SeaSalt|
C:Mesh gates under dam|811cf1e4 0???|SeaSalt|
C:Mesh gates under dam|811cf2e4 0???|SeaSalt|
C:Mesh gates under dam|811cf3e4 0???|SeaSalt|
C:Mesh gates under dam|811cf4e4 0???|SeaSalt|
C:Tower doors & one by modem, brown sliders|811cf5e4 0???|SeaSalt|
C:Tower doors & one by modem, brown sliders|811cf6e4 0???|SeaSalt|
C:Tower doors & one by modem, brown sliders|811cf7e4 0???|SeaSalt|
C:Tower doors & one by modem, brown sliders|811cf8e4 0???|SeaSalt|
C:Alarm 1|811cfcd8 0???|SeaSalt|
C:Alarm 2|811cfd68 0???|SeaSalt|
C:Alarm 3|811cfdf8 0???|SeaSalt|
C:Alarm 4|811cfe88 0???|SeaSalt|
C:Sniper Rifle|811cff08 0???|SeaSalt|
C:Body Armour 1|811cff90 0???|SeaSalt|
C:Body Armour 2|811d0018 0???|SeaSalt|
C:The Truck|811d00c8 0???|SeaSalt|
C:KF7 1|811c9564 0???|SeaSalt|
C:KF7 2|811c966c 0???|SeaSalt|
C:KF7 3|811c9774 0???|SeaSalt|
C:KF7 4|811c96f4 0???|SeaSalt|
C:KF7 5|811c97fc 0???|SeaSalt|
C:KF7 6|811c987c 0???|SeaSalt|
C:KF7 7|811c9984 0???|SeaSalt|
C:KF7 8|811c9a8c 0???|SeaSalt|
C:KF7 9|811c9b94 0???|SeaSalt|
C:KF7 10|811c9c9c 0???|SeaSalt|
C:KF7 11|811c9da4 0???|SeaSalt|
C:KF7 12|811c9eac 0???|SeaSalt|
C:KF7 13|811c9fb4 0???|SeaSalt|
C:KF7 14|811ca0bc 0???|SeaSalt|
C:KF7 15|811ca1c4 0???|SeaSalt|
C:KF7 16|811ca2cc 0???|SeaSalt|
C:KF7 17|811ca3d4 0???|SeaSalt|
C:KF7 18|811ca8dc 0???|SeaSalt|
C:KF7 19|811ca9e4 0???|SeaSalt|
C:KF7 20|811caaec 0???|SeaSalt|
C:KF7 21|811cabf4 0???|SeaSalt|
C:KF7 22|811cacfc 0???|SeaSalt|
C:KF7 23|811cae04 0???|SeaSalt|
C:KF7 24|811caf0c 0???|SeaSalt|
C:KF7 25|811cbo14 0???|SeaSalt|
C:KF7 26|811cb11c 0???|SeaSalt|
C:KF7 27|811cb224 0???|SeaSalt|
C:KF7 28|811cb32c 0???|SeaSalt|
C:KF7 29|811cb434 0???|SeaSalt|
C:KF7 30|811cb53c 0???|SeaSalt|
C:KF7 31|811cb644 0???|SeaSalt|
C:KF7 32|811cb74c 0???|SeaSalt|
C:KF7 33|811cb854 0???|SeaSalt|
C:KF7 34|811cb95c 0???|SeaSalt|
C:KF7 35|811cba64 0???|SeaSalt|
C:KF7 36|811cbb6c 0???|SeaSalt|
C:KF7 37|811cbc74 0???|SeaSalt|
C:KF7 38|811cbd7c 0???|SeaSalt|
C:Wooden Crate 19|811c94e4 0???|SeaSalt|
C:Wooden Crate 20|811c95e4 0???|SeaSalt|
C:Wooden Crate 21|811c9904 0???|SeaSalt|
C:Wooden Crate 22|811c9a0c 0???|SeaSalt|
C:Wooden Crate 23|811c9b14 0???|SeaSalt|
C:Wooden Crate 24|811c9c1c 0???|SeaSalt|
C:Wooden Crate 25|811c9d24 0???|SeaSalt|
C:Wooden Crate 26|811c9e2c 0???|SeaSalt|
C:Wooden Crate 27|811c9f34 0???|SeaSalt|
C:Wooden Crate 28|811ca03c 0???|SeaSalt|
C:Wooden Crate 29|811ca144 0???|SeaSalt|
C:Wooden Crate 30|811ca24c 0???|SeaSalt|
C:Wooden Crate 31|811ca354 0???|SeaSalt|
C:Wooden Crate 32|811ca45c 0???|SeaSalt|
C:Wooden Crate 33|811ca4dc 0???|SeaSalt|
C:Wooden Crate 34|811ca55c 0???|SeaSalt|
C:Wooden Crate 35|811ca5dc 0???|SeaSalt|
C:Wooden Crate 36|811ca65c 0???|SeaSalt|
C:Wooden Crate 37|811ca6dc 0???|SeaSalt|
C:Wooden Crate 38|811ca75c 0???|SeaSalt|
C:Wooden Crate 39|811ca7dc 0???|SeaSalt|
C:Wooden Crate 40|811ca85c 0???|SeaSalt|
C:Wooden Crate 41|811ca964 0???|SeaSalt|
C:Wooden Crate 42|811caa6c 0???|SeaSalt|
C:Wooden Crate 43|811cab74 0???|SeaSalt|
C:Wooden Crate 44|811cac7c 0???|SeaSalt|
C:Wooden Crate 45|811cad84 0???|SeaSalt|
C:Wooden Crate 46|811cae8c 0???|SeaSalt|
C:Wooden Crate 47|811caf94 0???|SeaSalt|
C:Wooden Crate 48|811cbo9c 0???|SeaSalt|
C:Wooden Crate 49|811cb1a4 0???|SeaSalt|
C:Wooden Crate 50|811cb2ac 0???|SeaSalt|
C:Wooden Crate 51|811cb3b4 0???|SeaSalt|
C:Wooden Crate 52|811cb4bc 0???|SeaSalt|
C:Wooden Crate 53|811cb5c4 0???|SeaSalt|
C:Wooden Crate 54|811cb6cc 0???|SeaSalt|
C:Wooden Crate 55|811cb7d4 0???|SeaSalt|
C:Wooden Crate 56|811cb8dc 0???|SeaSalt|
C:Wooden Crate 57|811cb9e4 0???|SeaSalt|
C:Wooden Crate 58|811cbaec 0???|SeaSalt|
C:Wooden Crate 59|811cbbf4 0???|SeaSalt|
C:Wooden Crate 60|811cbcfc 0???|SeaSalt|