G:Super R-Type

C:Infinite Lives|C2C7-6D0F|Galoob|
C:Start With 1 Life Instead Of 3|DF66-0F00<br>CB66-0FD0<br>DD66-0F60|Galoob|
C:Start With 2 Lives|D466-0F00<br>CB66-0FD0<br>DD66-0F60|Galoob|
C:Start With 4 Lives|D066-0F00<br>CB66-0FD0<br>DD66-0F60|Galoob|
C:Start With 5 Lives|D966-0F00<br>CB66-0FD0<br>DD66-0F60|Galoob|
C:Start With 7 Lives|D566-0F00<br>CB66-0FD0<br>DD66-0F60|Galoob|
C:Start With 9 Lives|DB66-0F00<br>CB66-0FD0<br>DD66-0F60|Galoob|
C:Continue With 1 Life Instead Of 3|DF6C-A709<br>CB6C-A7D9<br>DD6C-A769|Galoob|
C:Continue With 2 Lives|D46C-A709<br>CB6C-A7D9<br>DD6C-A769|Galoob|
C:Continue With 4 Lives|D06C-A709<br>CB6C-A7D9<br>DD6C-A769|Galoob|
C:Continue With 5 Lives|D96C-A709<br>CB6C-A7D9<br>DD6C-A769|Galoob|
C:Continue With 7 Lives|D56C-A709<br>CB6C-A7D9<br>DD6C-A769|Galoob|
C:Continue With 9 Lives|DB6C-A709<br>CB6C-A7D9<br>DD6C-A769|Galoob|
C:Spiral Motion Gun Takes Less Time To Power Up|6D80-6DD1<br>DD80-6D01|Galoob|
C:Spiral Motion Gun Takes Much Less Time To Power Up|DD80-6DA1|Galoob|
C:Spiral Motion Gun Can't Get Over-Charged|6D84-6F01|Galoob|
C:All FORCE Satellites Have 1 Unit Of Power (But Can't Exceed 1 Unit)|DD68-6DDB<br>CB6C-67AB<br>7D68-6D6B|Galoob|
C:All FORCE Satellites Have 2 Units Of Power (But Can't Exceed 2 Units)|DF68-6DDB<br>CB6C-67AB<br>7D68-6D6B|Galoob|
C:All FORCE Satellites Have 3 Units Of Power|D468-6DDB<br>CB6C-67AB<br>7D68-6D6B|Galoob|
C:Once FORCE Has Been Obtained, Keep It Forever|C267-A4D9|Galoob|
