G:Final Fantasy Legend II: Character 5 (NPC) Codes

T:Stat Modification Codes

C:HP Modifier 1/2|01??89C2|misterz@foxinternet.net|With these codes, eave the effects off when you start the game. Load your saved game, THEN turn the effects on before going to the subscreen otherwise the game may try to start over! (Usually only on *ALL* Player 4 Codes) Because these codes are not bound by what type of character you have, they can work on robots and even monsters besides just humans and mutants.
C:HP Modifier 2/2|01??8AC2|misterz@foxinternet.net
C:Strength Modifier|01??8BC2|misterz@foxinternet.net
C:Agility Modifier|01??8CC2|misterz@foxinternet.net
C:Mana Modifier|01??8DC2|misterz@foxinternet.net
C:Defense Modifier|01??8EC2|misterz@foxinternet.net

T:Item Modifier/Quantity Codes

C:Item Modifier Slot 1|01??8FC2|misterz@foxinternet.net|With these codes, same rules apply as when you put in stat modifier codes. There are 16 codes per character, 8 for specifying items, and 8 specifying the quantity of each. Use the Quantity 'FE' to have unlimited usage.
C:Infinite Quantity Slot 1|01??90C2|misterz@foxinternet.net
C:Item Modifier Slot 2|01??91C2|misterz@foxinternet.net
C:Infinite Quantity Slot 2|01??92C2|misterz@foxinternet.net
C:Item Modifier Slot 3|01??93C2|misterz@foxinternet.net
C:Infinite Quantity Slot 3|01??94C2|misterz@foxinternet.net
C:Item Modifier Slot 4|01??95C2|misterz@foxinternet.net
C:Infinite Quantity Slot 4|01??96C2|misterz@foxinternet.net
C:Item Modifier Slot 5|01??97C2|misterz@foxinternet.net
C:Infinite Quantity Slot 5|01??98C2|misterz@foxinternet.net
C:Item Modifier Slot 6|01??99C2|misterz@foxinternet.net
C:Infinite Quantity Slot 6|01??9AC2|misterz@foxinternet.net
C:Item Modifier Slot 7|01??9BC2|misterz@foxinternet.net
C:Infinite Quantity Slot 7|01??9CC2|misterz@foxinternet.net
C:Item Modifier Slot 8|01??9DC2|misterz@foxinternet.net
C:Infinite Quantity Slot 8|01??9EC2|misterz@foxinternet.net
C:ID Modifier|01??84C2|misterz@foxinternet.net|With these codes, they should be applied like the others. You can change whatever character is in the slot to be of a different race(ie, change a monster to a Mutant Male, or a Human Female to a Mutant Female, etc.). However it does NOT alter what stats the different character has OR their abilities, but with inventory and stat modifier codes you can 'make' your own styles of characters.
C:Condition Modifier|01??86C2|misterz@foxinternet.net|With these codes, they should be applied like the others. You can change the status ailment (Ston, Para, etc) on a character.

T:Name Modifier Codes

C:Letter 1|01??80C2
C:Letter 2|01??81C2
C:Letter 3|01??82C2
C:Letter 4|01??83C2