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Affiliates:
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Ironsword: Wizards & Warriors 2 |
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WARNING: do not copy these codes to other sites! |
1 | Infinite Energy1 | 006A FF |
2 | Infinite Magic2 | 006B FF |
3 | Less Vulnerable To Hits | 00F4 FD |
4 | Super Jump3 | 0298 40 |
5 | Infinite Money4 | 0096 0A 008B 64 |
6 | Infinite Keys5 | 006C 08 |
7 | Big Sword6 | 0067 06 |
8 | Have Special Item For Each Stage7 | 00F1 04 |
9 | Windbane8 | 00EF 0A 00F3 13 |
10 | Water Blight | 00EF 13 00F3 14 |
11 | Fire Smite | 00EF 0A 00F3 15 |
12 | Earth Scorch | 00EF 17 00F3 16 |
13 | Last Stage Shots9 | 00EF 33 00F3 17 |
Notes |
1 | Turn off this code and the Inf. Magic code when you finish a stage or the game will simply keep adding score & you can't advance. |
2 | Must obtain some energy to have inf. for rest of that stage. |
3 | Be prepared to turn it on & off often! |
4 | Numbers will be glitched; just ignore it & play. |
5 | Your screen may not show any keys, but you still got'em! Also, turn off when you complete the 4th stage& turn back on when you begin the last stage, if you wish. |
6 | Modify the code from 1 to 6 for the weapon of your choice, except the Ironsword.Be sure to turn off when you obtain the last piece of the Ironsword, and DON'T modify the value above 6 or your game will go to hell. |
7 | Turn on at the beginning of each stage, then turn off for the rest of that stage. If it's on when you give the item to the guardian, you cannot advance till it's turned off. Also, DO NOT turn on for the last stage, or your game will go to hell. |
8 | Turn off each spell code when you complete the stage. Each spell works right only in its correct stage. |
9 | This is just a code to experiment with. Don't use it if ya wanna complete a game! Not enuff room to explain all the glitches it has! |
Credits |
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Phil The Hammer | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
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