Affiliates:



Super Mario World


WARNING: do not copy these codes to other sites!
1Start With 1 Life Instead Of 5DDB4-6F07
2Start With 9 LivesD6B4-6F07
3Start With 15 LivesD3B4-6F07
4Start With 25 LivesF6B4-6F07
5Start With 50 Lives7FB4-6F07
6Start With 99 Lives14B4-6F07
7Infinite LivesC222-D4DD
8Extra Life At 5 Coins Instead Of 100D964-A7D7
D967-AFA7
9Extra Life At 10 CoinsDC64-A7D7
DC67-AFA7
10Extra Life At 20 CoinsF064-A7D7
F067-AFA7
11Extra Life At 50 Coins7464-A7D7
7467-AFA7
12Start And Stay Invincible Most Of The TimeDD32-6DAD
13Stay As Super Mario, Fire Mario, Or Cape Mario When You Get Hit (Extra Items May Still Fall Out Of Box At Top Of Screen)CBED-6DDF
14Stay As Super Mario, Fire Mario Or Cape Mario When You Fall And DieCB28-DF6D
15Low JumpD02C-AF6F
16Super JumpD42C-AF6F
17Mega-JumpDF2C-AF6F
18Infinite Time (Some Puzzles Use The Timer And You Might Need To Switch Off Effects To Continue)C264-64D7
19Extra Life With Every Dragon Coin Instead Of 5D2E5-A7AD
20Start As Super Mario31B7-6F07
21Start As Cape MarioCBB7-6D67
D4B7-6DA7
3CB7-6FD7
69B7-6F07
22Start As Fire MarioCBB7-6D67
D7B7-6DA7
3CB7-6FD7
69B7-6F07
23Little Yoshi Grows Into Big Yoshi After Eating Just 1 Enemy Instead Of 5DFCE-64A0
24Little Yoshi Grows Into Big Yoshi After Eating Just 2 EnemiesD4CE-64A0
25Little Yoshi Grows Into Big Yoshi After Eating Just 3 EnemiesD7CE-64A0
26Little Yoshi Grows Into Big Yoshi After Eating Just 4 EnemiesD0CE-64A0
27Causes Mario To Jump And Float Until You Let Go Of JumpDD2C-AF6F
28Funky MarioCBB7-6D67
DEB7-6DA7
3CB7-6FD7
69B7-6F07
29Swim In Every Level!CBEA-6DAD
30Fake Fire Mario7732-6DAD
31Nighttime!0DED-AFDF
32Fake InvincibilityD032-6DAD
33Jackhammer Jump232C-AF6F
34Spontaneously Change From Mario To LuigiFD32-6DAD
35If You Hold Down The B Button, You Float Around!EE2C-AF6F
36Little Yoshie Only Has To Eat 2 Enemies To Get BigD4CE-64A0
37Little Yoshie Only Has To Eat 13 Enemies To Get BigDECE-64A0
38Little Yoshie Only Has To Eat 25 Enemies To Get BigF8CE-64A0
39Flying Mario, As Long As The B button Is DownDD2C-AF6F
40Extra Life After Each Coin, Even Yoshies CoinDD64-A7D7
DD67-AFA7
41InvincibleDD32-6DAD
42"Gem" Mario10032-6DAD
43If You Die, Restart At The Halfway Point6267-AF97
44As Soon As You Start A Level, You'll Automatically Exit Thru The 2nd Exit262C3-64DF
45Activates The Green Blocks In The LevelB286-07E9
46Collect 1 Berry For Yoshi To Hatch A MushroomDFE3-D7A0
47Collect 2 Berries For Yoshi To Hatch A CloudDBE3-DF00
48Continue With A Yoshi If You Die While On One62C2-DF0D
49Start Most Stages With A Flying Yoshi (Must Have Yoshi Collect A Turtle Shell To Fly)62C1-ADAB
504000 Points Kicking An Empty Turtle Shell62C0-AFA1
51Nintendo's Debug3DDC1-64DD
DDC5-6DAD


Notes
1This will turn Mario's face an "emerald" appearance and Mario's hat and outfit will become "ruby"-like. Both Mario and Luigi will look the same, and you can't tell if Mario or Luigi has Fire Power.
2Only have the game genie turned on before you enter a level that has a 2nd exit, and turn off when you reappear on the map.
3This following code was discovered by someone else and was posted on another site by another person. All I did was take the ram addresses that were posted and converted them to working game genie codes.

This code lets you exit a level by pushing select + start for the 1st exit and hold A or B then push select + start for the 2nd exit. Even if you did not beat the level, this code will automatically complete the level when you return to the map. To get the code to work on the snes, you'll need to keep the game genie turned off until you start the game and appear on the map.


Credits
Galoob1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26
mohn0007@tc.um27
fischer@nts-online.net28
FLHagedorn@ezaccess.net29, 30, 31, 32, 33
fischer@brazosnet.com34
Daniel Kolkena35, 36, 37, 38, 39, 40
JagFire41
PWARD3@NEO.RR.COM42
gedowski43, 44, 45, 46, 47, 48, 49, 50
?51