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Affiliates:
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WARNING: do not copy these codes to other sites! |
1 | Walk Thru Field1 | EE65-5F01 |
2 | No Music On The Field2 | ??2F-E767 |
3 | Perfect Walk Thru Wall In Town Only3 | AA65-5701 |
4 | Perfect Walk Thru Wall On World Map | EE65-5F01 |
5 | Encounter Enemy Each Step4 | EEC1-E7A2 |
6 | After You Walk Out Of Town, The Screen Scrolls Around The World Map And Back To You5 | 3061-5DA1 |
7 | Walk Through Water On The World Map6 | FB0C-7D64 |
8 | On World Map, Always Fight In The Forest7 | EECA-EFD2 |
Notes |
1 | Use other codes below to avoid meeting or getting killed by strong monster. NOTE: If you want the area to show on the map, you have to turn this off and select any menu and walk around the area. If FX is not off then the area you are on will not show on the map. Anyway, you cann't see the map while the FX is on. |
2 | ?? any number or letter will work. |
3 | (Only work in the town you begin). Cannot walk thru wall if in the room. |
4 | Ignore the HP and AP number in status screen. |
5 | But only to find that Bow (the dog) is by himself. Turn the GG off and go into menu screen and out. When in battle both character do not exist. Game freeze after enemy attack. |
6 | Walk through all land except the parts where you can see the rocky type side; and best of all, no enemies. NOTE: Does not allow you to talk to some people. When this happens, leave the room/place, turn off your GG, and come back in. |
7 | However, you will not actually be in the forest, as Spar's Natr magic doesn't call trees or anything, but it is cool. Also you can change slots 1&2 to vary the vegetation. Try DF in place of EE. |
Credits |
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scmche19@mirage.skypoint.com | 1, 2, 3, 4, 5, 6 |
mstuart@ionet.net | 7 |
Whrek@aol.com | 8 |
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