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GoldenEye 007


WARNING: do not copy these codes to other sites!
Quantity Digits
1Quantity Digits 11N/A
Codes
2Mainframe 1811BAD7C 0???
3Mainframe 2811BAE0C 0???
4Mainframe 3811BAE9C 0???
5Mainframe 4811BAF2C 0???
6Mainframe 5811BAFBC 0???
7Mainframe 6811BBO4C 0???
8Body armour 1811BB0CC 0???
9Body armour 2811BB154 0???
10Control bench 1811BB1DC 0???
11Control bench 2811BB25C 0???
12Control bench 3811BB2DC 0???
13Control bench 4811BB35C 0???
14Control bench 5811BB3DC 0???
15Control bench 6811BB45C 0???
16Control bench 7811BB4DC 0???
17Control bench 8811BB55C 0???
18Control bench 9811BB5DC 0???
19Control bench 10811BB65C 0???
20Control bench 11811BB6DC 0???
21Control bench 12811BB75C 0???
22Keyboard 1811BB7DC 0???
23Keyboard 2811BB85C 0???
24Keyboard 3811BB8EC 0???
25Keyboard 4811BB96C 0???
26Keyboard 5811BB9EC 0???
27Keyboard 6811BBA6C 0???
28Keyboard 7811BBAEC 0???
29Keyboard 8811BBB6C 0???
30Keyboard 9811BBBEC 0???
31Keyboard 10811BBC6C 0???
32Keyboard 11811BBCEC 0???
33Drone Gun 1811BBD7C 0???
34Drone Gun 2811BBE64 0???
35Drone Gun 3811BBF4C 0???
36Drone Gun 4811BC024 0???
37Drone Gun 5811BCOFC 0???
38Drone Gun 6811BC1D4 0???
39Drone Gun 7811BC2AC 0???
40Computer Screen811BC394 0???
41Keyboard811BC4A4 0???
42Metal Crate 1811BC524 0???
43Metal Crate 2811BC5A4 0???
44Metal Crate 3811BC624 0???
45Metal Crate 4811BC6A4 0???
46Metal Crate 5811BC724 0???
47Metal Crate 6811BC7A4 0???
48Brown Ammo Box811BC824 0???
49Hanging active monitor 1811BC8D8 0???
50Hanging active monitor 2811BC9D8 0???
51Hanging active monitor 3811BCAE8 0???
52Hanging active monitor 4811BCBE8 0???
53Hanging active monitor 5811BCCE8 0???
54Hanging active monitor 6811BCDE8 0???
55Hanging active monitor 7811BCEE8 0???
56Hanging active monitor 8811BCFE8 0???
57Hanging active monitor 9811BDOE8 0???
58Hanging active monitor 10811BD1E8 0???
59Hanging active monitor 11811BD2E8 0???
60Hanging active monitor 12811BD3E8 0???
61Hanging active monitor 13811BD4E8 0???
62Hanging active monitor 14811BD5E8 0???
63Hanging active monitor 15811BD6E8 0???
64Hanging active monitor 16811BD7E8 0???
65Hanging active monitor 17811BD8E8 0???
66Hanging active monitor 18811BD9E8 0???
67Hanging active monitor 19811BDAE8 0???
68Metal C:Crate 1811BDBE8 0???
69Metal C:Crate 2811BDC68 0???
70Metal C:Crate 3811BDCE8 0???
71Metal C:Crate 4811BDD68 0???
72Metal C:Crate 5811BDDE8 0???
73Metal C:Crate 6811BDE68 0???
74Metal C:Crate 7811BDEE8 0???
75Metal C:Crate 8811BDF68 0???
76Metal C:Crate 9811BDFE8 0???
774 x 4 metal crate stack811BEO68 0???
784 x 4 metal crate stack811BEOE8 0???
794 x 4 metal crate stack811BE168 0???
804 x 4 metal crate stack811BE1E8 0???
814 x 3 metal crate stack811BE268 0???
824 x 3 metal crate stack811BE2E8 0???
834 x 3 metal crate stack811BE368 0???
844 x 3 metal crate stack811BE3E8 0???
854 x 2 metal crate stack811BE468 0???
86Locker 1811BE4E8 0???
87Locker 2811BE568 0???
88Locker 3811BE5E8 0???
89Locker 4811BE668 0???
90Locker 5811BE6E8 0???
91Locker 6811BE768 0???
92Locker 7811BE74E8 0???
93Locker 8811BE868 0???
94Locker 9811BE8E8 0???
95Locker 10811BE968 0???
96Glass 1811BE9E8 0???
97Glass 2811BEA7C 0???
98Glass 3811BEB10 0???
99Glass 4811BEBA4 0???
100Glass 5811BEC38 0???
101Glass 6811BED60 0???
102Glass 7811BEDF4 0???
103Glass 8811BEE88 0???
104Glass 9811BEF1C 0???
105Glass 10811BEFB0 0???
106Glass 11811BF044 0???
107Glass 12811BF0D8 0???
108Glass 13811BF17C 0???
109Glass 14811BF210 0???
110Glass 15811BF2B4 0???
111Glass 16811BF348 0???
112Glass 17811BF3DC 0???
113Glass 18811BF470 0???
114Glass 19811BF504 0???
115Glass 20811BF598 0???
116Glass 21811BF62C 0???
117Glass 22811BF6C0 0???
118Glass 23811BF754 0???
119Glass 24811BF7E8 0???
120Glass 25811BF87C 0???
121Glass 26811BF910 0???
122Glass 27811BF9A4 0???
123Glass 28811BFA38 0???
124Glass 29811BFACC 0???
125Active Computer Screen811BFB60 0???
126Blue Door 1811BFC70 0???
127Blue Door 2811BFD80 0???
128Blue Door 3811BFE90 0???
129Blue door with red/white stripe 1811BFFA0 0???
130Blue door with red/white stripe 2811C00A0 0???
131Blue door with red/white stripe 3811C01C0 0???
132Blue door with red/white stripe 4811C02C0 0???
133Blue door with red/white stripe 5811C03E0 0???
134Blue door with red/white stripe 7811C04E0 0???
135Blue door with red/white stripe 8811C05F0 0???
136Blast door 1811C06F0 0???
137Blast door 2811C0800 0???
138Blast door 3811C0910 0???
139Blast door 4811C0A20 0???
140Blast door 5811COB20 0???
141Blast door 6811C0C40 0???
142Blast door 7811C0D50 0???
143APC Plastique (Silo)281035A56 45E4
81035A5A C230
80035A5C 003B
144Modify the crates infront of grenade blokes50000680 0000
811BC524 0XXX
145Move Boris near 1st computer (this may help!)801C10AB 00E1


Notes
1Below is the comlplete Item list. The values in brackets are the group sets values (-2 from the address to find that).
Also note that not all items will work in an address (i.e. Drone guns can only work in addresses that originally were drone guns)
ITEM'S LIST.
00 = double alarm
01 = alarm [05]
02 = white pyramid
03 = ammo box - brown [14]
04 = ammo box - brown [14]
05 = ammo box - green [14]
06 = ammo box - green [14]
07 = ammo box - green [14]
08 = piece of Egyptian collumn
09 = desk blotter
0A = red book
0B = full bookshelf
0C to 11 = control console
12 to17 = cardboard pistol ammo box [03]
18 = surveillance camera [06]
19 to 1B = double screen consoles [0B]
1C
1D
1E
1F
20 [03]
21 [0A]
22 [03]
23 [16]
24 [03]
25 = single screen consoles
26 & 27 = white table [03]
28 = Archives desk lamp
29 =part of Aztec DAT box
2A = other part of Aztec DAT box
2B = two drawer white cabinet [03]
2C = jerry can
2D = computer keyboard [03]
2E = 4 door & drawer bench [03]
2F = desk in-tray
30 = mainframe [03]
31 = mainframe [03]
32 = chair [03]
33 to 35 = metal crate [03]
36 = ribbed steel box
37 = model of Silo rocket
38 = 4 models in a row
39 to 3E = 44 gallon drum [03]
3F = padlock
40 = phone
41 to 44 = radios [03]
45 = enlarged Silo goldeneye sattelite
46 = Antenna dish from Dam [03]
47 = small tape recorder or remote control?
48 = wooden stool
49 = swivel chair [03]
4A = rack of 3 blue rockets
4B = small television or monitor [0A]
4C = hanging monitor rack [0C]
4D & 4E = wall monitor screen [0A]
4F to 54 = big wooden crates [03]
55 = Archives PP7 wooden table [03]
56 = Floppy disc
57 = blue & gold printed circuit cube, could be something else with right numbers.
58 = metal crate stack, 4x4
59 = metal crate stack, 4x3
5A = metal crate stack, 4x2
5B = red button on vertical slab (enlarged?)
5C = small rocket
5D = Silo rocket, full size (one of the biggest items!)
5E = double console on castors
5F = counter or bar
60 = locker set [03]
61 = locker set [03]
62 = ceiling drone gun [0D]
63 = Frigate square pack rocket launcher, pointing down.
64 = Frigate square pack rocket launcher, pointing up.
65 = Frigate gun turret
66 = Frigate rocket rack
67 = Runway rocket launcher [03]
68 = window glass [2A & 2F]
69 = window lattice frame
6A = half size window lattice
6B = smaller lattice
6C = Jungle big tree (another whopper, best viewed on Dam) [03]
6D = Jungle palm [03]
6E = Jungle palm resprouting after loss of fronds [03]
6F = Jungle low shrub [03]
70 = shrunken Facility laboratory bench
71 = Facility, Runway white rubbish bin
72 = set of 4 white bins [03]
73 = body armour [15]
74 = body armour [15]
75 = shrunken Facility gas tank
76 = a glass
77 = train floor plate securing strips [03]
78 = Train brake controller [03]
79 to 7F = ammo clips [07]
80 = fire extinguisher
81 = small box bullets
82 = rolled up newspaper?
83 to 85 = small box bullets
86 = ammo clip [07]
87 = Grey door with warning strips on it [01]
88 = Silo Door - Arrow Left [01]
89 = Wierd Beta Door (Flashes) [01]
8A = Silo Door (Again) - Arrow Left [01]
8B = Clear Glass Door [01]
8C = A diffent silo Door - Arrow Up [03]
8D = The silver Silo doors (Corragated,With warning strips) [01]
8E = Rusty Old Door [01]
8F = Door With rust on it-double cross brace (Archives) [01]
90 = Metalic Blue Elevator Door - Silo [01]
91 = A different rusty old door [01]
92 = Stripey Blue door [01]
93 = Blue door (With holes in it) [01]
94 = Same [01]
95 = Part of Runway Shutters [01]
96 = Blue corrugated door w/ Red and white diagonal lines [01]
97 = Same but reversed [01]
98 = Silo normal door (Grey With indents in) [01]
99 = Same but with Keep clear on it [01]
9A = Grey Door With blue stripe - Very cool [01]
9B = The grey door in Facility [01]
9C = Same [01]
9D = Plain Wood door (looks like Sand) [01]
9E = Facility Normal (Big Brown ones) [01]
9F = Facility Bathroom Door [01]
A0 = Clear Glass Door - From Labs in Facility [01]
A1 = Brown Wooden Door - Train [01]
A2 = Brown door with glass in it [01]
A3 = Brown door with glass in it (Unbreakable) [01]
A4 = Very wierd door that goes up and down [01]
A5 = Water Caverns Door [01]
A6 = Door from Huts on Surface [01]
A7 = Wierd green door with glass in it [01]
A8 = Plain green door [01]
A9 = Cradle Door [01]
AA = Stone door w/ prints on it [01]
AB = Sand door w/ prints on it [01]
AC = Darker Stone door w/ prints on it [01]
AD = Light brown wood door [01]
AE = Egyptian Door [01]
AF = Sand/Brown door [01]
B0 = Blast Door - Control [01]
B1 = Train Floor Plate [01]
B2 = A different Blast Door - Control [01]
B3 = Dam Blast Room Door [01]
B4 = Dam Mesh Door [01]
B5 = Blown Up door [01]
B6 = Stack/Basement Gate [01]
B7 - Statue Gates [01]

B8 - Soviet KF7 [08]
B9 - Grenade Laucher [08]
BA- Throwing Knife [08]
BB - Moonraker Laser [08]
BC - AR33 Assault Rifle [08]
BD - D5K [08]
BE - Cougar Magnum [08]
BF - PP7 [08]
C0 - Shotgun [08]
C1 - Klobb [08]
C2 - Silenced D5K [08]
C3 - ZMG [08]
C4 - Grenade [08]
C5 - RCP-90 [08]
C6 - Briefcase [08]
C7 - Remote Mine [08]
C8 - Proximity Mine [08]
C9 - Timed Mine [08]
CA - Rocket [08]
CB - Grenade Launcher shot [08]
CC - Silenced PP7 [08]
CD - Dostovei DD44 [08]
CE - Silenced D5K [08]
CF - Auto Shotgun [08]
D0 - Golden Gun [08]
D1 - Hunting Knife [08]
D2 - Sniper Rifle [08]
D3 - Rocket laucher [08]

D4 = black hat [11]
D5 = black hat [11]
D6 = black hat [11]
D7 = black hat [11]
D8 = green hat [11]
D9 = helmet [11]
DA = helmet [11]
DB = moonraker helmet [11]
DC = black hat [11]
DD = blue special forces hat [11]
DE = red special forces hat [11]
DF = officers hat [11]
E0 to F0
F1 = briefcase laying down
F2 = briefcase standing up
F3 = yale key [04]
F4 = bolt key [04]
F5 = covert modem/tracker bug
F6 = small video camera with aerial
F7 = floppy disc
F8 = goldeneye key [08]
F9 = sunglasses
FA =
FB =
FC =
FD =
FE = safe without door [2B]
FF =
100 = classified folder (game intro)
101 =
102 = start folder
103 = DAT
104 = bunker2 plans
105 =
106 = audiotape
107 =
108 =
109 =
10A =
10B =
10C =
10D = red card
10E = red dossier [03]
10F = Bunker staff list [03]
110 = credit card
112 = orange helicopter "black" box
113 = cctv tape [03]
114 = Nintendo logo
115 = Goldeneye logo
116 = Folder with royal crest in sky (go to normal object location, look in sky) [07]
117 = Dam truck [27]
118 = jeep [27]
119 = red prime mover [28]
11A = brown helicopter [28]
11B = pirate helicopter [28]
11C = hound helicopter [28]
11D = soviet camouflage chopper [28]
11E = black trailer [07]
11F = motorcycle [07]
120 = tank [2D]
121 = amphibious vehicle [07]
122 = speedboat [07]
123 = Runway aeroplane [28]
124 = wall mount drone gun [0D when working, or 0C just to appear]
125 = safe door [01]
126 = Bunker2 key rack [03]
127 = Bunker2 sliding glass door
128 = Surface satellite dish, from top of building [28]
129 =
12A =
12B = free standing drone gun [0D]
12C = Depot train door
12D = Streets small white car
12E = Streets small white car
12F = Streets small white car
130 = Streets small red car
131 = Ouromov's car [27]
132 = vertical door with spikes
133 =
134 = red star on panel
135 = shutters
136 = beaker with blue
137 = beaker
138 = 5 beaker set
139 = blue Streets mines
13A = jungle bush
13B = jungle bush
13C = jungle bush
13D = pointy jungle bush
13E =
13F = Goldeneye intro screen
140 = Streets roads and buildings
141 = Streets
142 = Streets
143 = Streets
144 = Streets
145 = roller door
146 = Aztec vertical glass slider
147 = Aztec first stone vert slider
148 = Shuttle
149 = girder within girder?
14A = piece of concrete with two brass pipe chimneys
14B = cube of rock
14C = mainframe with green bits on front
14D = flag tag flag
14E = road barrier
14F = Dam screen for covert modem [0A]
150 = Dam sliding door activator [0B]
151 = standing console, no screen
152 = flare? lipstick?
153 = solid stone cairn
2Go to Silo, select Plastique and throw it on the wall...


Credits
SeaSalt1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142
Kode-Z143, 144, 145