Affiliates:



GoldenEye 007


WARNING: do not copy these codes to other sites!
Altering Items
1Quantity Digits Set 11N/A
2Quantity Digits Set 22N/A
3Quantity Digits Set 33N/A
4Quantity Digits Set 44N/A
Dam
5Big Truck801D00C4 0004
6Change Armour Size801CFF8C 0004
7Change Sniper Rifle Size801CFF04 0004
8Change Truck801D00C9 00??
9Move Truck801D00CB 002D
10Change & Move Truck801D00CC 0015
11Big Alarms5801CFCD4 0004
801CFD64 0004
801CFDF4 0004
801CFE84 0004
12Change Sniper Rifle801CFF84 ????
13The First Gun You Pick Up Is811E18B2 ????
14Big Glass, Last Tower On Dam Wall801CFC30 00FF
15Change Appearance of Sniper Rifle801CFF09 005D
16One pane of glass not there801C9147 0004
17Unbreakable shoot thru801C90E2 0088
18Change Appearance of Body Armour801CFF91 006C
Facility
19Change Trevelyan's Gun(For You To Pick Up)801B9504 ????
20Ghost Soldiers801C060C 0025
801C07E8 0025
801C09C4 0025
801C0BA0 0025
801C0D7C 0025
801C0F58 0025
801C1134 0025
801C1310 0025
21All Guards Come To You At Start500062EE 0000
801C0604 00FF
22Enemies Hatless & Gunless500062EE 0000
801C0600 0001
23Lots Of Guards At Start500062EE 0000
801C0602 0001
80160402 0001
80160502 0001
24Generated Guards Fully Equipped500062EE 0000
801C0607 0000
25Silhouette Guards500062EE 0000
801C0609 00FF
26Guards Have Green Glow500062EE 0000
801C060B 00FF
27Stacked Bottling Tanks at end of level811B0E34 01B0
811B0EC4 01B0
801B0ECB 0010
811B0F54 01B0
811B0FE4 01B0
801B0FEB 0012
811B1074 01B0
811B1104 01B0
801B110B 0014
811B1194 01B0
811B1224 01B0
801B122B 0016
811B12B4 01B0
811B1344 01B0
801B134B 0018
801B0F20 00A3
801B1040 00A3
801B1160 00A3
801B1280 00A3
801B13A0 00A3
28Bottling Tank Mod801B0E39 00??
801B0EC9 00??
801B0F59 00??
801B0FE9 00??
801B1079 00??
801B1109 00??
801B1199 00??
801B1229 00??
801B12B9 00??
801B1349 00??
29All glass gone50001394 0000
801B6557 0004
30Change Enemies Hats800BB0C4 00ZZ
800BB044 00ZZ
800BAFC4 00ZZ
800BAF44 00ZZ
800BAEC4 00ZZ
800BAE44 00ZZ
800BADC4 00ZZ
800BAD44 00ZZ
800BACC4 00ZZ
800BAC44 00ZZ
800BABC4 00ZZ
800BAB44 00ZZ
800BAAC4 00ZZ
800BAA44 00ZZ
800BA9C4 00ZZ
800BA944 00ZZ
800BA8C4 00ZZ
800BA844 00ZZ
8008905C 00ZZ
800A3FFE 00ZZ
800A6012 00ZZ
800A6054 00ZZ
800B1BFE 00ZZ
800B701E 00ZZ
Archives
31Change Appearance of PP7 On Table At Start801B8CA9 00DC
32Change PP7 for Any Other Gun801B8D24 ????
33Change Left Cabinet At Start801B8885 00B1
34Change Right Cabinet At Start801B8985 0092
35Change First Door801B9D5D 0088
36Change Second Door801B9E5D 0095
37Change Height First Door801B9D85 0011
38Change Height Second Door801B9E85 0011
39No Door6801???5F 0001
40No Door To Natalya's Room801BAA5F 0001
Jungle
41Modify Natalya's Gun780197EE8 ????
Cradle
42Modify Trevelyan's Gun (To Pick Up)801BF7E8 ????


Notes
100 - Double Alarm
01 - Alarm
02 - White Pyramid
03 - Ammo Box - Brown
04 - Ammo Box - Brown
05 - Ammo Box - Green
06 - Ammo Box - Green
07 - Ammo Box - Green
08 - Piece Of Egyptian Column
09 - Desk Blotter
0A - Red Book
0B - Full Bookshelf
0C - 11 - Control Console
12 - 17 - Cardboard Pistol Ammo Box
18 - Collar with A Microphone?
19 - 1B - Double Screen Consoles
1C - 25 - Single Screen Consoles
26 & 27 - White Table
28 - Archives Desk Lamp
29 - Part Of Aztec DAT Box
2A - Other Part Of Aztec DAT Box
2B - Two Drawer White Cabinet


22C - Jerry Can
2D - Computer Keyboard
2E - 4-Door & Drawer Bench
2F - Desk In-Tray
30 - Mainframe
31 - Mainframe
32 - Chair
33 - 35 - Metal Crate
36 - Ribbed Steel Box
37 - Model Of Silo Rocket
38 - 4 Models In A Row
39 - 3E - 44 Gallon Drum
3F - Padlock
40 - Phone
41 - 44 - Radios
45 - Enlarged Silo Goldeneye Satelite
46 - Antenna Dish From Dam
47 - Small Tape Recorder Or Remote Control?
48 - Wooden Stool
49 - Swivel Chair
4A - Rack Of 3 Blue Rockets
4B - Small Television Or Monitor
4C - Steel Stand
4D & 4E - White Sheet Of A4 Standing On Edge
4F to 54 - Wooden Rifle Ammo Crates
55 - Archives PP7 Table
56 - Floppy Disc
57 - The First Blue & Gold Printed Circuit Cube
58 - Metal Crate Stack, 4x4
59 - Metal Crate Stack, 4x3
5A - Metal Crate Stack, 4x2
5B - Red Button On Vertical Slab (Enlarged?)
5C - Small Rocket
5D - Silo Rocket, Full Size
35E - Double Console On Castors
5F - Counter Or Bar
60 - Locker Set
61 - Locker Set
62 - Vision Is Blocked By Blue-Grey Graphics Cut Out Which Bridges Whole Room (Does Not Move With Gunfire)
63 - Frigate Square Pack Rocket Launcher, Pointing Down
64 - Frigate Square Pack Rocket Launcher, Pointing Up
65 - Frigate Gun Turret
66 - Frigate Rocket Rack
67 - Frigate Other-Type Rocket Launcher
68 - Square Foot Of Window Glass
69 - Window Lattice Frame
6A - Half Size Window Lattice
6B - Smaller Lattice
6C - Jungle Big Tree (Large)
6D - Jungle Palm
6E - Jungle Palm Resprouting After Loss Of Fronds
6F - Jungle Low Shrub
70 - Shrunken Facility Laboratory Bench
71 - Facility, Runway White Rubbish Bin
72 - Set Of 4 White Bins
73 - Body Armour
74 - Body Armour
75 - Shrunken Facility Gas Tank
76 - A Glass
77 - Big Metal Plate (3x Table Top Size)
78 - Train Brake Controller
79 - 7F - Ammo Clips
480 - Fire Extinguisher
81 - Small Box Bullets
82 - Rolled Up Newspaper?
83 - 85 - Small Box Bullets
86 - Ammo Clip
87 = Grey door with warning strips on it
88 = Silo Door - Arrow Left
89 = Wierd Beta Door (Flashes)
8A = Silo Door (Again) - Arrow Left
8B = Clear Glass Door
8C = A diffent silo Door - Arrow Up
8D = The silver Silo doors (Corragated,With warning strips)
8E = Rusty Old Door
8F = Door With rust on it-It's on a level (maybe Archives)
90 = Metalic Blue Door - Silo
91 = A different rusty old door
92 = Stripey Blue door
93 = Blue door (With holes in it)
94 = Same
95 = Part of Runway Shutters
96 = Blue corragated door w/ Red and white diagonal lines
97 = Same but reversed
98 = Silo normal door (Grey With indents in)
99 = Same but with Keep clear on it
9A = Grey Door With blue stripe - Very cool
9B = The grey door in Facility
9C = Same
9D = Plain Wood door (looks like Sand
9E = Facility Normal (Big Brown ones)
9F = Facility Bathroom Door
A0 = Clear Glass Door - From Labs in Facility
A1 = Brown Wooden Door - Train
A2 = Brown door with glass in it
A3 = Brown door with glass in it (Unbreakable)
A4 = Very wierd door that goes up and down
A5 = Stretched Water Caverns Door
A6 = Door from Huts on Surface
A7 = Wierd green door with glass in it
A8 = Plain green door
A9 = Cradle Door
AA = Stone door w/ prints on it
AB = Sand door w/ prints on it
AC = Darker Stone door w/ prints on it
AD = Light brown wood door
AE = Egyptian Door
AF = Sand/Brown door
B0 = Blast Door - Control
B1 = White door
B2 = A different Blast Door - Control
B3 = A door with chains on it and arrow pointing up
B4 = Mesh Door
B5 = Blown Up door
B6 = Wierd Prison Style Doors
B7 - Statue Gates
B8 - Gun KF7
B9 - Grenade Launcher
BA - Throwing Knife
BB - Laser
BC - AR33
BD - D5K?
BE - Magnum
BF - PP7
C0 - Shotgun?
C1 - Machine Pistol
C2 - Silenced D5K?
C3 - Machine Pistol
C4 - ZMG?
C5 - Auto Shotgun
C6 - Exploding Briefcase
C7 - Mine
C8 - Mine
C9 - Mine
CA - Rocket Ammo
CB - Unrecognisable Lump
CC - PP7 Silenced
CD - DD44
CE - D5K Silenced
CF - Shotgun?
D0 - Golden Gun
D1 - Hunting Knife
D2 - Sniper Rifle
D3 - Rocket Launcher
D4 - Black Hat
D5 - Black Hat
D6 - Black Hat
D7 - Black Hat
D8 - Green Hat
D9 - Helmet
DA - Helmet
DB - Yellow and Black Item Of Apparel
DC - Black Hat
DD - FF - Repetitive Blue & Gold Printed Circuit Cubes
5Use any number from 0000 to 00FF, but be prepared for how BIG that can be.
6Where '???' can be B9A, B9B, B9C, B9D, B9E, B9F, BA0, BA1, BA2, BA3, BA4, BA5, BA6, BA7, BA8, BA9, BAA, BAB, BAC, BAD, BAE, BAF, BB0, or BB1.
7The gun is for her use only. You can't pick her gun up if she dies!


Credits
SeaSalt1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42
FoxDie27
Anz28