Affiliates:
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Super Smash Bros. Melee v1.2 |
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WARNING: do not copy these codes to other sites! |
ENABLE CODE (MUST BE ON) |
1 | [M] | VUH1-JVFJ-JTPNG KNF6-7J55-J9A51 |
Debug Codes |
2 | Debug Master Control Menu1 | VBF7-P9Y6-2788D TDA5-YA0R-8947W |
3 | Sound Debugger2 | CWJN-6KPZ-10TV4 9FW5-MYQN-H5Z7F |
4 | Debug Master Control Menu (Fixed)3 | ZAP4-MMA5-Q9TMC N9XW-KP0X-4AN7U ET9C-C1N4-43ZG9 |
5 | Black Floors (From Debug) | 3PEW-BTAK-T2XA6 5BJH-6WTK-QR89D |
6 | Dark Melee (From Debug) | N66A-5AFV-YQF0Z MTD9-3D4Z-2DQRG |
7 | No Level Textures (From Debug) | TMDP-VP9Q-WWK62 63GK-N1VA-6FM4D |
8 | Amazing Fighting Triangles (From Debug) | ZBD1-HRYG-AEN5D PMVE-910Y-73UCW |
9 | Wild Crowd (From Debug)4 | 3NBT-Q73X-4RN4Z HYZ2-Z2TP-M6JVM |
10 | Evil Character Melee (Black/Purple Shading On Characters - From Debug) | KUYA-H0CX-YERWX RN1J-2YPN-VAEV5 |
11 | 6-Player Debug Melee (Short Version)5 | 39D5-U9NE-93WNX RGM2-69TH-KJ80U Q6CZ-H78U-MR8J1 JJDR-CM2A-BK7C7 R6WN-Y5QX-6ZKVM Q5FP-96GN-BHFT1 |
12 | 6-Player Debug Melee (Long Version)6 | 3PDT-9QAN-WQD7B FGHB-VGKG-4UYHN M4EJ-D9FZ-N0QF2 CA7W-33QH-2YBTN 39ZG-R2N0-GVYKH TVRB-QAFG-CWAYJ R5GP-ZKPM-ET70Q DQYF-ZMBD-TEG68 RAU2-V3QR-Z6KRH W07K-3VC8-TG4BJ EQGT-8UBP-GJVU1 PCHW-7BZ5-W796P 4J70-ZWKW-8A3EC HYYW-U36B-12YE5 AN6F-FH6P-KYCF4 YM68-1NCZ-CU2UN 3J66-2JWB-7G8ZE 058T-3Q62-YJCZX 9XK9-ZFJN-85BHK RGM2-69TH-KJ80U Q6CZ-H78U-MR8J1 Q5FP-96GN-BHFT1 CGCU-PRR4-21P0U 63VU-8WB2-ZFUG9 EURR-UXUJ-1VKYA RJPX-EXCD-F7U7Y |
13 | Debug Scale Modifier7 | XYFJ-PY65-UNCZ9 2GD9-2C1K-E120E F52E-JNFA-0W4EQ ET6Y-124N-E4KCT 7WQB-6K0M-D684D |
14 | Mushroom Code8 | FQNF-X407-29EZR D3H7-CA9J-R4K9M D2MK-YEK3-JDRG7 |
15 | Stamina Mode/Status Modifiers In Debug Menu9 | Y35M-P7NF-ZFUKC 52GU-1RUH-JD20G 74MZ-NAZA-MYZND N3E7-4WFP-7XM7H 7WXJ-UXKG-ZN7BU TRBB-ZVX6-U8DNH D4WT-3U6W-BGYE7 6AZ2-YHC8-8D91R 4XBU-DKUQ-Q8BAA R6WG-6GEF-99JV9 TQXZ-6R96-6M00H U05U-EVGN-FHM08 9TKQ-AXA8-PM7QU 2Y69-DK5X-ZU3JU 7Q5F-YBEZ-ZXCDY EZAA-3DEV-REN4E MUM2-XJYM-JCAJX 1W61-9901-5U7H5 E4MZ-TNPD-2TUKT Q3ZT-JHNX-Y8CCF 7A10-ZBPG-JBB28 T37A-1F0Z-N1DV2 2KVU-JBP5-AY2EP 2T2Q-YRVE-DQQ5U FZ33-WRG9-EJFXX |
1P Screen Codes (1P Mode Only) |
16 | Enemy Name's Sound Modifier | 04473699 000000XX |
Victory Screen Codes (VS Mode Only) |
17 | Elevated Victor (At Winner's Screen) | YMTT-2JEG-YPPGC 43HG-ZMN1-CZAGD |
18 | Super Sized Victor (At Winner's Screen) | 61EE-HQAB-1QA0Z 63EU-YM8X-C2XP2 |
19 | Super Sized Victor's Victory Stance Put Into All Four Boxes, No Victor | BC8X-YFMA-HR3AA K0H5-PCTP-07PN2 |
20 | Only Victor's Rectangular Box Shows | RHRC-GW2M-67CZT DXFH-8H67-DGWDD |
21 | No Winner at Win Screen10 | 9PE1-893T-0FHTQ NAT4-K9H2-DHDY2 ZR99-YH7X-D6R1J |
Notes |
1 | This code discovered by Rune. It allows the player to choose any character in the game, their character's size, any level in the game, individual items, the frequency of items, including way too many other interesting options.
For these codes, go into the main menu, and select ANY mode. For a better understanding of what you can do in the Debug MCM, please click here. Much thanks goes to davidk and GCNHacker87 for the website, and donny2112 for providing the Global Edit FAQ! |
2 | All of the music in the game (plus possibly some you've never heard) is here! You can choose your volume levels and play any music you wish! |
3 | This fixed version prevents the game from freezing at the win screen with special characters. |
4 | Every single time you attack someone, the crowd will always cheer. This can get annoying sometimes though. |
5 | This code will freeze your game if the match ends. To avoid this, either use the longer version of this code, or quit before the match ends. |
6 | Use with the Debug Menu code. When the Debug Menu first comes up, there will be a player selection there. That is Player 5. In the Melee selection criteria, the All Players value will be Player 6. Start the Melee match and P5 and P6 should be the people you chose. |
7 | This changes the max allowable size in the debug menu from 5 to 1,000. |
8 | This code allows the Mushrooms and Poison Mushrooms to stack. One mushroom doubles your size, a second one puts you at 4x size, ect., until you die. |
9 | The "VIBRATION SELECT ->" menu under "MODE : RULE >" has been changed to a "FLAGS >" setting menu. You can set an integer for each player which translates into one of the following settings.
1 - stamina mode 4 - low gravity 8 - invisible 48 - metal mode
Notes: To set the starting HP for stamina mode, go to "DAMAGE SET ->" under "MODE : DAIRANTOU >". The damage you set each of the stamina mode players to will be doubled and used as your starting HP. |
10 | The flashing that goes along with your character appears, but your character does not. Mario's win pose of circular fireballs in the air is cool to watch. Some miscellaneous borders are got turned off in the process. |
Credits |
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Codejunkies.com | 1 |
Ported by donny2112 | 2, 3 |
donny2112 | 4, 16, 17, 18, 19, 20, 21 |
Akuryu | 5, 6, 7, 8 |
ChunkyTiger | 9 |
Rune a.k.a. Hitler | 10 |
wParam | 11, 12, 13, 14, 15 |
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